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Charlie's Conscious

_trackC Studios · _trackC Interactive LLC

Charlie's Conscious

gameAppID 951920Released
Release dateOct 21, 2018

Game Charts

Player statistics

Default: last 7 days, hourly. · Stale · Range: 6/16/2026, 8:41:48 PM - 8/20/2026, 9:19:47 AM

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0
2026-08000%0
2026-07000%0
2026-06000%0

Details

Developer_trackC Studios
Publisher_trackC Interactive LLC
FreeNo
Required ageNone

From rags to riches, a story is told of one man, a colorful metropolis, and a conscience raging with lust for money and power. Help Charlie traverse through his exciting low-poly life. Raise up from the dark depths of homelessness and become a success any way you see fit.

From a violent exchange screaming at Bob for his wallet, to a fully legit career. Just make sure Charlie lives to see himself prosper; Don't let him die young. This game aims to be very communally driven and is in full-blown development every day. As an [early access] video game, we at _TrackC Studios can assure you that it will be adamantly appended and built with the community in mind. Please understand, however, because it is early in the developmental stages, it could have unseen bugs and brittles. That is where you come in: Help us help you by creating the RPG game of the year. Features as of now (Early Access v. 0.1.4) - Carefully custom developed UI system - Basic Economy - Fully functional apartment complex, school system, job center, and shop - Beautifully crafted post-processing effects that add character to the graphics - Functioning Pedestrian AI Action Programming (Walk, change direction) - Functioning Car AI Action Programming (Drive, change direction) - Tutorial - Runs smooth and without issue Features projected in the next month [Release date unaffirmed] (Early Access v. 0.1.5) - Basic Interaction with Pedestrian AI - FIRST PRIMITIVE SAVE SYSTEM - Banking (Physical) - More access to the city - Add more cars - More jobs available at Job Center - Add more people (All serve a unique purpose hopefully) Long-term goals - COMPREHENSIVE SAVE SYSTEM - Fully functional, comprehensive town - Bars, complete with gambling center - Drivable and purchasable Cars at dealerships - Loans (For big purchases) - Guns (So for protection or for violent acts) - Housing that is customizable - Particle effects that enhance the graphical component - Clothing - Skateboards, bikes, and other modes of transportation cheaper than a car - MULTIPLAYER; Has potential. - More to come as functions become necessary or apparent.

Genres and categories

CasualIndieRPGSimulationStrategyEarly AccessSingle-playerFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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Linux
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Ratings and content

esrb{"rating":"rp"}
Show raw AppDetails
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