Details
DeveloperShinum
PublisherShinum
FreeNo
Required ageNone
A 2D tower defense where thousands of rift creatures pour toward your base. Place nine kinds of turrets, fire the main cannon yourself, and grow a permanent upgrade tree across 15 maps. Endless mode with a global leaderboard, 8 risk modifiers, and a map editor with share codes.
The rifts are opening. Hold the base.
DeepCore Breach is a 2D tower defense built around volume: hundreds, then thousands of creatures on screen at once, all pathing toward a single base. You decide where the lines of fire go, and then you fire too.
[H2] Turrets and your own cannon
- Nine auto turrets, each with its own way of killing: piercing lines, chain arcs, mortars, beams, homing shots, slow fields and more.
- A main cannon you aim and fire yourself, with four shell types to unlock.
- Three combat skills for the moments when the line breaks.
[H2] 15 maps, 5 bosses
- Five regions, three maps each. Every map changes the paths, and every region ends with a boss that has to be broken down, not just shot.
- A permanent upgrade tree: pick forks for each turret and carry them into the next run.
- Eight risk modifiers you can switch on per map for more income at a higher risk.
[H2] Endless mode
- Waves that keep growing, boss picks that shape your build mid-run, and a refit between waves.
- A global leaderboard with your score, wave and kill count.
[H2] Make your own maps
- An in-game map editor: draw the paths, place the rifts and the base, set the rules.
- Share a map as a short code and play maps other people made.
[H2] Details
- Windows, mouse and keyboard, all keys remappable.
- Korean, English, Japanese and Simplified Chinese.
- Some artwork and music were made with generative AI tools and then edited by the developer. The game does not use AI while you play.
Show raw AppDetails
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"detailed_description": "<p class=\"bb_paragraph\" >The rifts are opening. Hold the base.</p><p class=\"bb_paragraph\" >DeepCore Breach is a 2D tower defense built around volume: hundreds, then thousands of creatures on screen at once, all pathing toward a single base. You decide where the lines of fire go, and then you fire too.</p><p class=\"bb_paragraph\" >[H2] Turrets and your own cannon</p><p class=\"bb_paragraph\" >- Nine auto turrets, each with its own way of killing: piercing lines, chain arcs, mortars, beams, homing shots, slow fields and more.</p><p class=\"bb_paragraph\" >- A main cannon you aim and fire yourself, with four shell types to unlock.</p><p class=\"bb_paragraph\" >- Three combat skills for the moments when the line breaks.</p><p class=\"bb_paragraph\" >[H2] 15 maps, 5 bosses</p><p class=\"bb_paragraph\" >- Five regions, three maps each. Every map changes the paths, and every region ends with a boss that has to be broken down, not just shot.</p><p class=\"bb_paragraph\" >- A permanent upgrade tree: pick forks for each turret and carry them into the next run.</p><p class=\"bb_paragraph\" >- Eight risk modifiers you can switch on per map for more income at a higher risk.</p><p class=\"bb_paragraph\" >[H2] Endless mode</p><p class=\"bb_paragraph\" >- Waves that keep growing, boss picks that shape your build mid-run, and a refit between waves.</p><p class=\"bb_paragraph\" >- A global leaderboard with your score, wave and kill count.</p><p class=\"bb_paragraph\" >[H2] Make your own maps</p><p class=\"bb_paragraph\" >- An in-game map editor: draw the paths, place the rifts and the base, set the rules.</p><p class=\"bb_paragraph\" >- Share a map as a short code and play maps other people made.</p><p class=\"bb_paragraph\" >[H2] Details</p><p class=\"bb_paragraph\" >- Windows, mouse and keyboard, all keys remappable.</p><p class=\"bb_paragraph\" >- Korean, English, Japanese and Simplified Chinese.</p><p class=\"bb_paragraph\" >- Some artwork and music were made with generative AI tools and then edited by the developer. The game does not use AI while you play.</p>",
"about_the_game": "<p class=\"bb_paragraph\" >The rifts are opening. Hold the base.</p><p class=\"bb_paragraph\" >DeepCore Breach is a 2D tower defense built around volume: hundreds, then thousands of creatures on screen at once, all pathing toward a single base. You decide where the lines of fire go, and then you fire too.</p><p class=\"bb_paragraph\" >[H2] Turrets and your own cannon</p><p class=\"bb_paragraph\" >- Nine auto turrets, each with its own way of killing: piercing lines, chain arcs, mortars, beams, homing shots, slow fields and more.</p><p class=\"bb_paragraph\" >- A main cannon you aim and fire yourself, with four shell types to unlock.</p><p class=\"bb_paragraph\" >- Three combat skills for the moments when the line breaks.</p><p class=\"bb_paragraph\" >[H2] 15 maps, 5 bosses</p><p class=\"bb_paragraph\" >- Five regions, three maps each. Every map changes the paths, and every region ends with a boss that has to be broken down, not just shot.</p><p class=\"bb_paragraph\" >- A permanent upgrade tree: pick forks for each turret and carry them into the next run.</p><p class=\"bb_paragraph\" >- Eight risk modifiers you can switch on per map for more income at a higher risk.</p><p class=\"bb_paragraph\" >[H2] Endless mode</p><p class=\"bb_paragraph\" >- Waves that keep growing, boss picks that shape your build mid-run, and a refit between waves.</p><p class=\"bb_paragraph\" >- A global leaderboard with your score, wave and kill count.</p><p class=\"bb_paragraph\" >[H2] Make your own maps</p><p class=\"bb_paragraph\" >- An in-game map editor: draw the paths, place the rifts and the base, set the rules.</p><p class=\"bb_paragraph\" >- Share a map as a short code and play maps other people made.</p><p class=\"bb_paragraph\" >[H2] Details</p><p class=\"bb_paragraph\" >- Windows, mouse and keyboard, all keys remappable.</p><p class=\"bb_paragraph\" >- Korean, English, Japanese and Simplified Chinese.</p><p class=\"bb_paragraph\" >- Some artwork and music were made with generative AI tools and then edited by the developer. The game does not use AI while you play.</p>",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Intel Core i3-6100 / AMD Ryzen 3 1200 or better<br></li><li><strong>Memory:</strong> 2048 MB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 compatible GPU, 1 GB VRAM (Intel UHD 620 / GeForce GTX 750 / Radeon R7 260)<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Additional Notes:</strong> Requires OpenGL 3.3. 1280x720 or higher display. Mouse required (no controller support).</li></ul>",
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