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Distributed Shield

Future Sync Technologies · Future Sync Technologies

Distributed Shield

gameAppID 5301280Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

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Details

DeveloperFuture Sync Technologies
PublisherFuture Sync Technologies
FreeNo
Required ageNone

Build both sides of a near-future air and missile exercise. Deploy sensors, aircraft and defences, draw routes, manage emissions, and command every launch inside a transparent public-source simulation sandbox.

Design the battlespace. Command the network. Understand every outcome. Distributed Shield is a real-time command simulation in which you construct both sides of a fictional near-future air and missile exercise. Deploy aircraft, radars, command nodes and air-defence components across a georeferenced South Asian theatre, then plan routes, formations, altitude profiles, payloads, emission policies and engagement rules before starting the clock. Once the exercise begins, every view is driven by the same simulation state. Watch detections develop into uncertain tracks, follow missiles through boost, mid-course and terminal flight, or move between command, selected-radar, radar coverage, EO/IR, network, electronic-warfare and live event-camera displays.Build your own exerciseBegin with a blank sandbox or balanced fictional demonstration forces. Deploy Pakistan and India equipment from clearly labelled public-source, reported, contracted and scenario-only catalogues. Create routes with individual waypoint altitude, speed and HOT/COLD/RECOVER instructions. Build formations from two aircraft to large drone swarms. Choose payload tokens, sensor emissions and automatic or operator-controlled exercise launches. Pause, retask, save and score the sandbox whenever you choose.A connected battlespaceSensors do not receive perfect information. Radar, EO/IR and passive-RF contacts depend on line of sight, Earth curvature, altitude, aspect, broad signature bands, weather, clutter, scan timing, track quality and network contribution. Component-based air-defence packages require their command, sensor and launcher elements to remain available.Transparent simulationThe launch panel explains estimated chance, energy, geometry, weather and track factors instead of drawing a fixed “no-escape zone.” Missiles use a time-stepped point-mass game model with boost, sustain, energy decay, lead pursuit, seeker activation and closest-approach assessment. An after-action board records the events and results of the exercise. Distributed Shield uses deliberately bounded public-source game profiles. It is not certified training software, an operational planning tool or a prediction of real-world military performance.

Genres and categories

SimulationStrategyEarly AccessSingle-playerFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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Mac
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Linux
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Ratings and content

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steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}
Show raw AppDetails
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