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Fallacy Of The Absolute

Feline Hierarchy Games LLC · Feline Hierarchy Games LLC

Fallacy Of The Absolute

gameAppID 5279900Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperFeline Hierarchy Games LLC
PublisherFeline Hierarchy Games LLC
FreeNo
Required ageNone

Run a deadly mining site in this pixelated horror game where you’ll drive vehicles to haul ore, forge metal bars, and keep the operation running. But something else lurks in the darkness. Elude The Beings as you move through the site, and keep the darkness at bay if you hope to survive each night.

***NO AI WAS USED. SPRITES DRAWN USING PISKEL. SCRIPTS SELF-WRITTEN. TWO AND A HALF YEARS SPENT SELF TEACHING UNITY. NO AI. NO MICROTRANSACTIONS. JUST A DEDICATED SOLO DEVELOPER BUILDING HIS VISION. IF PROOF IS NEEDED, YOU CAN CHECK THE REDDIT FOR FALLACY OF THE ABSOLUTE. IF MORE PROOF IS NEEDED, DON'T HESITATE TO REACH OUT*** You've taken a job managing a mining site. The boss was reclusive, but the pay he offered is like nothing you've seen before. After starting your first day, you realize why the pay is so good and why quitting or leaving means certain death. Trudging through the nights is your only chance of survival, even with The Beings prowling. Avoid The Beings, uncover the secrets, finish your job at this mining site, and make it to the end. To the end. Is it ever the end though? This is a pixelated horror game where you have to manage a mining site. Your job is to keep the buildings operational by using the computers in each building to reset the equipment therein.  As long as the buildings are operational, the flow of ore continues and you'll have piles of ore or stone to scoop up with your front loader. Transport the ore to the Refinery Building and get them smelted into bars for shipping. Keep shipping bars and stone to fulfill your shipping objectives to complete your night. But watch out. The Beings plague the site. While only one Being roams at first, you gain the attention of others. Dodge them by navigating around the map by using a front loader or a cart. If you can't get to one, you can hop barriers or ride conveyor belts to get away from them. Whatever you need to do, just DON'T GET CAUGHT. If things get too frightening, you could always manage the buildings from the electrical shed. THIS GAME IS IN EARLY ACCESS: At this time, version 0.7.0 is available. THIS CURRENTLY INCLUDES the first two nights and one single Being. However, ALL ABOVE MENTIONED GAMEPLAY IS AVAILABLE AND READY NOW except for additional Beings which start appearing on the third night (there's only two nights available now.) As updates get published, THERE WILL BE MORE NIGHTS AND MORE BEINGS implemented which will eventually progress to you getting to a randomly generated mine, followed by an ending. TO GET PROGRESS UPDATES ON CONTENT/UPDATES: Every Friday, while the game is in early access, I post "Early Access Progress Updates" to various social media accounts linked on this store page. This is to keep players up to date on what is being worked on, what is planned, and to see overall progress. When an official update gets published to Steam, I will also post the full patch notes on social media as well as Steam. Please note these "Early Access Progress Updates" posts are subject to change because during any game development, ideas change and many technicalities have to be addressed. They are designed purely to keep the community up to date on developments. And as always, feedback anywhere is appreciated!

Genres and categories

IndieEarly AccessSingle-playerStereo SoundFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 11.0 (Big Sur) or newer<br></li><li><strong>Processor:</strong> Intel Core i3 (with SSE2 support) or Apple Silicon (M1 or newer)<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Metal-capable Intel, AMD, or Apple Silicon GPU<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}
Linux
{
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}

Ratings and content

dejus{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Violência Extrema\nLinguagem imprópria\nMedo"}
steam_germany{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Drastische Gewalt\nDerbe Sprache"}

Selected change

Release date · Oct 13, 2026, 11:48 AM

Previous
{"coming_soon":true,"date":"13 Oct, 2026"}
Current
{"coming_soon":true,"date":"Coming soon"}
Show raw AppDetails
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      "detailed_description": "<p class=\"bb_paragraph\" ><strong>***NO AI WAS USED. SPRITES DRAWN USING PISKEL. SCRIPTS SELF-WRITTEN. TWO AND A HALF YEARS SPENT SELF TEACHING UNITY. NO AI. NO MICROTRANSACTIONS. JUST A DEDICATED SOLO DEVELOPER BUILDING HIS VISION. IF PROOF IS NEEDED, YOU CAN CHECK THE REDDIT FOR FALLACY OF THE ABSOLUTE. IF MORE PROOF IS NEEDED, DON'T HESITATE TO REACH OUT</strong>***</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >You've taken a job managing a mining site. The boss was reclusive, but the pay he offered is like nothing you've seen before. After starting your first day, you realize why the pay is so good and why quitting or leaving means certain death. Trudging through the nights is your only chance of survival, even with The Beings prowling. Avoid The Beings, uncover the secrets, finish your job at this mining site, and make it to the end. To the end. Is it ever the end though?</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >This is a pixelated horror game where you have to manage a mining site. Your job is to keep the buildings operational by using the computers in each building to reset the equipment therein.  As long as the buildings are operational, the flow of ore continues and you'll have piles of ore or stone to scoop up with your front loader. Transport the ore to the Refinery Building and get them smelted into bars for shipping. Keep shipping bars and stone to fulfill your shipping objectives to complete your night.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >But watch out. The Beings plague the site. While only one Being roams at first, you gain the attention of others. Dodge them by navigating around the map by using a front loader or a cart. If you can't get to one, you can hop barriers or ride conveyor belts to get away from them. Whatever you need to do, just DON'T GET CAUGHT. If things get too frightening, you could always manage the buildings from the electrical shed.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>THIS GAME IS IN EARLY ACCESS</strong>: At this time, version 0.7.0 is available. <strong>THIS CURRENTLY INCLUDES</strong> the first two nights and one single Being. However, <strong>ALL ABOVE MENTIONED GAMEPLAY IS AVAILABLE AND READY NOW</strong> except for additional Beings which start appearing on the third night (there's only two nights available now.) As updates get published, <strong>THERE WILL BE MORE NIGHTS AND MORE BEINGS</strong> implemented which will eventually progress to you getting to a randomly generated mine, followed by an ending.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>TO GET PROGRESS UPDATES ON CONTENT/UPDATES:</strong> Every Friday, while the game is in early access, I post &quot;Early Access Progress Updates&quot; to various social media accounts linked on this store page. This is to keep players up to date on what is being worked on, what is planned, and to see overall progress. When an official update gets published to Steam, I will also post the full patch notes on social media as well as Steam. Please note these &quot;Early Access Progress Updates&quot; posts are subject to change because during any game development, ideas change and many technicalities have to be addressed. They are designed purely to keep the community up to date on developments. And as always, feedback anywhere is appreciated!</p>",
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        "notes": "This is a violent horror game. Your character will die many different ways, from blowing up to bleeding out from your eyes. Player discretion is advised. "
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}