Details
DeveloperJourneyman Games
PublisherJourneyman Games
FreeNo
Required ageNone
Creators of War is a pixel-art strategy game where you command armies, shape formations, and lead your warriors into battle. Build your forces, outmaneuver your enemies, and watch your decisions shape the battlefield.
CREATORS OF WARBuild your army. Forge your kingdom. Shape a world at war.
Creators of War is a sandbox strategy game combining an open-ended overworld with large-scale, real-time tactical battles. Recruit and develop your warriors, manage your armies, trade across kingdoms, build alliances, and fight for control of the world.
There is no fixed path to victory. Serve another kingdom, become a powerful lord, establish your own kingdom, or attempt to conquer the entire world.
A WORLD AT WARTravel freely across a large overworld map containing five rival kingdoms, villages, towns, castles, and independent threats.
Kingdoms have their own interests and relationships, with wars, alliances, peace treaties, and shifting allegiances constantly changing the political landscape. Lords can form relationships with one another and with the player, while betrayals and changes in allegiance can reshape existing alliances.
Bandits and rebels also roam the world, creating threats outside of conventional wars.
Become a vassal, build your reputation with other lords, support allies in their wars, or turn against those you once served. Kingdoms can lose territory, collapse, and ultimately be destroyed.
BUILD AND MANAGE YOUR ARMYRecruit warriors from villages and towns and develop them through experience as they fight. As your troops gain experience, they can progress through different tiers and become more capable soldiers.
Your army is built from squads that you organize yourself. Decide which troops belong together and create formations suited to your strategy.
You might create a dedicated group of spearmen, combine archers with melee troops, or create mixed squads designed for a specific battlefield role.
Your main army is only part of your force. Establish camps to reorganize your troops and leave soldiers behind while your main force travels elsewhere.
GRANULAR REAL-TIME COMBATWhen armies meet, take command of your forces in real-time battles of up to 200 vs 200 soldiers.
You command squads rather than individual soldiers, giving you control over the structure and movement of your army while still allowing battles to unfold on a large scale.
Use different formations and commands to adapt to the battlefield:
Line — Form a traditional battle line.
Shield Wall — Protect your troops and hold against enemy attacks.
Wedge — Concentrate your forces for an aggressive assault.
Testudo — Protect your troops against ranged attacks.
Charge — Commit your squad to an attack.
Battlefield conditions matter. Terrain, troop composition, formation, morale, fatigue, and friendly fire can all affect the outcome of a battle.
Soldiers can be killed or wounded during combat. Survivors gain experience and can continue developing throughout your campaign, while wounded soldiers can recover and return to your army.
SIEGE WARFARECastles and fortified settlements can become the center of major conflicts.
Attack enemy strongholds, defend your own territory, and fight for control of fortified positions. Siege battles will feature defensive walls and require armies to overcome the advantages of a fortified position.
TRADE AND ECONOMYWar isn't the only way to build your power.
Trade goods between villages, towns, cities, and kingdoms. Manage resources, take advantage of supply and demand, operate caravans, collect taxes, and make economic decisions that can strengthen your kingdom.
Villages produce resources that contribute to the wider economy, while towns and cities provide opportunities for trade and wealth.
A prosperous economy can help support your armies, while war and raiding can disrupt the economy of your enemies.
DIPLOMACY AND ALLEGIANCEYour relationships with the people around you matter.
Build relationships with individual lords, form alliances, become a vassal, negotiate peace, and participate in the political struggles between kingdoms.
Alliances are not permanent. Lords can betray one another, change allegiances, and pursue their own interests. The political landscape can change as quickly as the battlefield.
CREATE YOUR OWN KINGDOMStart with little more than a handful of warriors and build your power over time.
Recruit your forces. Earn experience. Trade. Raid. Fight alongside allies. Capture towns and castles. Become a vassal or establish your own kingdom.
From there, decide how far you want to go.
Creators of War is an open-ended sandbox. There is no single required path through the game and no fixed ending. You can build a powerful kingdom, maintain alliances, carve out your own territory, or attempt to conquer every rival kingdom in the world.
The world is at war. What will you build?
FEATURESOpen-ended sandbox strategy gameplay
Five rival kingdoms, plus the player's potential kingdom
Real-time overworld with freely moving armies
Up to 200 vs 200 real-time battles
Player-created and organized squads
Mixed troop squads
Multiple battlefield formations
Morale and fatigue systems
Terrain that affects battles
Friendly fire
Troop experience and tier progression
Soldiers can be killed or wounded and recover from injuries
Recruit troops from villages and towns
Town and castle conquest
Siege warfare with fortified walls
Bandits and rebels
Alliances, wars, peace, and vassalage
Lord-to-lord and lord-to-player relationships
Betrayals and changing allegiances
Kingdoms that can rise and fall
Trade between settlements and kingdoms
Resources and supply/demand
Caravans and taxation
Villages that produce resources
Player-created kingdoms
Open-ended world conquest
Original soundtrack
Approximately 12–20 hours of intended gameplay for a full playthrough, with additional replayability from the open-ended sandbox
Show raw AppDetails
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"detailed_description": "<h2 class=\"bb_tag\" >CREATORS OF WAR</h2><p class=\"bb_paragraph\" ><strong>Build your army. Forge your kingdom. Shape a world at war.</strong></p><p class=\"bb_paragraph\" >Creators of War is a sandbox strategy game combining an open-ended overworld with large-scale, real-time tactical battles. Recruit and develop your warriors, manage your armies, trade across kingdoms, build alliances, and fight for control of the world.</p><p class=\"bb_paragraph\" >There is no fixed path to victory. Serve another kingdom, become a powerful lord, establish your own kingdom, or attempt to conquer the entire world.</p><h2 class=\"bb_tag\" >A WORLD AT WAR</h2><p class=\"bb_paragraph\" >Travel freely across a large overworld map containing five rival kingdoms, villages, towns, castles, and independent threats.</p><p class=\"bb_paragraph\" >Kingdoms have their own interests and relationships, with wars, alliances, peace treaties, and shifting allegiances constantly changing the political landscape. Lords can form relationships with one another and with the player, while betrayals and changes in allegiance can reshape existing alliances.</p><p class=\"bb_paragraph\" >Bandits and rebels also roam the world, creating threats outside of conventional wars.</p><p class=\"bb_paragraph\" >Become a vassal, build your reputation with other lords, support allies in their wars, or turn against those you once served. Kingdoms can lose territory, collapse, and ultimately be destroyed.</p><h2 class=\"bb_tag\" >BUILD AND MANAGE YOUR ARMY</h2><p class=\"bb_paragraph\" >Recruit warriors from villages and towns and develop them through experience as they fight. As your troops gain experience, they can progress through different tiers and become more capable soldiers.</p><p class=\"bb_paragraph\" >Your army is built from squads that you organize yourself. Decide which troops belong together and create formations suited to your strategy.</p><p class=\"bb_paragraph\" >You might create a dedicated group of spearmen, combine archers with melee troops, or create mixed squads designed for a specific battlefield role.</p><p class=\"bb_paragraph\" >Your main army is only part of your force. Establish camps to reorganize your troops and leave soldiers behind while your main force travels elsewhere.</p><h2 class=\"bb_tag\" >GRANULAR REAL-TIME COMBAT</h2><p class=\"bb_paragraph\" >When armies meet, take command of your forces in real-time battles of up to <strong>200 vs 200 soldiers</strong>.</p><p class=\"bb_paragraph\" >You command squads rather than individual soldiers, giving you control over the structure and movement of your army while still allowing battles to unfold on a large scale.</p><p class=\"bb_paragraph\" >Use different formations and commands to adapt to the battlefield:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Line</strong> — Form a traditional battle line.</p></li><li><p class=\"bb_paragraph\" ><strong>Shield Wall</strong> — Protect your troops and hold against enemy attacks.</p></li><li><p class=\"bb_paragraph\" ><strong>Wedge</strong> — Concentrate your forces for an aggressive assault.</p></li><li><p class=\"bb_paragraph\" ><strong>Testudo</strong> — Protect your troops against ranged attacks.</p></li><li><p class=\"bb_paragraph\" ><strong>Charge</strong> — Commit your squad to an attack.</p></li></ul><p class=\"bb_paragraph\" >Battlefield conditions matter. Terrain, troop composition, formation, morale, fatigue, and friendly fire can all affect the outcome of a battle.</p><p class=\"bb_paragraph\" >Soldiers can be killed or wounded during combat. Survivors gain experience and can continue developing throughout your campaign, while wounded soldiers can recover and return to your army.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5218050/extras/1ea088c587c08ef167d478e4714f63c6.avif?t=1790114889\" width=856 height=816 /></span></p><h2 class=\"bb_tag\" >SIEGE WARFARE</h2><p class=\"bb_paragraph\" >Castles and fortified settlements can become the center of major conflicts.</p><p class=\"bb_paragraph\" >Attack enemy strongholds, defend your own territory, and fight for control of fortified positions. Siege battles will feature defensive walls and require armies to overcome the advantages of a fortified position.</p><h2 class=\"bb_tag\" >TRADE AND ECONOMY</h2><p class=\"bb_paragraph\" >War isn't the only way to build your power.</p><p class=\"bb_paragraph\" >Trade goods between villages, towns, cities, and kingdoms. Manage resources, take advantage of supply and demand, operate caravans, collect taxes, and make economic decisions that can strengthen your kingdom.</p><p class=\"bb_paragraph\" >Villages produce resources that contribute to the wider economy, while towns and cities provide opportunities for trade and wealth.</p><p class=\"bb_paragraph\" >A prosperous economy can help support your armies, while war and raiding can disrupt the economy of your enemies.</p><h2 class=\"bb_tag\" >DIPLOMACY AND ALLEGIANCE</h2><p class=\"bb_paragraph\" >Your relationships with the people around you matter.</p><p class=\"bb_paragraph\" >Build relationships with individual lords, form alliances, become a vassal, negotiate peace, and participate in the political struggles between kingdoms.</p><p class=\"bb_paragraph\" >Alliances are not permanent. Lords can betray one another, change allegiances, and pursue their own interests. The political landscape can change as quickly as the battlefield.</p><h2 class=\"bb_tag\" >CREATE YOUR OWN KINGDOM</h2><p class=\"bb_paragraph\" >Start with little more than a handful of warriors and build your power over time.</p><p class=\"bb_paragraph\" >Recruit your forces. Earn experience. Trade. Raid. Fight alongside allies. Capture towns and castles. Become a vassal or establish your own kingdom.</p><p class=\"bb_paragraph\" >From there, decide how far you want to go.</p><p class=\"bb_paragraph\" >Creators of War is an open-ended sandbox. There is no single required path through the game and no fixed ending. You can build a powerful kingdom, maintain alliances, carve out your own territory, or attempt to conquer every rival kingdom in the world.</p><p class=\"bb_paragraph\" ><strong>The world is at war. What will you build?</strong></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Open-ended sandbox strategy gameplay</p></li><li><p class=\"bb_paragraph\" >Five rival kingdoms, plus the player's potential kingdom</p></li><li><p class=\"bb_paragraph\" >Real-time overworld with freely moving armies</p></li><li><p class=\"bb_paragraph\" >Up to 200 vs 200 real-time battles</p></li><li><p class=\"bb_paragraph\" >Player-created and organized squads</p></li><li><p class=\"bb_paragraph\" >Mixed troop squads</p></li><li><p class=\"bb_paragraph\" >Multiple battlefield formations</p></li><li><p class=\"bb_paragraph\" >Morale and fatigue systems</p></li><li><p class=\"bb_paragraph\" >Terrain that affects battles</p></li><li><p class=\"bb_paragraph\" >Friendly fire</p></li><li><p class=\"bb_paragraph\" >Troop experience and tier progression</p></li><li><p class=\"bb_paragraph\" >Soldiers can be killed or wounded and recover from injuries</p></li><li><p class=\"bb_paragraph\" >Recruit troops from villages and towns</p></li><li><p class=\"bb_paragraph\" >Town and castle conquest</p></li><li><p class=\"bb_paragraph\" >Siege warfare with fortified walls</p></li><li><p class=\"bb_paragraph\" >Bandits and rebels</p></li><li><p class=\"bb_paragraph\" >Alliances, wars, peace, and vassalage</p></li><li><p class=\"bb_paragraph\" >Lord-to-lord and lord-to-player relationships</p></li><li><p class=\"bb_paragraph\" >Betrayals and changing allegiances</p></li><li><p class=\"bb_paragraph\" >Kingdoms that can rise and fall</p></li><li><p class=\"bb_paragraph\" >Trade between settlements and kingdoms</p></li><li><p class=\"bb_paragraph\" >Resources and supply/demand</p></li><li><p class=\"bb_paragraph\" >Caravans and taxation</p></li><li><p class=\"bb_paragraph\" >Villages that produce resources</p></li><li><p class=\"bb_paragraph\" >Player-created kingdoms</p></li><li><p class=\"bb_paragraph\" >Open-ended world conquest</p></li><li><p class=\"bb_paragraph\" >Original soundtrack</p></li><li><p class=\"bb_paragraph\" >Approximately <strong>12–20 hours</strong> of intended gameplay for a full playthrough, with additional replayability from the open-ended sandbox</p></li></ul>",
"about_the_game": "<h2 class=\"bb_tag\" >CREATORS OF WAR</h2><p class=\"bb_paragraph\" ><strong>Build your army. Forge your kingdom. Shape a world at war.</strong></p><p class=\"bb_paragraph\" >Creators of War is a sandbox strategy game combining an open-ended overworld with large-scale, real-time tactical battles. Recruit and develop your warriors, manage your armies, trade across kingdoms, build alliances, and fight for control of the world.</p><p class=\"bb_paragraph\" >There is no fixed path to victory. Serve another kingdom, become a powerful lord, establish your own kingdom, or attempt to conquer the entire world.</p><h2 class=\"bb_tag\" >A WORLD AT WAR</h2><p class=\"bb_paragraph\" >Travel freely across a large overworld map containing five rival kingdoms, villages, towns, castles, and independent threats.</p><p class=\"bb_paragraph\" >Kingdoms have their own interests and relationships, with wars, alliances, peace treaties, and shifting allegiances constantly changing the political landscape. Lords can form relationships with one another and with the player, while betrayals and changes in allegiance can reshape existing alliances.</p><p class=\"bb_paragraph\" >Bandits and rebels also roam the world, creating threats outside of conventional wars.</p><p class=\"bb_paragraph\" >Become a vassal, build your reputation with other lords, support allies in their wars, or turn against those you once served. Kingdoms can lose territory, collapse, and ultimately be destroyed.</p><h2 class=\"bb_tag\" >BUILD AND MANAGE YOUR ARMY</h2><p class=\"bb_paragraph\" >Recruit warriors from villages and towns and develop them through experience as they fight. As your troops gain experience, they can progress through different tiers and become more capable soldiers.</p><p class=\"bb_paragraph\" >Your army is built from squads that you organize yourself. Decide which troops belong together and create formations suited to your strategy.</p><p class=\"bb_paragraph\" >You might create a dedicated group of spearmen, combine archers with melee troops, or create mixed squads designed for a specific battlefield role.</p><p class=\"bb_paragraph\" >Your main army is only part of your force. Establish camps to reorganize your troops and leave soldiers behind while your main force travels elsewhere.</p><h2 class=\"bb_tag\" >GRANULAR REAL-TIME COMBAT</h2><p class=\"bb_paragraph\" >When armies meet, take command of your forces in real-time battles of up to <strong>200 vs 200 soldiers</strong>.</p><p class=\"bb_paragraph\" >You command squads rather than individual soldiers, giving you control over the structure and movement of your army while still allowing battles to unfold on a large scale.</p><p class=\"bb_paragraph\" >Use different formations and commands to adapt to the battlefield:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Line</strong> — Form a traditional battle line.</p></li><li><p class=\"bb_paragraph\" ><strong>Shield Wall</strong> — Protect your troops and hold against enemy attacks.</p></li><li><p class=\"bb_paragraph\" ><strong>Wedge</strong> — Concentrate your forces for an aggressive assault.</p></li><li><p class=\"bb_paragraph\" ><strong>Testudo</strong> — Protect your troops against ranged attacks.</p></li><li><p class=\"bb_paragraph\" ><strong>Charge</strong> — Commit your squad to an attack.</p></li></ul><p class=\"bb_paragraph\" >Battlefield conditions matter. Terrain, troop composition, formation, morale, fatigue, and friendly fire can all affect the outcome of a battle.</p><p class=\"bb_paragraph\" >Soldiers can be killed or wounded during combat. Survivors gain experience and can continue developing throughout your campaign, while wounded soldiers can recover and return to your army.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5218050/extras/1ea088c587c08ef167d478e4714f63c6.avif?t=1790114889\" width=856 height=816 /></span></p><h2 class=\"bb_tag\" >SIEGE WARFARE</h2><p class=\"bb_paragraph\" >Castles and fortified settlements can become the center of major conflicts.</p><p class=\"bb_paragraph\" >Attack enemy strongholds, defend your own territory, and fight for control of fortified positions. Siege battles will feature defensive walls and require armies to overcome the advantages of a fortified position.</p><h2 class=\"bb_tag\" >TRADE AND ECONOMY</h2><p class=\"bb_paragraph\" >War isn't the only way to build your power.</p><p class=\"bb_paragraph\" >Trade goods between villages, towns, cities, and kingdoms. Manage resources, take advantage of supply and demand, operate caravans, collect taxes, and make economic decisions that can strengthen your kingdom.</p><p class=\"bb_paragraph\" >Villages produce resources that contribute to the wider economy, while towns and cities provide opportunities for trade and wealth.</p><p class=\"bb_paragraph\" >A prosperous economy can help support your armies, while war and raiding can disrupt the economy of your enemies.</p><h2 class=\"bb_tag\" >DIPLOMACY AND ALLEGIANCE</h2><p class=\"bb_paragraph\" >Your relationships with the people around you matter.</p><p class=\"bb_paragraph\" >Build relationships with individual lords, form alliances, become a vassal, negotiate peace, and participate in the political struggles between kingdoms.</p><p class=\"bb_paragraph\" >Alliances are not permanent. Lords can betray one another, change allegiances, and pursue their own interests. The political landscape can change as quickly as the battlefield.</p><h2 class=\"bb_tag\" >CREATE YOUR OWN KINGDOM</h2><p class=\"bb_paragraph\" >Start with little more than a handful of warriors and build your power over time.</p><p class=\"bb_paragraph\" >Recruit your forces. Earn experience. Trade. Raid. Fight alongside allies. Capture towns and castles. Become a vassal or establish your own kingdom.</p><p class=\"bb_paragraph\" >From there, decide how far you want to go.</p><p class=\"bb_paragraph\" >Creators of War is an open-ended sandbox. There is no single required path through the game and no fixed ending. You can build a powerful kingdom, maintain alliances, carve out your own territory, or attempt to conquer every rival kingdom in the world.</p><p class=\"bb_paragraph\" ><strong>The world is at war. What will you build?</strong></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Open-ended sandbox strategy gameplay</p></li><li><p class=\"bb_paragraph\" >Five rival kingdoms, plus the player's potential kingdom</p></li><li><p class=\"bb_paragraph\" >Real-time overworld with freely moving armies</p></li><li><p class=\"bb_paragraph\" >Up to 200 vs 200 real-time battles</p></li><li><p class=\"bb_paragraph\" >Player-created and organized squads</p></li><li><p class=\"bb_paragraph\" >Mixed troop squads</p></li><li><p class=\"bb_paragraph\" >Multiple battlefield formations</p></li><li><p class=\"bb_paragraph\" >Morale and fatigue systems</p></li><li><p class=\"bb_paragraph\" >Terrain that affects battles</p></li><li><p class=\"bb_paragraph\" >Friendly fire</p></li><li><p class=\"bb_paragraph\" >Troop experience and tier progression</p></li><li><p class=\"bb_paragraph\" >Soldiers can be killed or wounded and recover from injuries</p></li><li><p class=\"bb_paragraph\" >Recruit troops from villages and towns</p></li><li><p class=\"bb_paragraph\" >Town and castle conquest</p></li><li><p class=\"bb_paragraph\" >Siege warfare with fortified walls</p></li><li><p class=\"bb_paragraph\" >Bandits and rebels</p></li><li><p class=\"bb_paragraph\" >Alliances, wars, peace, and vassalage</p></li><li><p class=\"bb_paragraph\" >Lord-to-lord and lord-to-player relationships</p></li><li><p class=\"bb_paragraph\" >Betrayals and changing allegiances</p></li><li><p class=\"bb_paragraph\" >Kingdoms that can rise and fall</p></li><li><p class=\"bb_paragraph\" >Trade between settlements and kingdoms</p></li><li><p class=\"bb_paragraph\" >Resources and supply/demand</p></li><li><p class=\"bb_paragraph\" >Caravans and taxation</p></li><li><p class=\"bb_paragraph\" >Villages that produce resources</p></li><li><p class=\"bb_paragraph\" >Player-created kingdoms</p></li><li><p class=\"bb_paragraph\" >Open-ended world conquest</p></li><li><p class=\"bb_paragraph\" >Original soundtrack</p></li><li><p class=\"bb_paragraph\" >Approximately <strong>12–20 hours</strong> of intended gameplay for a full playthrough, with additional replayability from the open-ended sandbox</p></li></ul>",
"short_description": "Creators of War is a pixel-art strategy game where you command armies, shape formations, and lead your warriors into battle. Build your forces, outmaneuver your enemies, and watch your decisions shape the battlefield.",
"supported_languages": "English<strong>*</strong><br><strong>*</strong>languages with full audio support",
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"website": null,
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10<br></li><li><strong>Processor:</strong> intel core 2 duo<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 compatible graphics card<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
},
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> 10.15<br></li><li><strong>Processor:</strong> intel core i5 or Apple Silicon<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 compatible graphics card<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
},
"linux_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 compatible graphics card<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
},
"legal_notice": "All content in game was developed by mean including art and music. You are free to use all of these in youtube videos or to make social media content. it cannot be used to create a product. ",
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