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Compression Quota

Steam App 5187330

Compression Quota

unknownAppID 5187330Released
Release dateUnknown

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Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

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DeveloperUnknown
PublisherUnknown
FreeNo
Required ageNone

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About the game · Sep 25, 2026, 10:41 PM

Previous
<p class="bb_paragraph" >Compression Quota is an active incremental game about a hydraulic press. Items come down the line, you put them in the press, and the press turns them into scrap cubes. Management grades the cubes. Nobody has told you why.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>THE PRESS IS THE JOB</strong></p><p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/90a9657d57724ba91d61256b5886529b.avif?t=1790051035" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/90a9657d57724ba91d61256b5886529b.webp?t=1790051035 width=1560 height=878 /></span></p><p class="bb_paragraph" >Grab items off the assembly line and drop them on the plate. Hold to build compression, release to slam. Denser items take longer and pay more, and everything that goes in comes out as a spray of scrap cubes. The color tells you what you made before the number does.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>THE BELT DOES NOT WAIT</strong></p><p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/6858729317c808241c33bde793258a5c.avif?t=1790051035" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/6858729317c808241c33bde793258a5c.webp?t=1790051035 width=1560 height=878 /></span></p><p class="bb_paragraph" >Items keep coming. Anything that reaches the end of the line goes into the incinerator, and the fine comes out of your pay. Grab several at once, decide what's worth pressing and what's worth letting burn, and keep the plate moving. Standing around is a write-up.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>SCRAP BUYS UPGRADES</strong></p><p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/c8ab55dea78d32146dc529a5d0b20526.avif?t=1790051035" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/c8ab55dea78d32146dc529a5d0b20526.webp?t=1790051035 width=1560 height=878 /></span></p><p class="bb_paragraph" >Spend scrap on a branching upgrade tree. Faster press, heavier slams, more hands, a slower belt, payouts that trigger on events you'll learn to fish for. Six tiers of scrap, from common gray to the stuff you'll only see when the press really earns it. Common scrap buys capacity. Rare scrap buys capability.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>MANAGEMENT IS WATCHING</strong></p><p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/e39dd6ea0441fac52e065580be8892e0.avif?t=1790051035" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/e39dd6ea0441fac52e065580be8892e0.webp?t=1790051035 width=1560 height=878 /></span></p><p class="bb_paragraph" >Work is organized in shifts. Every shift ends with a report, every week ends with a quota, and every missed quota ends with a write-up. Stack enough write-ups and you'll find out what the press is actually for. Memos arrive on company letterhead. Posters on the wall encourage you to compress harder.<br><br>&quot;Faster Does It&quot; by Kevin MacLeod </p><p class="bb_paragraph" >Licensed under Creative Commons: Attribution 3.0</p><p class="bb_paragraph" ></p>
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    "success": true,
    "data": {
      "type": "game",
      "name": "Compression Quota",
      "steam_appid": 5187330,
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      "dlc": [
        5255640
      ],
      "detailed_description": "<p class=\"bb_paragraph\" >Compression Quota is an active incremental game about a hydraulic press. Items come down the line, you put them in the press, and the press turns them into scrap cubes. Management grades the cubes. Nobody has told you why.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>THE PRESS IS THE JOB</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/90a9657d57724ba91d61256b5886529b.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/90a9657d57724ba91d61256b5886529b.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Grab items off the assembly line and drop them on the plate. Hold to build compression, release to slam. Denser items take longer and pay more, and everything that goes in comes out as a spray of scrap cubes. The color tells you what you made before the number does.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>THE BELT DOES NOT WAIT</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/6858729317c808241c33bde793258a5c.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/6858729317c808241c33bde793258a5c.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Items keep coming. Anything that reaches the end of the line goes into the incinerator, and the fine comes out of your pay. Grab several at once, decide what's worth pressing and what's worth letting burn, and keep the plate moving. Standing around is a write-up.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>SCRAP BUYS UPGRADES</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/c8ab55dea78d32146dc529a5d0b20526.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/c8ab55dea78d32146dc529a5d0b20526.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Spend scrap on a branching upgrade tree. Faster press, heavier slams, more hands, a slower belt, payouts that trigger on events you'll learn to fish for. Six tiers of scrap, from common gray to the stuff you'll only see when the press really earns it. Common scrap buys capacity. Rare scrap buys capability.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>MANAGEMENT IS WATCHING</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/e39dd6ea0441fac52e065580be8892e0.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/e39dd6ea0441fac52e065580be8892e0.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Work is organized in shifts. Every shift ends with a report, every week ends with a quota, and every missed quota ends with a write-up. Stack enough write-ups and you'll find out what the press is actually for. Memos arrive on company letterhead. Posters on the wall encourage you to compress harder.<br><br>&quot;Faster Does It&quot; by Kevin MacLeod </p><p class=\"bb_paragraph\" >Licensed under Creative Commons: Attribution 3.0</p><p class=\"bb_paragraph\" ></p>",
      "about_the_game": "<p class=\"bb_paragraph\" >Compression Quota is an active incremental game about a hydraulic press. Items come down the line, you put them in the press, and the press turns them into scrap cubes. Management grades the cubes. Nobody has told you why.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>THE PRESS IS THE JOB</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/90a9657d57724ba91d61256b5886529b.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/90a9657d57724ba91d61256b5886529b.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Grab items off the assembly line and drop them on the plate. Hold to build compression, release to slam. Denser items take longer and pay more, and everything that goes in comes out as a spray of scrap cubes. The color tells you what you made before the number does.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>THE BELT DOES NOT WAIT</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/6858729317c808241c33bde793258a5c.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/6858729317c808241c33bde793258a5c.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Items keep coming. Anything that reaches the end of the line goes into the incinerator, and the fine comes out of your pay. Grab several at once, decide what's worth pressing and what's worth letting burn, and keep the plate moving. Standing around is a write-up.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>SCRAP BUYS UPGRADES</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/c8ab55dea78d32146dc529a5d0b20526.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/c8ab55dea78d32146dc529a5d0b20526.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Spend scrap on a branching upgrade tree. Faster press, heavier slams, more hands, a slower belt, payouts that trigger on events you'll learn to fish for. Six tiers of scrap, from common gray to the stuff you'll only see when the press really earns it. Common scrap buys capacity. Rare scrap buys capability.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>MANAGEMENT IS WATCHING</strong></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras/e39dd6ea0441fac52e065580be8892e0.avif?t=1790051035\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5187330/extras_big/e39dd6ea0441fac52e065580be8892e0.webp?t=1790051035 width=1560 height=878 /></span></p><p class=\"bb_paragraph\" >Work is organized in shifts. Every shift ends with a report, every week ends with a quota, and every missed quota ends with a write-up. Stack enough write-ups and you'll find out what the press is actually for. Memos arrive on company letterhead. Posters on the wall encourage you to compress harder.<br><br>&quot;Faster Does It&quot; by Kevin MacLeod </p><p class=\"bb_paragraph\" >Licensed under Creative Commons: Attribution 3.0</p><p class=\"bb_paragraph\" ></p>",
      "short_description": "Clock in. Pick items off the belt, drop them in the hydraulic press, and slam them into tier-colored scrap. Hit quota or go in the press yourself. A short active incremental game about crushing things for reasons Management won't explain.",
      "supported_languages": "English",
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 11<br></li><li><strong>Processor:</strong> Intel i5-10400 / AMD Ryzen 5 3600<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA RTX 2060 / AMD RX 6700 XT<br></li><li><strong>Storage:</strong> 10 GB available space<br></li><li><strong>Sound Card:</strong> Any standard audio device works<br></li><li><strong>Additional Notes:</strong> Requires Vulkan-compatible GPU. DirectX is not used.</li></ul>"
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