Details
DeveloperMarcoHard LLC
PublisherMarcoHard LLC
FreeYes
Required ageNone
Same tiles. New way to play. Riichi mahjong with the turns taken out: everyone draws and discards at once, and every discard is up for grabs. Free to play.
No turns. Four players at once.Blitz Jong is riichi mahjong with the turn order taken out. Everyone draws and discards at the same time. The hand building you already know still decides who wins, but you never wait for permission to act, and neither does anyone else.Stamina decides what you can affordDrawing costs stamina, and so does every call. Pour everything into racing toward tenpai and you may be the one who cannot answer when the tile you needed finally appears. How much to hold back is a decision you make over and over.Every discard is liveA discard stays open for a moment and the whole table can call it at once. When that moment passes, every claim resolves together. Act first and it is yours.Your own wallThe remaining tiles are split four ways and you draw only from your own. Speed changes your tempo, not how many tiles you get. The fastest hand at the table cannot simply out draw everyone else.A win does not end the handThe winner scores and steps out while everyone else keeps playing until the walls run dry, so several players can win the same hand.What is in itRanked play across five tiers, with placement protection for new players.
Replays of every match, reviewable second by second.
Daily tasks and a weekly reward for a consistent week.
Cosmetics: tile faces, tile backs, riichi sticks, table felt, music.
Three languages: English, 简体中文, 日本語.
Selected change
Release date · Sep 13, 2026, 11:41 AM
Previous{"coming_soon":true,"date":"Sep 22, 2026"} Current{"coming_soon":true,"date":"22 Sep, 2026"} Show raw AppDetails
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"detailed_description": "<h2 class=\"bb_tag\" >No turns. Four players at once.</h2>Blitz Jong is riichi mahjong with the turn order taken out. Everyone draws and discards at the same time. The hand building you already know still decides who wins, but you never wait for permission to act, and neither does anyone else.<h2 class=\"bb_tag\" >Stamina decides what you can afford</h2>Drawing costs stamina, and so does every call. Pour everything into racing toward tenpai and you may be the one who cannot answer when the tile you needed finally appears. How much to hold back is a decision you make over and over.<h2 class=\"bb_tag\" >Every discard is live</h2>A discard stays open for a moment and the whole table can call it at once. When that moment passes, every claim resolves together. Act first and it is yours.<h2 class=\"bb_tag\" >Your own wall</h2>The remaining tiles are split four ways and you draw only from your own. Speed changes your tempo, not how many tiles you get. The fastest hand at the table cannot simply out draw everyone else.<h2 class=\"bb_tag\" >A win does not end the hand</h2>The winner scores and steps out while everyone else keeps playing until the walls run dry, so several players can win the same hand.<h2 class=\"bb_tag\" >What is in it</h2><ul class=\"bb_ul\"><li><strong>Ranked play</strong> across five tiers, with placement protection for new players.<br></li><li><strong>Replays</strong> of every match, reviewable second by second.<br></li><li><strong>Daily tasks</strong> and a weekly reward for a consistent week.<br></li><li><strong>Cosmetics</strong>: tile faces, tile backs, riichi sticks, table felt, music.<br></li><li><strong>Three languages</strong>: English, 简体中文, 日本語.</li></ul>",
"about_the_game": "<h2 class=\"bb_tag\" >No turns. Four players at once.</h2>Blitz Jong is riichi mahjong with the turn order taken out. Everyone draws and discards at the same time. The hand building you already know still decides who wins, but you never wait for permission to act, and neither does anyone else.<h2 class=\"bb_tag\" >Stamina decides what you can afford</h2>Drawing costs stamina, and so does every call. Pour everything into racing toward tenpai and you may be the one who cannot answer when the tile you needed finally appears. How much to hold back is a decision you make over and over.<h2 class=\"bb_tag\" >Every discard is live</h2>A discard stays open for a moment and the whole table can call it at once. When that moment passes, every claim resolves together. Act first and it is yours.<h2 class=\"bb_tag\" >Your own wall</h2>The remaining tiles are split four ways and you draw only from your own. Speed changes your tempo, not how many tiles you get. The fastest hand at the table cannot simply out draw everyone else.<h2 class=\"bb_tag\" >A win does not end the hand</h2>The winner scores and steps out while everyone else keeps playing until the walls run dry, so several players can win the same hand.<h2 class=\"bb_tag\" >What is in it</h2><ul class=\"bb_ul\"><li><strong>Ranked play</strong> across five tiers, with placement protection for new players.<br></li><li><strong>Replays</strong> of every match, reviewable second by second.<br></li><li><strong>Daily tasks</strong> and a weekly reward for a consistent week.<br></li><li><strong>Cosmetics</strong>: tile faces, tile backs, riichi sticks, table felt, music.<br></li><li><strong>Three languages</strong>: English, 简体中文, 日本語.</li></ul>",
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"legal_notice": "© 2026 MarcoHard LLC. All rights reserved. Blitz Jong and the Blitz Jong logo are trademarks of MarcoHard LLC. Mahjong tile artwork based on FluffyStuff/riichi-mahjong-tiles (CC0). Hand evaluation and scoring by the agari engine (MIT).",
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