SteamTexx
Campsite

EntiWorks Studio · EntiWorks Studio

Campsite

gameAppID 5169220Coming soon
Release dateOct 23, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperEntiWorks Studio
PublisherEntiWorks Studio
FreeNo
Required ageNone

Warm nights in the evergreen forest, the peace and quiet, the gentle flicker of fire. Too quiet, almost unnatural. Something sinister lurks in the dark. It's faster than you, it's smarter than you, and it wants you out of it's forest. Your only hope to keep the flames from hollowing. Good luck.

Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn. The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it. KEEP THE FIRES LITEvery fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying. THE WOOD IS IN THE DARKThe woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both. GLANCE. DON'T STARE.The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back. It is patient. It circles to your back. It waits behind the tree you just walked past. THE DARK SPREADSWhen fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows. A DIFFERENT NIGHT EVERY TIMEEvery night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest. FEATURESFirst-person survival horror built on one rule: light keeps you alive A stalker that reacts to where you look. Glance to ward it off; never stare One wood supply for your fires and your lantern, never enough for both Dead fires become nests. Lose them all and the night turns on you Generated nights: every night's fires and woodpiles come from a shareable seed Short, replayable eight-minute nights on two difficulties

Genres and categories

ActionAdventureIndieSingle-playerCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputStereo SoundFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-4590 / AMD Ryzen 3 1200<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 960 (2 GB) / AMD Radeon RX 470<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Additional Notes:</strong> 64-bit OS required.</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10/11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-8400 / AMD Ryzen 5 2600<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
}
Mac
[]
Linux
[]

Ratings and content

dejus{"rating_generated":"1","rating":"14","required_age":"14","banned":"0","use_age_gate":"0","descriptors":"Violência\nMedo"}
steam_germany{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Horror"}

Selected change

About the game · Oct 22, 2026, 11:53 PM

Previous
<p class="bb_paragraph" >Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >KEEP THE FIRES LIT<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.poster.avif?t=1792189393" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.webm?t=1792189393" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.mp4?t=1792189393" type="video/mp4"></video></span></h2><p class="bb_paragraph" >Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >THE WOOD IS IN THE DARK</h2><p class="bb_paragraph" >The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >GLANCE. DON'T STARE.<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.poster.avif?t=1792189393" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.webm?t=1792189393" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.mp4?t=1792189393" type="video/mp4"></video></span></h2><p class="bb_paragraph" >The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >It is patient. It circles to your back. It waits behind the tree you just walked past.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >THE DARK SPREADS<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.poster.avif?t=1792189393" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.webm?t=1792189393" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.mp4?t=1792189393" type="video/mp4"></video></span></h2><p class="bb_paragraph" >When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >A DIFFERENT NIGHT EVERY TIME</h2><p class="bb_paragraph" >Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >FEATURES</h2><ul class="bb_ul"><li><p class="bb_paragraph" >First-person survival horror built on one rule: light keeps you alive</p></li><li><p class="bb_paragraph" >A stalker that reacts to where you look. Glance to ward it off; never stare</p></li><li><p class="bb_paragraph" >One wood supply for your fires and your lantern, never enough for both</p></li><li><p class="bb_paragraph" >Dead fires become nests. Lose them all and the night turns on you</p></li><li><p class="bb_paragraph" >Generated nights: every night's fires and woodpiles come from a shareable seed</p></li><li><p class="bb_paragraph" >Short, replayable eight-minute nights on two difficulties</p></li></ul>
Current
<p class="bb_paragraph" >Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >KEEP THE FIRES LIT<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.poster.avif?t=1792706915" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.webm?t=1792706915" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.mp4?t=1792706915" type="video/mp4"></video></span></h2><p class="bb_paragraph" >Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >THE WOOD IS IN THE DARK</h2><p class="bb_paragraph" >The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >GLANCE. DON'T STARE.<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.poster.avif?t=1792706915" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.webm?t=1792706915" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.mp4?t=1792706915" type="video/mp4"></video></span></h2><p class="bb_paragraph" >The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >It is patient. It circles to your back. It waits behind the tree you just walked past.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >THE DARK SPREADS<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.poster.avif?t=1792706915" width=1170 height=658 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.webm?t=1792706915" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.mp4?t=1792706915" type="video/mp4"></video></span></h2><p class="bb_paragraph" >When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >A DIFFERENT NIGHT EVERY TIME</h2><p class="bb_paragraph" >Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >FEATURES</h2><ul class="bb_ul"><li><p class="bb_paragraph" >First-person survival horror built on one rule: light keeps you alive</p></li><li><p class="bb_paragraph" >A stalker that reacts to where you look. Glance to ward it off; never stare</p></li><li><p class="bb_paragraph" >One wood supply for your fires and your lantern, never enough for both</p></li><li><p class="bb_paragraph" >Dead fires become nests. Lose them all and the night turns on you</p></li><li><p class="bb_paragraph" >Generated nights: every night's fires and woodpiles come from a shareable seed</p></li><li><p class="bb_paragraph" >Short, replayable eight-minute nights on two difficulties</p></li></ul>
Show raw AppDetails
{
  "5169220": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Campsite",
      "steam_appid": 5169220,
      "required_age": 0,
      "is_free": false,
      "detailed_description": "<p class=\"bb_paragraph\" >Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >KEEP THE FIRES LIT<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE WOOD IS IN THE DARK</h2><p class=\"bb_paragraph\" >The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >GLANCE. DON'T STARE.<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >It is patient. It circles to your back. It waits behind the tree you just walked past.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE DARK SPREADS<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >A DIFFERENT NIGHT EVERY TIME</h2><p class=\"bb_paragraph\" >Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >First-person survival horror built on one rule: light keeps you alive</p></li><li><p class=\"bb_paragraph\" >A stalker that reacts to where you look. Glance to ward it off; never stare</p></li><li><p class=\"bb_paragraph\" >One wood supply for your fires and your lantern, never enough for both</p></li><li><p class=\"bb_paragraph\" >Dead fires become nests. Lose them all and the night turns on you</p></li><li><p class=\"bb_paragraph\" >Generated nights: every night's fires and woodpiles come from a shareable seed</p></li><li><p class=\"bb_paragraph\" >Short, replayable eight-minute nights on two difficulties</p></li></ul>",
      "about_the_game": "<p class=\"bb_paragraph\" >Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >KEEP THE FIRES LIT<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/da9dcfde64a0dcda1e74ac461bd08c7d.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE WOOD IS IN THE DARK</h2><p class=\"bb_paragraph\" >The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >GLANCE. DON'T STARE.<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/58f635294948c7ba0491a3fbbe681776.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >It is patient. It circles to your back. It waits behind the tree you just walked past.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE DARK SPREADS<span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.poster.avif?t=1792706915\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.webm?t=1792706915\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/extras/fc945a24177afb8ebe2e360266e6fe95.mp4?t=1792706915\" type=\"video/mp4\"></video></span></h2><p class=\"bb_paragraph\" >When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >A DIFFERENT NIGHT EVERY TIME</h2><p class=\"bb_paragraph\" >Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >First-person survival horror built on one rule: light keeps you alive</p></li><li><p class=\"bb_paragraph\" >A stalker that reacts to where you look. Glance to ward it off; never stare</p></li><li><p class=\"bb_paragraph\" >One wood supply for your fires and your lantern, never enough for both</p></li><li><p class=\"bb_paragraph\" >Dead fires become nests. Lose them all and the night turns on you</p></li><li><p class=\"bb_paragraph\" >Generated nights: every night's fires and woodpiles come from a shareable seed</p></li><li><p class=\"bb_paragraph\" >Short, replayable eight-minute nights on two difficulties</p></li></ul>",
      "short_description": "Warm nights in the evergreen forest, the peace and quiet, the gentle flicker of fire. Too quiet, almost unnatural. Something sinister lurks in the dark. It's faster than you, it's smarter than you, and it wants you out of it's forest. Your only hope to keep the flames from hollowing. Good luck.",
      "supported_languages": "English<strong>*</strong><br><strong>*</strong>languages with full audio support",
      "header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/6f00c812052cec41867670beb755eb582a418fa8/header.jpg?t=1792706915",
      "capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/e737aa67ceaa9beeaa7ba278d5bcc6a7f8ba77df/capsule_231x87.jpg?t=1792706915",
      "capsule_imagev5": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5169220/e737aa67ceaa9beeaa7ba278d5bcc6a7f8ba77df/capsule_184x69.jpg?t=1792706915",
      "website": null,
      "pc_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-4590 / AMD Ryzen 3 1200<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 960 (2 GB) / AMD Radeon RX 470<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Additional Notes:</strong> 64-bit OS required.</li></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10/11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-8400 / AMD Ryzen 5 2600<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
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      "linux_requirements": [],
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          "id": 67,
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          "id": 66,
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          "id": 68,
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          "id": 78,
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          "id": 74,
          "description": "Playable without Timed Input"
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          "id": 62,
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          "id": "25",
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        {
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        "email": "entiworks@outlook.com"
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        "notes": "Campsite is a horror game. A pale creature stalks the player through a dark forest at night. It can grab the player, and its killing attack knocks them down and bites, shown briefly from the player's point of view. There is no blood, gore, or human-on-human violence. Contains darkness, sustained tension, and sudden scares."
      },
      "ratings": {
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          "rating_generated": "1",
          "rating": "14",
          "required_age": "14",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Violência\nMedo"
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        "steam_germany": {
          "rating_generated": "1",
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          "required_age": "16",
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          "use_age_gate": "0",
          "descriptors": "Horror"
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}