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Clobbo

fiftyfive development OHG · fiftyfive development OHG

Clobbo

gameAppID 5163340Coming soon
Release dateOct 30, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

Developerfiftyfive development OHG
Publisherfiftyfive development OHG
FreeNo
Required ageNone

A physics brawler where nothing despawns. Every enemy you clobber stays where it fell, and by wave ten you are fighting on top of wave one. Blood pools, bodies pile, the map remembers every swing. Die, spend the loot, send in the next robot.

You are a robot with a club. Everything else on this hill is a problem you can solve by swinging it. Clobbo is a physics brawler where nothing despawns. You hit a whole crowd at once and watch it come apart in real time, piece by piece, and nobody cleans up after you. Blood pools where it lands. Bodies stay where they fall, and the ground rises under the pile, so by wave ten you are fighting on top of wave one. Every run is a fresh map and a fresh crowd. You level up in the middle of the fight and pick a reward, you spend what you looted on the way out, and then you send in the next robot a little harder to kill. There is also a button that makes the ground in front of you expensive to cross. It drains the stamina you need for running away, you cannot swing while you hold it, and it is worth it. FeaturesPhysics driven gore. Enemies come apart in real time, piece by piece. A battlefield that remembers. Blood and bodies stay put and pile into ground you fight on, painting the map as you go. Real crowds. Whole mobs on screen, every one of them clobberable. Roguelite runs. Fresh map, fresh crowd, a reward every level. Meta progression. Spend what you looted, come back harder to kill. An arsenal of blunt instruments and a growing bestiary to test it on. Clobbo is in active development. More enemies, more weapons, more maps, and deeper roguelite systems are on the way.

Genres and categories

ActionIndieSingle-playerFull controller supportCustom Volume ControlsAdjustable DifficultyGamepad Recommended#category_playable_at_your_own_pacePlayable without Timed InputDualShock Controller SupportDualShock Controller SupportDualSense Controller SupportDualSense Controller SupportStatsSteam LeaderboardsFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 (64-bit)<br></li><li><strong>Processor:</strong> 2 GHz dual core<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11 capable GPU<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}

Ratings and content

dejus{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Violência Extrema"}
steam_germany{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Drastische Gewalt"}
igrs{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Kekerasan\nPenggunaan bahasa"}

Selected change

About the game · Oct 9, 2026, 1:11 PM

Previous
<h2 class="bb_tag" >You are a robot with a club. Everything else on this hill is a problem you can solve by swinging it.</h2><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.poster.avif?t=1788417470" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.webm?t=1788417470" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.mp4?t=1788417470" type="video/mp4"></video></span></p><p class="bb_paragraph" >Clobbo is a gore comedy roguelite about hitting a whole crowd at once and watching it come apart. Enemies burst in real time, piece by piece, and nobody cleans up after you. Blood pools where it lands. Bodies stay where they fall. By the ninth wave you are fighting on top of everyone who tried this before.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.poster.avif?t=1788417470" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.webm?t=1788417470" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.mp4?t=1788417470" type="video/mp4"></video></span></p><p class="bb_paragraph" >Every run is a fresh map and a fresh crowd. You level up in the middle of the fight and pick a reward, you spend what you looted on the way out, and then you send in the next robot a little harder to kill.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >There is also a button that makes the ground in front of you expensive to cross. It drains the stamina you need for running away, you cannot swing while you hold it, and it is worth it.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.poster.avif?t=1788417470" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.webm?t=1788417470" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.mp4?t=1788417470" type="video/mp4"></video></span></p><h2 class="bb_tag" >Features</h2><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>Physics driven gore.</strong> Enemies come apart in real time, piece by piece.</p></li><li><p class="bb_paragraph" ><strong>A battlefield that remembers.</strong> Blood and bodies stay put, painting the map as you fight.</p></li><li><p class="bb_paragraph" ><strong>Real crowds.</strong> Whole mobs on screen, every one of them clobberable.</p></li><li><p class="bb_paragraph" ><strong>Roguelite runs.</strong> Fresh map, fresh crowd, a reward every level.</p></li><li><p class="bb_paragraph" ><strong>Meta progression.</strong> Spend what you looted, come back harder to kill.</p></li><li><p class="bb_paragraph" ><strong>An arsenal of blunt instruments</strong> and a growing bestiary to test it on.</p></li></ul><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.poster.avif?t=1788417470" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.webm?t=1788417470" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.mp4?t=1788417470" type="video/mp4"></video></span></p><p class="bb_paragraph" >Clobbo is in active development. More enemies, more weapons, more maps, and deeper roguelite systems are on the way.</p>
Current
<h2 class="bb_tag" >You are a robot with a club. Everything else on this hill is a problem you can solve by swinging it.</h2><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.poster.avif?t=1789417159" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.webm?t=1789417159" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.mp4?t=1789417159" type="video/mp4"></video></span></p><p class="bb_paragraph" >Clobbo is a physics brawler where nothing despawns. You hit a whole crowd at once and watch it come apart in real time, piece by piece, and nobody cleans up after you. Blood pools where it lands. Bodies stay where they fall, and the ground rises under the pile, so by wave ten you are fighting on top of wave one.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.poster.avif?t=1789417159" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.webm?t=1789417159" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.mp4?t=1789417159" type="video/mp4"></video></span></p><p class="bb_paragraph" >Every run is a fresh map and a fresh crowd. You level up in the middle of the fight and pick a reward, you spend what you looted on the way out, and then you send in the next robot a little harder to kill.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" >There is also a button that makes the ground in front of you expensive to cross. It drains the stamina you need for running away, you cannot swing while you hold it, and it is worth it.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.poster.avif?t=1789417159" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.webm?t=1789417159" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.mp4?t=1789417159" type="video/mp4"></video></span></p><h2 class="bb_tag" >Features</h2><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>Physics driven gore.</strong> Enemies come apart in real time, piece by piece.</p></li><li><p class="bb_paragraph" ><strong>A battlefield that remembers.</strong> Blood and bodies stay put and pile into ground you fight on, painting the map as you go.</p></li><li><p class="bb_paragraph" ><strong>Real crowds.</strong> Whole mobs on screen, every one of them clobberable.</p></li><li><p class="bb_paragraph" ><strong>Roguelite runs.</strong> Fresh map, fresh crowd, a reward every level.</p></li><li><p class="bb_paragraph" ><strong>Meta progression.</strong> Spend what you looted, come back harder to kill.</p></li><li><p class="bb_paragraph" ><strong>An arsenal of blunt instruments</strong> and a growing bestiary to test it on.</p></li></ul><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.poster.avif?t=1789417159" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.webm?t=1789417159" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.mp4?t=1789417159" type="video/mp4"></video></span></p><p class="bb_paragraph" >Clobbo is in active development. More enemies, more weapons, more maps, and deeper roguelite systems are on the way.</p>
Show raw AppDetails
{
  "5163340": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Clobbo",
      "steam_appid": 5163340,
      "required_age": 0,
      "is_free": false,
      "controller_support": "full",
      "detailed_description": "<h2 class=\"bb_tag\" >You are a robot with a club. Everything else on this hill is a problem you can solve by swinging it.</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Clobbo is a physics brawler where nothing despawns. You hit a whole crowd at once and watch it come apart in real time, piece by piece, and nobody cleans up after you. Blood pools where it lands. Bodies stay where they fall, and the ground rises under the pile, so by wave ten you are fighting on top of wave one.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Every run is a fresh map and a fresh crowd. You level up in the middle of the fight and pick a reward, you spend what you looted on the way out, and then you send in the next robot a little harder to kill.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is also a button that makes the ground in front of you expensive to cross. It drains the stamina you need for running away, you cannot swing while you hold it, and it is worth it.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Physics driven gore.</strong> Enemies come apart in real time, piece by piece.</p></li><li><p class=\"bb_paragraph\" ><strong>A battlefield that remembers.</strong> Blood and bodies stay put and pile into ground you fight on, painting the map as you go.</p></li><li><p class=\"bb_paragraph\" ><strong>Real crowds.</strong> Whole mobs on screen, every one of them clobberable.</p></li><li><p class=\"bb_paragraph\" ><strong>Roguelite runs.</strong> Fresh map, fresh crowd, a reward every level.</p></li><li><p class=\"bb_paragraph\" ><strong>Meta progression.</strong> Spend what you looted, come back harder to kill.</p></li><li><p class=\"bb_paragraph\" ><strong>An arsenal of blunt instruments</strong> and a growing bestiary to test it on.</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Clobbo is in active development. More enemies, more weapons, more maps, and deeper roguelite systems are on the way.</p>",
      "about_the_game": "<h2 class=\"bb_tag\" >You are a robot with a club. Everything else on this hill is a problem you can solve by swinging it.</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/e088f2389853d9e717aaf44e6a336e57.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Clobbo is a physics brawler where nothing despawns. You hit a whole crowd at once and watch it come apart in real time, piece by piece, and nobody cleans up after you. Blood pools where it lands. Bodies stay where they fall, and the ground rises under the pile, so by wave ten you are fighting on top of wave one.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/b8ee928e9ec783fb03fd19407f2fef3c.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Every run is a fresh map and a fresh crowd. You level up in the middle of the fight and pick a reward, you spend what you looted on the way out, and then you send in the next robot a little harder to kill.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is also a button that makes the ground in front of you expensive to cross. It drains the stamina you need for running away, you cannot swing while you hold it, and it is worth it.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/8988326a2b2f8f329c0445b958713e81.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Physics driven gore.</strong> Enemies come apart in real time, piece by piece.</p></li><li><p class=\"bb_paragraph\" ><strong>A battlefield that remembers.</strong> Blood and bodies stay put and pile into ground you fight on, painting the map as you go.</p></li><li><p class=\"bb_paragraph\" ><strong>Real crowds.</strong> Whole mobs on screen, every one of them clobberable.</p></li><li><p class=\"bb_paragraph\" ><strong>Roguelite runs.</strong> Fresh map, fresh crowd, a reward every level.</p></li><li><p class=\"bb_paragraph\" ><strong>Meta progression.</strong> Spend what you looted, come back harder to kill.</p></li><li><p class=\"bb_paragraph\" ><strong>An arsenal of blunt instruments</strong> and a growing bestiary to test it on.</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.poster.avif?t=1789417159\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.webm?t=1789417159\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/extras/28db7fe535ebc51896cd5a13c01f4153.mp4?t=1789417159\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Clobbo is in active development. More enemies, more weapons, more maps, and deeper roguelite systems are on the way.</p>",
      "short_description": "A physics brawler where nothing despawns. Every enemy you clobber stays where it fell, and by wave ten you are fighting on top of wave one. Blood pools, bodies pile, the map remembers every swing. Die, spend the loot, send in the next robot.",
      "supported_languages": "English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian, Spanish - Latin America, Turkish",
      "header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5163340/4f4f316b6b28093ac788a0355907637f86981c9b/header.jpg?t=1789417159",
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        "notes": "Clobbo is a cartoon gore game. You play a robot that batters its way through crowds of enemies with blunt weapons. Enemies burst apart in an exaggerated hand drawn comic style: blood sprays, pools on the ground, and severed body parts stay on the battlefield. The violence is constant but slapstick. There is no sexual content, no strong language, and no realistic depiction of suffering."
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}