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FSPunch

opinionampGames · opinionampGames

FSPunch

gameAppID 5145320Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperopinionampGames
PublisheropinionampGames
FreeYes
Required ageNone

A physics party brawler for the living room and LAN party. Animals in boxing gloves punch, kick and carry each other off crumbling platforms. Play brawler, scooter, dodgeball, scooterball or soccer, build your own maps, and settle it in splitscreen or over LAN.

Everyone falls. You decide who. FSPunch is a physics brawler with direct, responsive controls. Your character goes where you send it — the chaos comes from what happens on impact, not from wrestling with your own legs. Land a clean hit and watch someone cartwheel off the edge. Miss, and that one is on you. PUNCH, KICK, CARRY Every body in the arena is a ragdoll, so no two knockdowns look alike. Land a hit and your opponent tumbles. Grab a knocked-out player and carry them to the edge. Pick up a bat, a pan or an iron bar and swing it. Dash across the platform with a jetpack. There is no combo system to learn — but there is plenty to master: spacing, timing, and knowing exactly how far a dash carries you. BUILT FOR LAN NIGHTS FSPunch is made to be played in one room. Rounds are short, the rules are readable at a glance, and matches are decided by who plays better — not by who got luckier with the ragdoll. SIX ARENAS, FIVE WAYS TO PLAY The classic island slowly falls apart, slab by slab, until there is barely room for two. A night-time parking lot lit by neon never breaks at all. A soccer pitch with real goals and nets. Pick the surface, pick the rules — last one standing, teams, or ball sudden death, where a single hit makes you explode. BALL GAMES Dodgeball, scooterball and soccer. Same physics, same chaos, but now there is an object everyone wants and nobody controls. BUILD YOUR OWN ARENAS The built-in map editor gives you blocks, spheres, cylinders, cones and prisms, a three-axis rotation handle, copy and paste, and undo. Build something reasonable. Then build something unreasonable and see what the physics does with it. PLAY TOGETHER — OR AGAINST THE BOTS Couch co-op in splitscreen with two controllers, LAN multiplayer for the whole living room, and bots that fill up any empty slots so a round is never off the table. Menus and lobby are fully controller-operable, including an on-screen keyboard.

Genres and categories

ActionCasualIndieFree To PlaySingle-playerMulti-playerPvPLAN PvPShared/Split Screen PvPCo-opLAN Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputStereo SoundStatsIncludes level editorFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 11 64-bit<br></li><li><strong>Processor:</strong> Six-core 3.6 GHz (Intel Core i5-10600 / AMD Ryzen 5 3600)<br></li><li><strong>Memory:</strong> 16384 MB RAM<br></li><li><strong>Graphics:</strong> GeForce GTX 1660 / Radeon RX 5600 XT or better<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 2048 MB available space<br></li><li><strong>Additional Notes:</strong> Render scale and frame rate limit are adjustable in the graphics settings — 1440p at 144 fps benefits from a stronger GPU.</li></ul>"
}
Mac
[]
Linux
[]

Ratings and content

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steam_germany{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Fantasy-Gewalt"}
igrs{"rating_generated":"1","rating":"13","required_age":"13","banned":"0","use_age_gate":"0","descriptors":"Kekerasan"}
Show raw AppDetails
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