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Didgeridoo Man - The Legend of the Hill

Studio Justin Braun · Studio Justin Braun

Didgeridoo Man - The Legend of the Hill

gameAppID 5115730Coming soon
Release dateNov 11, 2026

Game Charts

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Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
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Details

DeveloperStudio Justin Braun
PublisherStudio Justin Braun
FreeNo
Required ageNone

An absurd rhythm-arcade shooter: on a green hill, a man performs every note of the soundtrack live on his didgeridoo. Hit your targets, build combos, and whatever you do, don't miss, or he'll literally blow his top.

DIDGERIDOO MAN – The Legend of the HillOne man. One hill. One didgeridoo. Zero explanations. On that green hill you've half-noticed out of the corner of your eye your whole life sits a big man in an undershirt. He has no plan. But he has a didgeridoo. And he's playing the game's entire soundtrack on it — live, note by note, whether you like it or not. Your job: shoot everything that flies, hops or wobbles across the screen, exactly in time with the music. Sounds simple. It isn't. Because this game has one iron rule: DO NOT MISS. Every stray shot makes the man angrier. He blows louder. His cheeks swell. His face turns red. Steam starts rising from his head. And if you keep missing... well, let's just say the hill is going to need a new tenant soon. Work your way through a campaign of 10 wildly different levels, unlock content, and hunt down 33 achievements — and once the story isn't enough for you anymore, dive into ENDLESS MODE: 63 songs, 15 rotating theme worlds, randomized difficulty, and no end in sight except your own inevitable meltdown. FEATURES- A 10-level campaign, each level exactly as long as its song, each with its own theme, costumes and flying targets — from a night train to pumpkin night to a moon landing - ENDLESS MODE: 63 original tracks, played back-to-back in random order across 15 rotating theme worlds, with difficulty re-rolled for every single song - THE ANGER SYSTEM: miss your shots and watch the man turn red, start steaming, and eventually explode at full anger. The flying sausage calms him down reliably and has genuine therapeutic value - A fully hand-animated band that actually performs every single note of the soundtrack live, on their didgeridoos - 33 unlockable achievements, including a few secret ones hidden somewhere in the menus - FULL MOD SUPPORT: build your own levels with your own music, your own characters (SVG/PNG), your own backgrounds and your own Windows-style popup texts — no coding required - Cinematic boot intro, an animated main menu, adjustable graphics quality and a high-contrast mode for accessibility - Separate volume sliders for master, main-menu music, in-game music and sound effects - Persistent highscore, saved campaign progress and Discord Rich Presence support - Authentic error messages from a beloved operating system of the early 2000s HOW TO PLAYMouse — aim & shoot ESC / P — pause (the man waits. reluctantly.) F11 — toggle fullscreen Reach the target score before the song ends. Don't miss. Feed the man a sausage when things get heated. That's it. That's the game. A game by Studio Justin Braun. No plumbers, cartoon characters or didgeridoo players were permanently harmed in the making of this game. Permanently.

Genres and categories

ActionCasualIndieSingle-playerMulti-playerPvPOnline PvPCo-opOnline Co-opCross-Platform MultiplayerSteam Achievements#category_contrast_controlsCustom Volume ControlsMouse Only OptionStereo SoundSteam CloudSteam LeaderboardsFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: yes
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10/11 (64-Bit)<br></li><li><strong>Processor:</strong> Dual-core CPU, 2.0 GHz (e.g. Intel Core i3 / AMD Ryzen 3)<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11-compatible GPU with 512 MB VRAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> DirectX-compatible sound card<br></li><li><strong>Additional Notes:</strong> Speakers or headphones highly recommended – sound is a central part of the game.</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10/11 (64-Bit)<br></li><li><strong>Processor:</strong> Quad-core CPU, 2.5 GHz (e.g. Intel Core i5 / AMD Ryzen 5)<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11-compatible GPU with 1 GB VRAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> DirectX-compatible sound card<br></li><li><strong>Additional Notes:</strong> Speakers or headphones highly recommended – sound is a central part of the game.</li></ul>"
}
Mac
[]
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> SteamOS 3.0 (Steam Deck) or 64-bit Linux with kernel 5.4+ / glibc 2.31+ (e.g. Ubuntu 20.04 LTS)<br></li><li><strong>Processor:</strong> Dual-Core, 2.0 GHz (x86_64)<br></li><li><strong>Memory:</strong> 2048 MB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3-capable GPU (integrated graphics sufficient); software rendering fallback included<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> Onboard audio sufficient (PulseAudio/PipeWire/ALSA)<br></li><li><strong>Additional Notes:</strong> Speakers or headphones highly recommended – sound is a central part of the game.</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> SteamOS 3.x or a current 64-bit Linux distribution (e.g. Ubuntu 22.04 LTS or newer)<br></li><li><strong>Processor:</strong> Quad-Core, 2.5 GHz (x86_64)<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Any integrated or dedicated GPU with up-to-date drivers<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> Onboard audio sufficient (PulseAudio/PipeWire/ALSA)<br></li><li><strong>Additional Notes:</strong> Speakers or headphones highly recommended – sound is a central part of the game.</li></ul>"
}

Ratings and content

dejus{"rating_generated":"1","rating":"10","required_age":"10","banned":"0","use_age_gate":"0","descriptors":""}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Alkohol / Tabak"}
igrs{"rating_generated":"1","rating":"15","required_age":"15","banned":"0","use_age_gate":"0","descriptors":"Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya\nInteraksi Daring"}

Selected change

About the game · Nov 8, 2026, 7:34 AM

Previous
<h2 class="bb_tag" >DIDGERIDOO MAN – The Legend of the Hill</h2><p class="bb_paragraph" ><i>One man. One hill. One didgeridoo. Zero explanations.</i></p><p class="bb_paragraph" >On that green hill you've half-noticed out of the corner of your eye your whole life sits a big man in an undershirt. He has no plan. But he has a didgeridoo. And he's playing the game's entire soundtrack on it — live, note by note, whether you like it or not.</p><p class="bb_paragraph" >Your job: shoot everything that flies, hops or wobbles across the screen, exactly in time with the music. Sounds simple. It isn't. Because this game has one iron rule:</p><p class="bb_paragraph" ><strong>DO NOT MISS.</strong></p><p class="bb_paragraph" >Every stray shot makes the man angrier. He blows louder. His cheeks swell. His face turns red. Steam starts rising from his head. And if you keep missing... well, let's just say the hill is going to need a new tenant soon.</p><p class="bb_paragraph" >Work your way through a campaign of 10 wildly different levels, unlock content, and hunt down 33 achievements — and once the story isn't enough for you anymore, dive into ENDLESS MODE: 63 songs, 15 rotating theme worlds, randomized difficulty, and no end in sight except your own inevitable meltdown.</p><h2 class="bb_tag" >FEATURES</h2><p class="bb_paragraph" >- A 10-level campaign, each level exactly as long as its song, each with its own theme, costumes and flying targets — from a night train to pumpkin night to a moon landing</p><p class="bb_paragraph" >- ENDLESS MODE: 63 original tracks, played back-to-back in random order across 15 rotating theme worlds, with difficulty re-rolled for every single song</p><p class="bb_paragraph" >- THE ANGER SYSTEM: miss your shots and watch the man turn red, start steaming, and eventually explode at full anger. The flying sausage calms him down reliably and has genuine therapeutic value</p><p class="bb_paragraph" >- A fully hand-animated band that actually performs every single note of the soundtrack live, on their didgeridoos</p><p class="bb_paragraph" >- 33 unlockable achievements, including a few secret ones hidden somewhere in the menus</p><p class="bb_paragraph" >- FULL MOD SUPPORT: build your own levels with your own music, your own characters (SVG/PNG), your own backgrounds and your own Windows-style popup texts — no coding required</p><p class="bb_paragraph" >- Cinematic boot intro, an animated main menu, adjustable graphics quality and a high-contrast mode for accessibility</p><p class="bb_paragraph" >- Separate volume sliders for master, main-menu music, in-game music and sound effects</p><p class="bb_paragraph" >- Persistent highscore, saved campaign progress and Discord Rich Presence support</p><p class="bb_paragraph" >- Authentic error messages from a beloved operating system of the early 2000s</p><h2 class="bb_tag" >HOW TO PLAY</h2><p class="bb_paragraph" >Mouse — aim &amp; shoot</p><p class="bb_paragraph" >ESC / P — pause (the man waits. reluctantly.)</p><p class="bb_paragraph" >F11 — toggle fullscreen</p><p class="bb_paragraph" >Reach the target score before the song ends. Don't miss. Feed the man a sausage when things get heated. That's it. That's the game.</p><p class="bb_paragraph" >A game by Studio Justin Braun.</p><p class="bb_paragraph" >No plumbers, cartoon characters or didgeridoo players were permanently harmed in the making of this game. Permanently.</p>
Current
<h2 class="bb_tag" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.poster.avif?t=1793914764" width=1170 height=122 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.webm?t=1793914764" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.mp4?t=1793914764" type="video/mp4"></video></span>DIDGERIDOO MAN – The Legend of the Hill</h2><p class="bb_paragraph" ><i>One man. One hill. One didgeridoo. Zero explanations.</i></p><p class="bb_paragraph" >On that green hill you've half-noticed out of the corner of your eye your whole life sits a big man in an undershirt. He has no plan. But he has a didgeridoo. And he's playing the game's entire soundtrack on it — live, note by note, whether you like it or not.</p><p class="bb_paragraph" >Your job: shoot everything that flies, hops or wobbles across the screen, exactly in time with the music. Sounds simple. It isn't. Because this game has one iron rule:</p><p class="bb_paragraph" ><strong>DO NOT MISS.</strong></p><p class="bb_paragraph" >Every stray shot makes the man angrier. He blows louder. His cheeks swell. His face turns red. Steam starts rising from his head. And if you keep missing... well, let's just say the hill is going to need a new tenant soon.</p><p class="bb_paragraph" >Work your way through a campaign of 10 wildly different levels, unlock content, and hunt down 33 achievements — and once the story isn't enough for you anymore, dive into ENDLESS MODE: 63 songs, 15 rotating theme worlds, randomized difficulty, and no end in sight except your own inevitable meltdown.</p><h2 class="bb_tag" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline crossorigin="anonymous" poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.poster.avif?t=1793914764" width=1170 height=122 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.mp4?t=1793914764" type="video/mp4"></video></span>FEATURES</h2><p class="bb_paragraph" >- A 10-level campaign, each level exactly as long as its song, each with its own theme, costumes and flying targets — from a night train to pumpkin night to a moon landing</p><p class="bb_paragraph" >- ENDLESS MODE: 63 original tracks, played back-to-back in random order across 15 rotating theme worlds, with difficulty re-rolled for every single song</p><p class="bb_paragraph" >- THE ANGER SYSTEM: miss your shots and watch the man turn red, start steaming, and eventually explode at full anger. The flying sausage calms him down reliably and has genuine therapeutic value</p><p class="bb_paragraph" >- A fully hand-animated band that actually performs every single note of the soundtrack live, on their didgeridoos</p><p class="bb_paragraph" >- 33 unlockable achievements, including a few secret ones hidden somewhere in the menus</p><p class="bb_paragraph" >- FULL MOD SUPPORT: build your own levels with your own music, your own characters (SVG/PNG), your own backgrounds and your own Windows-style popup texts — no coding required</p><p class="bb_paragraph" >- Cinematic boot intro, an animated main menu, adjustable graphics quality and a high-contrast mode for accessibility</p><p class="bb_paragraph" >- Separate volume sliders for master, main-menu music, in-game music and sound effects</p><p class="bb_paragraph" >- Persistent highscore, saved campaign progress and Discord Rich Presence support</p><p class="bb_paragraph" >- Authentic error messages from a beloved operating system of the early 2000s</p><h2 class="bb_tag" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.poster.avif?t=1793914764" width=1170 height=122 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.webm?t=1793914764" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.mp4?t=1793914764" type="video/mp4"></video></span>HOW TO PLAY</h2><p class="bb_paragraph" >Mouse — aim &amp; shoot</p><p class="bb_paragraph" >ESC / P — pause (the man waits. reluctantly.)</p><p class="bb_paragraph" >F11 — toggle fullscreen</p><p class="bb_paragraph" >Reach the target score before the song ends. Don't miss. Feed the man a sausage when things get heated. That's it. That's the game.</p><p class="bb_paragraph" >A game by Studio Justin Braun.</p><p class="bb_paragraph" >No plumbers, cartoon characters or didgeridoo players were permanently harmed in the making of this game. Permanently.</p>
Show raw AppDetails
{
  "5115730": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Didgeridoo Man - The Legend of the Hill",
      "steam_appid": 5115730,
      "required_age": 0,
      "is_free": false,
      "dlc": [
        5221560
      ],
      "detailed_description": "<h1>Special Offer</h1><p><p class=\"bb_paragraph\" >From <strong>November 11, 2026</strong> to <strong>January 1, 2027</strong>, <i>DIDGERIDOO MAN – The Legend of the Hill</i> is <strong>20% off</strong>. Grab the legend of the hill before the man gets angry again — and before the sale ends.</p></p><br><h1>About the Game</h1><h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.webm?t=1793914764\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.mp4?t=1793914764\" type=\"video/mp4\"></video></span>DIDGERIDOO MAN – The Legend of the Hill</h2><p class=\"bb_paragraph\" ><i>One man. One hill. One didgeridoo. Zero explanations.</i></p><p class=\"bb_paragraph\" >On that green hill you've half-noticed out of the corner of your eye your whole life sits a big man in an undershirt. He has no plan. But he has a didgeridoo. And he's playing the game's entire soundtrack on it — live, note by note, whether you like it or not.</p><p class=\"bb_paragraph\" >Your job: shoot everything that flies, hops or wobbles across the screen, exactly in time with the music. Sounds simple. It isn't. Because this game has one iron rule:</p><p class=\"bb_paragraph\" ><strong>DO NOT MISS.</strong></p><p class=\"bb_paragraph\" >Every stray shot makes the man angrier. He blows louder. His cheeks swell. His face turns red. Steam starts rising from his head. And if you keep missing... well, let's just say the hill is going to need a new tenant soon.</p><p class=\"bb_paragraph\" >Work your way through a campaign of 10 wildly different levels, unlock content, and hunt down 33 achievements — and once the story isn't enough for you anymore, dive into ENDLESS MODE: 63 songs, 15 rotating theme worlds, randomized difficulty, and no end in sight except your own inevitable meltdown.</p><h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.mp4?t=1793914764\" type=\"video/mp4\"></video></span>FEATURES</h2><p class=\"bb_paragraph\" >- A 10-level campaign, each level exactly as long as its song, each with its own theme, costumes and flying targets — from a night train to pumpkin night to a moon landing</p><p class=\"bb_paragraph\" >- ENDLESS MODE: 63 original tracks, played back-to-back in random order across 15 rotating theme worlds, with difficulty re-rolled for every single song</p><p class=\"bb_paragraph\" >- THE ANGER SYSTEM: miss your shots and watch the man turn red, start steaming, and eventually explode at full anger. The flying sausage calms him down reliably and has genuine therapeutic value</p><p class=\"bb_paragraph\" >- A fully hand-animated band that actually performs every single note of the soundtrack live, on their didgeridoos</p><p class=\"bb_paragraph\" >- 33 unlockable achievements, including a few secret ones hidden somewhere in the menus</p><p class=\"bb_paragraph\" >- FULL MOD SUPPORT: build your own levels with your own music, your own characters (SVG/PNG), your own backgrounds and your own Windows-style popup texts — no coding required</p><p class=\"bb_paragraph\" >- Cinematic boot intro, an animated main menu, adjustable graphics quality and a high-contrast mode for accessibility</p><p class=\"bb_paragraph\" >- Separate volume sliders for master, main-menu music, in-game music and sound effects</p><p class=\"bb_paragraph\" >- Persistent highscore, saved campaign progress and Discord Rich Presence support</p><p class=\"bb_paragraph\" >- Authentic error messages from a beloved operating system of the early 2000s</p><h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.webm?t=1793914764\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.mp4?t=1793914764\" type=\"video/mp4\"></video></span>HOW TO PLAY</h2><p class=\"bb_paragraph\" >Mouse — aim &amp; shoot</p><p class=\"bb_paragraph\" >ESC / P — pause (the man waits. reluctantly.)</p><p class=\"bb_paragraph\" >F11 — toggle fullscreen</p><p class=\"bb_paragraph\" >Reach the target score before the song ends. Don't miss. Feed the man a sausage when things get heated. That's it. That's the game.</p><p class=\"bb_paragraph\" >A game by Studio Justin Braun.</p><p class=\"bb_paragraph\" >No plumbers, cartoon characters or didgeridoo players were permanently harmed in the making of this game. Permanently.</p>",
      "about_the_game": "<h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.webm?t=1793914764\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/48c5357d496d3afa094891e6eefa50ab.mp4?t=1793914764\" type=\"video/mp4\"></video></span>DIDGERIDOO MAN – The Legend of the Hill</h2><p class=\"bb_paragraph\" ><i>One man. One hill. One didgeridoo. Zero explanations.</i></p><p class=\"bb_paragraph\" >On that green hill you've half-noticed out of the corner of your eye your whole life sits a big man in an undershirt. He has no plan. But he has a didgeridoo. And he's playing the game's entire soundtrack on it — live, note by note, whether you like it or not.</p><p class=\"bb_paragraph\" >Your job: shoot everything that flies, hops or wobbles across the screen, exactly in time with the music. Sounds simple. It isn't. Because this game has one iron rule:</p><p class=\"bb_paragraph\" ><strong>DO NOT MISS.</strong></p><p class=\"bb_paragraph\" >Every stray shot makes the man angrier. He blows louder. His cheeks swell. His face turns red. Steam starts rising from his head. And if you keep missing... well, let's just say the hill is going to need a new tenant soon.</p><p class=\"bb_paragraph\" >Work your way through a campaign of 10 wildly different levels, unlock content, and hunt down 33 achievements — and once the story isn't enough for you anymore, dive into ENDLESS MODE: 63 songs, 15 rotating theme worlds, randomized difficulty, and no end in sight except your own inevitable meltdown.</p><h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/d2a8c5598c392c452f32a23a52faccc5.mp4?t=1793914764\" type=\"video/mp4\"></video></span>FEATURES</h2><p class=\"bb_paragraph\" >- A 10-level campaign, each level exactly as long as its song, each with its own theme, costumes and flying targets — from a night train to pumpkin night to a moon landing</p><p class=\"bb_paragraph\" >- ENDLESS MODE: 63 original tracks, played back-to-back in random order across 15 rotating theme worlds, with difficulty re-rolled for every single song</p><p class=\"bb_paragraph\" >- THE ANGER SYSTEM: miss your shots and watch the man turn red, start steaming, and eventually explode at full anger. The flying sausage calms him down reliably and has genuine therapeutic value</p><p class=\"bb_paragraph\" >- A fully hand-animated band that actually performs every single note of the soundtrack live, on their didgeridoos</p><p class=\"bb_paragraph\" >- 33 unlockable achievements, including a few secret ones hidden somewhere in the menus</p><p class=\"bb_paragraph\" >- FULL MOD SUPPORT: build your own levels with your own music, your own characters (SVG/PNG), your own backgrounds and your own Windows-style popup texts — no coding required</p><p class=\"bb_paragraph\" >- Cinematic boot intro, an animated main menu, adjustable graphics quality and a high-contrast mode for accessibility</p><p class=\"bb_paragraph\" >- Separate volume sliders for master, main-menu music, in-game music and sound effects</p><p class=\"bb_paragraph\" >- Persistent highscore, saved campaign progress and Discord Rich Presence support</p><p class=\"bb_paragraph\" >- Authentic error messages from a beloved operating system of the early 2000s</p><h2 class=\"bb_tag\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.poster.avif?t=1793914764\" width=1170 height=122 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.webm?t=1793914764\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5115730/extras/69000b350cac9160fade67a410a01cd9.mp4?t=1793914764\" type=\"video/mp4\"></video></span>HOW TO PLAY</h2><p class=\"bb_paragraph\" >Mouse — aim &amp; shoot</p><p class=\"bb_paragraph\" >ESC / P — pause (the man waits. reluctantly.)</p><p class=\"bb_paragraph\" >F11 — toggle fullscreen</p><p class=\"bb_paragraph\" >Reach the target score before the song ends. Don't miss. Feed the man a sausage when things get heated. That's it. That's the game.</p><p class=\"bb_paragraph\" >A game by Studio Justin Braun.</p><p class=\"bb_paragraph\" >No plumbers, cartoon characters or didgeridoo players were permanently harmed in the making of this game. Permanently.</p>",
      "short_description": "An absurd rhythm-arcade shooter: on a green hill, a man performs every note of the soundtrack live on his didgeridoo. Hit your targets, build combos, and whatever you do, don't miss, or he'll literally blow his top.",
      "supported_languages": "English, German",
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}