SteamTexx
Boothill

Spartan Game Studios · Spartan Game Studios

Boothill

gameAppID 5104850Coming soon
Release dateSep 25, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperSpartan Game Studios
PublisherSpartan Game Studios
FreeNo
Required ageNone

Outrun sundown. Outdraw the dead. A western survivors-roguelite where the size of your bounty sets the difficulty: get greedy for better loot and worse enemies, build a deadly gunhand on the fly, and settle it in a hand-made showdown.

The frontier wants you dead. Give it a reason.Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name. Your bounty is the difficulty dialGold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be? Build a gunhand on the flyLevel up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way. Sixteen outlaws, sixteen ways to die famousPick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store. Showdowns, not stat spongesThe bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call. Features16 playable outlaws, each with a distinct kit and playstyle A dozen weapons and 20+ charms — thousands of build combinations per run The Wanted meter — a risk/reward heat system you steer yourself Hand-crafted boss duels across distinct stages, from open boot hill to the catacombs to a high-noon ghost town Short, replayable runs — race the clock to sundown, or gamble on an early showdown Full controller support with rumble, plus keyboard & mouse — pick up and play Accessibility options — reduce-flashing and vibration toggles 26 languages — full interface + subtitles, from Spanish and German to Japanese and Chinese Load six. Ride hard. Die famous.

Genres and categories

ActionRPGSingle-playerSteam AchievementsFull controller supportCamera ComfortCustom Volume ControlsPlayable without Timed InputDualShock Controller SupportDualShock Controller SupportDualSense Controller SupportDualSense Controller SupportSteam CloudFamily Sharing

Platforms and requirements

windows: yesmac: yeslinux: yes
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> WIndows 10 (64-bit)<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Any GPY with OpenGL 3.3 / GLES 3.0 support (integrated is fine)<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 11 (64-bit)<br></li><li><strong>Processor:</strong> Quad-core 2.5 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Any dedicated GPU from the last decade<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 10.13 High Sierra<br></li><li><strong>Processor:</strong> Intel Core i5 (dual-core) or Apple Silicon<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Metal-capable GPU with OpenGL 3.3 support (integrated is fine)<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 12 Monterey or later<br></li><li><strong>Processor:</strong> Apple Silicon (M1 or later)<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Apple Silicon integrated GPU or any dedicated GPU<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Any 64-bit distribution from the last ~5 years (Ubuntu 20.04+ or equivalent)<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Any GPU with OpenGL 3.3 / GL ES 3.0 support (integrated is fine); Mesa or proprietary drivers<br></li><li><strong>Storage:</strong> 300 GB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04+ / SteamOS 3 or equivalent<br></li><li><strong>Processor:</strong> Quad-core 2.5 GHz<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Any dedicated GPU from the last decade<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
}

Ratings and content

dejus{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Violência fantasiosa"}
steam_germany{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Fantasy-Gewalt"}
igrs{"rating_generated":"1","rating":"13","required_age":"13","banned":"0","use_age_gate":"0","descriptors":"Kekerasan"}

Selected change

About the game · Sep 18, 2026, 7:36 PM

Previous
<p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/extras/8947c7b5b82af562323b7bcad45cd80d.avif?t=1788487562" width=1232 height=706 /></span></p><h2 class="bb_tag" >The frontier wants you dead. Give it a reason.</h2><p class="bb_paragraph" >Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Your bounty is the difficulty dial</h2><p class="bb_paragraph" >Gold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be?</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Build a gunhand on the fly</h2><p class="bb_paragraph" >Level up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Sixteen outlaws, sixteen ways to die famous</h2><p class="bb_paragraph" >Pick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Showdowns, not stat sponges</h2><p class="bb_paragraph" >The bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Features</h2><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>16 playable outlaws</strong>, each with a distinct kit and playstyle</p></li><li><p class="bb_paragraph" ><strong>A dozen weapons and 20+ charms</strong> — thousands of build combinations per run</p></li><li><p class="bb_paragraph" ><strong>The Wanted meter</strong> — a risk/reward heat system you steer yourself</p></li><li><p class="bb_paragraph" ><strong>Hand-crafted boss duels</strong> across distinct stages, from open boot hill to the catacombs to a high-noon ghost town</p></li><li><p class="bb_paragraph" ><strong>Short, replayable runs</strong> — race the clock to sundown, or gamble on an early showdown</p></li><li><p class="bb_paragraph" ><strong>Full controller support</strong> with rumble, plus keyboard &amp; mouse — pick up and play</p></li><li><p class="bb_paragraph" ><strong>Accessibility options</strong> — reduce-flashing and vibration toggles</p></li><li><p class="bb_paragraph" ><strong>26 languages</strong> — full interface + subtitles, from Spanish and German to Japanese and Chinese</p></li></ul><p class="bb_paragraph" ></p><p class="bb_paragraph" >Load six. Ride hard. Die famous.</p>
Current
<p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/extras/8947c7b5b82af562323b7bcad45cd80d.avif?t=1789662027" width=1232 height=706 /></span></p><h2 class="bb_tag" >The frontier wants you dead. Give it a reason.</h2><p class="bb_paragraph" >Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Your bounty is the difficulty dial</h2><p class="bb_paragraph" >Gold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be?</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Build a gunhand on the fly</h2><p class="bb_paragraph" >Level up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Sixteen outlaws, sixteen ways to die famous</h2><p class="bb_paragraph" >Pick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Showdowns, not stat sponges</h2><p class="bb_paragraph" >The bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" >Features</h2><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>16 playable outlaws</strong>, each with a distinct kit and playstyle</p></li><li><p class="bb_paragraph" ><strong>A dozen weapons and 20+ charms</strong> — thousands of build combinations per run</p></li><li><p class="bb_paragraph" ><strong>The Wanted meter</strong> — a risk/reward heat system you steer yourself</p></li><li><p class="bb_paragraph" ><strong>Hand-crafted boss duels</strong> across distinct stages, from open boot hill to the catacombs to a high-noon ghost town</p></li><li><p class="bb_paragraph" ><strong>Short, replayable runs</strong> — race the clock to sundown, or gamble on an early showdown</p></li><li><p class="bb_paragraph" ><strong>Full controller support</strong> with rumble, plus keyboard &amp; mouse — pick up and play</p></li><li><p class="bb_paragraph" ><strong>Accessibility options</strong> — reduce-flashing and vibration toggles</p></li><li><p class="bb_paragraph" ><strong>26 languages</strong> — full interface + subtitles, from Spanish and German to Japanese and Chinese</p></li></ul><p class="bb_paragraph" ></p><p class="bb_paragraph" >Load six. Ride hard. Die famous.</p>
Show raw AppDetails
{
  "5104850": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Boothill",
      "steam_appid": 5104850,
      "required_age": 0,
      "is_free": false,
      "controller_support": "full",
      "detailed_description": "<p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/extras/8947c7b5b82af562323b7bcad45cd80d.avif?t=1789662027\" width=1232 height=706 /></span></p><h2 class=\"bb_tag\" >The frontier wants you dead. Give it a reason.</h2><p class=\"bb_paragraph\" >Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Your bounty is the difficulty dial</h2><p class=\"bb_paragraph\" >Gold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be?</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Build a gunhand on the fly</h2><p class=\"bb_paragraph\" >Level up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Sixteen outlaws, sixteen ways to die famous</h2><p class=\"bb_paragraph\" >Pick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Showdowns, not stat sponges</h2><p class=\"bb_paragraph\" >The bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>16 playable outlaws</strong>, each with a distinct kit and playstyle</p></li><li><p class=\"bb_paragraph\" ><strong>A dozen weapons and 20+ charms</strong> — thousands of build combinations per run</p></li><li><p class=\"bb_paragraph\" ><strong>The Wanted meter</strong> — a risk/reward heat system you steer yourself</p></li><li><p class=\"bb_paragraph\" ><strong>Hand-crafted boss duels</strong> across distinct stages, from open boot hill to the catacombs to a high-noon ghost town</p></li><li><p class=\"bb_paragraph\" ><strong>Short, replayable runs</strong> — race the clock to sundown, or gamble on an early showdown</p></li><li><p class=\"bb_paragraph\" ><strong>Full controller support</strong> with rumble, plus keyboard &amp; mouse — pick up and play</p></li><li><p class=\"bb_paragraph\" ><strong>Accessibility options</strong> — reduce-flashing and vibration toggles</p></li><li><p class=\"bb_paragraph\" ><strong>26 languages</strong> — full interface + subtitles, from Spanish and German to Japanese and Chinese</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Load six. Ride hard. Die famous.</p>",
      "about_the_game": "<p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/extras/8947c7b5b82af562323b7bcad45cd80d.avif?t=1789662027\" width=1232 height=706 /></span></p><h2 class=\"bb_tag\" >The frontier wants you dead. Give it a reason.</h2><p class=\"bb_paragraph\" >Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Your bounty is the difficulty dial</h2><p class=\"bb_paragraph\" >Gold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be?</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Build a gunhand on the fly</h2><p class=\"bb_paragraph\" >Level up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Sixteen outlaws, sixteen ways to die famous</h2><p class=\"bb_paragraph\" >Pick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Showdowns, not stat sponges</h2><p class=\"bb_paragraph\" >The bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>16 playable outlaws</strong>, each with a distinct kit and playstyle</p></li><li><p class=\"bb_paragraph\" ><strong>A dozen weapons and 20+ charms</strong> — thousands of build combinations per run</p></li><li><p class=\"bb_paragraph\" ><strong>The Wanted meter</strong> — a risk/reward heat system you steer yourself</p></li><li><p class=\"bb_paragraph\" ><strong>Hand-crafted boss duels</strong> across distinct stages, from open boot hill to the catacombs to a high-noon ghost town</p></li><li><p class=\"bb_paragraph\" ><strong>Short, replayable runs</strong> — race the clock to sundown, or gamble on an early showdown</p></li><li><p class=\"bb_paragraph\" ><strong>Full controller support</strong> with rumble, plus keyboard &amp; mouse — pick up and play</p></li><li><p class=\"bb_paragraph\" ><strong>Accessibility options</strong> — reduce-flashing and vibration toggles</p></li><li><p class=\"bb_paragraph\" ><strong>26 languages</strong> — full interface + subtitles, from Spanish and German to Japanese and Chinese</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Load six. Ride hard. Die famous.</p>",
      "short_description": "Outrun sundown. Outdraw the dead. A western survivors-roguelite where the size of your bounty sets the difficulty: get greedy for better loot and worse enemies, build a deadly gunhand on the fly, and settle it in a hand-made showdown.",
      "supported_languages": "English<strong>*</strong>, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Swedish, Traditional Chinese, Turkish, Ukrainian<br><strong>*</strong>languages with full audio support",
      "header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/e3d9df2cfcce859eede694594e4d724ac31dd6f2/header.jpg?t=1789662027",
      "capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/f66f7c9f0e284963cf3eae83777838a7798c332c/capsule_231x87.jpg?t=1789662027",
      "capsule_imagev5": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5104850/f66f7c9f0e284963cf3eae83777838a7798c332c/capsule_184x69.jpg?t=1789662027",
      "website": "https://spartangamestudios.com/games/boothill",
      "pc_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> WIndows 10 (64-bit)<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Any GPY with OpenGL 3.3 / GLES 3.0 support (integrated is fine)<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 11 (64-bit)<br></li><li><strong>Processor:</strong> Quad-core 2.5 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Any dedicated GPU from the last decade<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
      },
      "mac_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 10.13 High Sierra<br></li><li><strong>Processor:</strong> Intel Core i5 (dual-core) or Apple Silicon<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Metal-capable GPU with OpenGL 3.3 support (integrated is fine)<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 12 Monterey or later<br></li><li><strong>Processor:</strong> Apple Silicon (M1 or later)<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Apple Silicon integrated GPU or any dedicated GPU<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
      },
      "linux_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Any 64-bit distribution from the last ~5 years (Ubuntu 20.04+ or equivalent)<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Any GPU with OpenGL 3.3 / GL ES 3.0 support (integrated is fine); Mesa or proprietary drivers<br></li><li><strong>Storage:</strong> 300 GB available space</li></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04+ / SteamOS 3 or equivalent<br></li><li><strong>Processor:</strong> Quad-core 2.5 GHz<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Any dedicated GPU from the last decade<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>"
      },
      "developers": [
        "Spartan Game Studios"
      ],
      "publishers": [
        "Spartan Game Studios"
      ],
      "package_groups": [],
      "platforms": {
        "windows": true,
        "mac": true,
        "linux": true
      },
      "categories": [
        {
          "id": 2,
          "description": "Single-player"
        },
        {
          "id": 22,
          "description": "Steam Achievements"
        },
        {
          "id": 28,
          "description": "Full controller support"
        },
        {
          "id": 67,
          "description": "Camera Comfort"
        },
        {
          "id": 68,
          "description": "Custom Volume Controls"
        },
        {
          "id": 74,
          "description": "Playable without Timed Input"
        },
        {
          "id": 55,
          "description": "DualShock Controller Support"
        },
        {
          "id": 56,
          "description": "DualShock Controller Support"
        },
        {
          "id": 57,
          "description": "DualSense Controller Support"
        },
        {
          "id": 58,
          "description": "DualSense Controller Support"
        },
        {
          "id": 23,
          "description": "Steam Cloud"
        },
        {
          "id": 62,
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