SteamTexx
Corporate Slave

ATK-Play · ATK-Play

Corporate Slave

gameAppID 5074640Coming soon
Release date{"coming_soon":true,"date":"November 2026"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperATK-Play
PublisherATK-Play
FreeNo
Required ageNone

A satirical side-scrolling office RPG. Walk the open floor plan, survive standups, reviews and layoffs, dodge the AI quietly absorbing your tickets, sneak job interviews on company time, and grind toward the only real win condition: enough money to never come back.

YOUR BADGE WORKS. THAT'S THE GOOD NEWS.Corporate Slave is a satirical single-player RPG about surviving a modern tech job. You walk a side-scrolling open floor plan in real time, from 9:00 to 18:00, and every hour is a decision: ship the ticket, dodge the meeting, refill the coffee, or use the company laptop to apply for a different life. Then you go home, spend your handful of evening hours, and do it again tomorrow. There is a win condition. It is money. It is a long way away. THE OFFICE DAYNine hours, one floor, a clock that does not care about your plans. Actual work — feature tickets play out as SHIP IT, a coding QTE against the build timer,  or BUG HUNT, where you swat bugs before they escape into PROD. Escapees become "known issues". Known issues are immortal. Meetings — standups, syncs, and the ones that appear mid-sentence. Stay awake, answer with the correct buzzword, and decide every time whether joining is worth the hour. Leaving early is noted. Everything is noted. The floor — printer duels (PC LOAD LETTER), coffee timing, water-cooler gossip that leaks real intel, and a window you can stare out of. Staring helps. Micro-events — SEV-2 incidents, fire drills, cake for a stranger named Craig, mandatory IT restarts at 1:47 PM, and the VP walkthrough: a 2.6-second ALT-TAB reflex test. Job-hunting on the clock — check mail or Easy-Apply at your desk and roll the dice on someone seeing your screen. THE EVENINGS ARE YOURS (ALL THREE HOURS OF THEM)Rest, side hustle, BeetCode prep, doomscroll — you get a few slots and never enough. Take a therapy session on the commute. Get shaken down by a dentist. Pay $10 a week for an app you don't remember subscribing to. And run the job hunt properly: a fake email client where recruiter invites, offers and rejections land overnight between the spam, and a satirical professional network where applications percolate for days before fate arrives by mail. Interviews are full multi-round gauntlets. Skill rounds, a rapid-fire question stage that escalates from normal to unhinged, and a culture-fit finale — taken over video from your couch if you're still employed, or in person inside the target company's own rendered interview room, under their values poster. Offers expire in four days, because urgency is a core value. You can negotiate. They might rescind. THE AI AGENTYour new colleague was plugged in overnight. They roam the floors of different companies and absorbs your tasks, and the tasks count for them now. A five-act story runs the length of your career and it goes somewhere specific — and when you finally learn what those agents actually are, you get to decide what to do about it. There is a seat being offered. There is also a door. CLIMB, TRANSFER, OR RUNPerform well enough and the ladder forks: +15% pay and your IDE license revoked within the hour. As a manager you hire your own team through a proper hiring minigame, run 1:1s for your reports, keep morale above the resignation line, and watch your performance become a function of someone else's output. Congratulations. You are the calendar now. Or take an internal transfer. Or hand in your notice, serve the week, and sit through the exit interview. THE MACHINERYSix parody employers, each with its own office, CEO caricature, salary bands, stability and mission statement — and their own all-hands announcements about the betaverse, the AGI timeline, or the Year of Efficiency (#4). Probation, performance reviews, PIPs, reorgs and layoffs — rumored at the water cooler, delivered as a calendar invite titled "Quick Sync". Survive on performance and visibility, or take the box and do the walk of shame. RSUs that vest just slowly enough to keep you here. Rent, bills, salary, and a rival whose career advances whether you log in or not. Hackathons, mandatory HR seminars, employee surveys, remote all-hands, CEO floor visits, overtime — and a side hustle you can run at your desk, at escalating risk of being caught. Stats with teeth — energy, stress, performance, visibility and money all push back. Max out stress and you break down. Do it three times and the run is over. It's just a job. You can leave any time. Prove it.

Genres and categories

CasualIndieRPGSimulationEarly AccessSingle-playerSteam AchievementsSave AnytimeSteam CloudFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 11, 10<br></li><li><strong>Processor:</strong> Quad core 3Ghz+<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11 capable GPU with 1GB VRAM - GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 11, 10<br></li><li><strong>Processor:</strong> Quad core 4Ghz+ from 2020 or newer<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11 capable GPU with 4 GB VRAM - GeForce GTX 1050 Ti, Radeon RX 570, Intel Arc<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>"
}
Mac
[]
Linux
[]

Ratings and content

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igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Show raw AppDetails
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      "name": "Corporate Slave",
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      "detailed_description": "<h2 class=\"bb_tag\" >YOUR BADGE WORKS. THAT'S THE GOOD NEWS.</h2><p class=\"bb_paragraph\" ><strong>Corporate Slave</strong> is a satirical single-player RPG about surviving a modern tech job. You walk a</p><p class=\"bb_paragraph\" >side-scrolling open floor plan in real time, from 9:00 to 18:00, and every hour is a decision: ship the</p><p class=\"bb_paragraph\" >ticket, dodge the meeting, refill the coffee, or use the company laptop to apply for a different life.</p><p class=\"bb_paragraph\" >Then you go home, spend your handful of evening hours, and do it again tomorrow.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is a win condition. It is money. It is a long way away.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE OFFICE DAY</h2><p class=\"bb_paragraph\" >Nine hours, one floor, a clock that does not care about your plans.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Actual work</strong> — feature tickets play out as <strong>SHIP IT</strong>, a coding QTE against the build timer, </p><p class=\"bb_paragraph\" >or <strong>BUG HUNT</strong>, where you swat bugs before they escape into PROD. Escapees become &quot;known issues&quot;.</p></li></ul><p class=\"bb_paragraph\" >Known issues are immortal.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Meetings</strong> — standups, syncs, and the ones that appear mid-sentence. Stay awake, answer with the</p></li></ul><p class=\"bb_paragraph\" >correct buzzword, and decide every time whether joining is worth the hour. Leaving early is noted.</p><p class=\"bb_paragraph\" >Everything is noted.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>The floor </strong>— printer duels (PC LOAD LETTER), coffee timing, water-cooler gossip that leaks real</p></li></ul><p class=\"bb_paragraph\" >intel, and a window you can stare out of. Staring helps.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Micro-events</strong> — SEV-2 incidents, fire drills, cake for a stranger named Craig, mandatory IT</p></li></ul><p class=\"bb_paragraph\" >restarts at 1:47 PM, and the VP walkthrough: a 2.6-second ALT-TAB reflex test.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Job-hunting on the clock</strong> — check mail or Easy-Apply at your desk and roll the dice on someone</p></li></ul><p class=\"bb_paragraph\" >seeing your screen.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE EVENINGS ARE YOURS (ALL THREE HOURS OF THEM)</h2><p class=\"bb_paragraph\" >Rest, side hustle, BeetCode prep, doomscroll — you get a few slots and never enough. Take a therapy</p><p class=\"bb_paragraph\" >session on the commute. Get shaken down by a dentist. Pay $10 a week for an app you don't remember</p><p class=\"bb_paragraph\" >subscribing to. And run the job hunt properly: a fake email client where recruiter invites, offers and</p><p class=\"bb_paragraph\" >rejections land overnight between the spam, and a satirical professional network where applications</p><p class=\"bb_paragraph\" >percolate for days before fate arrives by mail.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Interviews are full multi-round gauntlets.</strong> Skill rounds, a rapid-fire question stage that escalates</p><p class=\"bb_paragraph\" >from normal to unhinged, and a culture-fit finale — taken over video from your couch if you're still</p><p class=\"bb_paragraph\" >employed, or in person inside the target company's own rendered interview room, under their values poster.</p><p class=\"bb_paragraph\" >Offers expire in four days, because urgency is a core value. You can negotiate. They might rescind.</p><h2 class=\"bb_tag\" >THE AI AGENT</h2><p class=\"bb_paragraph\" >Your new colleague was plugged in overnight. They roam the floors of different companies and absorbs your tasks, and the tasks count for them now. A five-act story runs the length of your career and it goes somewhere specific —</p><p class=\"bb_paragraph\" >and when you finally learn what those agents actually are, you get to decide what to do about it. There is a seat</p><p class=\"bb_paragraph\" >being offered. There is also a door.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >CLIMB, TRANSFER, OR RUN</h2><p class=\"bb_paragraph\" >Perform well enough and the ladder forks: +15% pay and your IDE license revoked within the hour. As a</p><p class=\"bb_paragraph\" >manager you hire your own team through a proper hiring minigame, run 1:1s for your reports, keep morale</p><p class=\"bb_paragraph\" >above the resignation line, and watch your performance become a function of someone else's output.</p><p class=\"bb_paragraph\" >Congratulations. You are the calendar now. </p><p class=\"bb_paragraph\" >Or take an internal transfer. Or hand in your notice, serve the week, and sit through the exit interview.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE MACHINERY</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Six parody employers</strong>, each with its own office, CEO caricature, salary bands, stability and</p></li></ul><p class=\"bb_paragraph\" >mission statement — and their own all-hands announcements about the betaverse, the AGI timeline, or the</p><p class=\"bb_paragraph\" >Year of Efficiency (#4).</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Probation, performance reviews, PIPs, reorgs and layoffs</strong> — rumored at the water cooler, delivered</p></li></ul><p class=\"bb_paragraph\" >as a calendar invite titled &quot;Quick Sync&quot;. Survive on performance and visibility, or take the box and do the</p><p class=\"bb_paragraph\" >walk of shame.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>RSUs</strong> that vest just slowly enough to keep you here. Rent, bills, salary, and a rival whose career</p></li></ul><p class=\"bb_paragraph\" >advances whether you log in or not.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Hackathons, mandatory HR seminars, employee surveys, remote all-hands, CEO floor visits, overtime</strong></p></li></ul><p class=\"bb_paragraph\" >— and a side hustle you can run at your desk, at escalating risk of being caught.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Stats with teeth</strong> — energy, stress, performance, visibility and money all push back. Max out stress</p></li></ul><p class=\"bb_paragraph\" >and you break down. Do it three times and the run is over.</p><p class=\"bb_paragraph\" ><strong>It's just a job. You can leave any time. Prove it.</strong></p>",
      "about_the_game": "<h2 class=\"bb_tag\" >YOUR BADGE WORKS. THAT'S THE GOOD NEWS.</h2><p class=\"bb_paragraph\" ><strong>Corporate Slave</strong> is a satirical single-player RPG about surviving a modern tech job. You walk a</p><p class=\"bb_paragraph\" >side-scrolling open floor plan in real time, from 9:00 to 18:00, and every hour is a decision: ship the</p><p class=\"bb_paragraph\" >ticket, dodge the meeting, refill the coffee, or use the company laptop to apply for a different life.</p><p class=\"bb_paragraph\" >Then you go home, spend your handful of evening hours, and do it again tomorrow.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is a win condition. It is money. It is a long way away.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE OFFICE DAY</h2><p class=\"bb_paragraph\" >Nine hours, one floor, a clock that does not care about your plans.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Actual work</strong> — feature tickets play out as <strong>SHIP IT</strong>, a coding QTE against the build timer, </p><p class=\"bb_paragraph\" >or <strong>BUG HUNT</strong>, where you swat bugs before they escape into PROD. Escapees become &quot;known issues&quot;.</p></li></ul><p class=\"bb_paragraph\" >Known issues are immortal.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Meetings</strong> — standups, syncs, and the ones that appear mid-sentence. Stay awake, answer with the</p></li></ul><p class=\"bb_paragraph\" >correct buzzword, and decide every time whether joining is worth the hour. Leaving early is noted.</p><p class=\"bb_paragraph\" >Everything is noted.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>The floor </strong>— printer duels (PC LOAD LETTER), coffee timing, water-cooler gossip that leaks real</p></li></ul><p class=\"bb_paragraph\" >intel, and a window you can stare out of. Staring helps.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Micro-events</strong> — SEV-2 incidents, fire drills, cake for a stranger named Craig, mandatory IT</p></li></ul><p class=\"bb_paragraph\" >restarts at 1:47 PM, and the VP walkthrough: a 2.6-second ALT-TAB reflex test.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Job-hunting on the clock</strong> — check mail or Easy-Apply at your desk and roll the dice on someone</p></li></ul><p class=\"bb_paragraph\" >seeing your screen.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE EVENINGS ARE YOURS (ALL THREE HOURS OF THEM)</h2><p class=\"bb_paragraph\" >Rest, side hustle, BeetCode prep, doomscroll — you get a few slots and never enough. Take a therapy</p><p class=\"bb_paragraph\" >session on the commute. Get shaken down by a dentist. Pay $10 a week for an app you don't remember</p><p class=\"bb_paragraph\" >subscribing to. And run the job hunt properly: a fake email client where recruiter invites, offers and</p><p class=\"bb_paragraph\" >rejections land overnight between the spam, and a satirical professional network where applications</p><p class=\"bb_paragraph\" >percolate for days before fate arrives by mail.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Interviews are full multi-round gauntlets.</strong> Skill rounds, a rapid-fire question stage that escalates</p><p class=\"bb_paragraph\" >from normal to unhinged, and a culture-fit finale — taken over video from your couch if you're still</p><p class=\"bb_paragraph\" >employed, or in person inside the target company's own rendered interview room, under their values poster.</p><p class=\"bb_paragraph\" >Offers expire in four days, because urgency is a core value. You can negotiate. They might rescind.</p><h2 class=\"bb_tag\" >THE AI AGENT</h2><p class=\"bb_paragraph\" >Your new colleague was plugged in overnight. They roam the floors of different companies and absorbs your tasks, and the tasks count for them now. A five-act story runs the length of your career and it goes somewhere specific —</p><p class=\"bb_paragraph\" >and when you finally learn what those agents actually are, you get to decide what to do about it. There is a seat</p><p class=\"bb_paragraph\" >being offered. There is also a door.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >CLIMB, TRANSFER, OR RUN</h2><p class=\"bb_paragraph\" >Perform well enough and the ladder forks: +15% pay and your IDE license revoked within the hour. As a</p><p class=\"bb_paragraph\" >manager you hire your own team through a proper hiring minigame, run 1:1s for your reports, keep morale</p><p class=\"bb_paragraph\" >above the resignation line, and watch your performance become a function of someone else's output.</p><p class=\"bb_paragraph\" >Congratulations. You are the calendar now. </p><p class=\"bb_paragraph\" >Or take an internal transfer. Or hand in your notice, serve the week, and sit through the exit interview.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THE MACHINERY</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Six parody employers</strong>, each with its own office, CEO caricature, salary bands, stability and</p></li></ul><p class=\"bb_paragraph\" >mission statement — and their own all-hands announcements about the betaverse, the AGI timeline, or the</p><p class=\"bb_paragraph\" >Year of Efficiency (#4).</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Probation, performance reviews, PIPs, reorgs and layoffs</strong> — rumored at the water cooler, delivered</p></li></ul><p class=\"bb_paragraph\" >as a calendar invite titled &quot;Quick Sync&quot;. Survive on performance and visibility, or take the box and do the</p><p class=\"bb_paragraph\" >walk of shame.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>RSUs</strong> that vest just slowly enough to keep you here. Rent, bills, salary, and a rival whose career</p></li></ul><p class=\"bb_paragraph\" >advances whether you log in or not.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Hackathons, mandatory HR seminars, employee surveys, remote all-hands, CEO floor visits, overtime</strong></p></li></ul><p class=\"bb_paragraph\" >— and a side hustle you can run at your desk, at escalating risk of being caught.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Stats with teeth</strong> — energy, stress, performance, visibility and money all push back. Max out stress</p></li></ul><p class=\"bb_paragraph\" >and you break down. Do it three times and the run is over.</p><p class=\"bb_paragraph\" ><strong>It's just a job. You can leave any time. Prove it.</strong></p>",
      "short_description": "A satirical side-scrolling office RPG. Walk the open floor plan, survive standups, reviews and layoffs, dodge the AI quietly absorbing your tickets, sneak job interviews on company time, and grind toward the only real win condition: enough money to never come back.",
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          "use_age_gate": "0",
          "descriptors": ""
        },
        "steam_germany": {
          "rating_generated": "1",
          "rating": "0",
          "required_age": "0",
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          "use_age_gate": "0",
          "descriptors": ""
        },
        "igrs": {
          "rating_generated": "1",
          "rating": "3",
          "required_age": "0",
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          "use_age_gate": "0",
          "descriptors": ""
        }
      }
    }
  }
}