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DeltaV Orbital Strategy

Vazkor · Vazkor

DeltaV Orbital Strategy

gameAppID 5070120Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

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Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperVazkor
PublisherVazkor
FreeNo
Required ageNone

DeltaV is a turn-based strategy game set across the Solar System in 2079 and grounded in hard science fiction. Delta-v is the only resource, shared across the entire fleet. Every ship and order is visible, and nothing is decided at random, so winning depends on planning the fleet as a whole.

DeltaV is a deterministic turn-based strategy game set across the Solar System in 2079 with no fog of war and no random combat. Winning means keeping your own fleet refueled while preventing the enemy from doing the same. One reserve for the entire fleetDelta-v pays for orbital transfers, point defense against incoming missiles, and the upkeep required to remain in a contested orbit. Because every ship uses the same reserve, moving one vessel can leave another unable to reposition or defend itself. Operating tritium factories is the only way to replenish that reserve. Access to them determines how long your fleet can continue to move, fight, and hold strategic positions. Plan with complete informationBefore issuing a movement order you can preview its route, delta-v cost and arrival turn. Planets and moons march along their orbits. Missile attacks and point defense are entirely deterministic. There are no hit chances or damage points.  Victory depends on fuel accessTritium factories increase fuel reserves while your ships operate them. The last faction with a viable path to tritium wins. You can deny that path by destroying ships, controlling important orbits or making an opponent spend too much delta-v. Procedural layouts change for every game  Early Access launches with single-player matches against one or two AI-controlled factions. Online PvP is planned during development. Complete single-player matches against one or two AI-controlled factions Procedural layouts using planets and moons across the Solar System One fleet-wide delta-v reserve shared by every ship Complete information, including every ship, order, route, cost, and arrival turn Orbital transfers across a continuously moving planetary system Deterministic missile attacks and point defense, with no hit chances or damage rolls Tritium production, shipyard construction, contested orbits, and mandatory launches

Genres and categories

StrategyEarly AccessSingle-playerAdjustable DifficultyMouse Only Option#category_playable_at_your_own_pacePlayable without Timed InputFamily Sharing

Platforms and requirements

windows: yesmac: yeslinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> 64-bit dual-core processor<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> DirectX 11-compatible GPU with WebGL 2 support<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 2 GB available space<br></li><li><strong>Sound Card:</strong> DirectX-compatible<br></li><li><strong>Additional Notes:</strong> 64-bit processor and operating system required.</li></ul>"
}
Mac
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  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 12 Monterey or later<br></li><li><strong>Processor:</strong> Apple M1 or newer<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Apple M1 integrated GPU or better<br></li><li><strong>Storage:</strong> 2 GB available space<br></li><li><strong>Sound Card:</strong> Standard macOS-compatible audio<br></li><li><strong>Additional Notes:</strong> Apple Silicon only. Intel Macs are not currently supported.</li></ul>"
}
Linux
[]

Ratings and content

dejus{"rating_generated":"1","rating":"l","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
steam_germany{"rating_generated":"1","rating":"0","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Show raw AppDetails
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      "type": "game",
      "name": "DeltaV Orbital Strategy",
      "steam_appid": 5070120,
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      "is_free": false,
      "detailed_description": "<p class=\"bb_paragraph\" >DeltaV is a deterministic turn-based strategy game set across the Solar System in 2079 with no fog of war and no random combat. Winning means keeping your own fleet refueled while preventing the enemy from doing the same.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >One reserve for the entire fleet</h2><p class=\"bb_paragraph\" >Delta-v pays for orbital transfers, point defense against incoming missiles, and the upkeep required to remain in a contested orbit. Because every ship uses the same reserve, moving one vessel can leave another unable to reposition or defend itself. Operating tritium factories is the only way to replenish that reserve. Access to them determines how long your fleet can continue to move, fight, and hold strategic positions.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Plan with complete information</h2><p class=\"bb_paragraph\" >Before issuing a movement order you can preview its route, delta-v cost and arrival turn. Planets and moons march along their orbits. Missile attacks and point defense are entirely deterministic. There are no hit chances or damage points. </p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Victory depends on fuel access</h2><p class=\"bb_paragraph\" >Tritium factories increase fuel reserves while your ships operate them. The last faction with a viable path to tritium wins. You can deny that path by destroying ships, controlling important orbits or making an opponent spend too much delta-v.</p><p class=\"bb_paragraph\" >Procedural layouts change for every game </p><p class=\"bb_paragraph\" >Early Access launches with single-player matches against one or two AI-controlled factions. Online PvP is planned during development.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Complete single-player matches against one or two AI-controlled factions </p></li><li><p class=\"bb_paragraph\" >Procedural layouts using planets and moons across the Solar System </p></li><li><p class=\"bb_paragraph\" >One fleet-wide delta-v reserve shared by every ship </p></li><li><p class=\"bb_paragraph\" >Complete information, including every ship, order, route, cost, and arrival turn </p></li><li><p class=\"bb_paragraph\" >Orbital transfers across a continuously moving planetary system</p></li><li><p class=\"bb_paragraph\" >Deterministic missile attacks and point defense, with no hit chances or damage rolls</p></li><li><p class=\"bb_paragraph\" >Tritium production, shipyard construction, contested orbits, and mandatory launches</p></li></ul>",
      "about_the_game": "<p class=\"bb_paragraph\" >DeltaV is a deterministic turn-based strategy game set across the Solar System in 2079 with no fog of war and no random combat. Winning means keeping your own fleet refueled while preventing the enemy from doing the same.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/0b61fdf866e27259d4a2fa518f273166.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >One reserve for the entire fleet</h2><p class=\"bb_paragraph\" >Delta-v pays for orbital transfers, point defense against incoming missiles, and the upkeep required to remain in a contested orbit. Because every ship uses the same reserve, moving one vessel can leave another unable to reposition or defend itself. Operating tritium factories is the only way to replenish that reserve. Access to them determines how long your fleet can continue to move, fight, and hold strategic positions.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/289370edca238c158530687aa9488dbb.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Plan with complete information</h2><p class=\"bb_paragraph\" >Before issuing a movement order you can preview its route, delta-v cost and arrival turn. Planets and moons march along their orbits. Missile attacks and point defense are entirely deterministic. There are no hit chances or damage points. </p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.poster.avif?t=1791315288\" width=1170 height=390 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.webm?t=1791315288\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5070120/extras/79a59cb20142302f3770dc3365d864b0.mp4?t=1791315288\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Victory depends on fuel access</h2><p class=\"bb_paragraph\" >Tritium factories increase fuel reserves while your ships operate them. The last faction with a viable path to tritium wins. You can deny that path by destroying ships, controlling important orbits or making an opponent spend too much delta-v.</p><p class=\"bb_paragraph\" >Procedural layouts change for every game </p><p class=\"bb_paragraph\" >Early Access launches with single-player matches against one or two AI-controlled factions. Online PvP is planned during development.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Complete single-player matches against one or two AI-controlled factions </p></li><li><p class=\"bb_paragraph\" >Procedural layouts using planets and moons across the Solar System </p></li><li><p class=\"bb_paragraph\" >One fleet-wide delta-v reserve shared by every ship </p></li><li><p class=\"bb_paragraph\" >Complete information, including every ship, order, route, cost, and arrival turn </p></li><li><p class=\"bb_paragraph\" >Orbital transfers across a continuously moving planetary system</p></li><li><p class=\"bb_paragraph\" >Deterministic missile attacks and point defense, with no hit chances or damage rolls</p></li><li><p class=\"bb_paragraph\" >Tritium production, shipyard construction, contested orbits, and mandatory launches</p></li></ul>",
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      "website": "https://deltavorbitalstrategy.com",
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