Details
DeveloperRansol Studio
PublisherRansol Studio
FreeNo
Required ageNone
Blackwood Abattoir is a first-person psychological horror game where an unkillable, 100% blind monster hunts you purely by sound. Trapped in a dark slaughterhouse with no weapons, every footstep, flashlight click, and breath could be your last. Stay silent, or become cattle.
CAN YOU SURVIVE THE SILENCE?Blackwood Abattoir is a high-intensity, first-person psychological horror game set in a claustrophobic, abandoned slaughterhouse. You play as Alex, an urban explorer searching for your missing brother, trapped inside a decaying facility with an unkillable nightmare.
You have no weapons. You have no way to fight back. Your only option is to remain quiet and stay hidden.
KEY FEATURES100% Blind Acoustic AI: The Executioner cannot see you—he hunts purely through hyper-sensitive hearing. Every footstep, door handle, or flashlight click generates sound waves in the environment that draw him straight to your location.
The "Minefield" Environment: The slaughterhouse floor is scattered with physical hazards. Stepping on glass shards or kicking hollow metal cans creates immediate noise nodes, instantly alerting the boss.
The Flashlight Dilemma: Pitch darkness forces you to rely on your flashlight, but toggling it emits an audible click. When battery power drops below 15%, erratic flickering and electrical pops create micro-noises that track you in the dark.
Interactive Lockers & Hold Breath Mechanic: Lockers are temporary safe havens. When the boss approaches, maintain control over your breathing in a high-stress balancing QTE. A single slip-up triggers a loud gasp—and an instant execution.
No Pausing, Zero Mercy: Managing your inventory or reading lore logs does not pause the world. You are constantly hunted in real-time.
Show raw AppDetails
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"detailed_description": "<h2 class=\"bb_tag\" >CAN YOU SURVIVE THE SILENCE?</h2><p class=\"bb_paragraph\" ><strong>Blackwood Abattoir</strong> is a high-intensity, first-person psychological horror game set in a claustrophobic, abandoned slaughterhouse. You play as Alex, an urban explorer searching for your missing brother, trapped inside a decaying facility with an unkillable nightmare.</p><p class=\"bb_paragraph\" >You have no weapons. You have no way to fight back. Your only option is to remain quiet and stay hidden.</p><h2 class=\"bb_tag\" ><strong>KEY FEATURES</strong></h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>100% Blind Acoustic AI:</strong> The Executioner cannot see you—he hunts purely through hyper-sensitive hearing. Every footstep, door handle, or flashlight click generates sound waves in the environment that draw him straight to your location.</p></li><li><p class=\"bb_paragraph\" ><strong>The "Minefield" Environment:</strong> The slaughterhouse floor is scattered with physical hazards. Stepping on glass shards or kicking hollow metal cans creates immediate noise nodes, instantly alerting the boss.</p></li><li><p class=\"bb_paragraph\" ><strong>The Flashlight Dilemma:</strong> Pitch darkness forces you to rely on your flashlight, but toggling it emits an audible click. When battery power drops below 15%, erratic flickering and electrical pops create micro-noises that track you in the dark.</p></li><li><p class=\"bb_paragraph\" ><strong>Interactive Lockers & Hold Breath Mechanic:</strong> Lockers are temporary safe havens. When the boss approaches, maintain control over your breathing in a high-stress balancing QTE. A single slip-up triggers a loud gasp—and an instant execution.</p></li><li><p class=\"bb_paragraph\" ><strong>No Pausing, Zero Mercy:</strong> Managing your inventory or reading lore logs does not pause the world. You are constantly hunted in real-time.</p></li></ul>",
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