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CapyHaven

Sunpool Games · Sunpool Games

CapyHaven

gameAppID 4953470Coming soon
Release dateNov 17, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperSunpool Games
PublisherSunpool Games
FreeNo
Required ageNone

Somewhere past the river, two capybaras found a meadow. Lead them: buy land and pick each tile's biome, build huts and hot springs, host festivals, welcome babies. Gentle day/night rhythm, full pacifist option, zero fail states. The coziest colony you'll ever run.

CHOOSE YOUR WORLD, TILE BY TILECapyHaven is a cozy colony builder where the map is yours to compose. Every new hex you unlock offers a choice: will this be a forest, a lake, a cave, farmland? Your picks decide what your colony harvests, where your capybaras fish and mine, and how your world looks when you zoom out at sunset. And it is cozy by promise, not just by palette: nobody ever dies. A capi who takes too much simply faints, rests where it fell, and gets back up. There is no lose state and no run to restart. The worst night in CapyHaven costs you a morning, not a colony. EVERY CAPYBARA HAS A LIFEYour colonists aren't units. They have traits (lazy, brave, foodie…), jobs you assign (forager, chopper, farmer, miner, fisher, guard and more), huts they share with family, and needs to keep balanced. They court, pair up and have babies, who grow up and inherit what makes them theirs. Everything they live through lands in your Colony Chronicle. GENTLE NIGHTS, YOUR RULESWhen night falls, snakes and jaguars test your torches, guards and walls. This is where the no-death promise gets its teeth: a capi who loses a fight faints, rests right where it fell, and is back on its feet soon after. You can lose a night. You cannot lose the colony. Prefer pure peace? Pacifist mode removes combat entirely, from day one. You keep all 17 biomes in the calm draw, the whole 31-tech tree up to Capital, every festival and 50 of the 55 building types. It sets aside exactly three things, and we would rather you knew: the five contested biomes, which are reached by fighting for them; the five buildings that can only stand on those biomes; and six of the sixty achievements, so a Pacifist file stops short of 100 %. A YEAR THAT LIVESFour seasons that change daylight, harvests and moods Festivals with souvenir hats: be there or miss them A Colony Journal that tracks your calendar, chronicle and achievements BUILD IT YOUR WAYOver 50 things to build: huts and farms, hot springs, kitchens, schools, watchtowers and festival fields, plus roads, decor and caravan economies A 31-tech tree spined by a Colony Charter: age your village up to a capital (reachable even in full Pacifist mode) Crafting, resource producers, and a passive coin economy for the late game Photo mode for the moments you'll want to keep Wishlist CapyHaven

Genres and categories

CasualIndieSimulationStrategySingle-playerSteam AchievementsAdjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable Difficulty#category_playable_at_your_own_pacePlayable without Timed InputSave AnytimeStereo SoundFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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Mac
[]
Linux
[]

Ratings and content

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Show raw AppDetails
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