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Dead Air County

Kaveman · Kaveman

Dead Air County

gameAppID 4896830Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Stale · Range: 8/8/2026, 2:42:44 AM - 8/20/2026, 11:46:01 AM

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0
2026-08000%0

Details

DeveloperKaveman
PublisherKaveman
FreeNo
Required ageNone

Accept haunted contracts, recover cursed evidence from procedural county buildings, survive a signal-corrupted apparition, and extract before the building wakes up around you.

Dead Air County is a first-person horror extraction game where every contract sends you into a cursed county building to recover evidence, survive the signal, and get out before the place turns against you. Each round begins with a contract. You are told what object needs to be recovered, what kind of threat to expect, and how much the job pays. Once you enter the building, the objective is hidden somewhere inside a procedurally generated layout of rooms, offices, records areas, storage spaces, and dark forgotten corners. Finding the objective is only the first problem. When the evidence is recovered, the building reacts. Lights shift. The air distorts. Radio static rises. Rooms may change. The apparition begins hunting harder. Your goal becomes simple: survive long enough to reach extraction. Features Contract-Based Horror Runs — Accept a contract before each round and recover a different haunted object. Procedural County Buildings — Explore changing layouts with randomized rooms, furniture, pickups, and objective locations. Extraction Gameplay — Find the objective, trigger the danger phase, and escape before the building overwhelms you. A Living Building — After the objective is collected, the environment becomes more hostile through lights, sound, distortion, and shifting events. The Apparition — A signal-corrupted entity stalks the building and punishes players who stay too long. Dead Air Pulse — Fight back with a supernatural shockwave that can disrupt the apparition, but only for a short time. Upgrades and Resources — Earn money, collect scrap, and upgrade your gear between contracts. Survival Tools — Manage flashlight power, health, hunger, med packs, batteries, and quick-slot items. Dark Horror Atmosphere — Dense interior fog, flickering lights, radio static, and oppressive room design create constant tension. The Loop Accept the contract. Enter the building. Find the objective. Survive the signal. Extract. Upgrade. Take the next job. Dead Air County is designed around short, tense horror runs that become more dangerous as you push deeper into the contract chain.

Genres and categories

ActionAdventureIndieEarly AccessSingle-playerSteam AchievementsCustom Volume ControlsPlayable without Timed InputFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-8400 / AMD Ryzen 5 2600<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 4 GB available space<br></li><li><strong>Sound Card:</strong> DirectX compatible<br></li><li><strong>Additional Notes:</strong> Target: 1080p, Low settings, 30 FPS. SSD recommended.</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10/11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i7-9700K / AMD Ryzen 5 3600<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 6 GB available space<br></li><li><strong>Sound Card:</strong> DirectX compatible<br></li><li><strong>Additional Notes:</strong> Target: 1080p, Medium/High settings, 60 FPS. SSD recommended.</li></ul>"
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Mac
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Linux
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Ratings and content

dejus{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Violência Extrema\nMedo"}
steam_germany{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Drastische Gewalt"}
igrs{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Horor\nKekerasan"}
Show raw AppDetails
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      "detailed_description": "<p class=\"bb_paragraph\" >Dead Air County is a first-person horror extraction game where every contract sends you into a cursed county building to recover evidence, survive the signal, and get out before the place turns against you.</p><p class=\"bb_paragraph\" >Each round begins with a contract. You are told what object needs to be recovered, what kind of threat to expect, and how much the job pays. Once you enter the building, the objective is hidden somewhere inside a procedurally generated layout of rooms, offices, records areas, storage spaces, and dark forgotten corners.</p><p class=\"bb_paragraph\" >Finding the objective is only the first problem.</p><p class=\"bb_paragraph\" >When the evidence is recovered, the building reacts. Lights shift. The air distorts. Radio static rises. Rooms may change. The apparition begins hunting harder. Your goal becomes simple: survive long enough to reach extraction.</p><p class=\"bb_paragraph\" ><strong>Features</strong></p><p class=\"bb_paragraph\" ><strong>Contract-Based Horror Runs</strong> — Accept a contract before each round and recover a different haunted object.<br><strong>Procedural County Buildings</strong> — Explore changing layouts with randomized rooms, furniture, pickups, and objective locations.<br><strong>Extraction Gameplay</strong> — Find the objective, trigger the danger phase, and escape before the building overwhelms you.<br><strong>A Living Building</strong> — After the objective is collected, the environment becomes more hostile through lights, sound, distortion, and shifting events.<br><strong>The Apparition</strong> — A signal-corrupted entity stalks the building and punishes players who stay too long.<br><strong>Dead Air Pulse</strong> — Fight back with a supernatural shockwave that can disrupt the apparition, but only for a short time.<br><strong>Upgrades and Resources</strong> — Earn money, collect scrap, and upgrade your gear between contracts.<br><strong>Survival Tools</strong> — Manage flashlight power, health, hunger, med packs, batteries, and quick-slot items.<br><strong>Dark Horror Atmosphere</strong> — Dense interior fog, flickering lights, radio static, and oppressive room design create constant tension.</p><p class=\"bb_paragraph\" ><strong>The Loop</strong></p><p class=\"bb_paragraph\" >Accept the contract.<br>Enter the building.<br>Find the objective.<br>Survive the signal.<br>Extract.<br>Upgrade.<br>Take the next job.</p><p class=\"bb_paragraph\" >Dead Air County is designed around short, tense horror runs that become more dangerous as you push deeper into the contract chain.</p>",
      "about_the_game": "<p class=\"bb_paragraph\" >Dead Air County is a first-person horror extraction game where every contract sends you into a cursed county building to recover evidence, survive the signal, and get out before the place turns against you.</p><p class=\"bb_paragraph\" >Each round begins with a contract. You are told what object needs to be recovered, what kind of threat to expect, and how much the job pays. Once you enter the building, the objective is hidden somewhere inside a procedurally generated layout of rooms, offices, records areas, storage spaces, and dark forgotten corners.</p><p class=\"bb_paragraph\" >Finding the objective is only the first problem.</p><p class=\"bb_paragraph\" >When the evidence is recovered, the building reacts. Lights shift. The air distorts. Radio static rises. Rooms may change. The apparition begins hunting harder. Your goal becomes simple: survive long enough to reach extraction.</p><p class=\"bb_paragraph\" ><strong>Features</strong></p><p class=\"bb_paragraph\" ><strong>Contract-Based Horror Runs</strong> — Accept a contract before each round and recover a different haunted object.<br><strong>Procedural County Buildings</strong> — Explore changing layouts with randomized rooms, furniture, pickups, and objective locations.<br><strong>Extraction Gameplay</strong> — Find the objective, trigger the danger phase, and escape before the building overwhelms you.<br><strong>A Living Building</strong> — After the objective is collected, the environment becomes more hostile through lights, sound, distortion, and shifting events.<br><strong>The Apparition</strong> — A signal-corrupted entity stalks the building and punishes players who stay too long.<br><strong>Dead Air Pulse</strong> — Fight back with a supernatural shockwave that can disrupt the apparition, but only for a short time.<br><strong>Upgrades and Resources</strong> — Earn money, collect scrap, and upgrade your gear between contracts.<br><strong>Survival Tools</strong> — Manage flashlight power, health, hunger, med packs, batteries, and quick-slot items.<br><strong>Dark Horror Atmosphere</strong> — Dense interior fog, flickering lights, radio static, and oppressive room design create constant tension.</p><p class=\"bb_paragraph\" ><strong>The Loop</strong></p><p class=\"bb_paragraph\" >Accept the contract.<br>Enter the building.<br>Find the objective.<br>Survive the signal.<br>Extract.<br>Upgrade.<br>Take the next job.</p><p class=\"bb_paragraph\" >Dead Air County is designed around short, tense horror runs that become more dangerous as you push deeper into the contract chain.</p>",
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        "notes": "Dead Air County contains horror themes, intense atmosphere, jump scares, disturbing audio, flashing/static screen effects, and scenes of fear, pursuit, and supernatural threat.\r\n\r\nThe game includes violence involving firearms, melee/contact attacks, zombies, and supernatural entities. Players may shoot hostile creatures, use defensive equipment, take damage, and encounter blood, blood stains, bloody handprints, unsettling environmental decals, and disturbing abandoned-building imagery. The game is intended to create tension through darkness, radio static, hostile entities, and psychological horror.\r\n\r\nThere are no depictions of sexual acts, sexual assault, non-consensual sex, or nudity. The game does not currently depict drug or alcohol abuse. The game does not currently depict self-harm as a gameplay mechanic or story focus.\r\n\r\nPlayers sensitive to horror, jump scares, darkness, blood imagery, loud audio stingers, flashing/static visual effects, pursuit by hostile creatures, or supernatural/psychological horror themes should be aware before playing.\r\n"
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          "rating": "16",
          "required_age": "16",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Violência Extrema\nMedo"
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          "banned": "0",
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