Details
DeveloperIdle Crown
PublisherIdle Crown
FreeNo
Required ageNone
Rise from serf to sovereign in this medieval idle RPG. Level fifteen skills, raise a Holding stone by stone, slay drakes and leviathans, command workers, and grind your way to the throne. 100 achievements, 39 leaderboards, no energy bars, no waiting.
You begin with calluses, not a crown.
Idle Crown is a medieval idle RPG with no energy bars, no premium currency,
and no real-world clock between you and the next level. Just fifteen
skills, a Holding you raise stone by stone, and an XP curve built for the
long haul.
Fifteen skills, deep progression
Chop pine to heartwood, mine tin to runite, forge bronze swords through sovereign-tier blades.
Fish minnows to leviathans, hunt rabbits to drakes, cook simple meals into royal feasts.
Combat, Piety, and Stewardship round out the lord's craft, each with passives that bend every other skill.
Early levels move quick. The endgame is measured in days. Past 99, Mastery
branches (Yield, Pace, Fortune) open for every skill,
fully respec-able.
Raise a Holding
Twelve buildings on a 20×20 plot, each granting permanent speed bonuses.
Upgrade tiers climb from pine planks to voidstone. A maxed Holding is
months of work. A centerpiece you can point at when someone asks what
you've been doing all winter.
Workers in parallel
Climb the rank ladder (Serf → Freeman → Yeoman → King) to unlock
workers who run skills beside you. At high ranks they outpace the lord
himself.
23 permanent upgrades
Sink coin into yield, speed, XP, crit, coin gain, minion slots, forge
efficiency, sell prices, boss cooldowns, and more. Each ranks up the
deeper you invest. Push the offline cap from 12 hours to 36. Slot a fifth
minion. A treasury that always has a reason to grow.
100 achievements, written like a chronicle
Every achievement is named and written in voice, with no dry "kill 100 X"
copy. Hidden achievements stay hidden until earned. Each ships with a
hand-rendered gold-on-parchment icon.
Built for Steam
20 leaderboards: speedrun, per-skill XP, Mastery, lifetime XP, longest streak
Friend Rich Presence so your liege can see what skill you're grinding
Offline catchup up to 36 hours, so a workday doesn't wipe a play-day
Serf to Sovereign. Take your time. The throne is patient.
Show raw AppDetails
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"detailed_description": "<p class=\"bb_paragraph\" >You begin with calluses, not a crown.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Idle Crown is a medieval idle RPG with no energy bars, no premium currency,</p><p class=\"bb_paragraph\" >and no real-world clock between you and the next level. Just fifteen</p><p class=\"bb_paragraph\" >skills, a Holding you raise stone by stone, and an XP curve built for the</p><p class=\"bb_paragraph\" >long haul.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Fifteen skills, deep progression</h2><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Chop pine to heartwood, mine tin to runite, forge bronze swords through sovereign-tier blades.</p></li><li><p class=\"bb_paragraph\" >Fish minnows to leviathans, hunt rabbits to drakes, cook simple meals into royal feasts.</p></li><li><p class=\"bb_paragraph\" >Combat, Piety, and Stewardship round out the lord's craft, each with passives that bend every other skill.</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Early levels move quick. The endgame is measured in days. Past 99, Mastery</p><p class=\"bb_paragraph\" >branches (<strong>Yield</strong>, <strong>Pace</strong>, <strong>Fortune</strong>) open for every skill,</p><p class=\"bb_paragraph\" >fully respec-able.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Raise a Holding</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Twelve buildings on a 20×20 plot, each granting permanent speed bonuses.</p><p class=\"bb_paragraph\" >Upgrade tiers climb from pine planks to voidstone. A maxed Holding is</p><p class=\"bb_paragraph\" >months of work. A centerpiece you can point at when someone asks what</p><p class=\"bb_paragraph\" >you've been doing all winter.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Workers in parallel</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Climb the rank ladder (<strong>Serf → Freeman → Yeoman → King</strong>) to unlock</p><p class=\"bb_paragraph\" >workers who run skills beside you. At high ranks they outpace the lord</p><p class=\"bb_paragraph\" >himself.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >23 permanent upgrades</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Sink coin into yield, speed, XP, crit, coin gain, minion slots, forge</p><p class=\"bb_paragraph\" >efficiency, sell prices, boss cooldowns, and more. Each ranks up the</p><p class=\"bb_paragraph\" >deeper you invest. Push the offline cap from 12 hours to 36. Slot a fifth</p><p class=\"bb_paragraph\" >minion. A treasury that always has a reason to grow.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >100 achievements, written like a chronicle</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Every achievement is named and written in voice, with no dry "kill 100 X"</p><p class=\"bb_paragraph\" >copy. Hidden achievements stay hidden until earned. Each ships with a</p><p class=\"bb_paragraph\" >hand-rendered gold-on-parchment icon.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Built for Steam</h2><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >20 leaderboards: speedrun, per-skill XP, Mastery, lifetime XP, longest streak </p></li><li><p class=\"bb_paragraph\" >Friend Rich Presence so your liege can see what skill you're grinding</p></li><li><p class=\"bb_paragraph\" >Offline catchup up to 36 hours, so a workday doesn't wipe a play-day</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Serf to Sovereign. Take your time. The throne is patient.</p>",
"about_the_game": "<p class=\"bb_paragraph\" >You begin with calluses, not a crown.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Idle Crown is a medieval idle RPG with no energy bars, no premium currency,</p><p class=\"bb_paragraph\" >and no real-world clock between you and the next level. Just fifteen</p><p class=\"bb_paragraph\" >skills, a Holding you raise stone by stone, and an XP curve built for the</p><p class=\"bb_paragraph\" >long haul.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Fifteen skills, deep progression</h2><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Chop pine to heartwood, mine tin to runite, forge bronze swords through sovereign-tier blades.</p></li><li><p class=\"bb_paragraph\" >Fish minnows to leviathans, hunt rabbits to drakes, cook simple meals into royal feasts.</p></li><li><p class=\"bb_paragraph\" >Combat, Piety, and Stewardship round out the lord's craft, each with passives that bend every other skill.</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Early levels move quick. The endgame is measured in days. Past 99, Mastery</p><p class=\"bb_paragraph\" >branches (<strong>Yield</strong>, <strong>Pace</strong>, <strong>Fortune</strong>) open for every skill,</p><p class=\"bb_paragraph\" >fully respec-able.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Raise a Holding</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Twelve buildings on a 20×20 plot, each granting permanent speed bonuses.</p><p class=\"bb_paragraph\" >Upgrade tiers climb from pine planks to voidstone. A maxed Holding is</p><p class=\"bb_paragraph\" >months of work. A centerpiece you can point at when someone asks what</p><p class=\"bb_paragraph\" >you've been doing all winter.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Workers in parallel</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Climb the rank ladder (<strong>Serf → Freeman → Yeoman → King</strong>) to unlock</p><p class=\"bb_paragraph\" >workers who run skills beside you. At high ranks they outpace the lord</p><p class=\"bb_paragraph\" >himself.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >23 permanent upgrades</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Sink coin into yield, speed, XP, crit, coin gain, minion slots, forge</p><p class=\"bb_paragraph\" >efficiency, sell prices, boss cooldowns, and more. Each ranks up the</p><p class=\"bb_paragraph\" >deeper you invest. Push the offline cap from 12 hours to 36. Slot a fifth</p><p class=\"bb_paragraph\" >minion. A treasury that always has a reason to grow.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >100 achievements, written like a chronicle</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Every achievement is named and written in voice, with no dry "kill 100 X"</p><p class=\"bb_paragraph\" >copy. Hidden achievements stay hidden until earned. Each ships with a</p><p class=\"bb_paragraph\" >hand-rendered gold-on-parchment icon.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Built for Steam</h2><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >20 leaderboards: speedrun, per-skill XP, Mastery, lifetime XP, longest streak </p></li><li><p class=\"bb_paragraph\" >Friend Rich Presence so your liege can see what skill you're grinding</p></li><li><p class=\"bb_paragraph\" >Offline catchup up to 36 hours, so a workday doesn't wipe a play-day</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Serf to Sovereign. Take your time. The throne is patient.</p>",
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