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ECHORIS

Strata Forge · Strata Forge

ECHORIS

gameAppID 4756940Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperStrata Forge
PublisherStrata Forge
FreeNo
Required ageNone

Every weapon hides a world. A 2D metroidvania of vertical descent — step inside each blade you find, descend its Item World, and reforge it through layers of memory and reactive elemental depths.

Descend. Forge. Remember. ECHORIS is a 2D side-scrolling metroidvania set deep within a vertical megastructure built by giants who no longer remember why. Drop level by level through forgotten corridors. Fight what was left behind. Reforge the weapons you find — until  the shaft itself bends to your will. Explore the Shaft The world is one vast vertical structure, half-built and half-ruined. Unlock relics that reshape how you move — dash through narrow gaps, walljump across fissures, breathe in poisoned water, slip through shadow. Every gate is locked behind a stat or an ability, and every path leads somewhere deeper. Every Weapon Hides a World Each blade carries a voice — the Ego of the soul who once wielded it. Step inside any weapon to enter its Item World. Descend the Memory Strata. Defeat the bosses that guard each layer. Reclaim  the Memory Shards they leave behind, slot them into your weapon's Identity, and listen as its voice grows clearer. Five Temperaments — Forge, Iron, Rust, Spark, Shadow — shape what kind of soul each blade becomes. No two weapons will ever grow the same way. Worlds That React Water flows. Oil spreads. Fire spreads further. Lightning leaps between conductors. Frost crawls  across pools. Every floor is a chemistry set, and every weapon is a way to disturb it. Throw a flask of oil into a torchlit corridor and watch it run. Slash a water-vase above an electrified pool. The room becomes a tactic. Emergent Systems Five elemental temperaments combine with terrain, fluids, and enemy weaknesses in ways the designer never scripted Procedural dungeons stitched from handcrafted rooms, never the same twice Item World runs reward both efficient builds and obsessive completionists Descend Together (In Development) The deeper Item Worlds were never meant to be faced alone. Cooperative descent is planned for a post-launch update — friends in the same blade, the same strata, the same fall. Made For Players who love interconnected, gate-locked 2D exploration Loot hunters who chase endless depth and weapon mastery Anyone drawn to vast vertical worlds and the silence left by lost civilizations The shaft remembers you. Your weapons remember more.

Genres and categories

ActionAdventureIndieRPGEarly AccessSingle-playerSteam AchievementsFull controller supportCamera ComfortCustom Volume ControlsGamepad RecommendedKeyboard Only OptionPlayable without Timed InputDualShock Controller SupportDualShock Controller SupportSteam Input API SupportStereo SoundSteam CloudStatsSteam LeaderboardsFamily Sharing

Platforms and requirements

windows: yesmac: yeslinux: yes
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong>  Windows 10 64-bit (version 1903 or later)<br></li><li><strong>Processor:</strong> Intel Core i3-2100 / AMD FX-4100 or equivalent<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> DirectX 11 compatible GPU with 1 GB VRAM (Intel HD Graphics 4000 or equivalent)<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1024 MB available space<br></li><li><strong>Sound Card:</strong> DirectX compatible sound card<br></li><li><strong>VR Support:</strong> Not supported</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 / 11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-6500 / AMD Ryzen 3 1200 or equivalent  <br></li><li><strong>Memory:</strong> 8192 MB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or better<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 2048 MB available space<br></li><li><strong>Sound Card:</strong> DirectX compatible sound card<br></li><li><strong>VR Support:</strong> Not supported</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 11 (Big Sur)<br></li><li><strong>Processor:</strong> Apple M1 or Intel Core i5 (2.0 GHz)<br></li><li><strong>Memory:</strong> 2048 MB RAM<br></li><li><strong>Graphics:</strong> pple Silicon integrated GPU / Intel Iris (Metal 2 support)<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 300 MB available space<br></li><li><strong>Sound Card:</strong> Core Audio compatible</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 13 (Ventura) or later<br></li><li><strong>Processor:</strong> Apple M1 Pro or Intel Core i7 (3.0 GHz+)<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Apple Silicon (M1/M2/M3) integrated GPU<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Sound Card:</strong> Core Audio compatible</li></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> SteamOS 3.0 / Ubuntu 22.04 LTS /  Debian 11 / Arch (rolling, glibc 2.35+)<br></li><li><strong>Processor:</strong> x86_64 dual-core 2.0 GHz (AMD Zen 2 / Intel Haswell or newer)<br></li><li><strong>Memory:</strong> 2048 MB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 + Vulkan 1.0 (Intel HD 4000  / AMD Radeon HD 7000 / NVIDIA GeForce 600 series)<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 300 MB available space<br></li><li><strong>Sound Card:</strong> ALSA / PulseAudio / PipeWire<br></li><li><strong>VR Support:</strong> Not supported<br></li><li><strong>Additional Notes:</strong> Steam Deck Verified</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> SteamOS 3.5+ / Ubuntu 24.04 LTS / Fedora 39+<br></li><li><strong>Processor:</strong> x86_64 quad-core 3.0 GHz+ (AMD Zen 3 / Intel 10th gen+)<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.2 GPU (Intel Xe / AMD RDNA2 / NVIDIA RTX<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Sound Card:</strong> PipeWire<br></li><li><strong>VR Support:</strong> Not supported<br></li><li><strong>Additional Notes:</strong> Steam Deck Verified</li></ul>"
}

Ratings and content

dejus{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Violência fantasiosa"}
steam_germany{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Fantasy-Gewalt"}
igrs{"rating_generated":"1","rating":"13","required_age":"13","banned":"0","use_age_gate":"0","descriptors":"Kekerasan"}
Show raw AppDetails
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    "data": {
      "type": "game",
      "name": "ECHORIS",
      "steam_appid": 4756940,
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      "controller_support": "full",
      "detailed_description": "<p class=\"bb_paragraph\" > <strong>Descend. Forge. Remember.</strong>                   </p><p class=\"bb_paragraph\" >  ECHORIS is a 2D side-scrolling metroidvania set deep within a vertical megastructure built by giants who no longer remember why. Drop level by  level through forgotten corridors. Fight what was left behind. Reforge the weapons you find — until  the shaft itself bends to your will.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Explore the Shaft</h2><p class=\"bb_paragraph\" >  The world is one vast vertical structure, half-built and half-ruined. Unlock relics that reshape how you move — dash through narrow gaps, walljump across fissures, breathe in poisoned water, slip through shadow. Every gate is locked behind a stat or an ability, and every path leads  somewhere deeper.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Every Weapon Hides a World</h2><p class=\"bb_paragraph\" >  Each blade carries a voice — the Ego of the soul who once wielded it. Step inside any weapon to  enter its Item World. Descend the Memory Strata. Defeat the bosses that guard each layer. Reclaim  the Memory Shards they leave behind, slot them into   your weapon's Identity, and listen as its voice grows clearer.  Five Temperaments — Forge, Iron, Rust, Spark, Shadow — shape what kind of soul each blade  becomes. No two weapons will ever grow the same way.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Worlds That React</h2><p class=\"bb_paragraph\" >  Water flows. Oil spreads. Fire spreads further. Lightning leaps between conductors. Frost crawls  across pools. Every floor is a chemistry set, and every weapon is a way to disturb it. Throw a flask  of oil into a torchlit corridor and watch it run. Slash a water-vase above an electrified pool. The  room becomes a tactic.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Emergent Systems</h2><p class=\"bb_paragraph\" >  </p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Five elemental temperaments combine with         terrain, fluids, and enemy weaknesses in ways the    designer never scripted</p></li><li><p class=\"bb_paragraph\" > Procedural dungeons stitched from handcrafted    rooms, never the same twice</p></li><li><p class=\"bb_paragraph\" > Item World runs reward both efficient builds     and obsessive completionists</p></li></ul><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Descend Together (In Development)</h2><p class=\"bb_paragraph\" >  The deeper Item Worlds were never meant to be faced   alone. Cooperative descent is planned for a post-launch update — friends in the same blade, the   same strata, the same fall.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Made For</h2><p class=\"bb_paragraph\" >  </p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Players who love interconnected, gate-locked 2D   exploration</p></li><li><p class=\"bb_paragraph\" > Loot hunters who chase endless depth and weapon   mastery</p></li><li><p class=\"bb_paragraph\" > Anyone drawn to vast vertical worlds and the     silence left by lost civilizations</p></li></ul><p class=\"bb_paragraph\" >  <strong>The shaft remembers you. Your weapons remember more.</strong></p>",
      "about_the_game": "<p class=\"bb_paragraph\" > <strong>Descend. Forge. Remember.</strong>                   </p><p class=\"bb_paragraph\" >  ECHORIS is a 2D side-scrolling metroidvania set deep within a vertical megastructure built by giants who no longer remember why. Drop level by  level through forgotten corridors. Fight what was left behind. Reforge the weapons you find — until  the shaft itself bends to your will.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Explore the Shaft</h2><p class=\"bb_paragraph\" >  The world is one vast vertical structure, half-built and half-ruined. Unlock relics that reshape how you move — dash through narrow gaps, walljump across fissures, breathe in poisoned water, slip through shadow. Every gate is locked behind a stat or an ability, and every path leads  somewhere deeper.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Every Weapon Hides a World</h2><p class=\"bb_paragraph\" >  Each blade carries a voice — the Ego of the soul who once wielded it. Step inside any weapon to  enter its Item World. Descend the Memory Strata. Defeat the bosses that guard each layer. Reclaim  the Memory Shards they leave behind, slot them into   your weapon's Identity, and listen as its voice grows clearer.  Five Temperaments — Forge, Iron, Rust, Spark, Shadow — shape what kind of soul each blade  becomes. No two weapons will ever grow the same way.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Worlds That React</h2><p class=\"bb_paragraph\" >  Water flows. Oil spreads. Fire spreads further. Lightning leaps between conductors. Frost crawls  across pools. Every floor is a chemistry set, and every weapon is a way to disturb it. Throw a flask  of oil into a torchlit corridor and watch it run. Slash a water-vase above an electrified pool. The  room becomes a tactic.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Emergent Systems</h2><p class=\"bb_paragraph\" >  </p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Five elemental temperaments combine with         terrain, fluids, and enemy weaknesses in ways the    designer never scripted</p></li><li><p class=\"bb_paragraph\" > Procedural dungeons stitched from handcrafted    rooms, never the same twice</p></li><li><p class=\"bb_paragraph\" > Item World runs reward both efficient builds     and obsessive completionists</p></li></ul><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Descend Together (In Development)</h2><p class=\"bb_paragraph\" >  The deeper Item Worlds were never meant to be faced   alone. Cooperative descent is planned for a post-launch update — friends in the same blade, the   same strata, the same fall.</p><p class=\"bb_paragraph\" >  </p><h2 class=\"bb_tag\" >Made For</h2><p class=\"bb_paragraph\" >  </p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Players who love interconnected, gate-locked 2D   exploration</p></li><li><p class=\"bb_paragraph\" > Loot hunters who chase endless depth and weapon   mastery</p></li><li><p class=\"bb_paragraph\" > Anyone drawn to vast vertical worlds and the     silence left by lost civilizations</p></li></ul><p class=\"bb_paragraph\" >  <strong>The shaft remembers you. Your weapons remember more.</strong></p>",
      "short_description": "Every weapon hides a world. A 2D metroidvania of vertical descent — step inside each blade you find, descend its Item World, and reforge it through layers of memory and reactive elemental depths.",
      "supported_languages": "English, Korean",
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      "website": "https://echoris.io",
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 13 (Ventura) or later<br></li><li><strong>Processor:</strong> Apple M1 Pro or Intel Core i7 (3.0 GHz+)<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Apple Silicon (M1/M2/M3) integrated GPU<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Sound Card:</strong> Core Audio compatible</li></ul>"
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> SteamOS 3.5+ / Ubuntu 24.04 LTS / Fedora 39+<br></li><li><strong>Processor:</strong> x86_64 quad-core 3.0 GHz+ (AMD Zen 3 / Intel 10th gen+)<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.2 GPU (Intel Xe / AMD RDNA2 / NVIDIA RTX<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Sound Card:</strong> PipeWire<br></li><li><strong>VR Support:</strong> Not supported<br></li><li><strong>Additional Notes:</strong> Steam Deck Verified</li></ul>"
      },
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        "Strata Forge"
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