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Daemon: Lost in Memory

Daemon Games · Daemon Games

Daemon: Lost in Memory

gameAppID 4696590Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

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All-Time Peak0
24h Player-Hours0 h

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Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperDaemon Games
PublisherDaemon Games
FreeNo
Required ageNone

You are an anomaly. A single, sentient data bit trapped deep within a collapsing, corrupted memory space.

You are an anomaly. A single, sentient data bit trapped deep within a collapsing, corrupted memory space. The mainframe is unstable, and the system's anti-virus subroutines are hunting you down. In DAEMON: Lost in Memory, your only chance at survival is to navigate these shattered digital sectors, manipulate the system's logic, and escape before you are permanently erased. But you aren't just surviving the system — you can rebuild it. ONE BIT. TWO STATES. You are a 0 or a 1, and the whole system reads you differently depending on which. Cyan barriers are solid to a 1 and empty air to a 0 — magenta is the exact opposite. Flip mid-jump to slip through walls that were never meant to open. Enemies are polarity-coded too: share their state and you die, invert it and they can't touch you. THINK IN BINARY Every exit is locked by a number. Scattered bit nodes carry weights — 1, 2, 4, 8 — and stamping your state onto them adds up. Match the target and the portal opens. Then the system wires itself against you with AND, OR, NOT, XOR, NAND and NOR gates, hackable terminals, timed laser grids and sectors that are actively rotting around you. THE ANTI-VIRUS FIGHTS BACK Phasers, Seekers, Splitters and Shields each demand a different read of the same mechanic. Deeper in, the system's guardians wake up — the Memory Warden, Stack Overflow, the Firewall Sentinel, the Rootkit Phantom and the Malware Core. Every boss is a puzzle wearing armour. BUILD YOUR OWN SECTORS DAEMON ships with the same editor used to build the campaign. Paint the grid, place enemies, moving platforms, lasers and terminals, wire logic gates together in link mode, tune the physics per level, then play-test in one click and land right back where you left off. SHARE THEM WITH THE NETWORK Publish your levels straight from the menu. Browse, download and play what everyone else has built, rate the good ones, favourite the ones worth replaying — and race the leaderboards on all of it. INFINITE MEMORY Out of levels? Generate more at easy, medium or hard. Every generated sector is provably beatable — the game solves it itself before handing it to you, and re-rolls if it can't be completed. ALSO INSIDE A fully synthesised soundtrack — no audio files, every track built at runtime, in three swappable theme packs Full controller support, in menus, gameplay and the editor Colorblind modes and color themes, plus screen-shake and CRT effect toggles Five languages — English, French, German, Spanish, Arabic Steam achievements, per-level stats and leaderboards The system is failing. You have one bit of freedom. Use it.

Genres and categories

IndieSingle-playerSteam AchievementsFull controller supportAdjustable Text SizeCamera ComfortColor Alternatives#category_contrast_controlsCustom Volume ControlsAdjustable DifficultyKeyboard Only OptionPlayable without Timed InputDualShock Controller SupportDualShock Controller SupportSave AnytimeIncludes level editorFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: yes
PC
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
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Mac
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Linux
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Ratings and content

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steam_germany{"rating_generated":"1","rating":"0","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Show raw AppDetails
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      "detailed_description": "<p class=\"bb_paragraph\" >You are an anomaly. A single, sentient data <strong>bit</strong> trapped deep within a collapsing, corrupted memory space. The mainframe is unstable, and the system's anti-virus subroutines are hunting you down.</p><br><p class=\"bb_paragraph\" >In <strong>DAEMON: Lost in Memory</strong>, your only chance at survival is to navigate these shattered digital sectors, manipulate the system's logic, and escape before you are permanently erased. But you aren't just surviving the system — <strong>you can rebuild it.</strong></p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/01_hero_bitshift.gif?t=1785775924\" /></span><h2 class=\"bb_tag\" >ONE BIT. TWO STATES.</h2><br><p class=\"bb_paragraph\" >You are a 0 or a 1, and the whole system reads you differently depending on which. Cyan barriers are solid to a 1 and empty air to a 0 — magenta is the exact opposite. Flip mid-jump to slip through walls that were never meant to open. Enemies are polarity-coded too: share their state and you die, invert it and they can't touch you.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/02_barrier_phase.gif?t=1785775924\" /></span><h2 class=\"bb_tag\" >THINK IN BINARY</h2><br><p class=\"bb_paragraph\" >Every exit is locked by a number. Scattered bit nodes carry weights — 1, 2, 4, 8 — and stamping your state onto them adds up. Match the target and the portal opens. Then the system wires itself against you with <strong>AND, OR, NOT, XOR, NAND and NOR gates</strong>, hackable terminals, timed laser grids and sectors that are actively rotting around you.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/03_logic_gate_puzzle.gif?t=1785775924\" /></span><h2 class=\"bb_tag\" >THE ANTI-VIRUS FIGHTS BACK</h2><br><p class=\"bb_paragraph\" >Phasers, Seekers, Splitters and Shields each demand a different read of the same mechanic. Deeper in, the system's guardians wake up — the <strong>Memory Warden</strong>, <strong>Stack Overflow</strong>, the <strong>Firewall Sentinel</strong>, the <strong>Rootkit Phantom</strong> and the <strong>Malware Core</strong>. Every boss is a puzzle wearing armour.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/04_boss_memory_warden.gif?t=1785775924\" /></span><h2 class=\"bb_tag\" >BUILD YOUR OWN SECTORS</h2><br><p class=\"bb_paragraph\" >DAEMON ships with the <strong>same editor used to build the campaign</strong>. Paint the grid, place enemies, moving platforms, lasers and terminals, wire logic gates together in link mode, tune the physics per level, then play-test in one click and land right back where you left off.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/05_editor_overview.png?t=1785775924\" /></span><h2 class=\"bb_tag\" >SHARE THEM WITH THE NETWORK</h2><br><p class=\"bb_paragraph\" >Publish your levels straight from the menu. Browse, download and play what everyone else has built, rate the good ones, favourite the ones worth replaying — and race the leaderboards on all of it.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/06_online_browser.png?t=1785775924\" /></span><h2 class=\"bb_tag\" >INFINITE MEMORY</h2><br><p class=\"bb_paragraph\" >Out of levels? Generate more at easy, medium or hard. Every generated sector is <strong>provably beatable</strong> — the game solves it itself before handing it to you, and re-rolls if it can't be completed.</p><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696590/extras/07_procgen.gif?t=1785775924\" /></span><h2 class=\"bb_tag\" >ALSO INSIDE</h2><br><ul class=\"bb_ul\"><li><strong>A fully synthesised soundtrack</strong> — no audio files, every track built at runtime, in three swappable theme packs<br></li><li><strong>Full controller support</strong>, in menus, gameplay and the editor<br></li><li><strong>Colorblind modes and color themes</strong>, plus screen-shake and CRT effect toggles<br></li><li><strong>Five languages</strong> — English, French, German, Spanish, Arabic<br></li><li><strong>Steam achievements</strong>, per-level stats and leaderboards</li></ul><br><p class=\"bb_paragraph\" ><strong>The system is failing. You have one bit of freedom. Use it.</strong></p>",
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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          "banned": "0",
          "use_age_gate": "0",
          "descriptors": ""
        },
        "steam_germany": {
          "rating_generated": "1",
          "rating": "0",
          "required_age": "0",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": ""
        },
        "igrs": {
          "rating_generated": "1",
          "rating": "3",
          "required_age": "0",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": ""
        }
      }
    }
  }
}