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CRYPTSHOOTER

Kronarc Engine Collective · Kronarc Engine Collective

CRYPTSHOOTER

gameAppID 4693010Released
Release dateMay 18, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Stale · Range: 6/20/2026, 8:36:14 AM - 8/20/2026, 9:23:34 AM

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0
2026-08000%0
2026-07000%0
2026-06000%0

Details

DeveloperKronarc Engine Collective
PublisherKronarc Engine Collective
FreeNo
Required ageNone

A horror roguelike FPS where you descend through 20 procedurally generated levels of a desecrated crypt, fighting biomechanical monsters, choosing weapons and perks between each wave, and dying over and over while an omniscient narrator watches.

Descend into the Crypt. Die. Learn. Descend again. CRYPTSHOOTER is a fast, brutal horror roguelike FPS set inside a corrupted burial complex rebuilt into a biomechanical factory. Fight through 20 procedurally generated levels, survive escalating enemy swarms, and uncover why the Crypt remembers every death you leave behind. You are not the first to enter. You will not be the last to die. The Crypt RemembersOnce a sacred resting place, the Crypt has been repurposed by machine‑priests into a living assembly line. Altars became workbenches. Chambers became factories. Now it produces biomechanical prototypes—creatures of bone, steel, and something far worse. Every death is canon. The Presence, an omniscient narrator, knows you’ve been here before. She’s been watching. Roguelike Progression. Relentless FPS Combat.Each run reshapes the Crypt with modular dungeon blocks, shifting corridors, and unpredictable ambush points. Clear waves, find the exit portal, choose your reward, and push deeper. Die, and start again—stronger, smarter, and more determined. No two runs play the same. Key Features• Procedural ArenasEvery level is rebuilt from scratch—new layouts, new encounters, new threats. • 20 Levels of DescentProgress through escalating biomes with enemy families that evolve every few floors: Swarm, Rusher, Tank, Sniper, Exploder. • Boss Fights Every 5 LevelsFace the Wardens guarding each depth. The SOURCE waits at the bottom. • Build Your ArsenalUnlock pistols, shotguns, rifles, rockets, beam weapons, melee tools, and grenades—each with rarity tiers from Common to Legendary. • Perk SynergiesCombine perks like Adrenaline, Ghost Step, and Executioner to craft powerful builds and unique playstyles. • AI‑Generated Voice CastAll dialogue is performed by a multi‑voice AI system: Player, Presence, Enemies, and Environment. • Difficulty TiersChoose Easy, Medium, or Hard, adjusting spawn rates, aggression, and overall intensity. The dead don’t rest here. Neither will you.

Genres and categories

ActionSingle-playerFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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Mac
[]
Linux
[]

Ratings and content

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Show raw AppDetails
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        "notes": "Violence (Frequent / Intense)\r\nThis is a first-person shooter with roguelike elements. Players engage in combat against biomechanical monsters (\"prototypes\") using firearms, melee attacks, and explosives. Enemies are destroyed with visual effects including blood splatter and screen vignettes. Dialogue frequently describes violence, pain, agony, and destruction. Killstreak announcements (\"TRIPLE KILL\", \"RAMPAGE\", \"GODLIKE\") reinforce combat intensity. The player character dies repeatedly as a core gameplay loop, with dialogue referencing past deaths.\r\n\r\nHorror / Disturbing Imagery\r\nThe game is set in a desecrated crypt repurposed as a factory for biomechanical creatures. Enemies are described as abominations stitched from bone and machine parts with \"too many joints\" and \"claws where hands should be.\" Environments feature skulls, bones, blood, and corpse imagery. The atmosphere is sustained by horror-themed environmental dialogue and fourth-wall-breaking meta-commentary.\r\n\r\nLanguage\r\nOne instance of strong language: \"Fuck.\""
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