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Coldwatch

Rendrify Interactive · Rendrify Interactive

Coldwatch

gameAppID 4457210Coming soon
Release date{"coming_soon":true,"date":"Coming soon"}

Game Charts

Player statistics

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Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperRendrify Interactive
PublisherRendrify Interactive
FreeNo
Required ageNone

Something came with the dark. Each night, send your drone out from the shelter to scavenge for supplies, parts, and the truth, using thermal and night vision to survive. But your light draws it closer. Grab what you can. Get home before dawn. You won't last forever, only deeper.

Coldwatch is a single-player, run-based survival horror game. Something came with the dark a few weeks ago — now you survive alone in a shelter, sending your drone out each night to scavenge for supplies, parts, and the truth, using thermal and night vision to see in a world with no light left. But every light you switch on draws the dark closer. Grab what you can. Get home before dawn. You won't last forever — only deeper. THE LOOP (WHAT YOU DO)Plan your night from the shelter — check your supplies, pick which map to risk, prep the drone. Launch into the dark and fly out using thermal and night vision — your only way to see. Scavenge for food, drone parts, and story fragments scattered across the map. Scrutinize what you find — is it loot, a survivor, or something that shouldn't be there? Carry only what fits — the heavy part or three rations? Fill the load and turn back, or push your luck? Extract before dawn — drain the battery or run out the clock and you don't come back. Die out there and you lose everything you carried. THE DARK REACTS TO YOUThe danger is never seen — only felt. And everything you do draws it in. Your light, heat, and noise pull it closer the longer you linger. You'll never see it clearly — you'll know it by its signs: a heat signature with no body, something moved since last night, a sound from the wrong direction, cold creeping into your feed. The deeper you push for better loot, the more dangerous the way home becomes. SURVIVE, UPGRADE, GO DEEPERBuild yourself up between nights — everything you scavenge keeps you alive a little longer. Drone: bigger carry capacity, longer battery, better sensors, repairs. Shelter: light, power, and — when the dark starts reaching you — defense. Character: food and health to push survival further. MULTIPLE MAPS, DIFFERENT RISKSTravel between locations you unlock — but you never leave the drone's eye. The Farm: open, learnable, moderate loot — recover and rebuild here. The Hamlet: abandoned houses and tight interiors — richer, more to scrutinize, more places it can be close. The Deep: remote, dark, unreliable signal — the richest loot and the boldest danger. Push your luck. THE RUN NEVER ENDS THE SAME WAYThe world is fixed, but the night never is. Randomized loot, threats, and anomalies every night. Fog, rain, and pitch-black nights that change how far you can see. An escalation that grows worse the deeper you go — and always, eventually, wins. FEATURESSingle-player first-person drone gameplay with thermal and night vision. Greed-vs-extraction loop under a battery and a dawn deadline. A danger that reacts to your light, heat, and noise — felt, never shown. Scrutinize-and-judge scavenging: tell the loot from the wrong. Run-based survival with meta-progression: upgrades, unlocks, and uncovered story. Multiple maps with different risks, rewards, and specializations. Randomized nights for high replayability. Built around a distinctive, clippable night-vision/bodycam look. EARLY ACCESS NOTEColdwatch is being built in public: the core loop comes first, then more maps, more danger signs, more resources, deeper shelter defense, and more of the story behind what came with the dark.

Genres and categories

AdventureEarly AccessSingle-playerSteam AchievementsFull controller supportCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround SoundFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Memory:</strong> 4000 MB RAM<br></li><li><strong>DirectX:</strong> Version 12</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Memory:</strong> 8000 MB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GTX 1060 6GB / AMD RX 580<br></li><li><strong>DirectX:</strong> Version 12</li></ul>"
}
Mac
[]
Linux
[]

Ratings and content

dejus{"rating_generated":"1","rating":"14","required_age":"14","banned":"0","use_age_gate":"0","descriptors":"Violência\nMedo"}
steam_germany{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Horror"}
igrs{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Horor\nKekerasan"}
Show raw AppDetails
{
  "4457210": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Coldwatch",
      "steam_appid": 4457210,
      "required_age": 0,
      "is_free": false,
      "controller_support": "full",
      "detailed_description": "<h1>Roadmap</h1><p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4457210/extras/229a660c714b660838836bdb3f650b6c.avif?t=1782147528\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4457210/extras_big/229a660c714b660838836bdb3f650b6c.avif?t=1782147528 width=1560 height=878 /></span></p></p><br><h1>About the Game</h1><p class=\"bb_paragraph\" ><strong>Coldwatch</strong> is a single-player, run-based survival horror game. Something came with the dark a few weeks ago — now you survive alone in a shelter, sending your drone out each night to scavenge for supplies, parts, and the truth, using thermal and night vision to see in a world with no light left. But every light you switch on draws the dark closer. Grab what you can. Get home before dawn. You won't last forever — only deeper.</p><h2 class=\"bb_tag\" >THE LOOP (WHAT YOU DO)</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Plan your night</strong> from the shelter — check your supplies, pick which map to risk, prep the drone.</p></li><li><p class=\"bb_paragraph\" ><strong>Launch into the dark</strong> and fly out using thermal and night vision — your only way to see.</p></li><li><p class=\"bb_paragraph\" ><strong>Scavenge</strong> for food, drone parts, and story fragments scattered across the map.</p></li><li><p class=\"bb_paragraph\" ><strong>Scrutinize what you find</strong> — is it loot, a survivor, or something that shouldn't be there?</p></li><li><p class=\"bb_paragraph\" ><strong>Carry only what fits</strong> — the heavy part or three rations? Fill the load and turn back, or push your luck?</p></li><li><p class=\"bb_paragraph\" ><strong>Extract before dawn</strong> — drain the battery or run out the clock and you don't come back. Die out there and you lose everything you carried.</p></li></ul><h2 class=\"bb_tag\" >THE DARK REACTS TO YOU</h2><p class=\"bb_paragraph\" >The danger is never seen — only felt. And everything you do draws it in.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Your <strong>light, heat, and noise</strong> pull it closer the longer you linger.</p></li><li><p class=\"bb_paragraph\" >You'll never see it clearly — you'll know it by its <strong>signs</strong>: a heat signature with no body, something moved since last night, a sound from the wrong direction, cold creeping into your feed.</p></li><li><p class=\"bb_paragraph\" >The deeper you push for better loot, the more dangerous the way home becomes.</p></li></ul><h2 class=\"bb_tag\" >SURVIVE, UPGRADE, GO DEEPER</h2><p class=\"bb_paragraph\" >Build yourself up between nights — everything you scavenge keeps you alive a little longer.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Drone:</strong> bigger carry capacity, longer battery, better sensors, repairs.</p></li><li><p class=\"bb_paragraph\" ><strong>Shelter:</strong> light, power, and — when the dark starts reaching you — defense.</p></li><li><p class=\"bb_paragraph\" ><strong>Character:</strong> food and health to push survival further.</p></li></ul><h2 class=\"bb_tag\" >MULTIPLE MAPS, DIFFERENT RISKS</h2><p class=\"bb_paragraph\" >Travel between locations you unlock — but you never leave the drone's eye.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>The Farm:</strong> open, learnable, moderate loot — recover and rebuild here.</p></li><li><p class=\"bb_paragraph\" ><strong>The Hamlet:</strong> abandoned houses and tight interiors — richer, more to scrutinize, more places it can be close.</p></li><li><p class=\"bb_paragraph\" ><strong>The Deep:</strong> remote, dark, unreliable signal — the richest loot and the boldest danger. Push your luck.</p></li></ul><h2 class=\"bb_tag\" >THE RUN NEVER ENDS THE SAME WAY</h2><p class=\"bb_paragraph\" >The world is fixed, but the night never is.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Randomized loot, threats, and anomalies every night.</p></li><li><p class=\"bb_paragraph\" >Fog, rain, and pitch-black nights that change how far you can see.</p></li><li><p class=\"bb_paragraph\" >An escalation that grows worse the deeper you go — and always, eventually, wins.</p></li></ul><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Single-player first-person drone gameplay with thermal and night vision.</p></li><li><p class=\"bb_paragraph\" >Greed-vs-extraction loop under a battery and a dawn deadline.</p></li><li><p class=\"bb_paragraph\" >A danger that reacts to your light, heat, and noise — felt, never shown.</p></li><li><p class=\"bb_paragraph\" >Scrutinize-and-judge scavenging: tell the loot from the wrong.</p></li><li><p class=\"bb_paragraph\" >Run-based survival with meta-progression: upgrades, unlocks, and uncovered story.</p></li><li><p class=\"bb_paragraph\" >Multiple maps with different risks, rewards, and specializations.</p></li><li><p class=\"bb_paragraph\" >Randomized nights for high replayability.</p></li><li><p class=\"bb_paragraph\" >Built around a distinctive, clippable night-vision/bodycam look.</p></li></ul><h2 class=\"bb_tag\" >EARLY ACCESS NOTE</h2><p class=\"bb_paragraph\" >Coldwatch is being built in public: the core loop comes first, then more maps, more danger signs, more resources, deeper shelter defense, and more of the story behind what came with the dark.</p>",
      "about_the_game": "<p class=\"bb_paragraph\" ><strong>Coldwatch</strong> is a single-player, run-based survival horror game. Something came with the dark a few weeks ago — now you survive alone in a shelter, sending your drone out each night to scavenge for supplies, parts, and the truth, using thermal and night vision to see in a world with no light left. But every light you switch on draws the dark closer. Grab what you can. Get home before dawn. You won't last forever — only deeper.</p><h2 class=\"bb_tag\" >THE LOOP (WHAT YOU DO)</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Plan your night</strong> from the shelter — check your supplies, pick which map to risk, prep the drone.</p></li><li><p class=\"bb_paragraph\" ><strong>Launch into the dark</strong> and fly out using thermal and night vision — your only way to see.</p></li><li><p class=\"bb_paragraph\" ><strong>Scavenge</strong> for food, drone parts, and story fragments scattered across the map.</p></li><li><p class=\"bb_paragraph\" ><strong>Scrutinize what you find</strong> — is it loot, a survivor, or something that shouldn't be there?</p></li><li><p class=\"bb_paragraph\" ><strong>Carry only what fits</strong> — the heavy part or three rations? Fill the load and turn back, or push your luck?</p></li><li><p class=\"bb_paragraph\" ><strong>Extract before dawn</strong> — drain the battery or run out the clock and you don't come back. Die out there and you lose everything you carried.</p></li></ul><h2 class=\"bb_tag\" >THE DARK REACTS TO YOU</h2><p class=\"bb_paragraph\" >The danger is never seen — only felt. And everything you do draws it in.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Your <strong>light, heat, and noise</strong> pull it closer the longer you linger.</p></li><li><p class=\"bb_paragraph\" >You'll never see it clearly — you'll know it by its <strong>signs</strong>: a heat signature with no body, something moved since last night, a sound from the wrong direction, cold creeping into your feed.</p></li><li><p class=\"bb_paragraph\" >The deeper you push for better loot, the more dangerous the way home becomes.</p></li></ul><h2 class=\"bb_tag\" >SURVIVE, UPGRADE, GO DEEPER</h2><p class=\"bb_paragraph\" >Build yourself up between nights — everything you scavenge keeps you alive a little longer.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Drone:</strong> bigger carry capacity, longer battery, better sensors, repairs.</p></li><li><p class=\"bb_paragraph\" ><strong>Shelter:</strong> light, power, and — when the dark starts reaching you — defense.</p></li><li><p class=\"bb_paragraph\" ><strong>Character:</strong> food and health to push survival further.</p></li></ul><h2 class=\"bb_tag\" >MULTIPLE MAPS, DIFFERENT RISKS</h2><p class=\"bb_paragraph\" >Travel between locations you unlock — but you never leave the drone's eye.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>The Farm:</strong> open, learnable, moderate loot — recover and rebuild here.</p></li><li><p class=\"bb_paragraph\" ><strong>The Hamlet:</strong> abandoned houses and tight interiors — richer, more to scrutinize, more places it can be close.</p></li><li><p class=\"bb_paragraph\" ><strong>The Deep:</strong> remote, dark, unreliable signal — the richest loot and the boldest danger. Push your luck.</p></li></ul><h2 class=\"bb_tag\" >THE RUN NEVER ENDS THE SAME WAY</h2><p class=\"bb_paragraph\" >The world is fixed, but the night never is.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Randomized loot, threats, and anomalies every night.</p></li><li><p class=\"bb_paragraph\" >Fog, rain, and pitch-black nights that change how far you can see.</p></li><li><p class=\"bb_paragraph\" >An escalation that grows worse the deeper you go — and always, eventually, wins.</p></li></ul><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Single-player first-person drone gameplay with thermal and night vision.</p></li><li><p class=\"bb_paragraph\" >Greed-vs-extraction loop under a battery and a dawn deadline.</p></li><li><p class=\"bb_paragraph\" >A danger that reacts to your light, heat, and noise — felt, never shown.</p></li><li><p class=\"bb_paragraph\" >Scrutinize-and-judge scavenging: tell the loot from the wrong.</p></li><li><p class=\"bb_paragraph\" >Run-based survival with meta-progression: upgrades, unlocks, and uncovered story.</p></li><li><p class=\"bb_paragraph\" >Multiple maps with different risks, rewards, and specializations.</p></li><li><p class=\"bb_paragraph\" >Randomized nights for high replayability.</p></li><li><p class=\"bb_paragraph\" >Built around a distinctive, clippable night-vision/bodycam look.</p></li></ul><h2 class=\"bb_tag\" >EARLY ACCESS NOTE</h2><p class=\"bb_paragraph\" >Coldwatch is being built in public: the core loop comes first, then more maps, more danger signs, more resources, deeper shelter defense, and more of the story behind what came with the dark.</p>",
      "short_description": "Something came with the dark. Each night, send your drone out from the shelter to scavenge for supplies, parts, and the truth, using thermal and night vision to survive. But your light draws it closer. Grab what you can. Get home before dawn. You won't last forever, only deeper.",
      "supported_languages": "English<strong>*</strong><br><strong>*</strong>languages with full audio support",
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      "website": "https://rendrify.com/games",
      "pc_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Memory:</strong> 4000 MB RAM<br></li><li><strong>DirectX:</strong> Version 12</li></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Memory:</strong> 8000 MB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GTX 1060 6GB / AMD RX 580<br></li><li><strong>DirectX:</strong> Version 12</li></ul>"
      },
      "mac_requirements": [],
      "linux_requirements": [],
      "developers": [
        "Rendrify Interactive"
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      "publishers": [
        "Rendrify Interactive"
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      "package_groups": [],
      "platforms": {
        "windows": true,
        "mac": false,
        "linux": false
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        {
          "id": 2,
          "description": "Single-player"
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        {
          "id": 22,
          "description": "Steam Achievements"
        },
        {
          "id": 28,
          "description": "Full controller support"
        },
        {
          "id": 67,
          "description": "Camera Comfort"
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        {
          "id": 66,
          "description": "Color Alternatives"
        },
        {
          "id": 68,
          "description": "Custom Volume Controls"
        },
        {
          "id": 78,
          "description": "Adjustable Difficulty"
        },
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          "id": 74,
          "description": "Playable without Timed Input"
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        {
          "id": 79,
          "description": "Save Anytime"
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        {
          "id": 69,
          "description": "Stereo Sound"
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        {
          "id": 70,
          "description": "Surround Sound"
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        {
          "id": 62,
          "description": "Family Sharing"
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      "genres": [
        {
          "id": "25",
          "description": "Adventure"
        },
        {
          "id": "70",
          "description": "Early Access"
        }
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      "release_date": {
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        "date": "Coming soon"
      },
      "support_info": {
        "url": "https://www.rendrify.com/games",
        "email": "help@rendrify.com"
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      "content_descriptors": {
        "ids": [
          5
        ],
        "notes": "Coldwatch is an atmospheric psychological horror game. It contains dark and frightening themes, a constant sense of dread, and an unseen threat that stalks the player. The setting is bleak and isolating, dealing with survival, loss, and the unknown. There is no gore, sexual content, or graphic violence, the horror is built on atmosphere, tension, and fear of what you cannot see."
      },
      "ratings": {
        "dejus": {
          "rating_generated": "1",
          "rating": "14",
          "required_age": "14",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Violência\nMedo"
        },
        "steam_germany": {
          "rating_generated": "1",
          "rating": "16",
          "required_age": "16",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Horror"
        },
        "igrs": {
          "rating_generated": "1",
          "rating": "18",
          "required_age": "18",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Horor\nKekerasan"
        }
      }
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}