SteamTexx
Clearance Defence

Flat Frog · Flat Frog

Clearance Defence

gameAppID 4387610Coming soon
Release dateOct 30, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperFlat Frog
PublisherFlat Frog
FreeNo
Required ageNone

Defend the clearance shelf. When the lights go out, the seasonal war begins. Lead your unsold Easter stock against waves of full-price enemies — before morning reveals the secret.

When the shop closes, the war begins. Every night, when the lights go out and the staff go home, the shelves come alive, and the clearance items are fighting for their lives. You are the tactical commander of Easter's last holdouts: unsold chocolate eggs and seasonal stock. The enemy? Full-price Summer Garden Centre stock, marching down the aisles in cardboard armour, intent on clearing the shelves before morning. Build your defences. Survive the night. And whatever you do, don't get caught. A Tower Defence with StakesClearance Defence is a strategic tower defence set inside a UK retail shop after closing time. Waves of enemies grow stronger with each passing night, and the map changes when the staff rearrange the shelves. No two nights are quite the same. Your towers are built from makeshift store supplies: stationery, tape, whatever you can scavenge. Your engineers keep them running, hauling ammunition, repairing damage and sweeping up the mess between waves. Your walls force the enemy down the paths you choose, unless they decide to make their own. And when the shelves block your view, flick on X-Ray and watch the gnomes skulking behind them. Play It Your WayMade for keyboard and mouse, and just as happy on a pad: Xbox controller and Steam Deck players get the whole game, from the radial build wheel to ordering defenders about with a flick of the stick. Every button on screen works from the pad. Ten Nights, Then the Long DarkClear the story nights, then take on Endless mode on any map you have beaten, with the shop generating fresh layouts whenever you want. The waves adapt to how well you are doing, so a strong defence earns a proper fight. Five difficulty tiers range from a gentle first shift to Survivor, where a single lost run wipes the save. The Clearance Shelf Doesn't Give UpYour defenders aren't soldiers. They're animated seasonal stock with one dream: to be sold. Key FeaturesStrategic isometric tower defence in a UK retail setting Build, upgrade and manage makeshift towers and defences A working economy: workers produce, engineers deliver, everything costs Endless mode on every map you clear, plus freshly generated shops Five difficulty tiers, from first shift to save-wiping Survivor Xbox controller support, and made to feel at home on Steam Deck Escalating waves with a final Boss Wave each night Quirky characters and a story worth fighting for

Genres and categories

CasualStrategySingle-playerSteam AchievementsFull controller supportCamera ComfortCustom Volume ControlsAdjustable DifficultySave AnytimeStereo SoundSteam CloudStatsSteam LeaderboardsFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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Mac
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Linux
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Ratings and content

dejus{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Linguagem imprópria\nViolência fantasiosa"}
steam_germany{"rating_generated":"1","rating":"6","required_age":"6","banned":"0","use_age_gate":"0","descriptors":"Schimpfwörte\nFantasy-Gewalt"}

Selected change

About the game · Oct 23, 2026, 1:01 PM

Previous
<p class="bb_paragraph" ><strong>When the shop closes, the war begins.</strong></p><p class="bb_paragraph" >Every night, when the lights go out and the staff go home, the shelves come alive — and the clearance items are fighting for their lives.</p><p class="bb_paragraph" >You are the tactical commander of <strong>Easter's last holdouts</strong>: unsold chocolate eggs and seasonal stock. The enemy? <strong>Full-price Summer Garden Centre stock</strong>, marching down the aisles with cardboard armour and cardboard weapons, intent on clearing the shelves before morning.</p><p class="bb_paragraph" >Build your defences. Survive the night. And whatever you do — <strong>don't get caught</strong>.</p><h2 class="bb_tag" ><strong>A Tower Defence with Stakes</strong></h2><p class="bb_paragraph" >Clearance Defence is a <strong>strategic tower defence</strong> set inside a UK retail shop after closing time. Waves of enemies grow stronger with each passing night, and the map changes every day when the staff rearrange the shelves. No two nights are quite the same.</p><p class="bb_paragraph" >Your towers are built from makeshift store supplies — stationery, tape, whatever you can scavenge. Your engineers keep them running. Your walls force the enemy down the paths you choose — unless they decide to make their own.</p><h2 class="bb_tag" ><strong>The Clearance Shelf Doesn't Give Up</strong></h2><p class="bb_paragraph" >Your defenders aren't soldiers. They're <strong>animated seasonal stock</strong> with one dream: to be sold. </p><h2 class="bb_tag" ><strong>Key Features</strong></h2><ul class="bb_ul"><li><p class="bb_paragraph" >Strategic isometric tower defence in a UK retail setting</p></li><li><p class="bb_paragraph" >Build, upgrade, and manage makeshift towers and defences</p></li><li><p class="bb_paragraph" >Dynamic maps that change between levels</p></li><li><p class="bb_paragraph" >Escalating waves with a final Boss Wave each night</p></li><li><p class="bb_paragraph" >Quirky characters and a story worth fighting for </p></li></ul>
Current
<p class="bb_paragraph" ><strong>When the shop closes, the war begins.</strong></p><p class="bb_paragraph" >Every night, when the lights go out and the staff go home, the shelves come alive, and the clearance items are fighting for their lives.</p><p class="bb_paragraph" >You are the tactical commander of Easter's last holdouts: unsold chocolate eggs and seasonal stock. The enemy? Full-price Summer Garden Centre stock, marching down the aisles in cardboard armour, intent on clearing the shelves before morning.</p><p class="bb_paragraph" >Build your defences. Survive the night. And whatever you do, don't get caught.</p><h2 class="bb_tag" >A Tower Defence with Stakes</h2><p class="bb_paragraph" >Clearance Defence is a strategic tower defence set inside a UK retail shop after closing time. Waves of enemies grow stronger with each passing night, and the map changes when the staff rearrange the shelves. No two nights are quite the same.</p><p class="bb_paragraph" >Your towers are built from makeshift store supplies: stationery, tape, whatever you can scavenge. Your engineers keep them running, hauling ammunition, repairing damage and sweeping up the mess between waves. Your walls force the enemy down the paths you choose, unless they decide to make their own. And when the shelves block your view, flick on X-Ray and watch the gnomes skulking behind them.</p><h2 class="bb_tag" >Play It Your Way</h2><p class="bb_paragraph" >Made for keyboard and mouse, and just as happy on a pad: Xbox controller and Steam Deck players get the whole game, from the radial build wheel to ordering defenders about with a flick of the stick. Every button on screen works from the pad.</p><h2 class="bb_tag" >Ten Nights, Then the Long Dark</h2><p class="bb_paragraph" >Clear the story nights, then take on Endless mode on any map you have beaten, with the shop generating fresh layouts whenever you want. The waves adapt to how well you are doing, so a strong defence earns a proper fight. Five difficulty tiers range from a gentle first shift to Survivor, where a single lost run wipes the save.</p><h2 class="bb_tag" >The Clearance Shelf Doesn't Give Up</h2><p class="bb_paragraph" >Your defenders aren't soldiers. They're animated seasonal stock with one dream: to be sold.</p><h2 class="bb_tag" >Key Features</h2><ul class="bb_ul"><li><p class="bb_paragraph" >Strategic isometric tower defence in a UK retail setting</p></li><li><p class="bb_paragraph" >Build, upgrade and manage makeshift towers and defences</p></li><li><p class="bb_paragraph" >A working economy: workers produce, engineers deliver, everything costs</p></li><li><p class="bb_paragraph" >Endless mode on every map you clear, plus freshly generated shops</p></li><li><p class="bb_paragraph" >Five difficulty tiers, from first shift to save-wiping Survivor</p></li><li><p class="bb_paragraph" >Xbox controller support, and made to feel at home on Steam Deck</p></li><li><p class="bb_paragraph" >Escalating waves with a final Boss Wave each night</p></li><li><p class="bb_paragraph" >Quirky characters and a story worth fighting for</p></li></ul>
Show raw AppDetails
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