Details
DeveloperGXWZGameStudio
PublisherGXWZGameStudio
FreeNo
Required ageNone
This is an RPG adventure puzzle game developed by a solo developer. Players control an unknown life form to explore the world, converse with characters of diverse personalities, experience thrilling adventures, and uncover long-buried secrets.
Warning: This game contains some bloody, violent content and horror elements. Players are advised to exercise discretion when deciding whether to play based on their own preferences.Game Introduction 骤雪 The Heavy Snowfall is an RPG adventure puzzle game developed by a solo creator. Players will control an unknown being to explore the world, interact with diverse characters, experience thrilling adventures, and uncover long-buried secrets. Some of your choices may determine your own fate or even the fates of others. No matter the outcome, follow your heart and move toward the ending that belongs to you.
PS:The game offers both Chinese and English language options. As the developer's language proficiency is limited, the Chinese version is recommended for the optimal experience.
Game Content Plan The game plans to include 4–5 distinct areas, each with its own unique features (creatures, architecture, local customs, etc.). The demo version will showcase 1–2 of these areas.
Fig. 1 Interior Structure of the "Sorrow Hotel" (A scene planned for the demo version)
Fig. 2 Border of the Kingdom of Tears (A scene planned for the demo version)
Game Features The game features multiple branching storylines and extensive interactive environmental mechanics(such as picking up items or obtaining object descriptions), allowing players to gradually uncover the game's worldview.
Fig.3 Interacting with the Little Duck Snowman in the Scene
Inspired by the Hollow Knight series, the game will include hidden rooms with minimal or no guidance, requiring players to enter by actions such as "hugging the walls." Hidden rooms will feature corresponding reward storylines/items.
Fig. 4 Schematic of Hidden Scene in the Initial Area (without foreground)
Release Plan The demo is planned to be released around February 20, 2026, before the start of the Next Fest. However, its launch may be delayed due to certain details. Any updates regarding the release or delay will be announced in advance. I appreciate your understanding and support!
Developer's Statement This game is developed using RPG Maker MZ. Apart from built-in development software assets such as sound effects, commercially available fonts, plugins, etc., all in-game resources, including images and background music, are original creations of the developer and are prohibited from use by others.
All game content is fictional. Please discuss rationally, avoid over-identification, and refrain from associating it with reality.
Show raw AppDetails
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"detailed_description": "<h2 class=\"bb_tag\" ><strong>Warning: This game contains some bloody, violent content and horror elements. Players are advised to exercise discretion when deciding whether to play based on their own preferences.</strong></h2><h2 class=\"bb_tag\" >Game Introduction </h2><p class=\"bb_paragraph\" ><i>骤雪 The Heavy Snowfall</i> is an RPG adventure puzzle game developed by a solo creator. Players will control an unknown being to explore the world, interact with diverse characters, experience thrilling adventures, and uncover long-buried secrets. Some of your choices may determine your own fate or even the fates of others. No matter the outcome, follow your heart and move toward the ending that belongs to you.</p><p class=\"bb_paragraph\" ><i>PS:The game offers both Chinese and English language options. As the developer's language proficiency is limited, the Chinese version is recommended for the optimal experience.</i></p><h2 class=\"bb_tag\" >Game Content Plan </h2><p class=\"bb_paragraph\" >The game plans to include 4–5 distinct areas, each with its own unique features (creatures, architecture, local customs, etc.). The demo version will showcase 1–2 of these areas.<span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/dfd57143877c64d4e8bde0a11bf86d01.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 1 Interior Structure of the "Sorrow Hotel" (A scene planned for the demo version)</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/801c00dafeb0fe9119329754311f525f.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 2 Border of the Kingdom of Tears (A scene planned for the demo version)</p><h2 class=\"bb_tag\" >Game Features </h2><p class=\"bb_paragraph\" >The game features multiple branching storylines and extensive interactive environmental mechanics(such as picking up items or obtaining object descriptions), allowing players to gradually uncover the game's worldview.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/86bf71ffafce7502ac120864cf5df0b1.avif?t=1770257361\" width=1296 height=981 /></span>Fig.3 Interacting with the Little Duck Snowman in the Scene</p><p class=\"bb_paragraph\" >Inspired by the Hollow Knight series, the game will include hidden rooms with minimal or no guidance, requiring players to enter by actions such as "hugging the walls." Hidden rooms will feature corresponding reward storylines/items.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/98a4668139066432088a2b2d819909b6.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 4 Schematic of Hidden Scene in the Initial Area (without foreground)</p><h2 class=\"bb_tag\" >Release Plan </h2><p class=\"bb_paragraph\" >The demo is planned to be released around February 20, 2026, before the start of the Next Fest. However, its launch may be delayed due to certain details. Any updates regarding the release or delay will be announced in advance. I appreciate your understanding and support!</p><h2 class=\"bb_tag\" >Developer's Statement </h2><p class=\"bb_paragraph\" >This game is developed using RPG Maker MZ. Apart from built-in development software assets such as sound effects, commercially available fonts, plugins, etc., all in-game resources, including images and background music, are original creations of the developer and are prohibited from use by others.</p><p class=\"bb_paragraph\" > All game content is fictional. Please discuss rationally, avoid over-identification, and refrain from associating it with reality. </p>",
"about_the_game": "<h2 class=\"bb_tag\" ><strong>Warning: This game contains some bloody, violent content and horror elements. Players are advised to exercise discretion when deciding whether to play based on their own preferences.</strong></h2><h2 class=\"bb_tag\" >Game Introduction </h2><p class=\"bb_paragraph\" ><i>骤雪 The Heavy Snowfall</i> is an RPG adventure puzzle game developed by a solo creator. Players will control an unknown being to explore the world, interact with diverse characters, experience thrilling adventures, and uncover long-buried secrets. Some of your choices may determine your own fate or even the fates of others. No matter the outcome, follow your heart and move toward the ending that belongs to you.</p><p class=\"bb_paragraph\" ><i>PS:The game offers both Chinese and English language options. As the developer's language proficiency is limited, the Chinese version is recommended for the optimal experience.</i></p><h2 class=\"bb_tag\" >Game Content Plan </h2><p class=\"bb_paragraph\" >The game plans to include 4–5 distinct areas, each with its own unique features (creatures, architecture, local customs, etc.). The demo version will showcase 1–2 of these areas.<span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/dfd57143877c64d4e8bde0a11bf86d01.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 1 Interior Structure of the "Sorrow Hotel" (A scene planned for the demo version)</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/801c00dafeb0fe9119329754311f525f.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 2 Border of the Kingdom of Tears (A scene planned for the demo version)</p><h2 class=\"bb_tag\" >Game Features </h2><p class=\"bb_paragraph\" >The game features multiple branching storylines and extensive interactive environmental mechanics(such as picking up items or obtaining object descriptions), allowing players to gradually uncover the game's worldview.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/86bf71ffafce7502ac120864cf5df0b1.avif?t=1770257361\" width=1296 height=981 /></span>Fig.3 Interacting with the Little Duck Snowman in the Scene</p><p class=\"bb_paragraph\" >Inspired by the Hollow Knight series, the game will include hidden rooms with minimal or no guidance, requiring players to enter by actions such as "hugging the walls." Hidden rooms will feature corresponding reward storylines/items.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4385850/extras/98a4668139066432088a2b2d819909b6.avif?t=1770257361\" width=816 height=624 /></span></p><p class=\"bb_paragraph\" style=\"text-align: center\">Fig. 4 Schematic of Hidden Scene in the Initial Area (without foreground)</p><h2 class=\"bb_tag\" >Release Plan </h2><p class=\"bb_paragraph\" >The demo is planned to be released around February 20, 2026, before the start of the Next Fest. However, its launch may be delayed due to certain details. Any updates regarding the release or delay will be announced in advance. I appreciate your understanding and support!</p><h2 class=\"bb_tag\" >Developer's Statement </h2><p class=\"bb_paragraph\" >This game is developed using RPG Maker MZ. Apart from built-in development software assets such as sound effects, commercially available fonts, plugins, etc., all in-game resources, including images and background music, are original creations of the developer and are prohibited from use by others.</p><p class=\"bb_paragraph\" > All game content is fictional. Please discuss rationally, avoid over-identification, and refrain from associating it with reality. </p>",
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