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Dead Meridian

Firestonemander Studios · Firestonemander Studios

Dead Meridian

gameAppID 4345650Coming soon
Release date{"coming_soon":true,"date":"To be announced"}

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperFirestonemander Studios
PublisherFirestonemander Studios
FreeNo
Required ageNone

Wake up on a forgotten island with up to 3 friends. Loot, build, and hold out against zombies, raiders, and whatever comes after dark.

I'm one person making this, and Dead Meridian is the first game I've actually pushed all the way to release. It's a co-op zombie survival game on an island that got hit hard and never came back from it. You pick a beach, wash up with nothing, and figure it out from there, ideally with friends who are just as unprepared as you. Days are for scavenging. You strip houses, camps and wrecks for food, tools and anything that shoots. Nights are for being somewhere with walls. There are more of the dead after dark, and every so often the moon comes up red. Those are the nights people remember. Zombies aren't the only problem either. Raiders roll in on trucks and bikes, and sometimes they don't stop, they just drive past your base shooting. Make enough noise and a horde will come knocking on your walls. The island has a story if you go looking for it. There's a lighthouse, a ranger station, a plane that didn't make it, and the wreck of the Meridian herself sitting on the sand. Notes and radio broadcasts are scattered around, and together they piece together what went wrong here. I didn't want another survival game where you're alone and the world feels empty. The best moments in this game happen with friends. A horde turns up while you're both elbow-deep in a supply crate. You finish the wall with the sun already going down. Someone has a terrible idea, it somehow works, and you're still talking about it next week. WHAT YOU'LL BE DOING Choosing where you wash ashore: quiet beaches for an easy start, or cliffs if you want it rough Scavenging towns, camps, wrecks and landmarks for food, weapons and building materials Building a base and making it stronger with walls, traps, generators and lights Fighting runners, spitters, screamers, exploding mutants and giant boss zombies, and blowing limbs off them along the way Surviving blood moons, storms and the occasional raider drive-by, knowing that gunshots, engines and explosions all draw the hordes in Fixing up abandoned cars and boats to reach the dangerous parts of the island Farming, cooking, fishing, taking on landmark jobs and trading with the few survivors still around Reviving downed friends, pinging the map, and talking over voice chat and radio Playing with friends who can join through a Steam invite, even mid-game It's still a game made by one person, so if something breaks, tell me. I read everything.

Genres and categories

ActionAdventureIndieEarly AccessSingle-playerMulti-playerPvPOnline PvPLAN PvPShared/Split Screen PvPCo-opOnline Co-opLAN Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsFull controller supportAdjustable Text SizeCustom Volume ControlsKeyboard Only OptionMouse Only Option#category_playable_at_your_own_pacePlayable without Timed InputDualShock Controller SupportSave AnytimeSteam Input API SupportStereo SoundRemote Play TogetherFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 (64-bit)<br></li><li><strong>Processor:</strong> Intel i7 / Ryzen 7<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> RTX 2060+<br></li><li><strong>Storage:</strong> 10 GB available space<br></li><li><strong>Additional Notes:</strong> Headphones strongly recommended </li></ul>"
}
Mac
[]
Linux
[]

Ratings and content

dejus{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Violência\nTemas sensíveis\nDrogas ilícitas"}
steam_germany{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Selbstmord\nDrogen"}
Show raw AppDetails
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      "detailed_description": "<p class=\"bb_paragraph\" >I'm one person making this, and Dead Meridian is the first game I've actually pushed all the way to release.</p><p class=\"bb_paragraph\" >It's a co-op zombie survival game on an island that got hit hard and never came back from it. You pick a beach, wash up with nothing, and figure it out from there, ideally with friends who are just as unprepared as you.</p><p class=\"bb_paragraph\" >Days are for scavenging. You strip houses, camps and wrecks for food, tools and anything that shoots. Nights are for being somewhere with walls. There are more of the dead after dark, and every so often the moon comes up red. Those are the nights people remember.</p><p class=\"bb_paragraph\" >Zombies aren't the only problem either. Raiders roll in on trucks and bikes, and sometimes they don't stop, they just drive past your base shooting. Make enough noise and a horde will come knocking on your walls.</p><p class=\"bb_paragraph\" >The island has a story if you go looking for it. There's a lighthouse, a ranger station, a plane that didn't make it, and the wreck of the Meridian herself sitting on the sand. Notes and radio broadcasts are scattered around, and together they piece together what went wrong here.</p><p class=\"bb_paragraph\" >I didn't want another survival game where you're alone and the world feels empty. The best moments in this game happen with friends. A horde turns up while you're both elbow-deep in a supply crate. You finish the wall with the sun already going down. Someone has a terrible idea, it somehow works, and you're still talking about it next week.</p><p class=\"bb_paragraph\" >WHAT YOU'LL BE DOING</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Choosing where you wash ashore: quiet beaches for an easy start, or cliffs if you want it rough</p></li><li><p class=\"bb_paragraph\" >Scavenging towns, camps, wrecks and landmarks for food, weapons and building materials</p></li><li><p class=\"bb_paragraph\" >Building a base and making it stronger with walls, traps, generators and lights</p></li><li><p class=\"bb_paragraph\" >Fighting runners, spitters, screamers, exploding mutants and giant boss zombies, and blowing limbs off them along the way</p></li><li><p class=\"bb_paragraph\" >Surviving blood moons, storms and the occasional raider drive-by, knowing that gunshots, engines and explosions all draw the hordes in</p></li><li><p class=\"bb_paragraph\" >Fixing up abandoned cars and boats to reach the dangerous parts of the island</p></li><li><p class=\"bb_paragraph\" >Farming, cooking, fishing, taking on landmark jobs and trading with the few survivors still around</p></li><li><p class=\"bb_paragraph\" >Reviving downed friends, pinging the map, and talking over voice chat and radio</p></li><li><p class=\"bb_paragraph\" >Playing with friends who can join through a Steam invite, even mid-game</p></li></ul><p class=\"bb_paragraph\" >It's still a game made by one person, so if something breaks, tell me. I read everything.</p>",
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        "notes": "This game includes depictions of drug use. Players can find and use drugs as in-game items that affect the character's stats. Drug use is shown but not glorified, and there is no real-world instruction. The game also contains [fantasy/realistic] violence against [creatures/zombies/humans], including [blood / no gore]."
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