Show raw AppDetails
{
"4176430": {
"success": true,
"data": {
"type": "game",
"name": "Disquieted",
"steam_appid": 4176430,
"required_age": 0,
"is_free": false,
"detailed_description": "<h1>⚔️ COMBAT SYSTEM</h1><p><h2 class=\"bb_tag\" ><strong>SIMPLE ATTACK</strong></h2><p class=\"bb_paragraph\" >Connie's basic strike: quick, direct, and used to maintain pressure on enemies at close range.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/7102316ad7df615f71f5a285158b89e9.poster.avif?t=1764411547\" width=256 height=256 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/7102316ad7df615f71f5a285158b89e9.webm?t=1764411547\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/7102316ad7df615f71f5a285158b89e9.mp4?t=1764411547\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" ><strong>COMBO ATTACK</strong></h2><p class=\"bb_paragraph\" >A second, chained strike that increases impact and opens up brief windows of advantage.</p><p class=\"bb_paragraph\" >Timing matters: doing it too early or too late leaves you exposed.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/52597d3beb7859659dde24984544566c.poster.avif?t=1764411547\" width=256 height=256 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/52597d3beb7859659dde24984544566c.webm?t=1764411547\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/52597d3beb7859659dde24984544566c.mp4?t=1764411547\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" ><strong>AIR ATTACK</strong></h2><p class=\"bb_paragraph\" >An attack designed for flying enemies.</p><p class=\"bb_paragraph\" >It's used to control the space above your axis of movement and deal with threats that don't touch the ground.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/ef97f068a8b85b20fc20e90e87695751.poster.avif?t=1764411547\" width=256 height=256 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/ef97f068a8b85b20fc20e90e87695751.webm?t=1764411547\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/ef97f068a8b85b20fc20e90e87695751.mp4?t=1764411547\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" ><strong>DASH</strong></h2><p class=\"bb_paragraph\" >Pure mobility: a horizontal dash designed to cross distances, reach platforms, and reposition quickly.</p><p class=\"bb_paragraph\" >Zero invincibility: it's precision, not dodging.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/df09ef0f1edea01e7404a2e1e1519be3.poster.avif?t=1764411547\" width=256 height=256 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/df09ef0f1edea01e7404a2e1e1519be3.webm?t=1764411547\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/df09ef0f1edea01e7404a2e1e1519be3.mp4?t=1764411547\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" ><strong>PARRY</strong></h2><p class=\"bb_paragraph\" >Sharp timing: intercept the attack at the exact spot.</p><p class=\"bb_paragraph\" >If successful, the enemy is briefly rendered harmless and remains vulnerable.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/cc5b330aaaf32e282b1a38fbe9226f1a.poster.avif?t=1764411547\" width=256 height=256 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/cc5b330aaaf32e282b1a38fbe9226f1a.webm?t=1764411547\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/cc5b330aaaf32e282b1a38fbe9226f1a.mp4?t=1764411547\" type=\"video/mp4\"></video></span></p></p><br><h1>🔧 FUTURE COMBAT FEATURES </h1><p><h2 class=\"bb_tag\" ><strong>DASH ATTACK</strong></h2><p class=\"bb_paragraph\" >Transforms the momentum of your dash into an immediate strike, useful for opening battles or closing distance.</p><h2 class=\"bb_tag\" ><strong>DIRECTIONAL ATTACK (UP/DOWN)</strong></h2><p class=\"bb_paragraph\" >Takes the fight vertically: strike upward to deal with elevated enemies, strike downward to close spaces or strike while falling.</p><h2 class=\"bb_tag\" ><strong>CHARGED ATTACK</strong></h2><p class=\"bb_paragraph\" >A slower but much more powerful attack.</p><p class=\"bb_paragraph\" >Perfect for punishing stunned enemies or creating openings.</p><h2 class=\"bb_tag\" ><strong>RANGED ATTACK</strong></h2><p class=\"bb_paragraph\" >A ranged option for dealing with creatures holding Connie back or for controlling space.</p></p><br><h1>🖤 CORE</h1><p><p class=\"bb_paragraph\" >The deep, twisted heart of Naples: a labyrinth of shadows, lava, twisted structures, and impossible landscapes.</p><p class=\"bb_paragraph\" >Here, emotions take shape and become enemies.</p><p class=\"bb_paragraph\" >It's the place where Connie fights, runs, falls, and gets up again.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/df9a8a1d3963befa0e1e28b7ed7ceb13.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/df9a8a1d3963befa0e1e28b7ed7ceb13.avif?t=1764411547 width=1560 height=974 /></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/d5b05c38fc4a36785d2cd956d0848bad.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/d5b05c38fc4a36785d2cd956d0848bad.avif?t=1764411547 width=1560 height=974 /></span></p></p><br><h1>🌋 NAPLES</h1><p><p class=\"bb_paragraph\" >The surface.</p><p class=\"bb_paragraph\" >The houseboat.</p><p class=\"bb_paragraph\" >The Musician.</p><p class=\"bb_paragraph\" >The memories that keep Connie anchored to what is real.</p><p class=\"bb_paragraph\" >Naples is the breath, the heart is the pressure.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/6b7a2ae46b7b34c527ddf95044a28854.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/6b7a2ae46b7b34c527ddf95044a28854.avif?t=1764411547 width=1560 height=974 /></span></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/4403c941e908ef8f2d09e132b07ce270.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/4403c941e908ef8f2d09e132b07ce270.avif?t=1764411547 width=1560 height=974 /></span></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/48041c7aa10054b0eb15e34f9a72290f.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/48041c7aa10054b0eb15e34f9a72290f.avif?t=1764411547 width=1560 height=974 /></span></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/ca3adcaeaab31097534ad13d0fd93fa9.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/ca3adcaeaab31097534ad13d0fd93fa9.avif?t=1764411547 width=1560 height=974 /></span></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/55a03118bbcf4039d4806387cc8ed9d8.avif?t=1764411547\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras_big/55a03118bbcf4039d4806387cc8ed9d8.avif?t=1764411547 width=1560 height=974 /></span></p></p><br><h1>👤 CHARACTERS</h1><p><h2 class=\"bb_tag\" ><strong>CONNIE</strong></h2><p class=\"bb_paragraph\" >A girl torn between Naples and Core. Down there, her fears take shape and haunt her.</p><p class=\"bb_paragraph\" >Her movement isn't escape: it's survival, one step at a time.</p><h2 class=\"bb_tag\" ><strong>THE MUSICIAN</strong></h2><p class=\"bb_paragraph\" >Voice, guide, emotional compass.</p><p class=\"bb_paragraph\" >She doesn't descend into Core, but her presence keeps Connie anchored to reality. Music is the only thread that doesn't break.</p><h2 class=\"bb_tag\" ><strong>MAELUS</strong></h2><p class=\"bb_paragraph\" >The demon of Vesuvius.</p><p class=\"bb_paragraph\" >He's not just an enemy, but the constant pressure that lives beneath the city.</p><p class=\"bb_paragraph\" >It's Core's deepest voice: ancient, warm, explosive. Connie can't ignore it, and he has no intention of letting her go.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >-------------------------------------------------------------------------------------------------------------------------</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" > Each section of Core introduces new non-player characters:</p><p class=\"bb_paragraph\" >distorted, fragile, symbolic faces.</p><p class=\"bb_paragraph\" >They are fragments of thoughts, memories, fears, encounters that reflect a different side of Connie and her surroundings.</p><p class=\"bb_paragraph\" >Some help, others confuse, still others simply observe.</p></p><br><h1>🎨 HANDMADE ANIMATION</h1><p><p class=\"bb_paragraph\" >All of Disquieted's characters are animated entirely by hand, frame by frame.</p><p class=\"bb_paragraph\" >There are no automatic movements, serially generated tweens, or recycled rigs: every gesture, blow, fall, and reaction is drawn individually.</p><p class=\"bb_paragraph\" >This choice gives the game a clear identity.</p><p class=\"bb_paragraph\" >The reading of blows is cleaner, the rhythm of actions is more precise, and poses are constructed to be instantly recognizable.</p><p class=\"bb_paragraph\" >The result is more readable, dynamic, and "alive" combat, because each animation is created with the precise intention of explaining a movement, not simulating it.</p><p class=\"bb_paragraph\" >In a distorted world like that of the Core, where shapes bend and shadows sigh, traditional animation becomes a distinctive element: a human trait within a place that is no longer human.</p><p class=\"bb_paragraph\" >Every enemy, every NPC, every figure that moves on the screen bears the mark of its creator.</p><p class=\"bb_paragraph\" >And this is what makes Disquieted different.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/401a4f252d93fdc2ecd5c238befd18ba.avif?t=1764411547\" width=1280 height=800 /></span></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/extras/82ad155b6d6a9ed1e44ddaddd1aef667.avif?t=1764411547\" width=1280 height=800 /></span></p></p><br><h1>About the Game</h1><p class=\"bb_paragraph\" >The Core (Napoli di Sotto) is not a place, but an open wound.</p><p class=\"bb_paragraph\" >Sloping streets like sliding memories, suspended buildings, demons that take the form of the fears you try to ignore.</p><p class=\"bb_paragraph\" >Connie moves here, on a journey that is as much physical as it is mental.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Disquieted is an action game where rhythm, impact, and mobility are everything.</p><p class=\"bb_paragraph\" >Each area of the Core presents Connie with new creatures, new paths, and new combat possibilities.</p><p class=\"bb_paragraph\" >Napoli, on the other hand, leaves room for storytelling: the houseboat, Connie's routine, the Musician who guides her, and the fragments of a past that continues to demand a hearing.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The core of the game is the combat system, fast and responsive, built on:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>simple attacks and combos</strong></p></li><li><p class=\"bb_paragraph\" ><strong>aerial attacks</strong></p></li><li><p class=\"bb_paragraph\" ><strong>high-mobility dashes</strong></p></li><li><p class=\"bb_paragraph\" ><strong>a parry that reverses the inertia of the fight</strong></p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Other techniques are coming: directional attacks, charged attacks, ranged attacks, and dash attacks will further deepen the system.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The Core wants to crush you.</p><p class=\"bb_paragraph\" >Don't fall down.</p>",
"about_the_game": "<p class=\"bb_paragraph\" >The Core (Napoli di Sotto) is not a place, but an open wound.</p><p class=\"bb_paragraph\" >Sloping streets like sliding memories, suspended buildings, demons that take the form of the fears you try to ignore.</p><p class=\"bb_paragraph\" >Connie moves here, on a journey that is as much physical as it is mental.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Disquieted is an action game where rhythm, impact, and mobility are everything.</p><p class=\"bb_paragraph\" >Each area of the Core presents Connie with new creatures, new paths, and new combat possibilities.</p><p class=\"bb_paragraph\" >Napoli, on the other hand, leaves room for storytelling: the houseboat, Connie's routine, the Musician who guides her, and the fragments of a past that continues to demand a hearing.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The core of the game is the combat system, fast and responsive, built on:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>simple attacks and combos</strong></p></li><li><p class=\"bb_paragraph\" ><strong>aerial attacks</strong></p></li><li><p class=\"bb_paragraph\" ><strong>high-mobility dashes</strong></p></li><li><p class=\"bb_paragraph\" ><strong>a parry that reverses the inertia of the fight</strong></p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Other techniques are coming: directional attacks, charged attacks, ranged attacks, and dash attacks will further deepen the system.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The Core wants to crush you.</p><p class=\"bb_paragraph\" >Don't fall down.</p>",
"short_description": "An action game set in Naples, a world distorted by shadows and anxiety. Take control of Connie, fight with a dynamic system of dashes, parries, air attacks, and combos, and uncover what lies beneath the city and within your mind.",
"supported_languages": "English, Italian<strong>*</strong><br><strong>*</strong>languages with full audio support",
"header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/fe416afb43e4358cb1f067074310f4e59c8d9d05/header.jpg?t=1764411547",
"capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4176430/92539facbddd84bed7e6aea225e241caa4f3f339/capsule_231x87.jpg?t=1764411547",
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"website": "http://stranogene.com/disquieted_en",
"pc_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10<br></li><li><strong>Processor:</strong> Intel Core2 Duo E8400<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Radeon HD 3870<br></li><li><strong>Storage:</strong> 2 GB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>Processor:</strong> Intel Core i3-4170 or better<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Nvidia GeForce GT 640 or better<br></li><li><strong>Storage:</strong> 2 GB available space</li></ul>"
},
"mac_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Mac OS X 10.9+ (Mavericks)<br></li><li><strong>Processor:</strong> Apple Silicon or Intel<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Radeon HD 3870</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Mac OS X 10.10+ (Yosemite)<br></li><li><strong>Processor:</strong> Apple Silicon or Intel<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Nvidia GeForce GT 640 or better</li></ul>"
},
"linux_requirements": [],
"developers": [
"Stranogene srl"
],
"publishers": [
"Stranogene srl"
],
"package_groups": [],
"platforms": {
"windows": true,
"mac": true,
"linux": false
},
"categories": [
{
"id": 2,
"description": "Single-player"
},
{
"id": 22,
"description": "Steam Achievements"
},
{
"id": 18,
"description": "Partial Controller Support"
},
{
"id": 62,
"description": "Family Sharing"
}
],
"genres": [
{
"id": "1",
"description": "Action"
},
{
"id": "25",
"description": "Adventure"
},
{
"id": "23",
"description": "Indie"
}
],
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"movies": [
{
"id": 257236684,
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