SteamTexx
EvilTrap

Jeff Winner · Jeff Winner

EvilTrap

gameAppID 1946060Coming soon
Release dateOct 27, 2026

Game Charts

Player statistics

Default: last 7 days, hourly. · Not sampled · Range: Not sampled yet - Not sampled yet

Current Players0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months000%0

Details

DeveloperJeff Winner
PublisherJeff Winner
FreeNo
Required ageNone

EvilTrap is set in a cursed village where an endless night forces you to seek fleeting refuge. Hunted by something that listens and remembers, you will quickly learn that a deep evil consumes this place. Hide, survive, and find a way out.

⚠️ EARLY ACCESS — CHAPTER 1 EvilTrap is in active development by a solo developer. This first chapter already features an intelligent scare and chase system, real punishment for mistakes and rewards for those who survive. New chapters, difficulty modes and threats arrive with future updates, until the final release. Found a bug? Tell me in the Community Discussions. This is only the beginning... We can build something really special here! THE NIGHT NEVER ENDS. THE VILLAGE NEVER SLEEPS.EvilTrap is a first-person psychological survival horror game about a place that does not let anyone leave. As Daniel, a stranger who took the wrong road, you are trapped in a forgotten village where the sun has not risen in years... and something has been waiting for you. Synopsis Somewhere past the edge of every map lies a village swallowed by fog. Its houses still stand. Its doors still lock. But the people who lived there are gone, and those who came looking for them never returned. Daniel was only passing through. Now the roads lead back to where they started, the forest closes in behind him, and the village has begun to notice its new guest. Whatever took root here is old. It does not wander. It guards. And it is not alone. To escape, Daniel must uncover what happened to this place, and why it chose him. Features A hunter you can learn: it reacts to you, and you learn to react to it. No two encounters unfold the same way. Shelter is borrowed time: every hiding place holds only as long as it holds. Nothing on screen to save you: no bars, no markers, no hints. Only what you hear and what you feel. Tense, never unfair: every death can be avoided. Every escape is yours. Death is not the end: what waits on the other side is worse.

Genres and categories

IndieEarly AccessSingle-playerFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows  10 64-bits<br></li><li><strong>Processor:</strong> Intel Core i5-9400F / AMD Ryzen 5 2600<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 1650 Super, 4GB / AMD Radeon RX 5500 XT, 4GB<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 12 GB available space<br></li><li><strong>VR Support:</strong> This Game Doesn't Support VR<br></li><li><strong>Additional Notes:</strong> Target: 1080p at Medium settings. An SSD is strongly recommended for optimal asset loading and performance.</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 (64 bit)/Windows 11 (64 bit)<br></li><li><strong>Processor:</strong> Intel Core i5-12400 / AMD Ryzen 5 5600<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce RTX 3060 Ti, 8GB / AMD Radeon RX 6700 XT, 12GB<br></li><li><strong>DirectX:</strong> Version 12<br></li><li><strong>Storage:</strong> 12 GB available space<br></li><li><strong>VR Support:</strong> This Game Doesn't Support VR<br></li><li><strong>Additional Notes:</strong> Target: 1080p / 1440p at High settings. SSD required. For 4K resolution or Epic settings, an NVIDIA RTX 4070 Ti / AMD RX 7900 XT and 32 GB of RAM are recommended.</li></ul>"
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Mac
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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Linux
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  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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Ratings and content

dejus{"rating_generated":"1","rating":"14","required_age":"14","banned":"0","use_age_gate":"0","descriptors":"Violência\nMedo"}
steam_germany{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Horror"}
igrs{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Horor"}

Selected change

About the game · Oct 23, 2026, 11:26 PM

Previous
<h2 class="bb_tag" ><strong>THE NIGHT NEVER ENDS. THE VILLAGE NEVER SLEEPS.</strong></h2><p class="bb_paragraph" >EvilTrap is a first-person psychological survival horror game about a place that does not let anyone leave. As Daniel, a stranger who took the wrong road, you are trapped in a forgotten village where the sun has not risen in years... and something has been waiting for you.</p><p class="bb_paragraph" ><strong>Synopsis</strong></p><p class="bb_paragraph" >Somewhere past the edge of every map lies a village swallowed by fog. Its houses still stand. Its doors still lock. But the people who lived there are gone, and those who came looking for them never returned.</p><p class="bb_paragraph" >Daniel was only passing through. Now the roads lead back to where they started, the forest closes in behind him, and the village has begun to notice its new guest.</p><p class="bb_paragraph" >Whatever took root here is old. It does not wander. It guards. And it is not alone.</p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.poster.avif?t=1792278053" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.webm?t=1792278053" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.mp4?t=1792278053" type="video/mp4"></video></span></p><p class="bb_paragraph" >To escape, Daniel must uncover what happened to this place, and why it chose him.</p><p class="bb_paragraph" ><strong>Features</strong></p><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>A hunter you can learn:</strong> it reacts to you, and you learn to react to it. No two encounters unfold the same way.</p></li><li><p class="bb_paragraph" ><strong>Shelter is borrowed time:</strong> every hiding place holds only as long as it holds.</p></li><li><p class="bb_paragraph" ><strong>Nothing on screen to save you:</strong> no bars, no markers, no hints. Only what you hear and what you feel.</p></li><li><p class="bb_paragraph" ><strong>Tense, never unfair:</strong> every death can be avoided. Every escape is yours.</p></li><li><p class="bb_paragraph" ><strong>Death is not the end:</strong> what waits on the other side is worse.</p></li></ul><h2 class="bb_tag" ></h2>
Current
<p class="bb_paragraph" ><strong>⚠️ EARLY ACCESS — CHAPTER 1</strong></p><p class="bb_paragraph" >EvilTrap is in active development by a solo developer. This first chapter already features an intelligent scare and chase system, real punishment for mistakes and rewards for those who survive. New chapters, difficulty modes and threats arrive with future updates, until the final release. Found a bug? Tell me in the Community Discussions. This is only the beginning... We can build something really special here!</p><h2 class="bb_tag" ><strong>THE NIGHT NEVER ENDS. THE VILLAGE NEVER SLEEPS.</strong></h2><p class="bb_paragraph" >EvilTrap is a first-person psychological survival horror game about a place that does not let anyone leave. As Daniel, a stranger who took the wrong road, you are trapped in a forgotten village where the sun has not risen in years... and something has been waiting for you.</p><p class="bb_paragraph" ><strong>Synopsis</strong></p><p class="bb_paragraph" >Somewhere past the edge of every map lies a village swallowed by fog. Its houses still stand. Its doors still lock. But the people who lived there are gone, and those who came looking for them never returned.</p><p class="bb_paragraph" >Daniel was only passing through. Now the roads lead back to where they started, the forest closes in behind him, and the village has begun to notice its new guest.</p><p class="bb_paragraph" >Whatever took root here is old. It does not wander. It guards. And it is not alone.</p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.poster.avif?t=1792791200" width=616 height=346 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.webm?t=1792791200" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.mp4?t=1792791200" type="video/mp4"></video></span></p><p class="bb_paragraph" >To escape, Daniel must uncover what happened to this place, and why it chose him.</p><p class="bb_paragraph" ><strong>Features</strong></p><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>A hunter you can learn:</strong> it reacts to you, and you learn to react to it. No two encounters unfold the same way.</p></li><li><p class="bb_paragraph" ><strong>Shelter is borrowed time:</strong> every hiding place holds only as long as it holds.</p></li><li><p class="bb_paragraph" ><strong>Nothing on screen to save you:</strong> no bars, no markers, no hints. Only what you hear and what you feel.</p></li><li><p class="bb_paragraph" ><strong>Tense, never unfair:</strong> every death can be avoided. Every escape is yours.</p></li><li><p class="bb_paragraph" ><strong>Death is not the end:</strong> what waits on the other side is worse.</p></li></ul><h2 class="bb_tag" ></h2>
Show raw AppDetails
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      "detailed_description": "<p class=\"bb_paragraph\" ><strong>⚠️ EARLY ACCESS — CHAPTER 1</strong></p><p class=\"bb_paragraph\" >EvilTrap is in active development by a solo developer. This first chapter already features an intelligent scare and chase system, real punishment for mistakes and rewards for those who survive. New chapters, difficulty modes and threats arrive with future updates, until the final release. Found a bug? Tell me in the Community Discussions. This is only the beginning... We can build something really special here!</p><h2 class=\"bb_tag\" ><strong>THE NIGHT NEVER ENDS. THE VILLAGE NEVER SLEEPS.</strong></h2><p class=\"bb_paragraph\" >EvilTrap is a first-person psychological survival horror game about a place that does not let anyone leave. As Daniel, a stranger who took the wrong road, you are trapped in a forgotten village where the sun has not risen in years... and something has been waiting for you.</p><p class=\"bb_paragraph\" ><strong>Synopsis</strong></p><p class=\"bb_paragraph\" >Somewhere past the edge of every map lies a village swallowed by fog. Its houses still stand. Its doors still lock. But the people who lived there are gone, and those who came looking for them never returned.</p><p class=\"bb_paragraph\" >Daniel was only passing through. Now the roads lead back to where they started, the forest closes in behind him, and the village has begun to notice its new guest.</p><p class=\"bb_paragraph\" >Whatever took root here is old. It does not wander. It guards. And it is not alone.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.poster.avif?t=1792791200\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.webm?t=1792791200\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1946060/extras/f0ba31e956c2243fc39a8bac586938b9.mp4?t=1792791200\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >To escape, Daniel must uncover what happened to this place, and why it chose him.</p><p class=\"bb_paragraph\" ><strong>Features</strong></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>A hunter you can learn:</strong> it reacts to you, and you learn to react to it. No two encounters unfold the same way.</p></li><li><p class=\"bb_paragraph\" ><strong>Shelter is borrowed time:</strong> every hiding place holds only as long as it holds.</p></li><li><p class=\"bb_paragraph\" ><strong>Nothing on screen to save you:</strong> no bars, no markers, no hints. Only what you hear and what you feel.</p></li><li><p class=\"bb_paragraph\" ><strong>Tense, never unfair:</strong> every death can be avoided. Every escape is yours.</p></li><li><p class=\"bb_paragraph\" ><strong>Death is not the end:</strong> what waits on the other side is worse.</p></li></ul><h2 class=\"bb_tag\" ></h2>",
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          "rating": "14",
          "required_age": "14",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Violência\nMedo"
        },
        "steam_germany": {
          "rating_generated": "1",
          "rating": "16",
          "required_age": "16",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Horror"
        },
        "igrs": {
          "rating_generated": "1",
          "rating": "18",
          "required_age": "18",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": "Horor"
        }
      }
    }
  }
}