Show raw AppDetails
{
"1916610": {
"success": true,
"data": {
"type": "game",
"name": "Frame - Portals on Steroids",
"steam_appid": 1916610,
"required_age": 0,
"is_free": false,
"controller_support": "full",
"dlc": [
2540190
],
"detailed_description": "Frames work like every other door frame: you go through them and then you are somewhere else. The only difference is that with frames this "somewhere else" can be anywhere, <strong>discontinuities in space included</strong>. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>If anywhere should be somewhere else frames can be <strong>move</strong>d. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>If something is in the right place, but with the wrong size frames can <strong>change the size</strong> of objects. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>And if something falls in an inconvenient direction frames can <strong>change gravity</strong> of objects. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>And frames can do even more:<br><ul class=\"bb_ul\"><li>The ubiquitous cubes and activation buttons. <br></li><li>A "Paint Gun" allows to dynamically open and close frames. <br></li><li>A "Light Gun" that changes how objects interact with frames. <br></li><li>Frames can have any size and appear in high numbers. <br></li><li>All features of frames are implemented in the most general way possible and cooperate with each other. No scripted events, no restrictive special cases. </li></ul><br>All this results in a staggering number of puzzle-possibilities and the carefully crafted levels make sure to use them to the fullest in this logic-based physics-puzzler.<br><br>Other features are:<br><ul class=\"bb_ul\"><li>A story almost as complex as the game mechanics. <br></li><li>All mechanics are explained "intuitively" through level-design without the need of explicit tutorials or text. <br></li><li>95 levels (including free DLC). Every single level exploits a different aspect of the mechanics. No filler, no repitition. <br></li><li>A hint mechanic, so you never get stuck. <br></li><li>Full support for mouse/keyboard and controller with freely configurable inputs.</li></ul><br><strong>Thinking with portals is easy. Now, try thinking with frames. </strong>",
"about_the_game": "Frames work like every other door frame: you go through them and then you are somewhere else. The only difference is that with frames this "somewhere else" can be anywhere, <strong>discontinuities in space included</strong>. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/4667e87859fe69be7d12f956046e0713.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>If anywhere should be somewhere else frames can be <strong>move</strong>d. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/1a2715ef82400340dfeb5790d7dd9095.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>If something is in the right place, but with the wrong size frames can <strong>change the size</strong> of objects. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/9284035376283165e37dc58e1b2f97fe.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>And if something falls in an inconvenient direction frames can <strong>change gravity</strong> of objects. <br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.poster.avif?t=1698094076\" width=640 height=480 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.webm?t=1698094076\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1916610/extras/b8331b250a7d516cb9b859c4b0ec5448.mp4?t=1698094076\" type=\"video/mp4\"></video></span><br><br>And frames can do even more:<br><ul class=\"bb_ul\"><li>The ubiquitous cubes and activation buttons. <br></li><li>A "Paint Gun" allows to dynamically open and close frames. <br></li><li>A "Light Gun" that changes how objects interact with frames. <br></li><li>Frames can have any size and appear in high numbers. <br></li><li>All features of frames are implemented in the most general way possible and cooperate with each other. No scripted events, no restrictive special cases. </li></ul><br>All this results in a staggering number of puzzle-possibilities and the carefully crafted levels make sure to use them to the fullest in this logic-based physics-puzzler.<br><br>Other features are:<br><ul class=\"bb_ul\"><li>A story almost as complex as the game mechanics. <br></li><li>All mechanics are explained "intuitively" through level-design without the need of explicit tutorials or text. <br></li><li>95 levels (including free DLC). Every single level exploits a different aspect of the mechanics. No filler, no repitition. <br></li><li>A hint mechanic, so you never get stuck. <br></li><li>Full support for mouse/keyboard and controller with freely configurable inputs.</li></ul><br><strong>Thinking with portals is easy. Now, try thinking with frames. </strong>",
"short_description": "Frames are devices that can stitch two parts in space together. And they can do much more: They can move, change size and gravity of objects and appear in any size or number... All these mechanics are used to provide mind-bending levels in this logic-based physics-puzzler.",
"supported_languages": "English",
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"website": null,
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS *:</strong> Windows 7 or higher<br></li><li><strong>Processor:</strong> 1.5 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Intel HD 530 or higher</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS *:</strong> Windows 7 or higher<br></li><li><strong>Processor:</strong> 2 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> dedicated graphics card</li></ul>"
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
},
"developers": [
"MechanicsDriven"
],
"publishers": [
"MechanicsDriven"
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690359
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"title": "Buy Frame - Portals on Steroids",
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"movies": [
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"id": 256924867,
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"date": "Jan 11, 2023"
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"email": "mechanicsdriven@gmail.com"
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}