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Half-Life: Alyx - Final Hours

Geoff Keighley · Geoff Keighley

Half-Life: Alyx - Final Hours

gameAppID 1361700Released
Release dateJul 9, 2020

Game Charts

Player statistics

Default: last 7 days, hourly. · Stale · Range: 6/14/2026, 1:41:30 PM - 6/21/2026, 1:43:50 AM

Current Players0
24h Peak1
All-Time Peak2
24h Player-Hours6 h

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours0.25-0.58-70%1
Last 7 Days0.400%2
Last 30 Days0.400%2
Last 12 Months0.400%2
2026-060.400%2

Details

DeveloperGeoff Keighley
PublisherGeoff Keighley
FreeNo
Required ageNone

THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.

Twenty-two years ago, Geoff Keighley was in college when he visited Gabe Newell and Valve Software to write The Final Hours of Half-Life. Now, over two decades later, Keighley returns to Valve for The Final Hours of Half-Life: Alyx. This 25,000 word multimedia experience gives readers an unprecedented and unvarnished look at the past decade inside Valve. From the revelation of surprising canceled projects to never-before-seen images, photos and video, The Final Hours dissects Valve’s creative process and candidly explores the development history of Half-Life: Alyx. This interactive storybook does not use or require a virtual reality headset. It merges a 25,000 word traditional story with 3D video game technology to give customers a fly-on-the-wall perspective of Valve’s creative process. FEATURES INCLUDE: INTERACTIVE “TONER” PUZZLES: Unlock never-before-seen concept art and images via interactive puzzles inspired by Half-Life: Alyx NEVER-BEFORE-SEEN PROTOTYPES: From early video prototypes of Alyx to other cancelled games, Valve reveals unknown – and unreleased – projects. HEADCRAB SOUND MIXER: Create your own headcrab sound effects using the same source files as the development team. DEVELOPMENT FLOOR EXPERIENCE: Explore the Valve office with an interactive 3D tour that showcases the development area for Half-Life: Alyx. VALVE TIME: An interactive timeline details Valve’s software and hardware projects over the past decade – including previously unknown projects. RHYS DARBY: Exclusive interview with Rhys Darby (“Russell”), one of the stars of Half-Life: Alyx Note: The Final Hours of Half-Life: Alyx does not require or utilize a VR headset.

Genres and categories

ActionSingle-playerCommentary availableFamily Sharing

Platforms and requirements

windows: yesmac: yeslinux: no
PC
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Ratings and content

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Recommendations880
Show raw AppDetails
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