SteamTexx
Azure

Hongke Luo · Hongke Luo

Azure

gameAppID 1283590Released
Release dateMay 25, 2020

Game Charts

Player statistics

Default: last 7 days, hourly. · Stale · Range: 6/14/2026, 1:40:29 PM - 10/24/2026, 9:49:31 PM

Current Players0
24h Peak0
All-Time Peak1
24h Player-Hours0 h

No Game Charts history available yet.

Player History

PeriodAvg. PlayersGain (total)Gain (%)Peak Players
Last 24 Hours000%0
Last 7 Days000%0
Last 30 Days000%0
Last 12 Months0.0300%1
2026-10000%0
2026-090-0.07-100%0
2026-080.070.070%1
2026-07000%0
2026-06000%0

Details

DeveloperHongke Luo
PublisherHongke Luo
FreeYes
Required ageNone

A final project of my college freshman year. Just jump and dash and have fun.

A final project of my college freshman year. Just jump and dash and have fun. Azure is a game that I first developed as a regular assignment for Intro to Game Development class in the second semester of my freshman year, and I decided to continue working on it for my final project. Inspired by Celeste and Hollow Knight, this game is a quite simple platformer. Players need to control the heroine named Azure to overcome obstacles in front of her. - Main features - Classical Platformer Mechanics: I implemented the double jump and dash mechanics into this game, and players basically just use them to solve problems. Traditional Eastern Aesthetics: Art is another main feature of this game. I tried to reach the level of Chinese ink paintings but failed a little bit, but still, I believe this game looks adorable. Well-made Level Design: I'm not boasting this. Both my professor and my peers praised it. "It is difficult but you still have the motivation to continue playing." One of my classmates said. - Yeah, these are the reasons that you should download and try my game. It's free so why not - Don't ask me what's the background story because I don't even know. Just created an adorable character and let her jump around. Probably not adorable enough cuz my drawing skill isn't that good, but I did spend tons of time on art and programming. I believe the game is free of bugs after a couple of playtesting, but just let me know if it has. By the way, the majority of this game was solely developed by myself within a month. Some other parts were done with the help of other people, and here are the credits: Background music done by Snake Logo & Capsule Image done by Danfeng Yang Anyway, enjoy.

Genres and categories

ActionFree To PlayIndieRPGSingle-playerFamily Sharing

Platforms and requirements

windows: yesmac: nolinux: no
PC
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}
Mac
[]
Linux
[]

Ratings and content

dejus{"rating":"10","descriptors":"Violência","use_age_gate":"true","required_age":"10"}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}
igrs{"rating_generated":"1","rating":"13","required_age":"13","banned":"0","use_age_gate":"0","descriptors":"Kekerasan"}
Show raw AppDetails
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