Raw AppDetails anzeigen
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"detailed_description": "<h2 class=\"bb_tag\" >Synopsis</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Charlotte's story has ended. Charlotte's story has begun.</p><p class=\"bb_paragraph\" >A prologue. An epilogue.</p><p class=\"bb_paragraph\" >An end. A beginning.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>All ended well.</i></p><p class=\"bb_paragraph\" ><i>There was nothing to grieve about.</i></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Info</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Hello Charlotte: Childhood's End</i> is the final story in the Hello Charlotte series, serving as a prologue and an epilogue to the main plot. </p><p class=\"bb_paragraph\" >A prosumer noise machine, a virulent insect, an obscene revelation — and an earnest thank you.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Hello Charlotte games:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Hello Charlotte EP1 (2015) is a story about a memory of long-gone gods and loss of individuality, where your Puppet's new friend goes missing among the static.</p></li><li><p class=\"bb_paragraph\" >Hello Charlotte EP2 (2016) is a story lamenting the impossibility of universal happiness, and idolization of those out of our reach. <br>As her mind unravels, ink will flow, and blood-red flowers will bloom in the desolate field.</p></li><li><p class=\"bb_paragraph\" >Hello Charlotte: Delirium (2017) is a spin-off minigame made to test some of the RPG Maker features. It's a red herring. </p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Gameplay & Features</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The gameplay of <i>Hello Charlotte</i> features a mix of visual novel-inspired storytelling, exploration and puzzle elements.</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Solve puzzles!</p></li><li><p class=\"bb_paragraph\" > Explore the House!</p></li><li><p class=\"bb_paragraph\" > Experience 2 different routes!</p></li><li><p class=\"bb_paragraph\" > Get all the achievements!</p></li><li><p class=\"bb_paragraph\" > Collect trading cards!</p></li><li><p class=\"bb_paragraph\" > Discover new books to read!</p></li><li><p class=\"bb_paragraph\" > Talk to the tenants and your beloved classmates!</p></li><li><p class=\"bb_paragraph\" > Experience the conclusion to Charlotte's story and uncover the truth!</p></li></ul>",
"about_the_game": "<h2 class=\"bb_tag\" >Synopsis</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Charlotte's story has ended. Charlotte's story has begun.</p><p class=\"bb_paragraph\" >A prologue. An epilogue.</p><p class=\"bb_paragraph\" >An end. A beginning.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>All ended well.</i></p><p class=\"bb_paragraph\" ><i>There was nothing to grieve about.</i></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Info</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Hello Charlotte: Childhood's End</i> is the final story in the Hello Charlotte series, serving as a prologue and an epilogue to the main plot. </p><p class=\"bb_paragraph\" >A prosumer noise machine, a virulent insect, an obscene revelation — and an earnest thank you.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Hello Charlotte games:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Hello Charlotte EP1 (2015) is a story about a memory of long-gone gods and loss of individuality, where your Puppet's new friend goes missing among the static.</p></li><li><p class=\"bb_paragraph\" >Hello Charlotte EP2 (2016) is a story lamenting the impossibility of universal happiness, and idolization of those out of our reach. <br>As her mind unravels, ink will flow, and blood-red flowers will bloom in the desolate field.</p></li><li><p class=\"bb_paragraph\" >Hello Charlotte: Delirium (2017) is a spin-off minigame made to test some of the RPG Maker features. It's a red herring. </p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Gameplay & Features</h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The gameplay of <i>Hello Charlotte</i> features a mix of visual novel-inspired storytelling, exploration and puzzle elements.</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" > Solve puzzles!</p></li><li><p class=\"bb_paragraph\" > Explore the House!</p></li><li><p class=\"bb_paragraph\" > Experience 2 different routes!</p></li><li><p class=\"bb_paragraph\" > Get all the achievements!</p></li><li><p class=\"bb_paragraph\" > Collect trading cards!</p></li><li><p class=\"bb_paragraph\" > Discover new books to read!</p></li><li><p class=\"bb_paragraph\" > Talk to the tenants and your beloved classmates!</p></li><li><p class=\"bb_paragraph\" > Experience the conclusion to Charlotte's story and uncover the truth!</p></li></ul>",
"short_description": ""All ended well.There was nothing to grieve about." A farewell, and a greeting.",
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"website": "https://etherane.weebly.com",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS *:</strong> Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)<br></li><li><strong>Processor:</strong> Intel® Pentium® 4 2.0 GHz<br></li><li><strong>Memory:</strong> 500 MB RAM<br></li><li><strong>Graphics:</strong> 1024 x 768 pixels desktop resolution<br></li><li><strong>Storage:</strong> 500 MB available space<br></li><li><strong>Sound Card:</strong> DirectX compatible sound card</li></ul>"
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