Details
EntwicklerParsley Games
PublisherParsley Games
KostenlosNo
AlterKeine
Command a lone naval destroyer in this 3D top-down bullet-hell roguelike. Outmaneuver relentless waves of ramming alien harvesters, strip wrecked crushers for experimental artillery, and fight for survival across a polluted ocean turned into an extraterrestrial recycling zone.
They didn’t come to conquer humanity. They came to clear out the trash — and your warship is just scrap waiting to be processed.
An extraterrestrial industrial harvesting module has crashed into the deep ocean. It brought no invasion fleet, no orbital lasers, and no declarations of war. Its programming holds only one objective: extract raw materials and construct a primary planetary operations hub.
In Earth’s forgotten waters — choking under millions of tons of plastic gyres, sunken freighters, abandoned drilling rigs, and harbor graveyards — the harvester found an infinite supply of raw feedstock.
Now, the water runs thick with oil, rust, and coolant. The Crimson Ocean churns.
YOU ARE NOT AN ENEMY. YOU ARE CLASSIFIED AS OBSTRUCTION.You pilot the last high-speed naval destroyer patrolling the sector. When you breach the salvage perimeter, the construction AI doesn’t retaliate — it simply executes standard industrial safety and disposal protocols:
Grind. Flatten. Tow. Recycle.
The alien swarm doesn’t waste energy on laser cannons. Instead, the ocean erupts with automated heavy tugs, rotary dredge shredders, hydraulic compactors, and colossal magnetic barges designed to batter, ram, and drag your hull into the processing furnaces.
KEY FEATURESKinetic Bullet Hell on Open Waters: Dodge screen-filling fields of high-velocity scrap shrapnel, sonic ballast bursts, displaced shockwaves, and high-pressure steam discharges while navigating treacherous maritime hazards.
Relentless Ramming Aggression: Battle an enemy that feels no fear, pain, or military caution. Industrial hulls converge on your coordinates with catastrophic momentum, aiming to physically crush your armor against the waves.
Weaponize the Salvage: Rip high-density alloys and alien processing cores from wrecked harvesters. Upgrade your ship with heavy naval artillery, proximity flak nets, experimental torpedo volleys, and automated point-defense barriers.
Hazardous Industrial Zones: Fight across toxic plastic fields, collapsing offshore oil platforms, and rusted mega-freighter graveyards that restrict your maneuvers while feeding the alien processors.
Colossal Fabrication Titans: Face off against automated mobile foundries, super-dredges, and oceanic refining complexes that treat the battlefield as an active demolition site — and your destroyer as raw material.
Break the blockade. Outrun the crushers. Do not let them feed the machine.
Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" ><strong>They didn’t come to conquer humanity. They came to clear out the trash — and your warship is just scrap waiting to be processed.</strong></p><p class=\"bb_paragraph\" >An extraterrestrial industrial harvesting module has crashed into the deep ocean. It brought no invasion fleet, no orbital lasers, and no declarations of war. Its programming holds only one objective: extract raw materials and construct a primary planetary operations hub.</p><p class=\"bb_paragraph\" >In Earth’s forgotten waters — choking under millions of tons of plastic gyres, sunken freighters, abandoned drilling rigs, and harbor graveyards — the harvester found an infinite supply of raw feedstock.</p><p class=\"bb_paragraph\" >Now, the water runs thick with oil, rust, and coolant. The Crimson Ocean churns.</p><h2 class=\"bb_tag\" >YOU ARE NOT AN ENEMY. YOU ARE CLASSIFIED AS OBSTRUCTION.</h2><p class=\"bb_paragraph\" >You pilot the last high-speed naval destroyer patrolling the sector. When you breach the salvage perimeter, the construction AI doesn’t retaliate — it simply executes standard industrial safety and disposal protocols:</p><p class=\"bb_paragraph\" ><strong>Grind. Flatten. Tow. Recycle.</strong></p><p class=\"bb_paragraph\" >The alien swarm doesn’t waste energy on laser cannons. Instead, the ocean erupts with automated heavy tugs, rotary dredge shredders, hydraulic compactors, and colossal magnetic barges designed to batter, ram, and drag your hull into the processing furnaces.</p><h2 class=\"bb_tag\" >KEY FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Kinetic Bullet Hell on Open Waters:</strong> Dodge screen-filling fields of high-velocity scrap shrapnel, sonic ballast bursts, displaced shockwaves, and high-pressure steam discharges while navigating treacherous maritime hazards.</p></li><li><p class=\"bb_paragraph\" ><strong>Relentless Ramming Aggression:</strong> Battle an enemy that feels no fear, pain, or military caution. Industrial hulls converge on your coordinates with catastrophic momentum, aiming to physically crush your armor against the waves.</p></li><li><p class=\"bb_paragraph\" ><strong>Weaponize the Salvage:</strong> Rip high-density alloys and alien processing cores from wrecked harvesters. Upgrade your ship with heavy naval artillery, proximity flak nets, experimental torpedo volleys, and automated point-defense barriers.</p></li><li><p class=\"bb_paragraph\" ><strong>Hazardous Industrial Zones:</strong> Fight across toxic plastic fields, collapsing offshore oil platforms, and rusted mega-freighter graveyards that restrict your maneuvers while feeding the alien processors.</p></li><li><p class=\"bb_paragraph\" ><strong>Colossal Fabrication Titans:</strong> Face off against automated mobile foundries, super-dredges, and oceanic refining complexes that treat the battlefield as an active demolition site — and your destroyer as raw material.</p></li></ul><p class=\"bb_paragraph\" ><strong>Break the blockade. Outrun the crushers. Do not let them feed the machine.</strong></p>",
"about_the_game": "<p class=\"bb_paragraph\" ><strong>They didn’t come to conquer humanity. They came to clear out the trash — and your warship is just scrap waiting to be processed.</strong></p><p class=\"bb_paragraph\" >An extraterrestrial industrial harvesting module has crashed into the deep ocean. It brought no invasion fleet, no orbital lasers, and no declarations of war. Its programming holds only one objective: extract raw materials and construct a primary planetary operations hub.</p><p class=\"bb_paragraph\" >In Earth’s forgotten waters — choking under millions of tons of plastic gyres, sunken freighters, abandoned drilling rigs, and harbor graveyards — the harvester found an infinite supply of raw feedstock.</p><p class=\"bb_paragraph\" >Now, the water runs thick with oil, rust, and coolant. The Crimson Ocean churns.</p><h2 class=\"bb_tag\" >YOU ARE NOT AN ENEMY. YOU ARE CLASSIFIED AS OBSTRUCTION.</h2><p class=\"bb_paragraph\" >You pilot the last high-speed naval destroyer patrolling the sector. When you breach the salvage perimeter, the construction AI doesn’t retaliate — it simply executes standard industrial safety and disposal protocols:</p><p class=\"bb_paragraph\" ><strong>Grind. Flatten. Tow. Recycle.</strong></p><p class=\"bb_paragraph\" >The alien swarm doesn’t waste energy on laser cannons. Instead, the ocean erupts with automated heavy tugs, rotary dredge shredders, hydraulic compactors, and colossal magnetic barges designed to batter, ram, and drag your hull into the processing furnaces.</p><h2 class=\"bb_tag\" >KEY FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Kinetic Bullet Hell on Open Waters:</strong> Dodge screen-filling fields of high-velocity scrap shrapnel, sonic ballast bursts, displaced shockwaves, and high-pressure steam discharges while navigating treacherous maritime hazards.</p></li><li><p class=\"bb_paragraph\" ><strong>Relentless Ramming Aggression:</strong> Battle an enemy that feels no fear, pain, or military caution. Industrial hulls converge on your coordinates with catastrophic momentum, aiming to physically crush your armor against the waves.</p></li><li><p class=\"bb_paragraph\" ><strong>Weaponize the Salvage:</strong> Rip high-density alloys and alien processing cores from wrecked harvesters. Upgrade your ship with heavy naval artillery, proximity flak nets, experimental torpedo volleys, and automated point-defense barriers.</p></li><li><p class=\"bb_paragraph\" ><strong>Hazardous Industrial Zones:</strong> Fight across toxic plastic fields, collapsing offshore oil platforms, and rusted mega-freighter graveyards that restrict your maneuvers while feeding the alien processors.</p></li><li><p class=\"bb_paragraph\" ><strong>Colossal Fabrication Titans:</strong> Face off against automated mobile foundries, super-dredges, and oceanic refining complexes that treat the battlefield as an active demolition site — and your destroyer as raw material.</p></li></ul><p class=\"bb_paragraph\" ><strong>Break the blockade. Outrun the crushers. Do not let them feed the machine.</strong></p>",
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"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04 LTS / 24.04 LTS or SteamOS 3.0+<br></li><li><strong>Processor:</strong> Intel Core i5-8400 or AMD Ryzen 5 2600<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 1060 / AMD Radeon RX 580<br></li><li><strong>Storage:</strong> 4 GB available space</li></ul>"
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