Details
EntwicklerSIA Zhigunov Systems
PublisherSIA Zhigunov Systems
KostenlosNo
AlterKeine
An isometric zombie shooter: fight through hordes of hundreds of the dead, upgrade your guns and underbarrel modules, and burn the crimson out of a blacked-out town. Three stories, 75 chapters, bosses with their own tricks, and online co-op or PvP for up to 4 players.
The night Stoneford went dark, the dead got up.Late October. A red growth called "the crimson" spreads through a blacked-out town on the Otter River, and four minutes after death, the dead rise again. Darkness and heat feed it. Light and cold slow it. Only fire kills it.
FALLEN CITY is an isometric zombie shooter in the spirit of the classic top-down shooters of the 2000s: hundreds of the dead on screen, an arsenal that keeps growing, and three stories told over the radio, from three sides of the same disaster.Three stories, 75 chaptersNight Without Light: Ben Halloran, lineman. A night, a day and another night in blacked-out Stoneford. The army promises to get his daughter out if the lineman brings the power back.
Blue Lights: Sergeant Joe Riley, Precinct 6. For twelve days he gets people out of a dying city. On the last night he learns where he has been taking them.
Sector C: Sergeant Adam Corbin, Sapper Company. A week of sweeps in Sector C. The night the cordon falls, he reads an order that finally gives the sweeping a purpose.FeaturesHordes. Streets, hospitals, warehouses and subway tunnels packed with the dead: runners, brutes, spitters, gunners, the radioactive, armored SWAT and firefighters, spiders and infected animals.
Bosses with their own tricks. Each one has its own attacks, phases and weak spot.
An arsenal that grows with you. Every story has its own guns: pistols, SMGs, shotguns, assault rifles, machine guns, flamethrowers, grenade launchers, a minigun, a flare gun and flashbangs. Upgrade them, fit underbarrel modules (Thunder, Hail, Flame, Hammer) and buy gear from Beetle between missions.
Armor. Vests and armor plates take the hits, and the damage carries over to the next level.
Light is a weapon. Night levels with a flashlight and night vision, lamps and floodlights. In sunlight the dead slow down.
Squad and civilians. In the police and army stories your squad fights at your side, and there are people to get out alive.
Survival and Night Shift. Endless waves with a boss every fifth wave, or five minutes to hold out. Pick your hero and his arsenal.
Online with friends. Up to 4 players: the stories, Survival and Night Shift in co-op, plus Deathmatch and Team Deathmatch. Play over LAN, by IP or through Steam; bots fill the empty slots.
Fully voiced in English, Russian and French.
An original dark industrial soundtrack that shifts between calm and combat.
Raw AppDetails anzeigen
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"detailed_description": "<h2 class=\"bb_tag\" >The night Stoneford went dark, the dead got up.</h2>Late October. A red growth called "the crimson" spreads through a blacked-out town on the Otter River, and four minutes after death, the dead rise again. Darkness and heat feed it. Light and cold slow it. Only fire kills it.<br><br>FALLEN CITY is an isometric zombie shooter in the spirit of the classic top-down shooters of the 2000s: hundreds of the dead on screen, an arsenal that keeps growing, and three stories told over the radio, from three sides of the same disaster.<h2 class=\"bb_tag\" >Three stories, 75 chapters</h2><ul class=\"bb_ul\"><li><strong>Night Without Light</strong>: Ben Halloran, lineman. A night, a day and another night in blacked-out Stoneford. The army promises to get his daughter out if the lineman brings the power back.<br></li><li><strong>Blue Lights</strong>: Sergeant Joe Riley, Precinct 6. For twelve days he gets people out of a dying city. On the last night he learns where he has been taking them.<br></li><li><strong>Sector C</strong>: Sergeant Adam Corbin, Sapper Company. A week of sweeps in Sector C. The night the cordon falls, he reads an order that finally gives the sweeping a purpose.</li></ul><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><strong>Hordes.</strong> Streets, hospitals, warehouses and subway tunnels packed with the dead: runners, brutes, spitters, gunners, the radioactive, armored SWAT and firefighters, spiders and infected animals.<br></li><li><strong>Bosses with their own tricks.</strong> Each one has its own attacks, phases and weak spot.<br></li><li><strong>An arsenal that grows with you.</strong> Every story has its own guns: pistols, SMGs, shotguns, assault rifles, machine guns, flamethrowers, grenade launchers, a minigun, a flare gun and flashbangs. Upgrade them, fit underbarrel modules (Thunder, Hail, Flame, Hammer) and buy gear from Beetle between missions.<br></li><li><strong>Armor.</strong> Vests and armor plates take the hits, and the damage carries over to the next level.<br></li><li><strong>Light is a weapon.</strong> Night levels with a flashlight and night vision, lamps and floodlights. In sunlight the dead slow down.<br></li><li><strong>Squad and civilians.</strong> In the police and army stories your squad fights at your side, and there are people to get out alive.<br></li><li><strong>Survival and Night Shift.</strong> Endless waves with a boss every fifth wave, or five minutes to hold out. Pick your hero and his arsenal.<br></li><li><strong>Online with friends.</strong> Up to 4 players: the stories, Survival and Night Shift in co-op, plus Deathmatch and Team Deathmatch. Play over LAN, by IP or through Steam; bots fill the empty slots.<br></li><li><strong>Fully voiced</strong> in English, Russian and French.<br></li><li>An original dark industrial soundtrack that shifts between calm and combat.</li></ul>",
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"notes": "FALLEN CITY is a zombie outbreak shooter with constant violence and blood. The player shoots, burns and blows up infected people and animals: hits throw blood splatter, bodies leave blood stains on the ground, and explosions tear bodies apart. The dead attack the hero, his squad and the civilians he has to rescue. In the online Deathmatch and Team Deathmatch modes, players shoot each other. The story is dark: civilian deaths, fear for loved ones, hard choices. The camera is top-down with small figures; there are no close-ups of wounds. There is no sexual content or nudity."
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