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Cinderpeak

CreativeMasterGames · CreativeMasterGames

Cinderpeak

gameAppID 5421420Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerCreativeMasterGames
PublisherCreativeMasterGames
KostenlosNo
AlterKeine

Carry the last flame up a mountain that has gone dark. Cinderpeak is a hard, precise 2D platformer: jump, climb and dash through ten chapters, each with its own rule, with a flame on your head that is starting to remember who put it out.

Carry the last flame up the mountainThe old beacon has gone dark. Someone has to carry a flame back up. That someone is Wren, a child from Lowmere, and the flame is Cinder: the last piece of the beacon's fire, riding on Wren's head, complaining about it, and able to throw the two of you through the air. Cinderpeak is a precision platformer. You run, jump, grab walls and dash. The dash comes back when you touch the ground, so every room is a question of where to spend it. Rooms are short, a fall puts you back at the start of the room in a moment, and nothing is random. Ten chapters, each with its own ruleEvery chapter brings one new idea and then leans on it. Embers frozen in the ice give the dash back in mid-air. Storm lights throw you across the sky. Smoke is a wall to your legs and a road to a dash. Magma rises behind you. And there is more on the way up: caps that launch you, and stone that crumbles under your feet ice with no grip, and walls only a dash can break wind that carries you, fights you, lifts you or presses you down rune blocks that swap every time you dash a second dash steam that lifts you A story that remembersCinder does not remember how the beacon went out. The sparks scattered across the mountain are pieces of that memory, and Cinder will not leave a room without the one that is in it. Each spark you bring back returns one more piece. Someone is waiting on the way up. She kept the beacon once. She will ask you two questions, and what you answer changes what is said to you later. It is hardYou will fall a lot. The rooms are built to be learned, not to be lucky: every one has been tested to be beatable with room to spare in its jumps and dashes. FeaturesTen chapters of single-screen and scrolling rooms A new mechanic in almost every chapter 34 sparks to recover, each one a memory, each one holding the way out of its room shut A timer and a best time for every chapter, and an optional on-screen speedrun timer Keyboard or gamepad Progress saved at every room Separate sound and music volume, and screen shake you can switch off

Genres und Kategorien

ActionAdventureCasualIndieSingle-playerCamera ComfortCustom Volume ControlsKeyboard Only Option#category_playable_at_your_own_pacePlayable without Timed InputSave AnytimeFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10, 64-bit<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 400 MB available space</li></ul>"
}
Mac
[]
Linux
[]

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"l","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
steam_germany{"rating_generated":"1","rating":"0","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Raw AppDetails anzeigen
{
  "5421420": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Cinderpeak",
      "steam_appid": 5421420,
      "required_age": 0,
      "is_free": false,
      "detailed_description": "<h2 class=\"bb_tag\" >Carry the last flame up the mountain</h2><p class=\"bb_paragraph\" >The old beacon has gone dark. Someone has to carry a flame back up.</p><p class=\"bb_paragraph\" >That someone is Wren, a child from Lowmere, and the flame is Cinder: the last piece of the beacon's fire, riding on Wren's head, complaining about it, and able to throw the two of you through the air.<br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Cinderpeak is a precision platformer. You run, jump, grab walls and dash. The dash comes back when you touch the ground, so every room is a question of where to spend it. Rooms are short, a fall puts you back at the start of the room in a moment, and nothing is random.</p><h2 class=\"bb_tag\" >Ten chapters, each with its own rule</h2><p class=\"bb_paragraph\" >Every chapter brings one new idea and then leans on it.</p><p class=\"bb_paragraph\" ><strong>Embers</strong> frozen in the ice give the dash back in mid-air.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Storm lights</strong> throw you across the sky.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Smoke</strong> is a wall to your legs and a road to a dash.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Magma</strong> rises behind you.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >And there is more on the way up:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >caps that launch you, and stone that crumbles under your feet</p></li><li><p class=\"bb_paragraph\" >ice with no grip, and walls only a dash can break</p></li><li><p class=\"bb_paragraph\" >wind that carries you, fights you, lifts you or presses you down</p></li><li><p class=\"bb_paragraph\" >rune blocks that swap every time you dash</p></li><li><p class=\"bb_paragraph\" >a second dash</p></li><li><p class=\"bb_paragraph\" >steam that lifts you</p></li></ul><h2 class=\"bb_tag\" >A story that remembers</h2><p class=\"bb_paragraph\" >Cinder does not remember how the beacon went out. The sparks scattered across the mountain are pieces of that memory, and Cinder will not leave a room without the one that is in it. Each spark you bring back returns one more piece.</p><p class=\"bb_paragraph\" >Someone is waiting on the way up. She kept the beacon once. She will ask you two questions, and what you answer changes what is said to you later.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >It is hard</h2><p class=\"bb_paragraph\" >You will fall a lot. The rooms are built to be learned, not to be lucky: every one has been tested to be beatable with room to spare in its jumps and dashes.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Ten chapters of single-screen and scrolling rooms</p></li><li><p class=\"bb_paragraph\" >A new mechanic in almost every chapter</p></li><li><p class=\"bb_paragraph\" >34 sparks to recover, each one a memory, each one holding the way out of its room shut</p></li><li><p class=\"bb_paragraph\" >A timer and a best time for every chapter, and an optional on-screen speedrun timer</p></li><li><p class=\"bb_paragraph\" >Keyboard or gamepad</p></li><li><p class=\"bb_paragraph\" >Progress saved at every room</p></li><li><p class=\"bb_paragraph\" >Separate sound and music volume, and screen shake you can switch off</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" ></h2>",
      "about_the_game": "<h2 class=\"bb_tag\" >Carry the last flame up the mountain</h2><p class=\"bb_paragraph\" >The old beacon has gone dark. Someone has to carry a flame back up.</p><p class=\"bb_paragraph\" >That someone is Wren, a child from Lowmere, and the flame is Cinder: the last piece of the beacon's fire, riding on Wren's head, complaining about it, and able to throw the two of you through the air.<br><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/945c9382e9186991abcd5681b7e13861.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Cinderpeak is a precision platformer. You run, jump, grab walls and dash. The dash comes back when you touch the ground, so every room is a question of where to spend it. Rooms are short, a fall puts you back at the start of the room in a moment, and nothing is random.</p><h2 class=\"bb_tag\" >Ten chapters, each with its own rule</h2><p class=\"bb_paragraph\" >Every chapter brings one new idea and then leans on it.</p><p class=\"bb_paragraph\" ><strong>Embers</strong> frozen in the ice give the dash back in mid-air.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/7bb2da3ffa0332e1ba386b3363352288.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Storm lights</strong> throw you across the sky.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/ac06f9e6457c09195844f9fbcee3a704.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Smoke</strong> is a wall to your legs and a road to a dash.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/741b7d9d42eb6d3e4a371494feeded62.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Magma</strong> rises behind you.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/e7bb63be7fdad845b78a43f4207cd807.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >And there is more on the way up:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >caps that launch you, and stone that crumbles under your feet</p></li><li><p class=\"bb_paragraph\" >ice with no grip, and walls only a dash can break</p></li><li><p class=\"bb_paragraph\" >wind that carries you, fights you, lifts you or presses you down</p></li><li><p class=\"bb_paragraph\" >rune blocks that swap every time you dash</p></li><li><p class=\"bb_paragraph\" >a second dash</p></li><li><p class=\"bb_paragraph\" >steam that lifts you</p></li></ul><h2 class=\"bb_tag\" >A story that remembers</h2><p class=\"bb_paragraph\" >Cinder does not remember how the beacon went out. The sparks scattered across the mountain are pieces of that memory, and Cinder will not leave a room without the one that is in it. Each spark you bring back returns one more piece.</p><p class=\"bb_paragraph\" >Someone is waiting on the way up. She kept the beacon once. She will ask you two questions, and what you answer changes what is said to you later.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/650ae68beca42225d4d641b129a79c6c.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >It is hard</h2><p class=\"bb_paragraph\" >You will fall a lot. The rooms are built to be learned, not to be lucky: every one has been tested to be beatable with room to spare in its jumps and dashes.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.poster.avif?t=1792008721\" width=616 height=346 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.webm?t=1792008721\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/extras/2da21b39357e8105688c5ea0bf6a43f4.mp4?t=1792008721\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Ten chapters of single-screen and scrolling rooms</p></li><li><p class=\"bb_paragraph\" >A new mechanic in almost every chapter</p></li><li><p class=\"bb_paragraph\" >34 sparks to recover, each one a memory, each one holding the way out of its room shut</p></li><li><p class=\"bb_paragraph\" >A timer and a best time for every chapter, and an optional on-screen speedrun timer</p></li><li><p class=\"bb_paragraph\" >Keyboard or gamepad</p></li><li><p class=\"bb_paragraph\" >Progress saved at every room</p></li><li><p class=\"bb_paragraph\" >Separate sound and music volume, and screen shake you can switch off</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" ></h2>",
      "short_description": "Carry the last flame up a mountain that has gone dark. Cinderpeak is a hard, precise 2D platformer: jump, climb and dash through ten chapters, each with its own rule, with a flame on your head that is starting to remember who put it out.",
      "supported_languages": "English",
      "header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/218549ac87b72949e766c5ca126f00042d26ef82/header.jpg?t=1792008721",
      "capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/80de409b93c8a634edf57113dc3676d755b20a4c/capsule_231x87.jpg?t=1792008721",
      "capsule_imagev5": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5421420/80de409b93c8a634edf57113dc3676d755b20a4c/capsule_184x69.jpg?t=1792008721",
      "website": null,
      "pc_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10, 64-bit<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 400 MB available space</li></ul>"
      },
      "mac_requirements": [],
      "linux_requirements": [],
      "legal_notice": "© 2026 [Creative Master Games]. All rights reserved.<br>",
      "developers": [
        "CreativeMasterGames"
      ],
      "publishers": [
        "CreativeMasterGames"
      ],
      "package_groups": [],
      "platforms": {
        "windows": true,
        "mac": false,
        "linux": false
      },
      "categories": [
        {
          "id": 2,
          "description": "Single-player"
        },
        {
          "id": 67,
          "description": "Camera Comfort"
        },
        {
          "id": 68,
          "description": "Custom Volume Controls"
        },
        {
          "id": 75,
          "description": "Keyboard Only Option"
        },
        {
          "id": 80,
          "description": "#category_playable_at_your_own_pace"
        },
        {
          "id": 74,
          "description": "Playable without Timed Input"
        },
        {
          "id": 79,
          "description": "Save Anytime"
        },
        {
          "id": 62,
          "description": "Family Sharing"
        }
      ],
      "genres": [
        {
          "id": "1",
          "description": "Action"
        },
        {
          "id": "25",
          "description": "Adventure"
        },
        {
          "id": "4",
          "description": "Casual"
        },
        {
          "id": "23",
          "description": "Indie"
        }
      ],
      "screenshots": [
        {
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