Details
EntwicklerTRUGOY
PublisherTRUGOY
KostenlosNo
AlterKeine
Minimal-control dark loot RPG. Click to fight; skills auto-cast. Descend, kill, loot—grow stronger as you go. No town, no turning back. One pit, always down.
One pit. Always down. No town, no turning back.
Endless Loot is a minimal-control dark loot RPG. Click an enemy to start the fight; skills auto-cast. Descend, kill, loot, grow stronger—then go deeper.
Click once. That's the fight.No skill bar. Skills come from books in your bag and fire when combat starts. Walk the grid, click enemies, pick up drops. Controls stay simple. The rush is growth and the kill.
Loot is power.Gear can rank up and form bonds. Level up and spend points. Chests, shops, and altars wait on the path. Unlock different classes between runs, and keep growing.
Two ways downNormal: finish the current biome and reach the end. Endless: keep descending the same pit as biomes cycle.
FeaturesMinimal-control dark loot RPG
Click to fight; skills auto-cast
Descend, kill, loot
Rank-ups, bonds, and stat points
Multiple classes with meta progression
Normal and Endless modes
First-person grid dungeon
Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" >One pit. Always down. No town, no turning back.</p><p class=\"bb_paragraph\" ><strong>Endless Loot</strong> is a minimal-control dark loot RPG. Click an enemy to start the fight; skills auto-cast. Descend, kill, loot, grow stronger—then go deeper.</p><h2 class=\"bb_tag\" ><strong>Click once. That's the fight.</strong></h2><p class=\"bb_paragraph\" >No skill bar. Skills come from books in your bag and fire when combat starts. Walk the grid, click enemies, pick up drops. Controls stay simple. The rush is growth and the kill.</p><h2 class=\"bb_tag\" ><strong>Loot is power.</strong></h2><p class=\"bb_paragraph\" >Gear can rank up and form bonds. Level up and spend points. Chests, shops, and altars wait on the path. Unlock different classes between runs, and keep growing.</p><h2 class=\"bb_tag\" ><strong>Two ways down</strong></h2><p class=\"bb_paragraph\" >Normal: finish the current biome and reach the end. Endless: keep descending the same pit as biomes cycle.</p><h2 class=\"bb_tag\" ><strong>Features</strong></h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Minimal-control dark loot RPG</p></li><li><p class=\"bb_paragraph\" >Click to fight; skills auto-cast</p></li><li><p class=\"bb_paragraph\" >Descend, kill, loot</p></li><li><p class=\"bb_paragraph\" >Rank-ups, bonds, and stat points</p></li><li><p class=\"bb_paragraph\" >Multiple classes with meta progression</p></li><li><p class=\"bb_paragraph\" >Normal and Endless modes</p></li><li><p class=\"bb_paragraph\" >First-person grid dungeon</p></li></ul>",
"about_the_game": "<p class=\"bb_paragraph\" >One pit. Always down. No town, no turning back.</p><p class=\"bb_paragraph\" ><strong>Endless Loot</strong> is a minimal-control dark loot RPG. Click an enemy to start the fight; skills auto-cast. Descend, kill, loot, grow stronger—then go deeper.</p><h2 class=\"bb_tag\" ><strong>Click once. That's the fight.</strong></h2><p class=\"bb_paragraph\" >No skill bar. Skills come from books in your bag and fire when combat starts. Walk the grid, click enemies, pick up drops. Controls stay simple. The rush is growth and the kill.</p><h2 class=\"bb_tag\" ><strong>Loot is power.</strong></h2><p class=\"bb_paragraph\" >Gear can rank up and form bonds. Level up and spend points. Chests, shops, and altars wait on the path. Unlock different classes between runs, and keep growing.</p><h2 class=\"bb_tag\" ><strong>Two ways down</strong></h2><p class=\"bb_paragraph\" >Normal: finish the current biome and reach the end. Endless: keep descending the same pit as biomes cycle.</p><h2 class=\"bb_tag\" ><strong>Features</strong></h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Minimal-control dark loot RPG</p></li><li><p class=\"bb_paragraph\" >Click to fight; skills auto-cast</p></li><li><p class=\"bb_paragraph\" >Descend, kill, loot</p></li><li><p class=\"bb_paragraph\" >Rank-ups, bonds, and stat points</p></li><li><p class=\"bb_paragraph\" >Multiple classes with meta progression</p></li><li><p class=\"bb_paragraph\" >Normal and Endless modes</p></li><li><p class=\"bb_paragraph\" >First-person grid dungeon</p></li></ul>",
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