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Faithfarer: The Cathedral

a1dan · a1dan

Faithfarer: The Cathedral

gameAppID 5284760Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

Entwicklera1dan
Publishera1dan
KostenlosNo
AlterKeine

A traditional, turn-based roguelike. Descend through procedurally generated dungeons, fight unique bosses, hunt rare gear, and spend Faith to shape your run - with deep quality-of-life features and full gamepad/Steam Deck support.

Faithfarer: The Cathedral is a traditional, turn-based roguelike. It has strict tactical combat, dungeons that blend procedural generation with hand-crafted surprises, classic RPG-style loot, and a Faith system tied to everything from combat to exploration. Deep quality-of-life features and full gamepad and Steam Deck support let you play it exactly the way you want. Tactical, Turn-Based Combat Every turn matters. You act, then the dungeon reacts. There's no real-time pressure, just positioning and decision-making. Procedurally Generated Dungeons and Hand-Crafted Rooms Every descent generates a new layout that mixes procedural generation with hand-placed rooms. Each floor is lit only as far as you can actually see, and it's remembered once you've moved on. Real Bosses, Not Reskins There are seven bosses so far, with more to come, and not one of them is just a bigger regular monster. Each is its own encounter, with abilities you'll need to learn to survive. An Ending, Then Endless The Cathedral has a real ending to reach, and reaching it locks your run onto the high score board. Then you choose: stop there, or carry the same character on into endless mode and see how long you last, with a high score board of its own. Loot and Faith, Woven Together Gear rolls in different rarity tiers with real stat variance, weapon enchantments that inflict poison, fire, frost, or curses on hit, and an 8-slot equipment system. Spend Faith at altars scattered through the dungeon for a shot at something better. Eight Classes, Built to Feel Different Every class fights by its own rules, and most of them don't run on mana at all. The Barbarian gets stronger the harder the fight gets. The Thief is deadliest when it isn't seen. The Monk can make a weapon of its bare hands, and builds every fight toward a finishing blow. The Paladin chooses between seals that make it hit harder and seals that keep it fighting longer. The Priest can turn from the light and pay for its prayers in blood. The Cleric holds its ground and makes the enemy come to it. The Mage bends fire, frost, and lightning. And the eighth class is yours once you've beaten the game. Built for How You Actually Play Full mouse support with click-to-move, click-to-attack, and hover reticles that tell you exactly what a click will do. Auto-explore, smart melee-or-explore, and auto-travel to known stairs cut the busywork without taking away your control. Hold a key to reveal every monster, item, and chest on the screen at a glance. Every accessibility toggle that trivializes the game is off by default and entirely optional. Full Gamepad Support, Steam Deck Included Every menu and every action is fully mapped to a controller, with real button icon art for Xbox, PlayStation, Switch, and Steam Deck instead of generic placeholders. Rebind anything, on keyboard or gamepad, independently. Play It Your Way, Visually Toggle between classic ASCII rendering and a full sprite-based tileset at any time. It's not an Early Access placeholder, it's a real permanent option. Swappable colour palettes, optional retro filters, and a dedicated pixel font toggle let you tune the whole look to your taste.

Genres und Kategorien

RPGEarly AccessSingle-playerSteam AchievementsFull controller supportCamera ComfortKeyboard Only OptionMouse Only Option#category_playable_at_your_own_pacePlayable without Timed InputSteam CloudFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: yes
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 21H1 or later<br></li><li><strong>Processor:</strong> 2GHz or faster<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.0 compatible GPU<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
}
Mac
[]
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04 or newer<br></li><li><strong>Processor:</strong> 2GHz or faster<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.0 compatible GPU<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
}

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"10","required_age":"10","banned":"0","use_age_gate":"0","descriptors":"Violência"}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}
Raw AppDetails anzeigen
{
  "5284760": {
    "success": true,
    "data": {
      "type": "game",
      "name": "Faithfarer: The Cathedral",
      "steam_appid": 5284760,
      "required_age": 0,
      "is_free": false,
      "controller_support": "full",
      "detailed_description": "<p class=\"bb_paragraph\" >  </p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.poster.avif?t=1790808851\" width=830 height=284 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Faithfarer: The Cathedral</strong> is a traditional, turn-based roguelike. It has strict tactical combat, dungeons that blend procedural generation with hand-crafted surprises, classic RPG-style loot, and a Faith system tied to everything from combat to exploration. Deep quality-of-life features and full gamepad and Steam Deck support let you play it exactly the way you want.</p><p class=\"bb_paragraph\" >  </p><p class=\"bb_paragraph\" ><strong>Tactical, Turn-Based Combat</strong></p><p class=\"bb_paragraph\" >Every turn matters. You act, then the dungeon reacts. There's no real-time pressure, just positioning and decision-making.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.poster.avif?t=1790808851\" width=710 height=264 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Procedurally Generated Dungeons and Hand-Crafted Rooms</strong></p><p class=\"bb_paragraph\" >Every descent generates a new layout that mixes procedural generation with hand-placed rooms. Each floor is lit only as far as you can actually see, and it's remembered once you've moved on.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Real Bosses, Not Reskins</strong></p><p class=\"bb_paragraph\" >There are seven bosses so far, with more to come, and not one of them is just a bigger regular monster. Each is its own encounter, with abilities you'll need to learn to survive.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.poster.avif?t=1790808851\" width=700 height=366 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>An Ending, Then Endless</strong></p><p class=\"bb_paragraph\" >The Cathedral has a real ending to reach, and reaching it locks your run onto the high score board. Then you choose: stop there, or carry the same character on into endless mode and see how long you last, with a high score board of its own.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Loot and Faith, Woven Together</strong></p><p class=\"bb_paragraph\" >Gear rolls in different rarity tiers with real stat variance, weapon enchantments that inflict poison, fire, frost, or curses on hit, and an 8-slot equipment system. Spend Faith at altars scattered through the dungeon for a shot at something better.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Eight Classes, Built to Feel Different</strong></p><p class=\"bb_paragraph\" >Every class fights by its own rules, and most of them don't run on mana at all. The Barbarian gets stronger the harder the fight gets. The Thief is deadliest when it isn't seen. The Monk can make a weapon of its bare hands, and builds every fight toward a finishing blow. The Paladin chooses between seals that make it hit harder and seals that keep it fighting longer. The Priest can turn from the light and pay for its prayers in blood. The Cleric holds its ground and makes the enemy come to it. The Mage bends fire, frost, and lightning. And the eighth class is yours once you've beaten the game.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Built for How You Actually Play</strong></p><p class=\"bb_paragraph\" >Full mouse support with click-to-move, click-to-attack, and hover reticles that tell you exactly what a click will do. Auto-explore, smart melee-or-explore, and auto-travel to known stairs cut the busywork without taking away your control. Hold a key to reveal every monster, item, and chest on the screen at a glance. Every accessibility toggle that trivializes the game is off by default and entirely optional.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Full Gamepad Support, Steam Deck Included</strong></p><p class=\"bb_paragraph\" >Every menu and every action is fully mapped to a controller, with real button icon art for Xbox, PlayStation, Switch, and Steam Deck instead of generic placeholders. Rebind anything, on keyboard or gamepad, independently.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.poster.avif?t=1790808851\" width=364 height=144 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Play It Your Way, Visually</strong></p><p class=\"bb_paragraph\" >Toggle between classic ASCII rendering and a full sprite-based tileset at any time. It's not an Early Access placeholder, it's a real permanent option. Swappable colour palettes, optional retro filters, and a dedicated pixel font toggle let you tune the whole look to your taste.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.poster.avif?t=1790808851\" width=1170 height=560 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p>",
      "about_the_game": "<p class=\"bb_paragraph\" >  </p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.poster.avif?t=1790808851\" width=830 height=284 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/5f18faef01f891111a0e37b22969d486.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Faithfarer: The Cathedral</strong> is a traditional, turn-based roguelike. It has strict tactical combat, dungeons that blend procedural generation with hand-crafted surprises, classic RPG-style loot, and a Faith system tied to everything from combat to exploration. Deep quality-of-life features and full gamepad and Steam Deck support let you play it exactly the way you want.</p><p class=\"bb_paragraph\" >  </p><p class=\"bb_paragraph\" ><strong>Tactical, Turn-Based Combat</strong></p><p class=\"bb_paragraph\" >Every turn matters. You act, then the dungeon reacts. There's no real-time pressure, just positioning and decision-making.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.poster.avif?t=1790808851\" width=710 height=264 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/d319d87446ad7ff98baab20dae240c5d.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Procedurally Generated Dungeons and Hand-Crafted Rooms</strong></p><p class=\"bb_paragraph\" >Every descent generates a new layout that mixes procedural generation with hand-placed rooms. Each floor is lit only as far as you can actually see, and it's remembered once you've moved on.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Real Bosses, Not Reskins</strong></p><p class=\"bb_paragraph\" >There are seven bosses so far, with more to come, and not one of them is just a bigger regular monster. Each is its own encounter, with abilities you'll need to learn to survive.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.poster.avif?t=1790808851\" width=700 height=366 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/9cd80d4c4e008983905beae444a560f4.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>An Ending, Then Endless</strong></p><p class=\"bb_paragraph\" >The Cathedral has a real ending to reach, and reaching it locks your run onto the high score board. Then you choose: stop there, or carry the same character on into endless mode and see how long you last, with a high score board of its own.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Loot and Faith, Woven Together</strong></p><p class=\"bb_paragraph\" >Gear rolls in different rarity tiers with real stat variance, weapon enchantments that inflict poison, fire, frost, or curses on hit, and an 8-slot equipment system. Spend Faith at altars scattered through the dungeon for a shot at something better.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Eight Classes, Built to Feel Different</strong></p><p class=\"bb_paragraph\" >Every class fights by its own rules, and most of them don't run on mana at all. The Barbarian gets stronger the harder the fight gets. The Thief is deadliest when it isn't seen. The Monk can make a weapon of its bare hands, and builds every fight toward a finishing blow. The Paladin chooses between seals that make it hit harder and seals that keep it fighting longer. The Priest can turn from the light and pay for its prayers in blood. The Cleric holds its ground and makes the enemy come to it. The Mage bends fire, frost, and lightning. And the eighth class is yours once you've beaten the game.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Built for How You Actually Play</strong></p><p class=\"bb_paragraph\" >Full mouse support with click-to-move, click-to-attack, and hover reticles that tell you exactly what a click will do. Auto-explore, smart melee-or-explore, and auto-travel to known stairs cut the busywork without taking away your control. Hold a key to reveal every monster, item, and chest on the screen at a glance. Every accessibility toggle that trivializes the game is off by default and entirely optional.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Full Gamepad Support, Steam Deck Included</strong></p><p class=\"bb_paragraph\" >Every menu and every action is fully mapped to a controller, with real button icon art for Xbox, PlayStation, Switch, and Steam Deck instead of generic placeholders. Rebind anything, on keyboard or gamepad, independently.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.poster.avif?t=1790808851\" width=364 height=144 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/a79e846ed184a9c16bb019d4df5fdc81.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ><strong>Play It Your Way, Visually</strong></p><p class=\"bb_paragraph\" >Toggle between classic ASCII rendering and a full sprite-based tileset at any time. It's not an Early Access placeholder, it's a real permanent option. Swappable colour palettes, optional retro filters, and a dedicated pixel font toggle let you tune the whole look to your taste.</p><p class=\"bb_paragraph\" style=\"text-align: center\"><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.poster.avif?t=1790808851\" width=1170 height=560 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.webm?t=1790808851\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/extras/0727565f6a3d89c4f26e4ab85668d200.mp4?t=1790808851\" type=\"video/mp4\"></video></span></p>",
      "short_description": "A traditional, turn-based roguelike. Descend through procedurally generated dungeons, fight unique bosses, hunt rare gear, and spend Faith to shape your run - with deep quality-of-life features and full gamepad/Steam Deck support.",
      "supported_languages": "English",
      "header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5284760/6f54511142657d2e043be2e9c69360654824fe54/header.jpg?t=1790808851",
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      "website": null,
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        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 21H1 or later<br></li><li><strong>Processor:</strong> 2GHz or faster<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.0 compatible GPU<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
      },
      "mac_requirements": [],
      "linux_requirements": {
        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04 or newer<br></li><li><strong>Processor:</strong> 2GHz or faster<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Vulkan 1.0 compatible GPU<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
      },
      "developers": [
        "a1dan"
      ],
      "publishers": [
        "a1dan"
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      "package_groups": [],
      "platforms": {
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        "linux": true
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          "id": 22,
          "description": "Steam Achievements"
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        {
          "id": 28,
          "description": "Full controller support"
        },
        {
          "id": 67,
          "description": "Camera Comfort"
        },
        {
          "id": 75,
          "description": "Keyboard Only Option"
        },
        {
          "id": 76,
          "description": "Mouse Only Option"
        },
        {
          "id": 80,
          "description": "#category_playable_at_your_own_pace"
        },
        {
          "id": 74,
          "description": "Playable without Timed Input"
        },
        {
          "id": 23,
          "description": "Steam Cloud"
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        {
          "id": 62,
          "description": "Family Sharing"
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      "genres": [
        {
          "id": "3",
          "description": "RPG"
        },
        {
          "id": "70",
          "description": "Early Access"
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