Details
Entwickler和平哥
Publisher和平哥
KostenlosYes
AlterKeine
A multiplayer idle RPG. Queue gathering, crafting, and combat — your character keeps going on the server. Standard and Hardcore are separate paths; five classes fight on autopilot.
FishIdleA multiplayer idle RPG you can leave running. Queue gathering, crafting, and combat; your character keeps working on the server whether you're watching or not.
Set the queue. Live your life.One activity runs now; more wait in line. Gathering, crafting, and combat advance in order. Online play has no time cap. After you disconnect, progress continues for 8 hours by default, then freezes until you return. Fishbones can extend queue size and offline time — convenience, not power.
From raw nodes to finished gearGathering: mining, logging, foraging, fishing — tools and locations unlock by tier
Crafting: artisan, smithing, tailoring, cooking — tools, weapons, armor, and food
Alchemy: break down and convert idle materials and gear
Enhancement: push up to +20; failure drops the level
Life and combat skills level separately, up to 200. Early levels move quickly; the long game is a grind you choose.
Autobattle with real class identityPvE combat fires skills from conditions you set. Five identities: Warrior (rage and executes), Rogue (combos and ambush), Hunter (marks and traps), Mage (frost and fire), Priest (faith and last-second saves). Weapons have affinity — the right tool gets a bonus; fast and slow weapons share the same fairness contract. Skill books drop from monsters. Potion slots cover both combat and life skills.
Standard and HardcoreOne Standard character per account; Hardcore uses separate slots. Standard can use the player market. Hardcore cannot trade or take guild commissions, and can only party with Hardcore. Leaderboards are split. Pick your rules.
A world that keeps movingMarket: buy and sell orders with automatic matching
Parties: up to 3 players, public or private recruit, shared combat across the map
Guilds: ranks, a guild channel, and crafting commissions (escrow, deposits, tax)
Leaderboards: per-skill, total level, wealth, and time online — Standard and Hardcore apart
Chat: world and guild, with item, skill, and order chips in the message
Free to playDownload and play. Fishbones buy quality-of-life: extra queue slots, longer offline time, more Hardcore character slots. No combat power, XP boosts, or loot boxes for sale. An internet connection is required.
Step away. The queue will still be there.
Raw AppDetails anzeigen
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"detailed_description": "<h2 class=\"bb_tag\" >FishIdle</h2><p class=\"bb_paragraph\" >A multiplayer idle RPG you can leave running. Queue gathering, crafting, and combat; your character keeps working on the server whether you're watching or not.</p><h2 class=\"bb_tag\" >Set the queue. Live your life.</h2><p class=\"bb_paragraph\" >One activity runs now; more wait in line. Gathering, crafting, and combat advance in order. Online play has no time cap. After you disconnect, progress continues for 8 hours by default, then freezes until you return. Fishbones can extend queue size and offline time — convenience, not power.</p><h2 class=\"bb_tag\" >From raw nodes to finished gear</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Gathering</strong>: mining, logging, foraging, fishing — tools and locations unlock by tier</p></li><li><p class=\"bb_paragraph\" ><strong>Crafting</strong>: artisan, smithing, tailoring, cooking — tools, weapons, armor, and food</p></li><li><p class=\"bb_paragraph\" ><strong>Alchemy</strong>: break down and convert idle materials and gear</p></li><li><p class=\"bb_paragraph\" ><strong>Enhancement</strong>: push up to +20; failure drops the level</p></li></ul><p class=\"bb_paragraph\" >Life and combat skills level separately, up to 200. Early levels move quickly; the long game is a grind you choose.</p><h2 class=\"bb_tag\" >Autobattle with real class identity</h2><p class=\"bb_paragraph\" >PvE combat fires skills from conditions you set. Five identities: <strong>Warrior</strong> (rage and executes), <strong>Rogue</strong> (combos and ambush), <strong>Hunter</strong> (marks and traps), <strong>Mage</strong> (frost and fire), <strong>Priest</strong> (faith and last-second saves). Weapons have affinity — the right tool gets a bonus; fast and slow weapons share the same fairness contract. Skill books drop from monsters. Potion slots cover both combat and life skills.</p><h2 class=\"bb_tag\" >Standard and Hardcore</h2><p class=\"bb_paragraph\" >One Standard character per account; Hardcore uses separate slots. Standard can use the player market. Hardcore cannot trade or take guild commissions, and can only party with Hardcore. Leaderboards are split. Pick your rules.</p><h2 class=\"bb_tag\" >A world that keeps moving</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Market</strong>: buy and sell orders with automatic matching</p></li><li><p class=\"bb_paragraph\" ><strong>Parties</strong>: up to 3 players, public or private recruit, shared combat across the map</p></li><li><p class=\"bb_paragraph\" ><strong>Guilds</strong>: ranks, a guild channel, and crafting commissions (escrow, deposits, tax)</p></li><li><p class=\"bb_paragraph\" ><strong>Leaderboards</strong>: per-skill, total level, wealth, and time online — Standard and Hardcore apart</p></li><li><p class=\"bb_paragraph\" ><strong>Chat</strong>: world and guild, with item, skill, and order chips in the message</p></li></ul><h2 class=\"bb_tag\" >Free to play</h2><p class=\"bb_paragraph\" >Download and play. Fishbones buy quality-of-life: extra queue slots, longer offline time, more Hardcore character slots. <strong>No combat power, XP boosts, or loot boxes for sale.</strong> An internet connection is required.</p><p class=\"bb_paragraph\" >Step away. The queue will still be there.</p>",
"about_the_game": "<h2 class=\"bb_tag\" >FishIdle</h2><p class=\"bb_paragraph\" >A multiplayer idle RPG you can leave running. Queue gathering, crafting, and combat; your character keeps working on the server whether you're watching or not.</p><h2 class=\"bb_tag\" >Set the queue. Live your life.</h2><p class=\"bb_paragraph\" >One activity runs now; more wait in line. Gathering, crafting, and combat advance in order. Online play has no time cap. After you disconnect, progress continues for 8 hours by default, then freezes until you return. Fishbones can extend queue size and offline time — convenience, not power.</p><h2 class=\"bb_tag\" >From raw nodes to finished gear</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Gathering</strong>: mining, logging, foraging, fishing — tools and locations unlock by tier</p></li><li><p class=\"bb_paragraph\" ><strong>Crafting</strong>: artisan, smithing, tailoring, cooking — tools, weapons, armor, and food</p></li><li><p class=\"bb_paragraph\" ><strong>Alchemy</strong>: break down and convert idle materials and gear</p></li><li><p class=\"bb_paragraph\" ><strong>Enhancement</strong>: push up to +20; failure drops the level</p></li></ul><p class=\"bb_paragraph\" >Life and combat skills level separately, up to 200. Early levels move quickly; the long game is a grind you choose.</p><h2 class=\"bb_tag\" >Autobattle with real class identity</h2><p class=\"bb_paragraph\" >PvE combat fires skills from conditions you set. Five identities: <strong>Warrior</strong> (rage and executes), <strong>Rogue</strong> (combos and ambush), <strong>Hunter</strong> (marks and traps), <strong>Mage</strong> (frost and fire), <strong>Priest</strong> (faith and last-second saves). Weapons have affinity — the right tool gets a bonus; fast and slow weapons share the same fairness contract. Skill books drop from monsters. Potion slots cover both combat and life skills.</p><h2 class=\"bb_tag\" >Standard and Hardcore</h2><p class=\"bb_paragraph\" >One Standard character per account; Hardcore uses separate slots. Standard can use the player market. Hardcore cannot trade or take guild commissions, and can only party with Hardcore. Leaderboards are split. Pick your rules.</p><h2 class=\"bb_tag\" >A world that keeps moving</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Market</strong>: buy and sell orders with automatic matching</p></li><li><p class=\"bb_paragraph\" ><strong>Parties</strong>: up to 3 players, public or private recruit, shared combat across the map</p></li><li><p class=\"bb_paragraph\" ><strong>Guilds</strong>: ranks, a guild channel, and crafting commissions (escrow, deposits, tax)</p></li><li><p class=\"bb_paragraph\" ><strong>Leaderboards</strong>: per-skill, total level, wealth, and time online — Standard and Hardcore apart</p></li><li><p class=\"bb_paragraph\" ><strong>Chat</strong>: world and guild, with item, skill, and order chips in the message</p></li></ul><h2 class=\"bb_tag\" >Free to play</h2><p class=\"bb_paragraph\" >Download and play. Fishbones buy quality-of-life: extra queue slots, longer offline time, more Hardcore character slots. <strong>No combat power, XP boosts, or loot boxes for sale.</strong> An internet connection is required.</p><p class=\"bb_paragraph\" >Step away. The queue will still be there.</p>",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit or later<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz (SSE2 required)<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Any GPU with hardware acceleration (integrated graphics OK)<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit or later<br></li><li><strong>Processor:</strong> Dual-core 2.5 GHz or better<br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> Any GPU with hardware acceleration<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 1 GB available space</li></ul>"
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"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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