Details
Entwicklerby Yaqoub Alattar
Publisherby Yaqoub Alattar
KostenlosNo
AlterKeine
3v3 multiplayer chaos: three invisible ghosts trash a house while three hunters track them by radar and suck them up with vacuums. You can't see the ghosts — only hear the crashing. Catch all three, or wreck the place before the three-minute clock runs out.
Chaos & SeekSix players. One house. Three minutes to ruin it.
Somebody has to make a mess, and somebody has to stop it. Chaos & Seek is a 3v3 multiplayer game of invisible mischief and desperate cleanup, where three ghosts tear a house apart lamp by lamp while three hunters sweep the halls with vacuums and hope for the best. You cannot see the ghosts. You can only hear the crashing, watch the radar, and start running.
PLAY AS THE GHOSTSYou are fast, you are invisible, and you are extremely rude.
Your job is simple: fill the Chaos Meter to 100%. Grab whatever isn't nailed down — vases, chairs, that nice picture frame — and throw it
as far as you possibly can. Every object that hits the floor pushes the meter higher.
But every throw is a signal, and nothing you break stays broken — hunters can vacuum your mess right back off the floor and drag your meter down with it. Keep moving, keep throwing, and make more chaos than they can ever clean. When they get too close, leave a puddle behind you — any hunter who steps in it slows to a crawl while you slip away laughing.
Total invisibility — hunters can never see you, only the wreckage you leave behind
Blistering speed — outrun anything on two legs, as long as you don't get cornered
Puddle trap — slow a chasing hunter and turn a certain capture into a clean escape
Throw everything — the whole house is ammunition
PLAY AS THE HUNTERSThree ghosts. Three minutes. Catch them all or lose the house.
Your radar device is your only eye on the invisible. It pings toward wherever objects are being thrown, and its color tells you how close you really are: orange means the ghost is on another floor, red means it's on yours. Learn to read it and you'll stop chasing echoes up and down the stairs.
Get close enough and the radar snaps into PANIC MODE — a frantic, rapid blinking that points straight at your target and gives away exactly where it's standing. That's your window. Raise the vacuum, pull the trigger, and drag that ghost in before it wriggles free.
And that vacuum does more than catch ghosts. Every piece of junk on the floor is chaos the ghosts already banked — suck it back up and the Chaos Meter drops. Tidying is a real strategy, but it's a gamble: every second you spend cleaning the living room is a second three invisible ghosts spend wrecking the kitchen. Chase, or clean. You can't do both.
Radar tracking — follow the noise, read the color, work out the floor
Panic Mode — proximity alerts that expose a ghost's position in real time
Vacuum weapon — the only thing in the house that can actually catch one
Clean to survive — vacuum up scattered objects to push the Chaos Meter back down
Team the halls — split up to hunt and tidy, cover the stairs, cut off escapes
THREE MINUTES ON THE CLOCKEvery match is a sprint. Ghosts win by hitting 100% chaos. Hunters win by vacuuming up all three. And if the timer runs out with neither side finished, nobody wins — just a wrecked house and a rematch nobody wants to lose.
FEATURES6-player online multiplayer — 3v3, ghosts versus hunters ("Default")
Two completely different ways to play — invisible speed and sabotage, or coordinated tracking and capture
Fast three-minute matches built for "one more round"
A meter that swings both ways — ghosts push it up by throwing, hunters drag it down by cleaning
Asymmetric mind games — bait the radar, fake the noise, hunt the silence
A house that fights back — multi-floor chases where every room is a weapon
Game Rule Updates — Pick timer, player role assignment, and Chaos Meter percentage adjustment.
Skin Change — Level up and unlock skins. Pick any skin you prefer.
3 Maps at Launch:
Home Sweet Home: Ideal for low player counts.
Neighborhood: Ideal for half-full lobbies.
Dungeon: Ideal for max/full lobbies.
Make the mess. Or clean it up. Choose your side.
Raw AppDetails anzeigen
{
"5101670": {
"success": true,
"data": {
"type": "game",
"name": "Chaos & Seek",
"steam_appid": 5101670,
"required_age": 0,
"is_free": false,
"detailed_description": "<h2 class=\"bb_tag\" style=\"text-align: center\"><u><strong>Chaos & Seek</strong></u></h2><p class=\"bb_paragraph\" ><strong>Six players. One house. Three minutes to ruin it.</strong></p><p class=\"bb_paragraph\" ><strong>Somebody has to make a mess, and somebody has to stop it. Chaos & Seek is a 3v3 multiplayer game of invisible mischief and desperate cleanup, where three ghosts tear a house apart lamp by lamp while three hunters sweep the halls with vacuums and hope for the best. You cannot see the ghosts. You can only hear the crashing, watch the radar, and start running.</strong></p><h2 class=\"bb_tag\" >PLAY AS THE GHOSTS</h2><p class=\"bb_paragraph\" >You are fast, you are invisible, and you are extremely rude.</p><p class=\"bb_paragraph\" >Your job is simple: fill the <strong>Chaos Meter</strong> to 100%. Grab whatever isn't nailed down — vases, chairs, that nice picture frame — and throw it</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.poster.avif?t=1790445869\" width=1170 height=376 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.mp4?t=1790445869\" type=\"video/mp4\"></video></span> as far as you possibly can. Every object that hits the floor pushes the meter higher.</p><p class=\"bb_paragraph\" >But every throw is a signal, and nothing you break stays broken — hunters can vacuum your mess right back off the floor and drag your meter down with it. Keep moving, keep throwing, and make more chaos than they can ever clean. When they get too close, leave a <strong>puddle</strong> behind you — any hunter who steps in it slows to a crawl while you slip away laughing.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Total invisibility — hunters can never see you, only the wreckage you leave behind</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Blistering speed — outrun anything on two legs, as long as you don't get cornered</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Puddle trap — slow a chasing hunter and turn a certain capture into a clean escape</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Throw everything — the whole house is ammunition</strong></p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >PLAY AS THE HUNTERS</h2><p class=\"bb_paragraph\" >Three ghosts. Three minutes. Catch them all or lose the house.</p><p class=\"bb_paragraph\" >Your <strong>radar</strong> <strong>device</strong> is your only eye on the invisible. It pings toward wherever objects are being thrown, and its color tells you how close you really are: <strong>orange</strong> means the ghost is on another floor, <strong>red</strong> means it's on yours. Learn to read it and you'll stop chasing echoes up and down the stairs.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Get close enough and the radar snaps into <strong>PANIC MODE</strong> — a frantic, rapid blinking that points straight at your target and gives away exactly where it's standing. That's your window. Raise the <strong>vacuum</strong>, pull the trigger, and drag that ghost in before it wriggles free.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >And that vacuum does more than catch ghosts. Every piece of junk on the floor is chaos the ghosts already banked — <strong>suck it back up and the Chaos Meter drops</strong>. Tidying is a real strategy, but it's a gamble: every second you spend cleaning the living room is a second three invisible ghosts spend wrecking the kitchen. Chase, or clean. You can't do both.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Radar tracking — follow the noise, read the color, work out the floor</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Panic Mode — proximity alerts that expose a ghost's position in real time</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Vacuum weapon — the only thing in the house that can actually catch one</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Clean to survive — vacuum up scattered objects to push the Chaos Meter back down</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Team the halls — split up to hunt and tidy, cover the stairs, cut off escapes</strong></p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THREE MINUTES ON THE CLOCK</h2><p class=\"bb_paragraph\" >Every match is a sprint. Ghosts win by hitting 100% chaos. Hunters win by vacuuming up all three. And if the timer runs out with neither side finished, nobody wins — just a wrecked house and a rematch nobody wants to lose.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>6-player online multiplayer — 3v3, ghosts versus hunters ("Default")</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Two completely different ways to play — invisible speed and sabotage, or coordinated tracking and capture</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Fast three-minute matches built for "one more round"</strong></p></li><li><p class=\"bb_paragraph\" ><strong>A meter that swings both ways — ghosts push it up by throwing, hunters drag it down by cleaning</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Asymmetric mind games — bait the radar, fake the noise, hunt the silence</strong></p></li><li><p class=\"bb_paragraph\" ><strong>A house that fights back — multi-floor chases where every room is a weapon</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Game Rule Updates — Pick timer, player role assignment, and Chaos Meter percentage adjustment.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Skin Change — Level up and unlock skins. Pick any skin you prefer.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>3 Maps at Launch:</strong></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Home Sweet Home: Ideal for low player counts.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Neighborhood: Ideal for half-full lobbies.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Dungeon: Ideal for max/full lobbies.</strong></p></li></ul></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Make the mess. Or clean it up. Choose your side.</strong></p><p class=\"bb_paragraph\" ></p>",
"about_the_game": "<h2 class=\"bb_tag\" style=\"text-align: center\"><u><strong>Chaos & Seek</strong></u></h2><p class=\"bb_paragraph\" ><strong>Six players. One house. Three minutes to ruin it.</strong></p><p class=\"bb_paragraph\" ><strong>Somebody has to make a mess, and somebody has to stop it. Chaos & Seek is a 3v3 multiplayer game of invisible mischief and desperate cleanup, where three ghosts tear a house apart lamp by lamp while three hunters sweep the halls with vacuums and hope for the best. You cannot see the ghosts. You can only hear the crashing, watch the radar, and start running.</strong></p><h2 class=\"bb_tag\" >PLAY AS THE GHOSTS</h2><p class=\"bb_paragraph\" >You are fast, you are invisible, and you are extremely rude.</p><p class=\"bb_paragraph\" >Your job is simple: fill the <strong>Chaos Meter</strong> to 100%. Grab whatever isn't nailed down — vases, chairs, that nice picture frame — and throw it</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.poster.avif?t=1790445869\" width=1170 height=376 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/1e8d123d68621f05bfb2d0c87cd9bc86.mp4?t=1790445869\" type=\"video/mp4\"></video></span> as far as you possibly can. Every object that hits the floor pushes the meter higher.</p><p class=\"bb_paragraph\" >But every throw is a signal, and nothing you break stays broken — hunters can vacuum your mess right back off the floor and drag your meter down with it. Keep moving, keep throwing, and make more chaos than they can ever clean. When they get too close, leave a <strong>puddle</strong> behind you — any hunter who steps in it slows to a crawl while you slip away laughing.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/c33999658ea975ece2569eb58b078964.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Total invisibility — hunters can never see you, only the wreckage you leave behind</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Blistering speed — outrun anything on two legs, as long as you don't get cornered</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Puddle trap — slow a chasing hunter and turn a certain capture into a clean escape</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Throw everything — the whole house is ammunition</strong></p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >PLAY AS THE HUNTERS</h2><p class=\"bb_paragraph\" >Three ghosts. Three minutes. Catch them all or lose the house.</p><p class=\"bb_paragraph\" >Your <strong>radar</strong> <strong>device</strong> is your only eye on the invisible. It pings toward wherever objects are being thrown, and its color tells you how close you really are: <strong>orange</strong> means the ghost is on another floor, <strong>red</strong> means it's on yours. Learn to read it and you'll stop chasing echoes up and down the stairs.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/06c6576d57d2a362ff079a3ce1054172.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Get close enough and the radar snaps into <strong>PANIC MODE</strong> — a frantic, rapid blinking that points straight at your target and gives away exactly where it's standing. That's your window. Raise the <strong>vacuum</strong>, pull the trigger, and drag that ghost in before it wriggles free.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/2e611dcc4bc69636f42286634867cee2.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >And that vacuum does more than catch ghosts. Every piece of junk on the floor is chaos the ghosts already banked — <strong>suck it back up and the Chaos Meter drops</strong>. Tidying is a real strategy, but it's a gamble: every second you spend cleaning the living room is a second three invisible ghosts spend wrecking the kitchen. Chase, or clean. You can't do both.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.poster.avif?t=1790445869\" width=1170 height=658 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.webm?t=1790445869\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/extras/6575a8701067184005948c2957fb2790.mp4?t=1790445869\" type=\"video/mp4\"></video></span></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Radar tracking — follow the noise, read the color, work out the floor</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Panic Mode — proximity alerts that expose a ghost's position in real time</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Vacuum weapon — the only thing in the house that can actually catch one</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Clean to survive — vacuum up scattered objects to push the Chaos Meter back down</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Team the halls — split up to hunt and tidy, cover the stairs, cut off escapes</strong></p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >THREE MINUTES ON THE CLOCK</h2><p class=\"bb_paragraph\" >Every match is a sprint. Ghosts win by hitting 100% chaos. Hunters win by vacuuming up all three. And if the timer runs out with neither side finished, nobody wins — just a wrecked house and a rematch nobody wants to lose.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >FEATURES</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>6-player online multiplayer — 3v3, ghosts versus hunters ("Default")</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Two completely different ways to play — invisible speed and sabotage, or coordinated tracking and capture</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Fast three-minute matches built for "one more round"</strong></p></li><li><p class=\"bb_paragraph\" ><strong>A meter that swings both ways — ghosts push it up by throwing, hunters drag it down by cleaning</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Asymmetric mind games — bait the radar, fake the noise, hunt the silence</strong></p></li><li><p class=\"bb_paragraph\" ><strong>A house that fights back — multi-floor chases where every room is a weapon</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Game Rule Updates — Pick timer, player role assignment, and Chaos Meter percentage adjustment.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Skin Change — Level up and unlock skins. Pick any skin you prefer.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>3 Maps at Launch:</strong></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Home Sweet Home: Ideal for low player counts.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Neighborhood: Ideal for half-full lobbies.</strong></p></li><li><p class=\"bb_paragraph\" ><strong>Dungeon: Ideal for max/full lobbies.</strong></p></li></ul></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Make the mess. Or clean it up. Choose your side.</strong></p><p class=\"bb_paragraph\" ></p>",
"short_description": "3v3 multiplayer chaos: three invisible ghosts trash a house while three hunters track them by radar and suck them up with vacuums. You can't see the ghosts — only hear the crashing. Catch all three, or wreck the place before the three-minute clock runs out.",
"supported_languages": "English",
"header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/e3719db9a0ce7e155aff8ef76656db7ee5101831/header.jpg?t=1790445869",
"capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/7d345acdc954715fc6d130881036690a11791d57/capsule_231x87.jpg?t=1790445869",
"capsule_imagev5": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5101670/7d345acdc954715fc6d130881036690a11791d57/capsule_184x69.jpg?t=1790445869",
"website": null,
"pc_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10<br></li><li><strong>Processor:</strong> intel i3<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> GTX 970<br></li><li><strong>DirectX:</strong> Version 10<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 300 MB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 11<br></li><li><strong>Processor:</strong> intel i5 or higher <br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> GTX 1050 or higher <br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Network:</strong> Broadband Internet connection<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>"
},
"mac_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
},
"linux_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
},
"developers": [
"by Yaqoub Alattar"
],
"publishers": [
"by Yaqoub Alattar"
],
"package_groups": [],
"platforms": {
"windows": true,
"mac": false,
"linux": false
},
"categories": [
{
"id": 1,
"description": "Multi-player"
},
{
"id": 49,
"description": "PvP"
},
{
"id": 36,
"description": "Online PvP"
},
{
"id": 55,
"description": "DualShock Controller Support"
},
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