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Car D Game

Knuckky · Knuckky

Car D Game

gameAppID 5019460Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Veraltet · Zeitraum: 1.9.2026, 02:09:46 - 1.9.2026, 02:09:46

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0
2026-09000%0

Details

EntwicklerKnuckky
PublisherKnuckky
KostenlosYes
AlterKeine

Do you love motorsport and cars? Do you like strategy, precision and a pursuit of perfection. Well look no further, Car D Game blends roguelike deckbuilding with car modification and racing in a novel take on both genres. If nothing else, it's unique. give it a try!

Roguelike deckbuilding turn based tactical racing car building gameCar D Game (the D stands for driving) The car runs on real simulated physics, but you never touch a steering wheel in real time. Instead, the race pauses every couple of seconds: you see a projection of where your car is headed, play cards accelerate, brake, shift, turn, boost and preview exactly how your line changes before you commit. Then the simulation runs, momentum carries, tyres slip, and the next turn begins. No reflexes required. All the depth of racecraft braking points, gear strategy, heat and grip management as a strategy puzzle instead of a reflex test. If you love cars and engineering but real-time sims lock you out, this game was built for you. Your parts are your deckThere is no separate deck screen: the cards in your hand come from the parts bolted to your car. Install a racing engine and its acceleration cards appear in your hand. Upgrade your brakes and your braking cards hit harder. Between races you visit the garage to buy, sell and install parts. every build decision is a deckbuilding decision, and every car is a different playstyle. A roguelike campaign Each run is a gauntlet: climb a ladder of increasingly difficult races, earning cash and choosing new parts after each win. Lose a race and you lose a life; run out of lives and the run is over. Along the way you pick up driver skills; permanent passive bonuses that stack and shape your build. Every run starts fresh, and no two builds play the same. Race real players' ghosts Beat the campaign's benchmark times, then take on ghosts of other players recorded runs matched to your skill level through Steam leaderboards. Watch your own replays after each race to study your lines (or admire the chaos). FeaturesTurn-based card-driven racing on top of a real physics simulation Pause, plan, preview and scrub your projected racing line before committing Parts-as-deck: the garage is your deckbuilder engines, brakes, tyres, suspension and more Roguelike campaign: a difficulty ladder with lives, cash, and pick-1-of-3 part rewards Driver skills: stacking passive bonuses earned as you progress Ghost racing against other players via skill-matched Steam leaderboards Full race replays Map editor! build and race your own tracks [*]Steam Cloud saves

Genres und Kategorien

IndieRacingStrategyFree To PlayEarly AccessSingle-playerMulti-playerPvPSteam CloudSteam LeaderboardsIncludes level editorFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: yes
PC
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}
Mac
[]
Linux
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}

Altersfreigaben und Inhalte

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igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Raw AppDetails anzeigen
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      "name": "Car D Game",
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      "detailed_description": "<h2 class=\"bb_tag\" >Roguelike deckbuilding turn based tactical racing car building game</h2><p class=\"bb_paragraph\" >Car D Game (the D stands for driving) The car runs on real simulated physics, but you never touch a steering wheel in real time. Instead, the race pauses every couple of seconds: you see a projection of where your car is headed, play cards accelerate, brake, shift, turn, boost and preview exactly how your line changes before you commit. Then the simulation runs, momentum carries, tyres slip, and the next turn begins. <br><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras/de385e05f54c0549fb6efd993c5bc24b.avif?t=1786864394\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras_big/de385e05f54c0549fb6efd993c5bc24b.avif?t=1786864394 width=1560 height=834 /></span></p><p class=\"bb_paragraph\" >No reflexes required. All the depth of racecraft braking points, gear strategy, heat and grip management as a strategy puzzle instead of a reflex test. If you love cars and engineering but real-time sims lock you out, this game was built for you.</p><h2 class=\"bb_tag\" >Your parts are your deck</h2><p class=\"bb_paragraph\" >There is no separate deck screen: the cards in your hand come from the parts bolted to your car. Install a racing engine and its acceleration cards appear in your hand. Upgrade your brakes and your braking cards hit harder. Between races you visit the garage to buy, sell and install parts. every build decision is a deckbuilding decision, and every car is a different playstyle.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras/6b65225c3cf2ab7f8342bad25460dcf7.avif?t=1786864394\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras_big/6b65225c3cf2ab7f8342bad25460dcf7.avif?t=1786864394 width=1560 height=834 /></span></p><h2 class=\"bb_tag\" >A roguelike campaign </h2><p class=\"bb_paragraph\" >Each run is a gauntlet: climb a ladder of increasingly difficult races, earning cash and choosing new parts after each win. Lose a race and you lose a life; run out of lives and the run is over. Along the way you pick up driver skills; permanent passive bonuses that stack and shape your build. Every run starts fresh, and no two builds play the same.</p><h2 class=\"bb_tag\" >Race real players'</h2><p class=\"bb_paragraph\" > ghosts Beat the campaign's benchmark times, then take on ghosts of other players recorded runs matched to your skill level through Steam leaderboards. Watch your own replays after each race to study your lines (or admire the chaos).</p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><i>Turn-based card-driven racing on top of a real physics simulation </i></p></li><li><p class=\"bb_paragraph\" >Pause, plan, preview and scrub your projected racing line before committing</p></li><li><p class=\"bb_paragraph\" ><i>Parts-as-deck: the garage is your deckbuilder engines, brakes, tyres, suspension and more </i></p></li><li><p class=\"bb_paragraph\" >Roguelike campaign: a difficulty ladder with lives, cash, and pick-1-of-3 part rewards </p></li><li><p class=\"bb_paragraph\" ><i>Driver skills: stacking passive bonuses earned as you progress </i></p></li><li><p class=\"bb_paragraph\" >Ghost racing against other players via skill-matched Steam leaderboards </p></li><li><p class=\"bb_paragraph\" ><i>Full race replays </i></p></li><li><p class=\"bb_paragraph\" >Map editor! build and race your own tracks [*]Steam Cloud saves</p></li></ul>",
      "about_the_game": "<h2 class=\"bb_tag\" >Roguelike deckbuilding turn based tactical racing car building game</h2><p class=\"bb_paragraph\" >Car D Game (the D stands for driving) The car runs on real simulated physics, but you never touch a steering wheel in real time. Instead, the race pauses every couple of seconds: you see a projection of where your car is headed, play cards accelerate, brake, shift, turn, boost and preview exactly how your line changes before you commit. Then the simulation runs, momentum carries, tyres slip, and the next turn begins. <br><br><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras/de385e05f54c0549fb6efd993c5bc24b.avif?t=1786864394\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras_big/de385e05f54c0549fb6efd993c5bc24b.avif?t=1786864394 width=1560 height=834 /></span></p><p class=\"bb_paragraph\" >No reflexes required. All the depth of racecraft braking points, gear strategy, heat and grip management as a strategy puzzle instead of a reflex test. If you love cars and engineering but real-time sims lock you out, this game was built for you.</p><h2 class=\"bb_tag\" >Your parts are your deck</h2><p class=\"bb_paragraph\" >There is no separate deck screen: the cards in your hand come from the parts bolted to your car. Install a racing engine and its acceleration cards appear in your hand. Upgrade your brakes and your braking cards hit harder. Between races you visit the garage to buy, sell and install parts. every build decision is a deckbuilding decision, and every car is a different playstyle.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras/6b65225c3cf2ab7f8342bad25460dcf7.avif?t=1786864394\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5019460/extras_big/6b65225c3cf2ab7f8342bad25460dcf7.avif?t=1786864394 width=1560 height=834 /></span></p><h2 class=\"bb_tag\" >A roguelike campaign </h2><p class=\"bb_paragraph\" >Each run is a gauntlet: climb a ladder of increasingly difficult races, earning cash and choosing new parts after each win. Lose a race and you lose a life; run out of lives and the run is over. Along the way you pick up driver skills; permanent passive bonuses that stack and shape your build. Every run starts fresh, and no two builds play the same.</p><h2 class=\"bb_tag\" >Race real players'</h2><p class=\"bb_paragraph\" > ghosts Beat the campaign's benchmark times, then take on ghosts of other players recorded runs matched to your skill level through Steam leaderboards. Watch your own replays after each race to study your lines (or admire the chaos).</p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><i>Turn-based card-driven racing on top of a real physics simulation </i></p></li><li><p class=\"bb_paragraph\" >Pause, plan, preview and scrub your projected racing line before committing</p></li><li><p class=\"bb_paragraph\" ><i>Parts-as-deck: the garage is your deckbuilder engines, brakes, tyres, suspension and more </i></p></li><li><p class=\"bb_paragraph\" >Roguelike campaign: a difficulty ladder with lives, cash, and pick-1-of-3 part rewards </p></li><li><p class=\"bb_paragraph\" ><i>Driver skills: stacking passive bonuses earned as you progress </i></p></li><li><p class=\"bb_paragraph\" >Ghost racing against other players via skill-matched Steam leaderboards </p></li><li><p class=\"bb_paragraph\" ><i>Full race replays </i></p></li><li><p class=\"bb_paragraph\" >Map editor! build and race your own tracks [*]Steam Cloud saves</p></li></ul>",
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