Raw AppDetails anzeigen
{
"4965820": {
"success": true,
"data": {
"type": "game",
"name": "Folklore War Game",
"steam_appid": 4965820,
"required_age": 0,
"is_free": false,
"controller_support": "full",
"detailed_description": "<h2 class=\"bb_tag\" >What happens when Baba Yaga runs into Bigfoot?</h2><p class=\"bb_paragraph\" >No legend covers it. So we built a game where you settle it yourself.</p><p class=\"bb_paragraph\" >Folklore War Game is a roguelike deckbuilder where the myths of ten nations go to war. Pick a folklore, build your deck along the way, and see how far the run takes you.</p><p class=\"bb_paragraph\" >Probably not far. That's fine. The next one will be different.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Fights mythology never got around to</h2><p class=\"bb_paragraph\" ><strong>Yuki-onna vs. the Wendigo.</strong></p><p class=\"bb_paragraph\" >Two winter predators, one forest. Japan freezes whatever it touches. America hunts whatever it marks. Only one of them walks out.</p><p class=\"bb_paragraph\" ><strong>Mothman vs. Kitsune.</strong></p><p class=\"bb_paragraph\" >One of them sees the disaster coming. The other was never standing there in the first place.</p><p class=\"bb_paragraph\" ><strong>The Dullahan vs. the Headless Horseman.</strong></p><p class=\"bb_paragraph\" >The Dullahan rode Irish roads for centuries before Washington Irving shipped the story to New York. Both of them are in this game. They are not on the same team.</p><p class=\"bb_paragraph\" ><strong>Ryūjin vs. Zmey Gorynych.</strong></p><p class=\"bb_paragraph\" >Two Nations, Two Mythic dragon-beasts, one board with room for one.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Ten folklores. Ten ways to play.</h2><p class=\"bb_paragraph\" >Every nation gets a mechanic nobody else has:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Russia — The Winter.</strong> Freeze enemy attacks, control the board, and survive until your dragons take over.</p></li><li><p class=\"bb_paragraph\" ><strong>Japan — Nothing Is What It Seems.</strong> Hidden cards, illusions, copies, and creatures that return to your hand.</p></li><li><p class=\"bb_paragraph\" ><strong>USA — The Frontier.</strong> Mark your prey and hunt it down, ignoring anything standing in the way.</p></li><li><p class=\"bb_paragraph\" ><strong>Brazil — The Forest Lives.</strong> Your creatures grow stronger every single turn.</p></li><li><p class=\"bb_paragraph\" ><strong>Mexico — The Dead Walk.</strong> Fallen allies fuel powerful Harvest effects.</p></li><li><p class=\"bb_paragraph\" ><strong>Ireland — The Fair Folk.</strong> Elusive creatures and clever tricks that slowly tip every fight in your favor.</p></li><li><p class=\"bb_paragraph\" ><strong>China — The Celestial Court.</strong> Build formations that strengthen your entire army.</p></li><li><p class=\"bb_paragraph\" ><strong>India — The Cycle.</strong> Ramp your mana and return from death stronger than before.</p></li><li><p class=\"bb_paragraph\" ><strong>Africa Continental— Ancestors.</strong> Sacrifice your own creatures to awaken powerful ancestral spirits.</p></li><li><p class=\"bb_paragraph\" ><strong>Korea — The Metamorphosis.</strong> Transform creatures and swap their stats in the middle of battle.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Creatures you know. Creatures you really don't.</h2><p class=\"bb_paragraph\" >Baba Yaga. Koschei the Deathless. The Firebird.</p><p class=\"bb_paragraph\" >Bigfoot. Mothman. The Jersey Devil. The Wendigo.</p><p class=\"bb_paragraph\" >Oni. Tengu. Kappa. Gashadokuro.</p><p class=\"bb_paragraph\" >Sun Wukong. The Morrígan. Kukulkán. Anhangá.</p><p class=\"bb_paragraph\" >Over 320 cards, each with original hand-painted artwork inspired by real folklore from around the world.</p><h2 class=\"bb_tag\" >Die. Learn. Rebuild.</h2><p class=\"bb_paragraph\" >Branching maps, strange blessings, and events inspired by real legends. Some bargains are worth the curse. Most aren't. You'll probably take them anyway.</p><p class=\"bb_paragraph\" >Every run is different. Every deck evolves in unexpected ways.</p><p class=\"bb_paragraph\" >One more run is a warning, not a promise.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong><i>✔ Keyboard and controller support.</i></strong></p><p class=\"bb_paragraph\" ><strong><i>✔ 33 Steam achievements.</i></strong></p><p class=\"bb_paragraph\" ><strong><i>✔ 10 supported languages.</i></strong></p><p class=\"bb_paragraph\" >Made by a very small team that spent far too long reading folklore books.</p>",
"about_the_game": "<h2 class=\"bb_tag\" >What happens when Baba Yaga runs into Bigfoot?</h2><p class=\"bb_paragraph\" >No legend covers it. So we built a game where you settle it yourself.</p><p class=\"bb_paragraph\" >Folklore War Game is a roguelike deckbuilder where the myths of ten nations go to war. Pick a folklore, build your deck along the way, and see how far the run takes you.</p><p class=\"bb_paragraph\" >Probably not far. That's fine. The next one will be different.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Fights mythology never got around to</h2><p class=\"bb_paragraph\" ><strong>Yuki-onna vs. the Wendigo.</strong></p><p class=\"bb_paragraph\" >Two winter predators, one forest. Japan freezes whatever it touches. America hunts whatever it marks. Only one of them walks out.</p><p class=\"bb_paragraph\" ><strong>Mothman vs. Kitsune.</strong></p><p class=\"bb_paragraph\" >One of them sees the disaster coming. The other was never standing there in the first place.</p><p class=\"bb_paragraph\" ><strong>The Dullahan vs. the Headless Horseman.</strong></p><p class=\"bb_paragraph\" >The Dullahan rode Irish roads for centuries before Washington Irving shipped the story to New York. Both of them are in this game. They are not on the same team.</p><p class=\"bb_paragraph\" ><strong>Ryūjin vs. Zmey Gorynych.</strong></p><p class=\"bb_paragraph\" >Two Nations, Two Mythic dragon-beasts, one board with room for one.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Ten folklores. Ten ways to play.</h2><p class=\"bb_paragraph\" >Every nation gets a mechanic nobody else has:</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Russia — The Winter.</strong> Freeze enemy attacks, control the board, and survive until your dragons take over.</p></li><li><p class=\"bb_paragraph\" ><strong>Japan — Nothing Is What It Seems.</strong> Hidden cards, illusions, copies, and creatures that return to your hand.</p></li><li><p class=\"bb_paragraph\" ><strong>USA — The Frontier.</strong> Mark your prey and hunt it down, ignoring anything standing in the way.</p></li><li><p class=\"bb_paragraph\" ><strong>Brazil — The Forest Lives.</strong> Your creatures grow stronger every single turn.</p></li><li><p class=\"bb_paragraph\" ><strong>Mexico — The Dead Walk.</strong> Fallen allies fuel powerful Harvest effects.</p></li><li><p class=\"bb_paragraph\" ><strong>Ireland — The Fair Folk.</strong> Elusive creatures and clever tricks that slowly tip every fight in your favor.</p></li><li><p class=\"bb_paragraph\" ><strong>China — The Celestial Court.</strong> Build formations that strengthen your entire army.</p></li><li><p class=\"bb_paragraph\" ><strong>India — The Cycle.</strong> Ramp your mana and return from death stronger than before.</p></li><li><p class=\"bb_paragraph\" ><strong>Africa Continental— Ancestors.</strong> Sacrifice your own creatures to awaken powerful ancestral spirits.</p></li><li><p class=\"bb_paragraph\" ><strong>Korea — The Metamorphosis.</strong> Transform creatures and swap their stats in the middle of battle.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Creatures you know. Creatures you really don't.</h2><p class=\"bb_paragraph\" >Baba Yaga. Koschei the Deathless. The Firebird.</p><p class=\"bb_paragraph\" >Bigfoot. Mothman. The Jersey Devil. The Wendigo.</p><p class=\"bb_paragraph\" >Oni. Tengu. Kappa. Gashadokuro.</p><p class=\"bb_paragraph\" >Sun Wukong. The Morrígan. Kukulkán. Anhangá.</p><p class=\"bb_paragraph\" >Over 320 cards, each with original hand-painted artwork inspired by real folklore from around the world.</p><h2 class=\"bb_tag\" >Die. Learn. Rebuild.</h2><p class=\"bb_paragraph\" >Branching maps, strange blessings, and events inspired by real legends. Some bargains are worth the curse. Most aren't. You'll probably take them anyway.</p><p class=\"bb_paragraph\" >Every run is different. Every deck evolves in unexpected ways.</p><p class=\"bb_paragraph\" >One more run is a warning, not a promise.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong><i>✔ Keyboard and controller support.</i></strong></p><p class=\"bb_paragraph\" ><strong><i>✔ 33 Steam achievements.</i></strong></p><p class=\"bb_paragraph\" ><strong><i>✔ 10 supported languages.</i></strong></p><p class=\"bb_paragraph\" >Made by a very small team that spent far too long reading folklore books.</p>",
"short_description": "The folklore war. Build a deck, pick a folklore, and settle the fights the legends never had. A roguelike deckbuilder about dying, rebuilding, and one more run.",
"supported_languages": "English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Russian",
"header_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4965820/7840e6a66663d313b2884c00430ef0cbae0a2a41/header.jpg?t=1784913423",
"capsule_image": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4965820/11f66fa2d885f7ea55d312bb7627df5d666657b9/capsule_231x87.jpg?t=1784913423",
"capsule_imagev5": "https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4965820/11f66fa2d885f7ea55d312bb7627df5d666657b9/capsule_184x69.jpg?t=1784913423",
"website": null,
"pc_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Intel HD 3000 / GeForce 400 / Radeon HD 5000<br></li><li><strong>Storage:</strong> 2 GB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
},
"mac_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 10.15 Catalina<br></li><li><strong>Processor:</strong> Intel Core i3 / Apple Silicon (M1+)<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Any with OpenGL 3.3 support<br></li><li><strong>Storage:</strong> 2 GB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
},
"linux_requirements": {
"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04 or similar with 64-bit<br></li><li><strong>Processor:</strong> Dual-core 2.0 GHz<br></li><li><strong>Memory:</strong> 2 GB RAM<br></li><li><strong>Graphics:</strong> Any with OpenGL 3.3 support<br></li><li><strong>Storage:</strong> 2 GB available space</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
},
"legal_notice": "© 2026 Join Digital Land LTDA. All rights reserved. Folklore War Game and all associated names, logos, and original artwork are trademarks of Join Digital Land LTDA.<br />\r\n<br />\r\nAll mythological and folkloric references are based on public-domain sources and are used in a transformative, fictional context. Any resemblance to specific copyrighted works, living persons, organized religions, or real organizations is either coincidental or used respectfully as cultural homage.<br />\r\n<br />\r\nThird-party software is used under its respective open-source licenses. See the included licenses file for details.<br />\r\n<br />\r\nThis game is a work of fiction and a respectful homage to world folklore and mythology. It is not affiliated with or endorsed by any religion, culture, or institution. All depictions are fictional interpretations. No disrespect is intended toward any belief or people.<br />\r\n<br />\r\n<br />\r\n<br />\r\nA Note on Culture, Folklore & Religion<br />\r\n<br />\r\nFolklore War Game is a work of fiction created as a respectful homage to the myths, legends, and folk traditions of cultures around the world. The creatures, deities, spirits, and stories featured in this game are drawn from public-domain folklore and mythology, and are reimagined here for the purposes of interactive entertainment.<br />\r\n<br />\r\nThis game is not affiliated with, endorsed by, or representative of any religion, faith, spiritual tradition, government, or cultural institution. Any depiction of a mythological figure, deity, or folkloric being is a stylized, fictional interpretation and is not intended to accurately represent, define, endorse, mock, or disparage any real-world belief system, practice, or community.<br />\r\n<br />\r\nOur intent is to celebrate the richness and diversity of global folklore and to introduce players to legends they may never have encountered. We hold deep respect for the living traditions these stories come from. No disrespect toward any culture, religion, or people is intended.<br />\r\n<br />\r\nIf you believe any content has been represented inaccurately or insensitively, we welcome your feedback and are committed to listening. Please contact us at contato@joindigitalland.com.<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n FOLKLORE WAR GAME — THIRD-PARTY SOFTWARE & ASSET LICENSES<br />\r\n================================================================================<br />\r\n<br />\r\nFolklore War Game<br />\r\nCopyright (c) 2026 Join Digital Land LTDA. All rights reserved.<br />\r\nContact: contato@joindigitalland.com<br />\r\n<br />\r\nThis product includes third-party software and font assets, each distributed<br />\r\nunder its own license. The original copyright and permission notices are<br />\r\nreproduced below, in full, as required by those licenses.<br />\r\n<br />\r\nThe following components are NOT bundled and NOT redistributed with this<br />\r\nproduct; when present, they are loaded from the end user's operating system:<br />\r\n - Microsoft YaHei (msyh.ttc) and SimSun (simsun.ttc), used only to render<br />\r\n Simplified Chinese, are read from the Windows system font directory.<br />\r\n They remain the property of their respective owners and are not included<br />\r\n in this distribution.<br />\r\n<br />\r\nTable of contents:<br />\r\n 1. raylib .................................. zlib/libpng License<br />\r\n 2. pl_mpeg ................................. MIT License<br />\r\n 3. Cinzel (font) .......................... SIL Open Font License 1.1<br />\r\n 4. Alegreya (font) ........................ SIL Open Font License 1.1<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n 1. raylib<br />\r\n================================================================================<br />\r\nhttps://www.raylib.com/ — https://github.com/raysan5/raylib<br />\r\n<br />\r\nCopyright (c) 2013-2024 Ramon Santamaria (@raysan5)<br />\r\n<br />\r\nThis software is provided \"as-is\", without any express or implied warranty. In<br />\r\nno event will the authors be held liable for any damages arising from the use of<br />\r\nthis software.<br />\r\n<br />\r\nPermission is granted to anyone to use this software for any purpose, including<br />\r\ncommercial applications, and to alter it and redistribute it freely, subject to<br />\r\nthe following restrictions:<br />\r\n<br />\r\n 1. The origin of this software must not be misrepresented; you must not claim<br />\r\n that you wrote the original software. If you use this software in a product, an<br />\r\n acknowledgment in the product documentation would be appreciated but is not<br />\r\n required.<br />\r\n<br />\r\n 2. Altered source versions must be plainly marked as such, and must not be<br />\r\n misrepresented as being the original software.<br />\r\n<br />\r\n 3. This notice may not be removed or altered from any source distribution.<br />\r\n<br />\r\nNote: raylib bundles additional single-file libraries internally (including the<br />\r\nstb libraries by Sean Barrett, released into the public domain, and miniaudio by<br />\r\nDavid Reid, released under public domain / MIT-0). Their notices are carried<br />\r\nwithin the raylib source distribution.<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n 2. pl_mpeg<br />\r\n================================================================================<br />\r\nMPEG1 Video decoder, MP2 Audio decoder, MPEG-PS demuxer<br />\r\nhttps://github.com/phoboslab/pl_mpeg<br />\r\n<br />\r\nSPDX-License-Identifier: MIT<br />\r\n<br />\r\nCopyright (c) 2019 Dominic Szablewski — https://phoboslab.org<br />\r\n<br />\r\nPermission is hereby granted, free of charge, to any person obtaining a copy of<br />\r\nthis software and associated documentation files (the \"Software\"), to deal in<br />\r\nthe Software without restriction, including without limitation the rights to<br />\r\nuse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of<br />\r\nthe Software, and to permit persons to whom the Software is furnished to do so,<br />\r\nsubject to the following conditions:<br />\r\n<br />\r\nThe above copyright notice and this permission notice shall be included in all<br />\r\ncopies or substantial portions of the Software.<br />\r\n<br />\r\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br />\r\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS<br />\r\nFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR<br />\r\nCOPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN<br />\r\nAN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION<br />\r\nWITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n 3. Cinzel (title font — assets/fonts/Cinzel.ttf)<br />\r\n================================================================================<br />\r\nCopyright 2020 The Cinzel Project Authors<br />\r\n(https://github.com/NDISCOVER/Cinzel)<br />\r\n<br />\r\nThis Font Software is licensed under the SIL Open Font License, Version 1.1.<br />\r\nThe full license text is reproduced in section \"SIL OPEN FONT LICENSE v1.1\"<br />\r\nbelow.<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n 4. Alegreya (body font — assets/fonts/Alegreya.ttf)<br />\r\n================================================================================<br />\r\nCopyright 2011 The Alegreya Project Authors<br />\r\n(https://github.com/huertatipografica/Alegreya)<br />\r\n<br />\r\nThis Font Software is licensed under the SIL Open Font License, Version 1.1.<br />\r\nThe full license text is reproduced in section \"SIL OPEN FONT LICENSE v1.1\"<br />\r\nbelow.<br />\r\n<br />\r\n<br />\r\n================================================================================<br />\r\n SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007<br />\r\n (applies to sections 3 and 4 above)<br />\r\n================================================================================<br />\r\nThis license is copied below, and is also available with a FAQ at:<br />\r\nhttp://scripts.sil.org/OFL<br />\r\n<br />\r\n-----------------------------------------------------------<br />\r\nSIL OPEN FONT LICENSE Version 1.1 - 26 February 2007<br />\r\n-----------------------------------------------------------<br />\r\n<br />\r\nPREAMBLE<br />\r\nThe goals of the Open Font License (OFL) are to stimulate worldwide<br />\r\ndevelopment of collaborative font projects, to support the font creation<br />\r\nefforts of academic and linguistic communities, and to provide a free and<br />\r\nopen framework in which fonts may be shared and improved in partnership<br />\r\nwith others.<br />\r\n<br />\r\nThe OFL allows the licensed fonts to be used, studied, modified and<br />\r\nredistributed freely as long as they are not sold by themselves. The<br />\r\nfonts, including any derivative works, can be bundled, embedded,<br />\r\nredistributed and/or sold with any software provided that any reserved<br />\r\nnames are not used by derivative works. The fonts and derivatives,<br />\r\nhowever, cannot be released under any other type of license. The<br />\r\nrequirement for fonts to remain under this license does not apply<br />\r\nto any document created using the fonts or their derivatives.<br />\r\n<br />\r\nDEFINITIONS<br />\r\n\"Font Software\" refers to the set of files released by the Copyright<br />\r\nHolder(s) under this license and clearly marked as such. This may<br />\r\ninclude source files, build scripts and documentation.<br />\r\n<br />\r\n\"Reserved Font Name\" refers to any names specified as such after the<br />\r\ncopyright statement(s).<br />\r\n<br />\r\n\"Original Version\" refers to the collection of Font Software components as<br />\r\ndistributed by the Copyright Holder(s).<br />\r\n<br />\r\n\"Modified Version\" refers to any derivative made by adding to, deleting,<br />\r\nor substituting -- in part or in whole -- any of the components of the<br />\r\nOriginal Version, by changing formats or by porting the Font Software to a<br />\r\nnew environment.<br />\r\n<br />\r\n\"Author\" refers to any designer, engineer, programmer, technical<br />\r\nwriter or other person who contributed to the Font Software.<br />\r\n<br />\r\nPERMISSION & CONDITIONS<br />\r\nPermission is hereby granted, free of charge, to any person obtaining<br />\r\na copy of the Font Software, to use, study, copy, merge, embed, modify,<br />\r\nredistribute, and sell modified and unmodified copies of the Font<br />\r\nSoftware, subject to the following conditions:<br />\r\n<br />\r\n1) Neither the Font Software nor any of its individual components,<br />\r\nin Original or Modified Versions, may be sold by itself.<br />\r\n<br />\r\n2) Original or Modified Versions of the Font Software may be bundled,<br />\r\nredistributed and/or sold with any software, provided that each copy<br />\r\ncontains the above copyright notice and this license. These can be<br />\r\nincluded either as stand-alone text files, human-readable headers or<br />\r\nin the appropriate machine-readable metadata fields within text or<br />\r\nbinary files as long as those fields can be easily viewed by the user.<br />\r\n<br />\r\n3) No Modified Version of the Font Software may use the Reserved Font<br />\r\nName(s) unless explicit written permission is granted by the corresponding<br />\r\nCopyright Holder. This restriction only applies to the primary font name as<br />\r\npresented to the users.<br />\r\n<br />\r\n4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font<br />\r\nSoftware shall not be used to promote, endorse or advertise any<br />\r\nModified Version, except to acknowledge the contribution(s) of the<br />\r\nCopyright Holder(s) and the Author(s) or with their explicit written<br />\r\npermission.<br />\r\n<br />\r\n5) The Font Software, modified or unmodified, in part or in whole,<br />\r\nmust be distributed entirely under this license, and must not be<br />\r\ndistributed under any other license. The requirement for fonts to<br />\r\nremain under this license does not apply to any document created<br />\r\nusing the Font Software.<br />\r\n<br />\r\nTERMINATION<br />\r\nThis license becomes null and void if any of the above conditions are<br />\r\nnot met.<br />\r\n<br />\r\nDISCLAIMER<br />\r\nTHE FONT SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,<br />\r\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF<br />\r\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT<br />\r\nOF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE<br />\r\nCOPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,<br />\r\nINCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL<br />\r\nDAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING<br />\r\nFROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM<br />\r\nOTHER DEALINGS IN THE FONT SOFTWARE.<br />\r\n<br />\r\n================================================================================<br />\r\n End of third-party notices.<br />\r\n================================================================================<br />\r\n<br />\r\n",
"developers": [
"Join Digital Land"
],
"publishers": [
"Join Digital Land"
],
"package_groups": [],
"platforms": {
"windows": true,
"mac": true,
"linux": true
},
"categories": [
{
"id": 2,
"description": "Single-player"
},
{
"id": 22,
"description": "Steam Achievements"
},
{
"id": 28,
"description": "Full controller support"
},
{
"id": 68,
"description": "Custom Volume Controls"
},
{
"id": 76,
"description": "Mouse Only Option"
},
{
"id": 74,
"description": "Playable without Timed Input"
},
{
"id": 79,
"description": "Save Anytime"
},
{
"id": 23,
"description": "Steam Cloud"
},
{
"id": 62,
"description": "Family Sharing"
}
],
"genres": [
{
"id": "23",
"description": "Indie"
},
{
"id": "3",
"description": "RPG"
},
{
"id": "2",
"description": "Strategy"
},
{
"id": "70",
"description": "Early Access"
}
],
"screenshots": [
{
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{
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