Raw AppDetails anzeigen
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"type": "game",
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"detailed_description": "<h2 class=\"bb_tag\" >FEEL THE BEAT. BREAK THE LOOP.</h2><br><p class=\"bb_paragraph\" >ECHOLASH is a top-down hack & slash where combat, music, and progression collide into something that shouldn't work — but does.</p><br><p class=\"bb_paragraph\" >Every sound you hear is generated in real-time. Every dungeon is built from scratch. Every enemy is drawn with code. The entire game is 5 MB. And it will consume hours of your life.</p><h2 class=\"bb_tag\" >⚔️ SPATIAL TIMING COMBAT</h2><br><p class=\"bb_paragraph\" >Forget button mashing. Two circles surround your character:</p><br><ul class=\"bb_ul\"><li> The <strong>outer circle</strong> is your attack range<br></li><li> The <strong>inner circle</strong> breathes slowly — this is your timing window</li></ul><br><p class=\"bb_paragraph\" >When an enemy enters the inner circle and you strike — <strong>COMBO</strong>. Hit it on the music's beat — <strong>PERFECT</strong>. Chain them together and watch the damage multiply up to 3.5x.</p><br><p class=\"bb_paragraph\" >This isn't a rhythm game that punishes you. The beat is a <strong>bonus</strong>, never a penalty. But once you feel it... you can't stop chasing it.</p><h2 class=\"bb_tag\" >🎵 PROCEDURAL DUBSTEP SOUNDTRACK</h2><br><p class=\"bb_paragraph\" >No audio files. No pre-recorded tracks. ECHOLASH generates its own dubstep music in real-time:</p><br><ul class=\"bb_ul\"><li> Wobble bass that reacts to your power level<br></li><li> Drum patterns that intensify with your combo<br></li><li> Dark pads that shift with dungeon biomes<br></li><li> Tempo that accelerates as you chain kills</li></ul><br><p class=\"bb_paragraph\" >The music isn't background — it's a weapon.</p><h2 class=\"bb_tag\" >🔄 REBIRTH & PRESTIGE</h2><br><p class=\"bb_paragraph\" >Kill. Grow. Hit the power threshold. <strong>Rebirth.</strong></p><br><p class=\"bb_paragraph\" >Each rebirth resets your progress but multiplies your power permanently. 10 rebirths unlock the Final Boss. Defeat it, and you unlock <strong>Prestige</strong> — resetting everything for an even greater global multiplier.</p><br><ul class=\"bb_ul\"><li> 10 Rebirth layers with scaling difficulty<br></li><li> Prestige system with exclusive upgrades<br></li><li> Echo Shards — permanent currency across rebirths<br></li><li> 11 upgrades including Prestige-only abilities</li></ul><h2 class=\"bb_tag\" >🗡️ 4 WEAPON TYPES</h2><br><ul class=\"bb_ul\"><li> <strong>Sword</strong> — balanced melee with reliable combos<br></li><li> <strong>Hammer</strong> — massive AoE and knockback<br></li><li> <strong>Bow</strong> — ranged precision, fires toward your cursor<br></li><li> <strong>Staff</strong> — magic missiles with splash potential</li></ul><br><p class=\"bb_paragraph\" >Each weapon drops with random prefixes, suffixes, and 5 rarity tiers from Common to Legendary.</p><h2 class=\"bb_tag\" >👹 10 UNIQUE ENEMIES</h2><br><p class=\"bb_paragraph\" >Every enemy is hand-designed with geometric art and unique abilities:</p><br><ul class=\"bb_ul\"><li> <strong>Wraith</strong> — teleports behind you<br></li><li> <strong>Spider</strong> — shoots webs that slow you<br></li><li> <strong>Knight</strong> — energy shield blocks your attacks<br></li><li> <strong>Golem</strong> — ground slam AoE<br></li><li> <strong>Cultist</strong> — dark orb projectiles from range<br></li><li> <strong>Shadow Demon</strong> — turns invisible<br></li><li> <strong>Boss Demon</strong> — 3-phase projectile patterns<br></li><li> <strong>Boss Dragon</strong> — triple fire breath cone</li></ul><h2 class=\"bb_tag\" >🔥 ACTIVE ABILITIES</h2><br><ul class=\"bb_ul\"><li> <strong>Z — Fireball</strong>: Launch a massive projectile toward your cursor<br></li><li> <strong>X — Heal</strong>: Restore 35% HP (unlocks at Rebirth 2)<br></li><li> <strong>C — Shield</strong>: Block 80% damage for 3 seconds (unlocks at Rebirth 5)</li></ul><h2 class=\"bb_tag\" >🌍 4 BIOMES</h2><br><p class=\"bb_paragraph\" >Each rebirth cycle shifts the dungeon's biome:</p><br><ul class=\"bb_ul\"><li> <strong>Forest</strong> — tanky enemies, slower pace<br></li><li> <strong>Ice</strong> — fragile but fast enemies<br></li><li> <strong>Lava</strong> — heavy-hitting foes, high rewards<br></li><li> <strong>Void</strong> — everything is dangerous</li></ul><h2 class=\"bb_tag\" >💾 SMALL SIZE. BIG DEPTH.</h2><br><ul class=\"bb_ul\"><li> Zero audio files — music is math<br></li><li> Zero image files — characters are geometry<br></li><li> Zero pre-built levels — dungeons are algorithms<br></li><li> Written entirely in C with OpenGL<br></li><li> Runs on almost anything</li></ul><h2 class=\"bb_tag\" >🎮 FEATURES</h2><br><ul class=\"bb_ul\"><li> Procedurally generated dungeons (BSP algorithm)<br></li><li> Real-time procedural dubstep music<br></li><li> Spatial timing combat with combo system<br></li><li> 10 enemy types with unique abilities<br></li><li> 4 weapon types with prefix/suffix loot system<br></li><li> 5 rarity tiers (Common → Legendary)<br></li><li> Rebirth system (10 layers)<br></li><li> Prestige system (infinite scaling)<br></li><li> Echo Shards permanent upgrade shop<br></li><li> 3 active abilities with cooldowns<br></li><li> 4 distinct biomes<br></li><li> Local leaderboard<br></li><li> Settings menu with volume control<br></li><li> Pause menu<br></li><li> Auto-save every 30 seconds<br></li><li> English & Turkish localization<br></li><li> Runs at 60 FPS on integrated GPUs</li></ul><h2 class=\"bb_tag\" >🌍 DAILY CHALLENGE & GLOBAL LEADERBOARDS</h2><br><p class=\"bb_paragraph\" >Every day brings a new dungeon. Same seed for all players for 24 hours.</p><br><ul class=\"bb_ul\"><li> Seed changes daily at midnight<br></li><li> Compete for the highest score on Steam leaderboards<br></li><li> Victory gives +50% score bonus<br></li><li> Score = kills + power + combo + rebirths</li></ul><br><p class=\"bb_paragraph\" >Steam leaderboards track:</p><br><ul class=\"bb_ul\"><li> Total Score (all-time best)<br></li><li> Max Rebirths<br></li><li> Max Prestige<br></li><li> Fastest Victory Time</li></ul><br><p class=\"bb_paragraph\" >Steam achievements are also included — first kill, 100 kills, 1000 kills, first rebirth, rebirth 5, rebirth 10, 50 combo, first prestige, legendary item, and final boss.</p><h2 class=\"bb_tag\" >💧 FOUNTAINS & CHESTS</h2><br><p class=\"bb_paragraph\" >Each cleared room may contain:</p><br><ul class=\"bb_ul\"><li> <strong>Fountain</strong> — fully restores your HP (one-time use per room)<br></li><li> <strong>Normal Chest</strong> — drops 1 piece of loot<br></li><li> <strong>Gold Chest</strong> — drops 2-3 pieces of loot<br></li><li> <strong>Echo Chest</strong> — grants Echo Shards for permanent upgrades</li></ul><h2 class=\"bb_tag\" >⚡ PARRY SYSTEM</h2><br><p class=\"bb_paragraph\" >Time your attack perfectly as an enemy strikes — <strong>PARRY!</strong></p><br><ul class=\"bb_ul\"><li> Negates all incoming damage<br></li><li> Stuns the enemy briefly<br></li><li> Chains into bonus combo damage<br></li><li> Screen flash and "PARRY x2/x3" feedback on successful chains</li></ul><h2 class=\"bb_tag\" >🎮 FULL GAMEPAD SUPPORT</h2><br><ul class=\"bb_ul\"><li> Left Stick / D-Pad — Movement & Menu Navigation<br></li><li> A (South) — Attack / Confirm / Respawn<br></li><li> B (East) — Heavy Attack / Cancel<br></li><li> X (West) — Fireball<br></li><li> Y (North) — Heal<br></li><li> LB / RB — Pickup / Open Shop<br></li><li> Back / Select — Rebirth<br></li><li> Start — Pause Menu<br></li><li> Dynamic button prompts — switches automatically when gamepad is detected</li></ul><h2 class=\"bb_tag\" >📝 NOTE</h2><br><p class=\"bb_paragraph\" >This game is actively in development. We're open to feedback and community suggestions. As the game evolves, new weapons, enemies, abilities, and mechanics will be added — some features may change, diversify, and expand over time.</p>",
"about_the_game": "<h2 class=\"bb_tag\" >FEEL THE BEAT. BREAK THE LOOP.</h2><br><p class=\"bb_paragraph\" >ECHOLASH is a top-down hack & slash where combat, music, and progression collide into something that shouldn't work — but does.</p><br><p class=\"bb_paragraph\" >Every sound you hear is generated in real-time. Every dungeon is built from scratch. Every enemy is drawn with code. The entire game is 5 MB. And it will consume hours of your life.</p><h2 class=\"bb_tag\" >⚔️ SPATIAL TIMING COMBAT</h2><br><p class=\"bb_paragraph\" >Forget button mashing. Two circles surround your character:</p><br><ul class=\"bb_ul\"><li> The <strong>outer circle</strong> is your attack range<br></li><li> The <strong>inner circle</strong> breathes slowly — this is your timing window</li></ul><br><p class=\"bb_paragraph\" >When an enemy enters the inner circle and you strike — <strong>COMBO</strong>. Hit it on the music's beat — <strong>PERFECT</strong>. Chain them together and watch the damage multiply up to 3.5x.</p><br><p class=\"bb_paragraph\" >This isn't a rhythm game that punishes you. The beat is a <strong>bonus</strong>, never a penalty. But once you feel it... you can't stop chasing it.</p><h2 class=\"bb_tag\" >🎵 PROCEDURAL DUBSTEP SOUNDTRACK</h2><br><p class=\"bb_paragraph\" >No audio files. No pre-recorded tracks. ECHOLASH generates its own dubstep music in real-time:</p><br><ul class=\"bb_ul\"><li> Wobble bass that reacts to your power level<br></li><li> Drum patterns that intensify with your combo<br></li><li> Dark pads that shift with dungeon biomes<br></li><li> Tempo that accelerates as you chain kills</li></ul><br><p class=\"bb_paragraph\" >The music isn't background — it's a weapon.</p><h2 class=\"bb_tag\" >🔄 REBIRTH & PRESTIGE</h2><br><p class=\"bb_paragraph\" >Kill. Grow. Hit the power threshold. <strong>Rebirth.</strong></p><br><p class=\"bb_paragraph\" >Each rebirth resets your progress but multiplies your power permanently. 10 rebirths unlock the Final Boss. Defeat it, and you unlock <strong>Prestige</strong> — resetting everything for an even greater global multiplier.</p><br><ul class=\"bb_ul\"><li> 10 Rebirth layers with scaling difficulty<br></li><li> Prestige system with exclusive upgrades<br></li><li> Echo Shards — permanent currency across rebirths<br></li><li> 11 upgrades including Prestige-only abilities</li></ul><h2 class=\"bb_tag\" >🗡️ 4 WEAPON TYPES</h2><br><ul class=\"bb_ul\"><li> <strong>Sword</strong> — balanced melee with reliable combos<br></li><li> <strong>Hammer</strong> — massive AoE and knockback<br></li><li> <strong>Bow</strong> — ranged precision, fires toward your cursor<br></li><li> <strong>Staff</strong> — magic missiles with splash potential</li></ul><br><p class=\"bb_paragraph\" >Each weapon drops with random prefixes, suffixes, and 5 rarity tiers from Common to Legendary.</p><h2 class=\"bb_tag\" >👹 10 UNIQUE ENEMIES</h2><br><p class=\"bb_paragraph\" >Every enemy is hand-designed with geometric art and unique abilities:</p><br><ul class=\"bb_ul\"><li> <strong>Wraith</strong> — teleports behind you<br></li><li> <strong>Spider</strong> — shoots webs that slow you<br></li><li> <strong>Knight</strong> — energy shield blocks your attacks<br></li><li> <strong>Golem</strong> — ground slam AoE<br></li><li> <strong>Cultist</strong> — dark orb projectiles from range<br></li><li> <strong>Shadow Demon</strong> — turns invisible<br></li><li> <strong>Boss Demon</strong> — 3-phase projectile patterns<br></li><li> <strong>Boss Dragon</strong> — triple fire breath cone</li></ul><h2 class=\"bb_tag\" >🔥 ACTIVE ABILITIES</h2><br><ul class=\"bb_ul\"><li> <strong>Z — Fireball</strong>: Launch a massive projectile toward your cursor<br></li><li> <strong>X — Heal</strong>: Restore 35% HP (unlocks at Rebirth 2)<br></li><li> <strong>C — Shield</strong>: Block 80% damage for 3 seconds (unlocks at Rebirth 5)</li></ul><h2 class=\"bb_tag\" >🌍 4 BIOMES</h2><br><p class=\"bb_paragraph\" >Each rebirth cycle shifts the dungeon's biome:</p><br><ul class=\"bb_ul\"><li> <strong>Forest</strong> — tanky enemies, slower pace<br></li><li> <strong>Ice</strong> — fragile but fast enemies<br></li><li> <strong>Lava</strong> — heavy-hitting foes, high rewards<br></li><li> <strong>Void</strong> — everything is dangerous</li></ul><h2 class=\"bb_tag\" >💾 SMALL SIZE. BIG DEPTH.</h2><br><ul class=\"bb_ul\"><li> Zero audio files — music is math<br></li><li> Zero image files — characters are geometry<br></li><li> Zero pre-built levels — dungeons are algorithms<br></li><li> Written entirely in C with OpenGL<br></li><li> Runs on almost anything</li></ul><h2 class=\"bb_tag\" >🎮 FEATURES</h2><br><ul class=\"bb_ul\"><li> Procedurally generated dungeons (BSP algorithm)<br></li><li> Real-time procedural dubstep music<br></li><li> Spatial timing combat with combo system<br></li><li> 10 enemy types with unique abilities<br></li><li> 4 weapon types with prefix/suffix loot system<br></li><li> 5 rarity tiers (Common → Legendary)<br></li><li> Rebirth system (10 layers)<br></li><li> Prestige system (infinite scaling)<br></li><li> Echo Shards permanent upgrade shop<br></li><li> 3 active abilities with cooldowns<br></li><li> 4 distinct biomes<br></li><li> Local leaderboard<br></li><li> Settings menu with volume control<br></li><li> Pause menu<br></li><li> Auto-save every 30 seconds<br></li><li> English & Turkish localization<br></li><li> Runs at 60 FPS on integrated GPUs</li></ul><h2 class=\"bb_tag\" >🌍 DAILY CHALLENGE & GLOBAL LEADERBOARDS</h2><br><p class=\"bb_paragraph\" >Every day brings a new dungeon. Same seed for all players for 24 hours.</p><br><ul class=\"bb_ul\"><li> Seed changes daily at midnight<br></li><li> Compete for the highest score on Steam leaderboards<br></li><li> Victory gives +50% score bonus<br></li><li> Score = kills + power + combo + rebirths</li></ul><br><p class=\"bb_paragraph\" >Steam leaderboards track:</p><br><ul class=\"bb_ul\"><li> Total Score (all-time best)<br></li><li> Max Rebirths<br></li><li> Max Prestige<br></li><li> Fastest Victory Time</li></ul><br><p class=\"bb_paragraph\" >Steam achievements are also included — first kill, 100 kills, 1000 kills, first rebirth, rebirth 5, rebirth 10, 50 combo, first prestige, legendary item, and final boss.</p><h2 class=\"bb_tag\" >💧 FOUNTAINS & CHESTS</h2><br><p class=\"bb_paragraph\" >Each cleared room may contain:</p><br><ul class=\"bb_ul\"><li> <strong>Fountain</strong> — fully restores your HP (one-time use per room)<br></li><li> <strong>Normal Chest</strong> — drops 1 piece of loot<br></li><li> <strong>Gold Chest</strong> — drops 2-3 pieces of loot<br></li><li> <strong>Echo Chest</strong> — grants Echo Shards for permanent upgrades</li></ul><h2 class=\"bb_tag\" >⚡ PARRY SYSTEM</h2><br><p class=\"bb_paragraph\" >Time your attack perfectly as an enemy strikes — <strong>PARRY!</strong></p><br><ul class=\"bb_ul\"><li> Negates all incoming damage<br></li><li> Stuns the enemy briefly<br></li><li> Chains into bonus combo damage<br></li><li> Screen flash and "PARRY x2/x3" feedback on successful chains</li></ul><h2 class=\"bb_tag\" >🎮 FULL GAMEPAD SUPPORT</h2><br><ul class=\"bb_ul\"><li> Left Stick / D-Pad — Movement & Menu Navigation<br></li><li> A (South) — Attack / Confirm / Respawn<br></li><li> B (East) — Heavy Attack / Cancel<br></li><li> X (West) — Fireball<br></li><li> Y (North) — Heal<br></li><li> LB / RB — Pickup / Open Shop<br></li><li> Back / Select — Rebirth<br></li><li> Start — Pause Menu<br></li><li> Dynamic button prompts — switches automatically when gamepad is detected</li></ul><h2 class=\"bb_tag\" >📝 NOTE</h2><br><p class=\"bb_paragraph\" >This game is actively in development. We're open to feedback and community suggestions. As the game evolves, new weapons, enemies, abilities, and mechanics will be added — some features may change, diversify, and expand over time.</p>",
"short_description": "Slash through procedurally generated dungeons to the beat of real-time dubstep. Time your attacks with the spatial indicator for devastating combos. Rebirth, grow stronger, prestige — the echo never dies.",
"supported_languages": "English<strong>*</strong>, Turkish<strong>*</strong><br><strong>*</strong>languages with full audio support",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS *:</strong> Windows 7 64-bit<br></li><li><strong>Processor:</strong> Any dual-core CPU<br></li><li><strong>Memory:</strong> 256 MB RAM<br></li><li><strong>Graphics:</strong> Any GPU with OpenGL 2.1 support<br></li><li><strong>Storage:</strong> 10 MB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10/11 64-bit<br></li><li><strong>Processor:</strong> Any quad-core CPU<br></li><li><strong>Memory:</strong> 512 MB RAM<br></li><li><strong>Graphics:</strong> Any dedicated GPU<br></li><li><strong>Storage:</strong> 10 MB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>"
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"developers": [
"Yücel Sabah"
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