Details
EntwicklerHerni Dedalvs
PublisherHerni Dedalvs
KostenlosNo
AlterKeine
Cascade: Hindcast is an alternate-history grand strategy game where monthly political and military decisions reshape a living war map. Use hindsight, spend scarce political capital, and watch borders, armies, and consequences move in real time.
Rewrite the war with hindsight
You already know how history ended. The question is what you can do with that knowledge before the next month arrives.
Cascade: Hindcast is an alternate-history grand strategy game about monthly political, economic, diplomatic, and military decisions under pressure. A doctrine choice, cabinet reshuffle, production priority, or diplomatic gamble can strengthen one front while weakening another. The result is not just a report. The map moves.
A living operational map
Front lines shift across Europe as armies advance, stall, and collapse. Troop counts change in real time, territories change hands, and the strategic situation becomes visible without digging through spreadsheets.
Decisions with delayed consequences
Some decisions pay off immediately. Others return months later as shortages, breakthroughs, political crises, or new opportunities. You are not choosing isolated cards. You are building a chain of consequences.
Key features
Monthly decision driven grand strategy
- Real time front line movement and troop counters
- Political capital, budgets, ministers, and cabinet pressure
- Military, diplomatic, economic, and intelligence decision cards
- Alternate history campaigns built around cause and consequence
- A map first interface designed to show the war changing, not just describe it
Ausgewählte Änderung
Release-Datum · 30.06.2026, 08:19
Vorher{"coming_soon":true,"date":"June 2026"} Aktuell{"coming_soon":true,"date":"Coming soon"} Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" >Rewrite the war with hindsight</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >You already know how history ended. The question is what you can do with that knowledge before the next month arrives.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Cascade: Hindcast is an alternate-history grand strategy game about monthly political, economic, diplomatic, and military decisions under pressure. A doctrine choice, cabinet reshuffle, production priority, or diplomatic gamble can strengthen one front while weakening another. The result is not just a report. The map moves.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >A living operational map</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Front lines shift across Europe as armies advance, stall, and collapse. Troop counts change in real time, territories change hands, and the strategic situation becomes visible without digging through spreadsheets.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Decisions with delayed consequences</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Some decisions pay off immediately. Others return months later as shortages, breakthroughs, political crises, or new opportunities. You are not choosing isolated cards. You are building a chain of consequences.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Key features</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Monthly decision driven grand strategy</p></li><li><p class=\"bb_paragraph\" >- Real time front line movement and troop counters</p></li><li><p class=\"bb_paragraph\" >- Political capital, budgets, ministers, and cabinet pressure</p></li><li><p class=\"bb_paragraph\" >- Military, diplomatic, economic, and intelligence decision cards</p></li><li><p class=\"bb_paragraph\" >- Alternate history campaigns built around cause and consequence</p></li><li><p class=\"bb_paragraph\" >- A map first interface designed to show the war changing, not just describe it</p></li></ul>",
"about_the_game": "<p class=\"bb_paragraph\" >Rewrite the war with hindsight</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >You already know how history ended. The question is what you can do with that knowledge before the next month arrives.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Cascade: Hindcast is an alternate-history grand strategy game about monthly political, economic, diplomatic, and military decisions under pressure. A doctrine choice, cabinet reshuffle, production priority, or diplomatic gamble can strengthen one front while weakening another. The result is not just a report. The map moves.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >A living operational map</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Front lines shift across Europe as armies advance, stall, and collapse. Troop counts change in real time, territories change hands, and the strategic situation becomes visible without digging through spreadsheets.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Decisions with delayed consequences</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Some decisions pay off immediately. Others return months later as shortages, breakthroughs, political crises, or new opportunities. You are not choosing isolated cards. You are building a chain of consequences.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Key features</p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Monthly decision driven grand strategy</p></li><li><p class=\"bb_paragraph\" >- Real time front line movement and troop counters</p></li><li><p class=\"bb_paragraph\" >- Political capital, budgets, ministers, and cabinet pressure</p></li><li><p class=\"bb_paragraph\" >- Military, diplomatic, economic, and intelligence decision cards</p></li><li><p class=\"bb_paragraph\" >- Alternate history campaigns built around cause and consequence</p></li><li><p class=\"bb_paragraph\" >- A map first interface designed to show the war changing, not just describe it</p></li></ul>",
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