SteamTexx
Everfront

Wilhelm Tranheden · Wilhelm Tranheden

Everfront

gameAppID 4681770Demnächst
Release-Datum{"coming_soon":true,"date":"November 2026"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerWilhelm Tranheden
PublisherWilhelm Tranheden
KostenlosNo
AlterKeine

A territory-control strategy game where you continuously expand against AI opponents. Master six doctrines, unlock upgrades, and dominate procedurally generated maps.

Everfront is a territory-control strategy game. You command an expanding territory and must grow it across a procedurally generated map, fighting for dominance against AI opponents. Click to ExpandThe core verb in Everfront is clicking cells to activate expansion. Click again to deactivate. Concentrate forcesYour strength is dispersed along your active front line. Expanding in several cells at the same comes at a penalty. TerrainThere are various terrain modifiers in Everfront, such as Forest, Mountains, Lakes, Rivers, and Roads. In this example we see the different default expansion rates between Plains, Forest and Mountains. UpgradesEverfront has hundreds of upgrades that change how you interact with the map. For example, the Encirclements Corps upgrade for the Blitz doctrine triggers rapid expansion along the boundary of activated cells. Key Features:  - Real-Time Continuous Territory Combat: Watch your territory expand and clash dynamically with enemy territory  - Procedurally Generated Maps: Every level offers unique challenges with different terrain and strategic positions  - Six Doctrines: Focus, Blitz, Entrenchment, Avoidance, Terrain, and Naval - each with distinct upgrade trees  - Roguelike Progression: Unlock upgrades across runs; each playthrough builds toward mastery  - Strategic Depth : Terrain modifiers, upgrades, and doctrine combinations create emergent gameplay

Genres und Kategorien

ActionIndieStrategySingle-playerSteam AchievementsFull controller supportCustom Volume ControlsAdjustable DifficultyMouse Only OptionSteam CloudFamily Sharing

Plattformen und Anforderungen

windows: yesmac: yeslinux: yes
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 64-bit<br></li><li><strong>Processor:</strong> Intel Core i3-4000 / AMD FX-6300 or equivalent<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> OpenGL 3.3 / Vulkan-capable GPU with 1 GB VRAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10/11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5-8400 / AMD Ryzen 5 2600 <br></li><li><strong>Memory:</strong> 8 GB RAM<br></li><li><strong>Graphics:</strong> GPU with 2 GB VRAM, Vulkan support        <br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 2 GB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 10.15<br></li><li><strong>Processor:</strong> Apple Silicon (M1) or Intel Core i5 <br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong>  Metal-compatible <br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04+ or SteamOS 3.x<br></li><li><strong>Processor:</strong>  x86_64, 4 cores <br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> Vulkan-capable<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> Any</li></ul>"
}

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"l","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
steam_germany{"rating_generated":"1","rating":"0","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Raw AppDetails anzeigen
{
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    "data": {
      "type": "game",
      "name": "Everfront",
      "steam_appid": 4681770,
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      "controller_support": "full",
      "detailed_description": "<p class=\"bb_paragraph\" ><i>Everfront is a territory-control strategy game. You command an expanding territory and must grow it across a procedurally generated map, fighting for dominance against AI opponents.</i></p><h2 class=\"bb_tag\" ><strong>Click to Expand</strong></h2><p class=\"bb_paragraph\" >The core verb in Everfront is clicking cells to activate expansion. Click again to deactivate.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Concentrate forces</h2><p class=\"bb_paragraph\" >Your strength is dispersed along your  active front line. Expanding in several cells at the same comes at a penalty.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.poster.avif?t=1782338481\" width=1170 height=270 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Terrain</h2><p class=\"bb_paragraph\" >There are various terrain modifiers in Everfront, such as Forest, Mountains, Lakes, Rivers, and Roads. In this example we see the different default expansion rates between Plains, Forest and Mountains.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Upgrades</h2><p class=\"bb_paragraph\" >Everfront has <i>hundreds</i> of upgrades that change how you interact with the map. For example, the <i>Encirclements Corps</i> upgrade for the Blitz doctrine triggers rapid expansion along the boundary of activated cells.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Key Features:</i></p><p class=\"bb_paragraph\" > - <strong>Real-Time Continuous Territory Combat</strong>: Watch your territory expand and clash dynamically with enemy territory </p><p class=\"bb_paragraph\" > - <strong>Procedurally Generated Maps</strong>: Every level offers unique challenges with different terrain  and strategic positions</p><p class=\"bb_paragraph\" > - <strong>Six Doctrines</strong>: Focus, Blitz, Entrenchment, Avoidance, Terrain, and Naval - each with distinct  upgrade trees</p><p class=\"bb_paragraph\" > - <strong>Roguelike Progression</strong>: Unlock  upgrades across runs; each playthrough builds toward mastery</p><p class=\"bb_paragraph\" > - <strong>Strategic Depth</strong> : Terrain modifiers, upgrades, and doctrine combinations create emergent gameplay</p><h2 class=\"bb_tag\" > </h2>",
      "about_the_game": "<p class=\"bb_paragraph\" ><i>Everfront is a territory-control strategy game. You command an expanding territory and must grow it across a procedurally generated map, fighting for dominance against AI opponents.</i></p><h2 class=\"bb_tag\" ><strong>Click to Expand</strong></h2><p class=\"bb_paragraph\" >The core verb in Everfront is clicking cells to activate expansion. Click again to deactivate.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/1c378499b465875e6a6e625292244f55.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Concentrate forces</h2><p class=\"bb_paragraph\" >Your strength is dispersed along your  active front line. Expanding in several cells at the same comes at a penalty.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.poster.avif?t=1782338481\" width=1170 height=270 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/06c9fc602b7c32942fe5749efa97079a.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><h2 class=\"bb_tag\" >Terrain</h2><p class=\"bb_paragraph\" >There are various terrain modifiers in Everfront, such as Forest, Mountains, Lakes, Rivers, and Roads. In this example we see the different default expansion rates between Plains, Forest and Mountains.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/69570a1efda0ea60496af84943134c18.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Upgrades</h2><p class=\"bb_paragraph\" >Everfront has <i>hundreds</i> of upgrades that change how you interact with the map. For example, the <i>Encirclements Corps</i> upgrade for the Blitz doctrine triggers rapid expansion along the boundary of activated cells.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.poster.avif?t=1782338481\" width=1170 height=540 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.webm?t=1782338481\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4681770/extras/037a0bc05c14184849bbf03fa4b3f555.mp4?t=1782338481\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Key Features:</i></p><p class=\"bb_paragraph\" > - <strong>Real-Time Continuous Territory Combat</strong>: Watch your territory expand and clash dynamically with enemy territory </p><p class=\"bb_paragraph\" > - <strong>Procedurally Generated Maps</strong>: Every level offers unique challenges with different terrain  and strategic positions</p><p class=\"bb_paragraph\" > - <strong>Six Doctrines</strong>: Focus, Blitz, Entrenchment, Avoidance, Terrain, and Naval - each with distinct  upgrade trees</p><p class=\"bb_paragraph\" > - <strong>Roguelike Progression</strong>: Unlock  upgrades across runs; each playthrough builds toward mastery</p><p class=\"bb_paragraph\" > - <strong>Strategic Depth</strong> : Terrain modifiers, upgrades, and doctrine combinations create emergent gameplay</p><h2 class=\"bb_tag\" > </h2>",
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      "developers": [
        "Wilhelm Tranheden"
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        "Wilhelm Tranheden"
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          "rating_generated": "1",
          "rating": "0",
          "required_age": "0",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": ""
        },
        "igrs": {
          "rating_generated": "1",
          "rating": "3",
          "required_age": "0",
          "banned": "0",
          "use_age_gate": "0",
          "descriptors": ""
        }
      }
    }
  }
}