Details
EntwicklerBackspin Interactive
PublisherBackspin Interactive
KostenlosNo
AlterKeine
Soccer in Space. Bring friends (bots included!)
Only in a world of robots could digital soccer feel so unreal.
Overview
Breakaway (alpha) blends tight, physics-based gameplay with simulations of world-class ball control: juggling, kicking, and curving the ball to victory.. or test your hands as goalkeeper! In its Early Access form, Breakaway currently has the following features:
Play with controller, or keyboard & mouse
Realistic ball physics and control (with simulated Magnus effect aka curve)
Experience soccer in first or third person - juggle like a pro or try to keep a clean sheet as goalkeeper!
Online and offline Bots Mode (1v1-6v6) with p2p public lobbies
Adjustable difficulty & match length
Training Mode with spawning system - bots, balls, cones, walls
3 unique fields set in a futuristic dystopia
Offline AFKbot system
Many settings to tweak
Breakaway original soundtrack
Play for BOTCORP
Tentative Roadmap (2026 - 2029) -- / assuming moderate success /
Split-screen multiplayer quick match
Offline seasons, career, and/or survival mode
Potential new game modes ("world cup," dodge-ball, pickup)
Customization of player model, color(s), ball, and more
Match mutators (ball type, gravity, etc.)
Many more maps/fields to play on!
Official VR and widescreen support
Steam Cloud and Steam Deck compatibility
XP/progression, and item unlocks
Remappable inputs
Ranking system
Extended OST
Linux, Android, etc. support
About
Developed in Godot by a solo dev, Breakaway is community-focused and in it for the long haul. Gameplay is the most important aspect of this game and its development, and I plan to continue to refine it in every aspect I can for years to come. Micro-transactions, DRM, and AI "art" are explicitly not a part of this game.
Raw AppDetails anzeigen
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"success": true,
"data": {
"type": "game",
"name": "Breakaway",
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4833200
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"detailed_description": "<h2 class=\"bb_tag\" style=\"text-align: center\"><i><strong>Only in a world of robots could digital soccer feel so unreal.</strong></i> </h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/9dd7aecae6ed6e5a4375d4a9718ce068.avif?t=1782416461\" width=1560 height=340 /></span></p><p class=\"bb_paragraph\" ><strong><u>Overview</u></strong></p><p class=\"bb_paragraph\" > <strong>Breakaway <i>(alpha)</i></strong> blends tight, physics-based gameplay with simulations of world-class ball control: juggling, kicking, and curving the ball to victory.. or test your hands as goalkeeper! In its Early Access form, Breakaway <strong>currently</strong> has the following features:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Play with <u>controller</u>, or <u>keyboard & mouse</u></p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><u>Realistic ball physics</u> and control <i>(with simulated Magnus effect aka <strong><u>curve</u></strong>)</i></p></li><li><p class=\"bb_paragraph\" >Experience soccer in <strong><u>first or third person</u></strong> - <u>juggle</u> like a pro or try to keep a clean sheet as <u>goalkeeper</u>!</p></li><li><p class=\"bb_paragraph\" ><strong><u>Online</u></strong><u> and offline</u> Bots Mode (1v1-6v6) with p2p <strong><u>public lobbies</u></strong></p></li><li><p class=\"bb_paragraph\" >Adjustable difficulty & match length</p></li><li><p class=\"bb_paragraph\" >Training Mode with spawning system - bots, balls, cones, walls</p></li><li><p class=\"bb_paragraph\" >3 unique fields set in a futuristic dystopia</p></li><li><p class=\"bb_paragraph\" >Offline AFKbot system</p></li><li><p class=\"bb_paragraph\" >Many settings to tweak</p></li><li><p class=\"bb_paragraph\" >Breakaway original soundtrack</p></li><li><p class=\"bb_paragraph\" >Play for <i>BOTCORP</i></p></li></ul><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/1f056354dae9f0c40d41018c1e84d9cc.avif?t=1782416461\" width=1560 height=347 /></span></p><p class=\"bb_paragraph\" ><u><strong>Tentative Roadmap (2026 - 2029)</strong></u> -- / <i>assuming moderate success /</i></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Split-screen multiplayer quick match</p></li><li><p class=\"bb_paragraph\" >Offline seasons, career, and/or survival mode</p></li><li><p class=\"bb_paragraph\" >Potential new game modes ("world cup," dodge-ball, pickup)</p></li><li><p class=\"bb_paragraph\" >Customization of player model, color(s), ball, and more</p></li><li><p class=\"bb_paragraph\" >Match mutators (ball type, gravity, etc.)</p></li><li><p class=\"bb_paragraph\" >Many more maps/fields to play on!</p></li><li><p class=\"bb_paragraph\" >Official VR and widescreen support</p></li><li><p class=\"bb_paragraph\" >Steam Cloud and Steam Deck compatibility</p></li><li><p class=\"bb_paragraph\" >XP/progression, and item unlocks</p></li><li><p class=\"bb_paragraph\" >Remappable inputs</p></li><li><p class=\"bb_paragraph\" >Ranking system</p></li><li><p class=\"bb_paragraph\" >Extended OST</p></li><li><p class=\"bb_paragraph\" >Linux, Android, etc. support</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/8e2d11e1e28712f45ad4d92bda6caf0d.avif?t=1782416461\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras_big/8e2d11e1e28712f45ad4d92bda6caf0d.avif?t=1782416461 width=1560 height=340 /></span></p><p class=\"bb_paragraph\" ><strong><u>About</u></strong></p><p class=\"bb_paragraph\" > Developed in Godot by a solo dev, Breakaway is community-focused and in it for the long haul. Gameplay is the most important aspect of this game and its development, and I plan to continue to refine it in every aspect I can for years to come. Micro-transactions, DRM, and AI "art" are explicitly not a part of this game.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/b4163ef61939f5e7579667478831ccce.webp?t=1782416461\" width=35 height=38 /></span></p><p class=\"bb_paragraph\" ></p>",
"about_the_game": "<h2 class=\"bb_tag\" style=\"text-align: center\"><i><strong>Only in a world of robots could digital soccer feel so unreal.</strong></i> </h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/9dd7aecae6ed6e5a4375d4a9718ce068.avif?t=1782416461\" width=1560 height=340 /></span></p><p class=\"bb_paragraph\" ><strong><u>Overview</u></strong></p><p class=\"bb_paragraph\" > <strong>Breakaway <i>(alpha)</i></strong> blends tight, physics-based gameplay with simulations of world-class ball control: juggling, kicking, and curving the ball to victory.. or test your hands as goalkeeper! In its Early Access form, Breakaway <strong>currently</strong> has the following features:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Play with <u>controller</u>, or <u>keyboard & mouse</u></p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><u>Realistic ball physics</u> and control <i>(with simulated Magnus effect aka <strong><u>curve</u></strong>)</i></p></li><li><p class=\"bb_paragraph\" >Experience soccer in <strong><u>first or third person</u></strong> - <u>juggle</u> like a pro or try to keep a clean sheet as <u>goalkeeper</u>!</p></li><li><p class=\"bb_paragraph\" ><strong><u>Online</u></strong><u> and offline</u> Bots Mode (1v1-6v6) with p2p <strong><u>public lobbies</u></strong></p></li><li><p class=\"bb_paragraph\" >Adjustable difficulty & match length</p></li><li><p class=\"bb_paragraph\" >Training Mode with spawning system - bots, balls, cones, walls</p></li><li><p class=\"bb_paragraph\" >3 unique fields set in a futuristic dystopia</p></li><li><p class=\"bb_paragraph\" >Offline AFKbot system</p></li><li><p class=\"bb_paragraph\" >Many settings to tweak</p></li><li><p class=\"bb_paragraph\" >Breakaway original soundtrack</p></li><li><p class=\"bb_paragraph\" >Play for <i>BOTCORP</i></p></li></ul><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/1f056354dae9f0c40d41018c1e84d9cc.avif?t=1782416461\" width=1560 height=347 /></span></p><p class=\"bb_paragraph\" ><u><strong>Tentative Roadmap (2026 - 2029)</strong></u> -- / <i>assuming moderate success /</i></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Split-screen multiplayer quick match</p></li><li><p class=\"bb_paragraph\" >Offline seasons, career, and/or survival mode</p></li><li><p class=\"bb_paragraph\" >Potential new game modes ("world cup," dodge-ball, pickup)</p></li><li><p class=\"bb_paragraph\" >Customization of player model, color(s), ball, and more</p></li><li><p class=\"bb_paragraph\" >Match mutators (ball type, gravity, etc.)</p></li><li><p class=\"bb_paragraph\" >Many more maps/fields to play on!</p></li><li><p class=\"bb_paragraph\" >Official VR and widescreen support</p></li><li><p class=\"bb_paragraph\" >Steam Cloud and Steam Deck compatibility</p></li><li><p class=\"bb_paragraph\" >XP/progression, and item unlocks</p></li><li><p class=\"bb_paragraph\" >Remappable inputs</p></li><li><p class=\"bb_paragraph\" >Ranking system</p></li><li><p class=\"bb_paragraph\" >Extended OST</p></li><li><p class=\"bb_paragraph\" >Linux, Android, etc. support</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/8e2d11e1e28712f45ad4d92bda6caf0d.avif?t=1782416461\" data-big-src=https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras_big/8e2d11e1e28712f45ad4d92bda6caf0d.avif?t=1782416461 width=1560 height=340 /></span></p><p class=\"bb_paragraph\" ><strong><u>About</u></strong></p><p class=\"bb_paragraph\" > Developed in Godot by a solo dev, Breakaway is community-focused and in it for the long haul. Gameplay is the most important aspect of this game and its development, and I plan to continue to refine it in every aspect I can for years to come. Micro-transactions, DRM, and AI "art" are explicitly not a part of this game.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4632730/extras/b4163ef61939f5e7579667478831ccce.webp?t=1782416461\" width=35 height=38 /></span></p><p class=\"bb_paragraph\" ></p>",
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