Details
EntwicklerCould Care Less
PublisherCould Care Less
KostenlosNo
AlterKeine
The over-the-top boomer shooter is back! Bigger, louder, and more unhinged than ever. Tear through foes with outrageous weapons, including the Husky Puppy Rifle! new brutal death animations. Enhanced gore, increased parody and chase revenge in a story that even the Slayer of Worlds couldn’t predict.
Demonbyte 2 is the brutal, over-the-top sequel to the original Demonbyte, built from the ground up using everything learned from creating the first game. Running on an upgraded version of the same engine, this sequel pushes the chaos further than ever before faster, bloodier, and completely unhinged.
This time, it’s personal.
What starts as a revenge story quickly spirals into something far more twisted a path of destruction that uncovers truths even the Slayer of Worlds never saw coming.
🔥 MAXED-OUT BOOMER SHOOTER ACTIONEvery system has been refined and cranked to the limit. Combat is faster, more responsive, and more tactical than before.
New sprinting system lets you move faster, reposition, and escape overwhelming fights
Fully projectile-based combat no more cheap hitscan deaths from across the map
Every shot fired is something you can see, dodge, and react to
This creates a more skill-based, chaotic battlefield where awareness and movement matter just as much as firepower.
🧨 INSANE WEAPONS & NEW MECHANICSWield a devastating arsenal including new additions like the Husky Puppy Rifle! A Flamethrower, alongside returning and reworked favorites.
Weapons now feature custom animations and alternate uses
Aim down sights (ADS) with certain weapons like the shotgun for tighter control
Set enemies ablaze with the flamethrower and trigger unique death animations
Express yourself mid-combat yes, even flipping off what’s left of your enemies
Weapons now matter. There is no “one weapon wins all” strategy:
Snipers dominate long-range, high-damage precision, but slow reloads leave you exposed
Dual Uzis shred groups of enemies, but struggle against certain targets like demon eggs
Some weapons can accidentally make fights worse if used carelessly
Each weapon has strengths, weaknesses, and specific use cases forcing you to adapt constantly.
All weapons now use a unified arm system, replacing the varied hand styles from the original game for a more cohesive feel.
💀 BRUTAL GORE & DARK HUMOREnemies don’t just die they explode into gibs, blood, and chaos depending on how you take them down.
The world leans heavily into parody and absurdity, featuring exaggerated, over-the-top scenarios and environmental storytelling. Some levels include stylized, adult-themed artwork and enemies that reflect the game’s dark, chaotic tone all of which can be destroyed in spectacular fashion.
🎲 TRUE RNG GAMEPLAYNo two playthroughs are ever the same.
Weapon spawns are randomized, meaning:
One run might hand you grenades or a pulse laser launcher right away
Another might leave you surviving with uzis or shotguns
This system ensures constant unpredictability and replayability from the very first level.
🗺️ BIGGER, NON-LINEAR MAPSLevels are now 2x to 3x larger than those in Demonbyte, with a major shift away from linear design.
Multiple paths and approaches to objectives
Hidden routes and layered level design
Greater freedom in how you engage with combat and exploration
🔑 SECRETS THAT MATTERSecrets have been completely reworked.
Discovering hidden areas can reward you with exclusive weapons that cannot be found through RNG drops. These powerful tools are balanced through limited or randomized ammo drops making every discovery feel impactful.
⚠️ CONTENT WARNINGDemonbyte 2 contains:
Intense violence and graphic gore
Stylized nudity in environmental art and enemy design
Dark humor and parody themes
If you liked the original, this is everything turned up to eleven a faster, meaner, and more unpredictable descent into chaos.
Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" ><strong>Demonbyte 2</strong> is the brutal, over-the-top sequel to the original <strong>Demonbyte</strong>, built from the ground up using everything learned from creating the first game. Running on an upgraded version of the same engine, this sequel pushes the chaos further than ever before faster, bloodier, and completely unhinged.</p><p class=\"bb_paragraph\" >This time, it’s personal.</p><p class=\"bb_paragraph\" >What starts as a revenge story quickly spirals into something far more twisted a path of destruction that uncovers truths even the Slayer of Worlds never saw coming.</p><h2 class=\"bb_tag\" >🔥 MAXED-OUT BOOMER SHOOTER ACTION</h2><p class=\"bb_paragraph\" >Every system has been refined and cranked to the limit. Combat is faster, more responsive, and more tactical than before.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>New sprinting system</strong> lets you move faster, reposition, and escape overwhelming fights</p></li><li><p class=\"bb_paragraph\" ><strong>Fully projectile-based combat</strong> no more cheap hitscan deaths from across the map</p></li><li><p class=\"bb_paragraph\" >Every shot fired is something you can see, dodge, and react to</p></li></ul><p class=\"bb_paragraph\" >This creates a more skill-based, chaotic battlefield where awareness and movement matter just as much as firepower.</p><h2 class=\"bb_tag\" >🧨 INSANE WEAPONS & NEW MECHANICS</h2><p class=\"bb_paragraph\" >Wield a devastating arsenal including new additions like the <strong>Husky Puppy Rifle! A Flamethrower</strong>, alongside returning and reworked favorites.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Weapons now feature <strong>custom animations and alternate uses</strong></p></li><li><p class=\"bb_paragraph\" >Aim down sights (ADS) with certain weapons like the shotgun for tighter control</p></li><li><p class=\"bb_paragraph\" >Set enemies ablaze with the flamethrower and trigger unique death animations</p></li></ul><p class=\"bb_paragraph\" >Express yourself mid-combat yes, even flipping off what’s left of your enemies</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Weapons now matter.</strong> There is no “one weapon wins all” strategy:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Snipers dominate <strong>long-range, high-damage precision</strong>, but slow reloads leave you exposed</p></li><li><p class=\"bb_paragraph\" >Dual Uzis shred <strong>groups of enemies</strong>, but struggle against certain targets like demon eggs</p></li></ul><p class=\"bb_paragraph\" >Some weapons can accidentally make fights worse if used carelessly</p><p class=\"bb_paragraph\" >Each weapon has strengths, weaknesses, and specific use cases forcing you to adapt constantly.</p><p class=\"bb_paragraph\" >All weapons now use a <strong>unified arm system</strong>, replacing the varied hand styles from the original game for a more cohesive feel.</p><h2 class=\"bb_tag\" >💀 BRUTAL GORE & DARK HUMOR</h2><p class=\"bb_paragraph\" >Enemies don’t just die they <strong>explode into gibs, blood, and chaos</strong> depending on how you take them down.</p><p class=\"bb_paragraph\" >The world leans heavily into <strong>parody and absurdity</strong>, featuring exaggerated, over-the-top scenarios and environmental storytelling. Some levels include stylized, adult-themed artwork and enemies that reflect the game’s dark, chaotic tone all of which can be destroyed in spectacular fashion.</p><h2 class=\"bb_tag\" >🎲 TRUE RNG GAMEPLAY</h2><p class=\"bb_paragraph\" >No two playthroughs are ever the same.</p><p class=\"bb_paragraph\" >Weapon spawns are randomized, meaning:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >One run might hand you <strong>grenades or a pulse laser launcher</strong> right away</p></li><li><p class=\"bb_paragraph\" >Another might leave you surviving with <strong>uzis or shotguns</strong></p></li></ul><p class=\"bb_paragraph\" >This system ensures constant unpredictability and replayability from the very first level.</p><h2 class=\"bb_tag\" >🗺️ BIGGER, NON-LINEAR MAPS</h2><p class=\"bb_paragraph\" >Levels are now <strong>2x to 3x larger</strong> than those in Demonbyte, with a major shift away from linear design.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Multiple paths and approaches to objectives</p></li><li><p class=\"bb_paragraph\" >Hidden routes and layered level design</p></li><li><p class=\"bb_paragraph\" >Greater freedom in how you engage with combat and exploration</p></li></ul><h2 class=\"bb_tag\" >🔑 SECRETS THAT MATTER</h2><p class=\"bb_paragraph\" >Secrets have been completely reworked.</p><p class=\"bb_paragraph\" >Discovering hidden areas can reward you with <strong>exclusive weapons</strong> that <strong>cannot be found through RNG drops</strong>. These powerful tools are balanced through limited or randomized ammo drops making every discovery feel impactful.</p><h2 class=\"bb_tag\" >⚠️ CONTENT WARNING</h2><p class=\"bb_paragraph\" >Demonbyte 2 contains:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Intense violence and graphic gore</p></li><li><p class=\"bb_paragraph\" >Stylized nudity in environmental art and enemy design</p></li><li><p class=\"bb_paragraph\" >Dark humor and parody themes</p></li></ul><p class=\"bb_paragraph\" >If you liked the original, this is everything turned up to eleven a faster, meaner, and more unpredictable descent into chaos.</p>",
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Combat is faster, more responsive, and more tactical than before.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>New sprinting system</strong> lets you move faster, reposition, and escape overwhelming fights</p></li><li><p class=\"bb_paragraph\" ><strong>Fully projectile-based combat</strong> no more cheap hitscan deaths from across the map</p></li><li><p class=\"bb_paragraph\" >Every shot fired is something you can see, dodge, and react to</p></li></ul><p class=\"bb_paragraph\" >This creates a more skill-based, chaotic battlefield where awareness and movement matter just as much as firepower.</p><h2 class=\"bb_tag\" >🧨 INSANE WEAPONS & NEW MECHANICS</h2><p class=\"bb_paragraph\" >Wield a devastating arsenal including new additions like the <strong>Husky Puppy Rifle! A Flamethrower</strong>, alongside returning and reworked favorites.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Weapons now feature <strong>custom animations and alternate uses</strong></p></li><li><p class=\"bb_paragraph\" >Aim down sights (ADS) with certain weapons like the shotgun for tighter control</p></li><li><p class=\"bb_paragraph\" >Set enemies ablaze with the flamethrower and trigger unique death animations</p></li></ul><p class=\"bb_paragraph\" >Express yourself mid-combat yes, even flipping off what’s left of your enemies</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Weapons now matter.</strong> There is no “one weapon wins all” strategy:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Snipers dominate <strong>long-range, high-damage precision</strong>, but slow reloads leave you exposed</p></li><li><p class=\"bb_paragraph\" >Dual Uzis shred <strong>groups of enemies</strong>, but struggle against certain targets like demon eggs</p></li></ul><p class=\"bb_paragraph\" >Some weapons can accidentally make fights worse if used carelessly</p><p class=\"bb_paragraph\" >Each weapon has strengths, weaknesses, and specific use cases forcing you to adapt constantly.</p><p class=\"bb_paragraph\" >All weapons now use a <strong>unified arm system</strong>, replacing the varied hand styles from the original game for a more cohesive feel.</p><h2 class=\"bb_tag\" >💀 BRUTAL GORE & DARK HUMOR</h2><p class=\"bb_paragraph\" >Enemies don’t just die they <strong>explode into gibs, blood, and chaos</strong> depending on how you take them down.</p><p class=\"bb_paragraph\" >The world leans heavily into <strong>parody and absurdity</strong>, featuring exaggerated, over-the-top scenarios and environmental storytelling. Some levels include stylized, adult-themed artwork and enemies that reflect the game’s dark, chaotic tone all of which can be destroyed in spectacular fashion.</p><h2 class=\"bb_tag\" >🎲 TRUE RNG GAMEPLAY</h2><p class=\"bb_paragraph\" >No two playthroughs are ever the same.</p><p class=\"bb_paragraph\" >Weapon spawns are randomized, meaning:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >One run might hand you <strong>grenades or a pulse laser launcher</strong> right away</p></li><li><p class=\"bb_paragraph\" >Another might leave you surviving with <strong>uzis or shotguns</strong></p></li></ul><p class=\"bb_paragraph\" >This system ensures constant unpredictability and replayability from the very first level.</p><h2 class=\"bb_tag\" >🗺️ BIGGER, NON-LINEAR MAPS</h2><p class=\"bb_paragraph\" >Levels are now <strong>2x to 3x larger</strong> than those in Demonbyte, with a major shift away from linear design.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Multiple paths and approaches to objectives</p></li><li><p class=\"bb_paragraph\" >Hidden routes and layered level design</p></li><li><p class=\"bb_paragraph\" >Greater freedom in how you engage with combat and exploration</p></li></ul><h2 class=\"bb_tag\" >🔑 SECRETS THAT MATTER</h2><p class=\"bb_paragraph\" >Secrets have been completely reworked.</p><p class=\"bb_paragraph\" >Discovering hidden areas can reward you with <strong>exclusive weapons</strong> that <strong>cannot be found through RNG drops</strong>. These powerful tools are balanced through limited or randomized ammo drops making every discovery feel impactful.</p><h2 class=\"bb_tag\" >⚠️ CONTENT WARNING</h2><p class=\"bb_paragraph\" >Demonbyte 2 contains:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Intense violence and graphic gore</p></li><li><p class=\"bb_paragraph\" >Stylized nudity in environmental art and enemy design</p></li><li><p class=\"bb_paragraph\" >Dark humor and parody themes</p></li></ul><p class=\"bb_paragraph\" >If you liked the original, this is everything turned up to eleven a faster, meaner, and more unpredictable descent into chaos.</p>",
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"notes": "This game contains frequent blood, gore, nudity and graphic depictions of death, including dismemberment and intense combat scenarios. There are also elements of fear, such as disturbing enemy designs and unsettling environments. \r\n\r\nsuch as suicide\r\ntalks about self harm\r\npixelated art showcasing suicide/self harm\r\npixelated nudity of woman locked in cages that can be killed or left alone \r\npictures of nudity showing nude woman\r\n\r\nwhile the game features nudity there is no sex scenes\r\n\r\nAdditionally, Demonbyte features strong language and heavy use of profanity, including dark humor and parody-based dialogue that is often spoken directly to the player. Some content may be considered offensive or inappropriate for younger audiences.\r\n\r\nPlayer discretion is advised."
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"dejus": {
"rating_generated": "1",
"rating": "18",
"required_age": "18",
"banned": "0",
"use_age_gate": "0",
"descriptors": "Violência Extrema\nTemas sensíveis\nNudez"
},
"steam_germany": {
"rating_generated": "1",
"rating": "18",
"required_age": "18",
"banned": "0",
"use_age_gate": "0",
"descriptors": "Drastische Gewalt\nSexuelle Inhalte\nSchimpfwörte"
},
"igrs": {
"rating_generated": "1",
"rating": "BANNED",
"required_age": "2147483647",
"banned": "1",
"use_age_gate": "0",
"descriptors": "Penggunaan bahasa\nKekerasan\nPenampilan Tokoh"
}
}
}
}
}