Details
EntwicklerMAD GENERATION STUDIO
PublisherMAD GENERATION STUDIO
KostenlosNo
AlterKeine
Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose. A 3D action and stealth experience amplified by social interaction systems, where systems collide and every action has consequences.
Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose.A 3D isometric action and stealth experience, amplified by social interaction systems, where systems collide and choices matter.
No scripted solutions. Only consequences.
Solve every challenge your way: stealth, combat, or social manipulation.
A reactive world that remembers and adapts to your actions.
Behavior-driven NPCs and emergent situations shaped by how you play.
Build your own faction — or contribute to the rise or fall of others.
Shape the balance of a post-apocalyptic world rising from the edge of collapse.
Key FeaturesBehavior-driven world — NPCs react to how you act, not just what you decide.
Emergent gameplay — systems interact to create unpredictable situations.
Multiple approaches — stealth, combat, and social manipulation seamlessly combine.
Dynamic NPCs — recruit, influence, or oppose characters with their own behaviors.
Faction building — grow your community and shape the balance of power.
Reactive environments — light, shadow, territory, and actions affect how the world sees you.
Raw AppDetails anzeigen
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"detailed_description": "<h2 class=\"bb_tag\" ><strong>Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose.</strong></h2><p class=\"bb_paragraph\" >A 3D isometric action and stealth experience, amplified by social interaction systems, where systems collide and choices matter.</p><p class=\"bb_paragraph\" ><strong>No scripted solutions. Only consequences.</strong></p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Solve every challenge your way: stealth, combat, or social manipulation.</p></li><li><p class=\"bb_paragraph\" >A reactive world that remembers and adapts to your actions.</p></li><li><p class=\"bb_paragraph\" >Behavior-driven NPCs and emergent situations shaped by how you play.</p></li><li><p class=\"bb_paragraph\" >Build your own faction — or contribute to the rise or fall of others.</p></li></ul><p class=\"bb_paragraph\" >Shape the balance of a post-apocalyptic world rising from the edge of collapse.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" ><strong>Key Features</strong></h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Behavior-driven world</strong> — NPCs react to how you act, not just what you decide.</p></li><li><p class=\"bb_paragraph\" ><strong>Emergent gameplay</strong> — systems interact to create unpredictable situations.</p></li><li><p class=\"bb_paragraph\" ><strong>Multiple approaches</strong> — stealth, combat, and social manipulation seamlessly combine.</p></li><li><p class=\"bb_paragraph\" ><strong>Dynamic NPCs</strong> — recruit, influence, or oppose characters with their own behaviors.</p></li><li><p class=\"bb_paragraph\" ><strong>Faction building</strong> — grow your community and shape the balance of power.</p></li><li><p class=\"bb_paragraph\" ><strong>Reactive environments</strong> — light, shadow, territory, and actions affect how the world sees you.</p></li></ul>",
"about_the_game": "<h2 class=\"bb_tag\" ><strong>Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose.</strong></h2><p class=\"bb_paragraph\" >A 3D isometric action and stealth experience, amplified by social interaction systems, where systems collide and choices matter.</p><p class=\"bb_paragraph\" ><strong>No scripted solutions. Only consequences.</strong></p><p class=\"bb_paragraph\" ></p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Solve every challenge your way: stealth, combat, or social manipulation.</p></li><li><p class=\"bb_paragraph\" >A reactive world that remembers and adapts to your actions.</p></li><li><p class=\"bb_paragraph\" >Behavior-driven NPCs and emergent situations shaped by how you play.</p></li><li><p class=\"bb_paragraph\" >Build your own faction — or contribute to the rise or fall of others.</p></li></ul><p class=\"bb_paragraph\" >Shape the balance of a post-apocalyptic world rising from the edge of collapse.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" ><strong>Key Features</strong></h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" ><strong>Behavior-driven world</strong> — NPCs react to how you act, not just what you decide.</p></li><li><p class=\"bb_paragraph\" ><strong>Emergent gameplay</strong> — systems interact to create unpredictable situations.</p></li><li><p class=\"bb_paragraph\" ><strong>Multiple approaches</strong> — stealth, combat, and social manipulation seamlessly combine.</p></li><li><p class=\"bb_paragraph\" ><strong>Dynamic NPCs</strong> — recruit, influence, or oppose characters with their own behaviors.</p></li><li><p class=\"bb_paragraph\" ><strong>Faction building</strong> — grow your community and shape the balance of power.</p></li><li><p class=\"bb_paragraph\" ><strong>Reactive environments</strong> — light, shadow, territory, and actions affect how the world sees you.</p></li></ul>",
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