Raw AppDetails anzeigen
{
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"data": {
"type": "game",
"name": "G.I.R.L.S. will be Girls",
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"detailed_description": "<h2 class=\"bb_tag\" >GIRLS will be girls</h2><p class=\"bb_paragraph\" >Cute. Tactical. Unforgiving.</p><p class=\"bb_paragraph\" ><strong>GIRLS will be girls</strong> is a top-down, 2D grid-based battler where positioning is everything and every turn matters. Command a team of unpredictable girls across tight, turn-based arenas where one bad move can cost the entire run.</p><p class=\"bb_paragraph\" >Plan carefully. Adapt constantly. Survive the chaos.</p><h2 class=\"bb_tag\" >Tactical Grid Combat</h2><p class=\"bb_paragraph\" >Every battle plays out on a clean, readable grid.<br>Movement, spacing, and turn order define survival.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Turn-based enemy and player phases</p></li><li><p class=\"bb_paragraph\" >Smart positioning and zone control</p></li><li><p class=\"bb_paragraph\" >Knockback, freeze, and reactive effects</p></li><li><p class=\"bb_paragraph\" >Enemies that close distance and punish mistakes</p></li></ul><p class=\"bb_paragraph\" >This isn’t button-mashing — it’s calculated aggression.</p><h2 class=\"bb_tag\" >Placements That Matter</h2><p class=\"bb_paragraph\" >Placements of players aren’t just numbers — they change how you play.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Freeze enemies to delay their turns</p></li><li><p class=\"bb_paragraph\" >Control space with crowd effects</p></li><li><p class=\"bb_paragraph\" >Manage stacking debuffs and timing windows</p></li><li><p class=\"bb_paragraph\" >Turn defensive plays into lethal setups</p></li></ul><p class=\"bb_paragraph\" >Momentum swings fast. Control it.</p><h2 class=\"bb_tag\" >Upgrade & Reward Progression</h2><p class=\"bb_paragraph\" >After each victory, choose carefully.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Earn new upgrades mid-run</p></li><li><p class=\"bb_paragraph\" >Modify abilities and outcomes</p></li><li><p class=\"bb_paragraph\" >Adapt builds based on what you’re offered</p></li><li><p class=\"bb_paragraph\" >Push for stretch goals and higher difficulty clears</p></li></ul><p class=\"bb_paragraph\" >No two runs feel the same.</p><h2 class=\"bb_tag\" >Designed for Quick, Strategic Runs</h2><p class=\"bb_paragraph\" >Perfect for:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >10–20 minute tactical sessions</p></li><li><p class=\"bb_paragraph\" >High-score chasers</p></li><li><p class=\"bb_paragraph\" >Players who love “just one more run”</p></li></ul><p class=\"bb_paragraph\" ></p>",
"about_the_game": "<h2 class=\"bb_tag\" >GIRLS will be girls</h2><p class=\"bb_paragraph\" >Cute. Tactical. Unforgiving.</p><p class=\"bb_paragraph\" ><strong>GIRLS will be girls</strong> is a top-down, 2D grid-based battler where positioning is everything and every turn matters. Command a team of unpredictable girls across tight, turn-based arenas where one bad move can cost the entire run.</p><p class=\"bb_paragraph\" >Plan carefully. Adapt constantly. Survive the chaos.</p><h2 class=\"bb_tag\" >Tactical Grid Combat</h2><p class=\"bb_paragraph\" >Every battle plays out on a clean, readable grid.<br>Movement, spacing, and turn order define survival.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Turn-based enemy and player phases</p></li><li><p class=\"bb_paragraph\" >Smart positioning and zone control</p></li><li><p class=\"bb_paragraph\" >Knockback, freeze, and reactive effects</p></li><li><p class=\"bb_paragraph\" >Enemies that close distance and punish mistakes</p></li></ul><p class=\"bb_paragraph\" >This isn’t button-mashing — it’s calculated aggression.</p><h2 class=\"bb_tag\" >Placements That Matter</h2><p class=\"bb_paragraph\" >Placements of players aren’t just numbers — they change how you play.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Freeze enemies to delay their turns</p></li><li><p class=\"bb_paragraph\" >Control space with crowd effects</p></li><li><p class=\"bb_paragraph\" >Manage stacking debuffs and timing windows</p></li><li><p class=\"bb_paragraph\" >Turn defensive plays into lethal setups</p></li></ul><p class=\"bb_paragraph\" >Momentum swings fast. Control it.</p><h2 class=\"bb_tag\" >Upgrade & Reward Progression</h2><p class=\"bb_paragraph\" >After each victory, choose carefully.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Earn new upgrades mid-run</p></li><li><p class=\"bb_paragraph\" >Modify abilities and outcomes</p></li><li><p class=\"bb_paragraph\" >Adapt builds based on what you’re offered</p></li><li><p class=\"bb_paragraph\" >Push for stretch goals and higher difficulty clears</p></li></ul><p class=\"bb_paragraph\" >No two runs feel the same.</p><h2 class=\"bb_tag\" >Designed for Quick, Strategic Runs</h2><p class=\"bb_paragraph\" >Perfect for:</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >10–20 minute tactical sessions</p></li><li><p class=\"bb_paragraph\" >High-score chasers</p></li><li><p class=\"bb_paragraph\" >Players who love “just one more run”</p></li></ul><p class=\"bb_paragraph\" ></p>",
"short_description": "A grid based tactical tower defense game set in a fictional Post Apocalyptic world where androids roam the deserted lands. Inspired by the group ITZY and songs Girls will be Girls / Imaginary Friend. ",
"supported_languages": "English, Simplified Chinese",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 10 version 21H1 (build 19043) or newer<br></li><li><strong>Processor:</strong> x86, x64 architecture with SSE2 instruction set support, Arm64<br></li><li><strong>Graphics:</strong> instruction set support, Arm64\tDX10, DX11, DX12 or Vulkan capable GPUs<br></li><li><strong>Storage:</strong> 500 MB available space</li></ul>"
},
"mac_requirements": [],
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"developers": [
"Amozm0905"
],
"publishers": [
"Amozm0905"
],
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"description": "Single-player"
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{
"id": 68,
"description": "Custom Volume Controls"
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{
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{
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{
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"description": "Save Anytime"
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{
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{
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{
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"localized_name": "Some pages are still missing.",
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"date": "Mar 18, 2026"
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"email": "zijinmurong@gmail.com"
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