Details
EntwicklerFirestonemander Studios
PublisherFirestonemander Studios
KostenlosNo
AlterKeine
Wake up on a forgotten island with up to 3 friends. Loot, build, and hold out against zombies, raiders, and whatever comes after dark.
I'm one person making this, and Dead Meridian is the first game I've actually pushed all the way to release.
It's a co-op zombie survival game on an island that got hit hard and never came back from it. You pick a beach, wash up with nothing, and figure it out from there, ideally with friends who are just as unprepared as you.
Days are for scavenging. You strip houses, camps and wrecks for food, tools and anything that shoots. Nights are for being somewhere with walls. There are more of the dead after dark, and every so often the moon comes up red. Those are the nights people remember.
Zombies aren't the only problem either. Raiders roll in on trucks and bikes, and sometimes they don't stop, they just drive past your base shooting. Make enough noise and a horde will come knocking on your walls.
The island has a story if you go looking for it. There's a lighthouse, a ranger station, a plane that didn't make it, and the wreck of the Meridian herself sitting on the sand. Notes and radio broadcasts are scattered around, and together they piece together what went wrong here.
I didn't want another survival game where you're alone and the world feels empty. The best moments in this game happen with friends. A horde turns up while you're both elbow-deep in a supply crate. You finish the wall with the sun already going down. Someone has a terrible idea, it somehow works, and you're still talking about it next week.
WHAT YOU'LL BE DOING
Choosing where you wash ashore: quiet beaches for an easy start, or cliffs if you want it rough
Scavenging towns, camps, wrecks and landmarks for food, weapons and building materials
Building a base and making it stronger with walls, traps, generators and lights
Fighting runners, spitters, screamers, exploding mutants and giant boss zombies, and blowing limbs off them along the way
Surviving blood moons, storms and the occasional raider drive-by, knowing that gunshots, engines and explosions all draw the hordes in
Fixing up abandoned cars and boats to reach the dangerous parts of the island
Farming, cooking, fishing, taking on landmark jobs and trading with the few survivors still around
Reviving downed friends, pinging the map, and talking over voice chat and radio
Playing with friends who can join through a Steam invite, even mid-game
It's still a game made by one person, so if something breaks, tell me. I read everything.
Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" >I'm one person making this, and Dead Meridian is the first game I've actually pushed all the way to release.</p><p class=\"bb_paragraph\" >It's a co-op zombie survival game on an island that got hit hard and never came back from it. You pick a beach, wash up with nothing, and figure it out from there, ideally with friends who are just as unprepared as you.</p><p class=\"bb_paragraph\" >Days are for scavenging. You strip houses, camps and wrecks for food, tools and anything that shoots. Nights are for being somewhere with walls. There are more of the dead after dark, and every so often the moon comes up red. Those are the nights people remember.</p><p class=\"bb_paragraph\" >Zombies aren't the only problem either. Raiders roll in on trucks and bikes, and sometimes they don't stop, they just drive past your base shooting. Make enough noise and a horde will come knocking on your walls.</p><p class=\"bb_paragraph\" >The island has a story if you go looking for it. There's a lighthouse, a ranger station, a plane that didn't make it, and the wreck of the Meridian herself sitting on the sand. Notes and radio broadcasts are scattered around, and together they piece together what went wrong here.</p><p class=\"bb_paragraph\" >I didn't want another survival game where you're alone and the world feels empty. The best moments in this game happen with friends. A horde turns up while you're both elbow-deep in a supply crate. You finish the wall with the sun already going down. Someone has a terrible idea, it somehow works, and you're still talking about it next week.</p><p class=\"bb_paragraph\" >WHAT YOU'LL BE DOING</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Choosing where you wash ashore: quiet beaches for an easy start, or cliffs if you want it rough</p></li><li><p class=\"bb_paragraph\" >Scavenging towns, camps, wrecks and landmarks for food, weapons and building materials</p></li><li><p class=\"bb_paragraph\" >Building a base and making it stronger with walls, traps, generators and lights</p></li><li><p class=\"bb_paragraph\" >Fighting runners, spitters, screamers, exploding mutants and giant boss zombies, and blowing limbs off them along the way</p></li><li><p class=\"bb_paragraph\" >Surviving blood moons, storms and the occasional raider drive-by, knowing that gunshots, engines and explosions all draw the hordes in</p></li><li><p class=\"bb_paragraph\" >Fixing up abandoned cars and boats to reach the dangerous parts of the island</p></li><li><p class=\"bb_paragraph\" >Farming, cooking, fishing, taking on landmark jobs and trading with the few survivors still around</p></li><li><p class=\"bb_paragraph\" >Reviving downed friends, pinging the map, and talking over voice chat and radio</p></li><li><p class=\"bb_paragraph\" >Playing with friends who can join through a Steam invite, even mid-game</p></li></ul><p class=\"bb_paragraph\" >It's still a game made by one person, so if something breaks, tell me. I read everything.</p>",
"about_the_game": "<p class=\"bb_paragraph\" >I'm one person making this, and Dead Meridian is the first game I've actually pushed all the way to release.</p><p class=\"bb_paragraph\" >It's a co-op zombie survival game on an island that got hit hard and never came back from it. You pick a beach, wash up with nothing, and figure it out from there, ideally with friends who are just as unprepared as you.</p><p class=\"bb_paragraph\" >Days are for scavenging. You strip houses, camps and wrecks for food, tools and anything that shoots. Nights are for being somewhere with walls. There are more of the dead after dark, and every so often the moon comes up red. Those are the nights people remember.</p><p class=\"bb_paragraph\" >Zombies aren't the only problem either. Raiders roll in on trucks and bikes, and sometimes they don't stop, they just drive past your base shooting. Make enough noise and a horde will come knocking on your walls.</p><p class=\"bb_paragraph\" >The island has a story if you go looking for it. There's a lighthouse, a ranger station, a plane that didn't make it, and the wreck of the Meridian herself sitting on the sand. Notes and radio broadcasts are scattered around, and together they piece together what went wrong here.</p><p class=\"bb_paragraph\" >I didn't want another survival game where you're alone and the world feels empty. The best moments in this game happen with friends. A horde turns up while you're both elbow-deep in a supply crate. You finish the wall with the sun already going down. Someone has a terrible idea, it somehow works, and you're still talking about it next week.</p><p class=\"bb_paragraph\" >WHAT YOU'LL BE DOING</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Choosing where you wash ashore: quiet beaches for an easy start, or cliffs if you want it rough</p></li><li><p class=\"bb_paragraph\" >Scavenging towns, camps, wrecks and landmarks for food, weapons and building materials</p></li><li><p class=\"bb_paragraph\" >Building a base and making it stronger with walls, traps, generators and lights</p></li><li><p class=\"bb_paragraph\" >Fighting runners, spitters, screamers, exploding mutants and giant boss zombies, and blowing limbs off them along the way</p></li><li><p class=\"bb_paragraph\" >Surviving blood moons, storms and the occasional raider drive-by, knowing that gunshots, engines and explosions all draw the hordes in</p></li><li><p class=\"bb_paragraph\" >Fixing up abandoned cars and boats to reach the dangerous parts of the island</p></li><li><p class=\"bb_paragraph\" >Farming, cooking, fishing, taking on landmark jobs and trading with the few survivors still around</p></li><li><p class=\"bb_paragraph\" >Reviving downed friends, pinging the map, and talking over voice chat and radio</p></li><li><p class=\"bb_paragraph\" >Playing with friends who can join through a Steam invite, even mid-game</p></li></ul><p class=\"bb_paragraph\" >It's still a game made by one person, so if something breaks, tell me. I read everything.</p>",
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"notes": "This game includes depictions of drug use. Players can find and use drugs as in-game items that affect the character's stats. Drug use is shown but not glorified, and there is no real-world instruction. The game also contains [fantasy/realistic] violence against [creatures/zombies/humans], including [blood / no gore]."
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