SteamTexx
Blocking Blocks

GSheaf · Sheafification of G

Blocking Blocks

gameAppID 4186100Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerGSheaf
PublisherSheafification of G
KostenlosNo
AlterKeine

Blocking Blocks is a simple puzzle game where you direct a block from one square-shaped hole to another. The game is all about facing yourself and your own decisions. For example, if you're a casual player, the game is very casual to play; if you're not a casual player, then...

"Well, well, well; if it isn't the consequences of my own actions..." Blocking Blocks is a minimal puzzle game that teaches a valuable lesson about short-term and long-term planning. The (short-term) goal of the game is simple: get the player block (usually red) to the square hole without colliding with any of the other blocks in the level. The long-term goal is to do this again, and again, and again... a total of five times to beat the level. The catch is that everything you did in previous rounds of the level are repeated each time you play. If you can get to the goal before the "ghosts" of your past decisions do, you get bonus points! It takes five rounds to officially beat a level, but there are an additional five bonus "unblocked" rounds afterwards. Don't worry; they're completely optional... if you don't care about the true ending. Epilepsy warningAs the game is at least somewhat aesthetically inspired by arcade games of yore, there are moments where the colours on screen will shift in brightness dramatically. These colour transitions may be uncomfortable or harmful to players with photosensitive epilepsy or similar conditions. Obligatory: this game was written in Rust.

Genres und Kategorien

CasualIndieStrategySingle-playerSteam AchievementsFull controller supportCustom Volume ControlsKeyboard Only OptionSteam CloudFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: yes
PC
{
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}
Mac
[]
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04<br></li><li><strong>Processor:</strong> 1 GHz<br></li><li><strong>Memory:</strong> 125 MB RAM<br></li><li><strong>Graphics:</strong> Integrated<br></li><li><strong>Storage:</strong> 50 MB available space</li></ul>"
}

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"l","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
steam_germany{"rating_generated":"1","rating":"0","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
igrs{"rating_generated":"1","rating":"3","required_age":"0","banned":"0","use_age_gate":"0","descriptors":""}
Raw AppDetails anzeigen
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      "detailed_description": "<h2 class=\"bb_tag\" style=\"text-align: center\"><i>&quot;Well, well, well; if it isn't the consequences of my own actions...&quot;</i></h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Blocking Blocks</i> is a minimal puzzle game that teaches a valuable lesson about short-term and long-term planning.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The (short-term) goal of the game is simple: get the player block (usually red) to the square hole without colliding with any of the other blocks in the level.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/64ad6b4e92ed88045f3eb3ad8eb2c5bd.poster.avif?t=1774919683\" aria-label=\"In the first round, the red block moves from the start hole to the golden goal hole.\" width=1012 height=650 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/64ad6b4e92ed88045f3eb3ad8eb2c5bd.webm?t=1774919683\" type=\"video/webm; codecs=vp9\"></video></span></p><p class=\"bb_paragraph\" >The long-term goal is to do this again, and again, and again... a total of<strong> five times</strong> to beat the level. The catch is that everything you did in previous rounds of the level are repeated each time you play.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/6a4c71fed57d4ca4c147b4f603237f41.poster.avif?t=1774919683\" aria-label=\"In the second round, the blue block repeats all the actions of the previous round, and the red block navigates to the opposite direction. Recahing the goal before any blue block earns a bonus point.\" width=1012 height=650 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/6a4c71fed57d4ca4c147b4f603237f41.webm?t=1774919683\" type=\"video/webm; codecs=vp9\"></video></span></p><p class=\"bb_paragraph\" >If you can get to the goal before the &quot;ghosts&quot; of your past decisions do, you get bonus points!</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >It takes five rounds to officially beat a level, but there are an additional five bonus &quot;<i>unblocked</i>&quot; rounds afterwards. Don't worry; they're completely optional... <i>if you don't care about the true ending.</i></p><h2 class=\"bb_tag\" ><i>Epilepsy warning</i></h2><p class=\"bb_paragraph\" >As the game is at least somewhat aesthetically inspired by arcade games of yore,  there are moments where the colours on screen will shift in brightness dramatically. These colour transitions may be uncomfortable or harmful to players with photosensitive epilepsy or similar conditions.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" style=\"text-align: right\">Obligatory: this game was written in Rust.</p>",
      "about_the_game": "<h2 class=\"bb_tag\" style=\"text-align: center\"><i>&quot;Well, well, well; if it isn't the consequences of my own actions...&quot;</i></h2><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><i>Blocking Blocks</i> is a minimal puzzle game that teaches a valuable lesson about short-term and long-term planning.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The (short-term) goal of the game is simple: get the player block (usually red) to the square hole without colliding with any of the other blocks in the level.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/64ad6b4e92ed88045f3eb3ad8eb2c5bd.poster.avif?t=1774919683\" aria-label=\"In the first round, the red block moves from the start hole to the golden goal hole.\" width=1012 height=650 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/64ad6b4e92ed88045f3eb3ad8eb2c5bd.webm?t=1774919683\" type=\"video/webm; codecs=vp9\"></video></span></p><p class=\"bb_paragraph\" >The long-term goal is to do this again, and again, and again... a total of<strong> five times</strong> to beat the level. The catch is that everything you did in previous rounds of the level are repeated each time you play.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline crossorigin=\"anonymous\" poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/6a4c71fed57d4ca4c147b4f603237f41.poster.avif?t=1774919683\" aria-label=\"In the second round, the blue block repeats all the actions of the previous round, and the red block navigates to the opposite direction. Recahing the goal before any blue block earns a bonus point.\" width=1012 height=650 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4186100/extras/6a4c71fed57d4ca4c147b4f603237f41.webm?t=1774919683\" type=\"video/webm; codecs=vp9\"></video></span></p><p class=\"bb_paragraph\" >If you can get to the goal before the &quot;ghosts&quot; of your past decisions do, you get bonus points!</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >It takes five rounds to officially beat a level, but there are an additional five bonus &quot;<i>unblocked</i>&quot; rounds afterwards. Don't worry; they're completely optional... <i>if you don't care about the true ending.</i></p><h2 class=\"bb_tag\" ><i>Epilepsy warning</i></h2><p class=\"bb_paragraph\" >As the game is at least somewhat aesthetically inspired by arcade games of yore,  there are moments where the colours on screen will shift in brightness dramatically. These colour transitions may be uncomfortable or harmful to players with photosensitive epilepsy or similar conditions.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" style=\"text-align: right\">Obligatory: this game was written in Rust.</p>",
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