Details
EntwicklerPOISOFT
PublisherPOISOFT
KostenlosNo
AlterKeine
Observe the unseen enemy—and command the strike! "Bridge Orders — Outrim: The Unseen Enemy" is a sci-fi strategy game where attacks only work after confirming the enemy with Quantum Interference Waves (QIW). As captain of Samsara, you face high-stakes decisions that will shape the war.
Bridge Orders — Outrim: The Unseen Enemy is a single-player, bridge-focused sci-fi strategy game where you move your fleet by “Observation → Judgment → Command” instead of piloting ships directly.
GameplayYou don’t steer the ship yourself in Bridge Orders. Instead, you sit on the bridge, receive reports from your officers, and repeat a cycle of Observation → Judgment → Command.
You are not the one pulling the trigger — you are the one who decides what should be targeted and when, as a commanding officer.
PlaytimeDepending on how you play, the current version offers roughly 30 minutes of playtime.
StoryIn a remote garrison on the edge of the Galactic Peace Federation Aurelia Concordia, a series of impossible battleship sinkings has occurred.
Mu Griffith, a quantum physicist and radar researcher, is promoted to captain after demonstrating the effectiveness of Quantum Interference Waves (QIW) during Operation AO.
Together with QIW radar operator Remy Kirishima, executive officer Riley Drake, operations officer Rio Rutherford, ship operator Philip Liu, medical officer Michaela Bernard, and the rest of the crew, you pursue the true nature of this unseen enemy and the hidden truth behind the incidents.
Battleship UpgradesThere is no traditional character level-up system, but as the story progresses you are given access to stronger battleships and more powerful weapons.
Your growing firepower lets you try different approaches to each engagement as the campaign advances.
Caring for RemyAt present, Remy Kirishima is the only person who can operate the QIW radar. If you push her too hard, you won’t be able to make full use of QIW, and reliably tracking enemy ships will become difficult.
How much you push her, and how much you protect her, is another part of your struggle as captain.
What’s Included in the Current Early Access VersionIn the current Early Access version, you can play Episodes 1–3 of a story campaign that is currently planned to span around 10 episodes.
You’ll experience a story-focused single-player campaign covering your deployment to the Outrim sector and your first encounters with the “Phantom Fleet.”
Each mission lets you enjoy the core bridge-command loop: reading sensor data and officer reports, choosing commands, and advancing the battle as a commander rather than a pilot.
We currently plan to add further episodes and to keep improving UI, balance, accessibility, stability, and performance based on player feedback, but these plans may change depending on development progress and what we learn during Early Access.
Raw AppDetails anzeigen
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"detailed_description": "<p class=\"bb_paragraph\" >Bridge Orders — Outrim: The Unseen Enemy is a single-player, bridge-focused sci-fi strategy game where you move your fleet by “Observation → Judgment → Command” instead of piloting ships directly.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/406044f8c98d850be729aec693d9c77e.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >Gameplay</h2><p class=\"bb_paragraph\" >You don’t steer the ship yourself in Bridge Orders. Instead, you sit on the bridge, receive reports from your officers, and repeat a cycle of Observation → Judgment → Command.</p><p class=\"bb_paragraph\" >You are not the one pulling the trigger — you are the one who decides <strong>what</strong> should be targeted and <strong>when</strong>, as a commanding officer.</p><h2 class=\"bb_tag\" >Playtime</h2><p class=\"bb_paragraph\" >Depending on how you play, the current version offers roughly <strong>30 minutes</strong> of playtime.</p><h2 class=\"bb_tag\" >Story</h2><p class=\"bb_paragraph\" >In a remote garrison on the edge of the Galactic Peace Federation Aurelia Concordia, a series of impossible battleship sinkings has occurred.</p><p class=\"bb_paragraph\" >Mu Griffith, a quantum physicist and radar researcher, is promoted to captain after demonstrating the effectiveness of Quantum Interference Waves (QIW) during Operation AO.</p><p class=\"bb_paragraph\" >Together with QIW radar operator Remy Kirishima, executive officer Riley Drake, operations officer Rio Rutherford, ship operator Philip Liu, medical officer Michaela Bernard, and the rest of the crew, you pursue the true nature of this unseen enemy and the hidden truth behind the incidents.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/507926b19cee0c23af2ce91e53e16dae.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >Battleship Upgrades</h2><p class=\"bb_paragraph\" >There is no traditional character level-up system, but as the story progresses you are given access to stronger battleships and more powerful weapons.</p><p class=\"bb_paragraph\" >Your growing firepower lets you try different approaches to each engagement as the campaign advances.</p><h2 class=\"bb_tag\" >Caring for Remy</h2><p class=\"bb_paragraph\" >At present, Remy Kirishima is the only person who can operate the QIW radar. If you push her too hard, you won’t be able to make full use of QIW, and reliably tracking enemy ships will become difficult.</p><p class=\"bb_paragraph\" >How much you push her, and how much you protect her, is another part of your struggle as captain.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/6fc08cb780b087ce3dbfb1c93e754166.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >What’s Included in the Current Early Access Version</h2><p class=\"bb_paragraph\" >In the current Early Access version, you can play Episodes 1–3 of a story campaign that is currently planned to span around 10 episodes.</p><p class=\"bb_paragraph\" >You’ll experience a story-focused single-player campaign covering your deployment to the Outrim sector and your first encounters with the “Phantom Fleet.”</p><p class=\"bb_paragraph\" >Each mission lets you enjoy the core bridge-command loop: reading sensor data and officer reports, choosing commands, and advancing the battle as a commander rather than a pilot.</p><p class=\"bb_paragraph\" >We currently plan to add further episodes and to keep improving UI, balance, accessibility, stability, and performance based on player feedback, but these plans may change depending on development progress and what we learn during Early Access.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><picture><source srcset=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/78b21a438b8a6e182afa6b9bb6fb60cd.webp?t=1766911240\"><img src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/78b21a438b8a6e182afa6b9bb6fb60cd.poster.avif?t=1766911240\" class=\"bb_img\" width=1170 height=659 /></picture></span></p>",
"about_the_game": "<p class=\"bb_paragraph\" >Bridge Orders — Outrim: The Unseen Enemy is a single-player, bridge-focused sci-fi strategy game where you move your fleet by “Observation → Judgment → Command” instead of piloting ships directly.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/406044f8c98d850be729aec693d9c77e.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >Gameplay</h2><p class=\"bb_paragraph\" >You don’t steer the ship yourself in Bridge Orders. Instead, you sit on the bridge, receive reports from your officers, and repeat a cycle of Observation → Judgment → Command.</p><p class=\"bb_paragraph\" >You are not the one pulling the trigger — you are the one who decides <strong>what</strong> should be targeted and <strong>when</strong>, as a commanding officer.</p><h2 class=\"bb_tag\" >Playtime</h2><p class=\"bb_paragraph\" >Depending on how you play, the current version offers roughly <strong>30 minutes</strong> of playtime.</p><h2 class=\"bb_tag\" >Story</h2><p class=\"bb_paragraph\" >In a remote garrison on the edge of the Galactic Peace Federation Aurelia Concordia, a series of impossible battleship sinkings has occurred.</p><p class=\"bb_paragraph\" >Mu Griffith, a quantum physicist and radar researcher, is promoted to captain after demonstrating the effectiveness of Quantum Interference Waves (QIW) during Operation AO.</p><p class=\"bb_paragraph\" >Together with QIW radar operator Remy Kirishima, executive officer Riley Drake, operations officer Rio Rutherford, ship operator Philip Liu, medical officer Michaela Bernard, and the rest of the crew, you pursue the true nature of this unseen enemy and the hidden truth behind the incidents.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/507926b19cee0c23af2ce91e53e16dae.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >Battleship Upgrades</h2><p class=\"bb_paragraph\" >There is no traditional character level-up system, but as the story progresses you are given access to stronger battleships and more powerful weapons.</p><p class=\"bb_paragraph\" >Your growing firepower lets you try different approaches to each engagement as the campaign advances.</p><h2 class=\"bb_tag\" >Caring for Remy</h2><p class=\"bb_paragraph\" >At present, Remy Kirishima is the only person who can operate the QIW radar. If you push her too hard, you won’t be able to make full use of QIW, and reliably tracking enemy ships will become difficult.</p><p class=\"bb_paragraph\" >How much you push her, and how much you protect her, is another part of your struggle as captain.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/6fc08cb780b087ce3dbfb1c93e754166.avif?t=1766911240\" width=1560 height=400 /></span></p><h2 class=\"bb_tag\" >What’s Included in the Current Early Access Version</h2><p class=\"bb_paragraph\" >In the current Early Access version, you can play Episodes 1–3 of a story campaign that is currently planned to span around 10 episodes.</p><p class=\"bb_paragraph\" >You’ll experience a story-focused single-player campaign covering your deployment to the Outrim sector and your first encounters with the “Phantom Fleet.”</p><p class=\"bb_paragraph\" >Each mission lets you enjoy the core bridge-command loop: reading sensor data and officer reports, choosing commands, and advancing the battle as a commander rather than a pilot.</p><p class=\"bb_paragraph\" >We currently plan to add further episodes and to keep improving UI, balance, accessibility, stability, and performance based on player feedback, but these plans may change depending on development progress and what we learn during Early Access.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><picture><source srcset=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/78b21a438b8a6e182afa6b9bb6fb60cd.webp?t=1766911240\"><img src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4121680/extras/78b21a438b8a6e182afa6b9bb6fb60cd.poster.avif?t=1766911240\" class=\"bb_img\" width=1170 height=659 /></picture></span></p>",
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